Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 21:47:56 // AFD2020/Player2 Player: Infomantis Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (174) 870 Value Destroyed (7723) 7723 Prototype IDs (60) 1200 Alien Tech Used (7) 1400 Bonus (12813) 12813 TOTAL SCORE: 32806 Bonus ------- High Alert Combat Kills 1903 Follower Combat Kills 6681 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 806 Met Warlord at Research 2000 Friendly Fire -377 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 450/450 System Corruption 1% Temperature Cool (0) Movement Hovering (127) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (10) --- Experimental Heat Sink Advanced Energy Well (500) Advanced Signal Interpreter Advanced Transmission Jammer Compact HERF Cannon Helical Railgun Helical Railgun Plasma Lance Plasma Lance Vortex Lance (18) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Advanced Signal Interpreter Advanced Transmission Jammer Compact HERF Cannon Helical Railgun Helical Railgun Plasma Lance Plasma Lance Vortex Lance [Rating: 179] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Light Armor Plating Artifact Phase Armor Weapon Railgun Energy Gun Cooled Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Railgun Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . 1 Utility 9 | . . . 1 . . . 2 1 1 . 1 . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 346 | 6 1 1 24 3 . 7 17 73 4 9 16 4 1 7 13 14 3 10 37 5 5 27 29 30 Power 57 | . 1 1 1 1 . . 2 9 1 2 1 1 1 . 6 3 1 3 9 1 2 6 2 3 Engine 12 | . 1 1 1 1 . . 2 3 1 1 . . . . . . . . 1 . . . . . Core 24 | . . . . . . . . 6 . 1 1 1 1 . 6 3 1 2 1 . . . . 1 Reactor 21 | . . . . . . . . . . . . . . . . . . 1 7 1 2 6 2 2 Propulsion 57 | 2 . . 5 1 . 1 5 9 1 4 3 . . 2 . 1 . . 3 . 1 4 7 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | 2 . . 5 1 . 1 5 9 1 2 . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 28 | . . . . . . . . . . 2 3 . . 1 . 1 . . 2 . 1 3 7 8 Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 133 | 2 . . 7 1 . . 7 28 2 2 7 1 . 5 2 7 2 7 14 4 2 11 9 13 Device 69 | 1 . . 3 . . . 5 16 2 1 5 1 . 2 2 3 2 3 5 2 . 5 5 6 Storage 9 | 1 . . 1 . . . 1 . . . . . . 1 . 1 . . 1 . . 2 1 . Processor 13 | . . . 1 . . . 1 3 . . . . . . . . . . 4 1 1 . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 38 | . . . 2 1 . . . 9 . 1 2 . . 2 . 2 . 4 4 1 1 2 1 6 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Weapon 99 | 2 . . 11 . . 6 3 27 . 1 5 2 . . 5 3 . . 11 . . 6 11 6 Energy Gun 17 | 1 . . 3 . . 3 . 3 . 1 2 2 . . 1 . . . 1 . . . . . Energy Cannon 22 | . . . . . . . 3 9 . . . . . . . . . . . . . 4 5 1 Ballistic Gun 25 | 1 . . 5 . . . . . . . . . . . 3 3 . . 8 . . 1 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 2 . . 3 . 2 . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . . 8 . . . . . . 1 . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 . . 1 2 5 Special Melee Weapon 6 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 . . . 1 8 . . 1 1 . 5 . 1 . . 13 . . 6 1 5 Corrupted Parts 5 | . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . System Corruption 35 | . . . . . . . . 30 . . . . . . 3 . . 2 . . . . . . Parts Lost 33 | . . . 2 . . . 1 6 . 2 1 . . . 7 . . 3 1 . . 1 3 6 Power 8 | . . . 1 . . . . 1 . . . . . . 4 . . 1 1 . . . . . Propulsion 8 | . . . . . . . . 2 . . . . . . . . . . . . . 1 1 4 Utility 13 | . . . 1 . . . 1 3 . 2 . . . . . . . 2 . . . . 2 2 Weapon 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 1 3 . 2 1 . . . 3 . . 2 1 . . 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 100 100 100 99 98 86 91 97 100 100 99 98 99 100 98 99 99 96 94 94 94 Engine 3 | . 14 14 11 11 11 11 8 1 6 3 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 5 . 3 9 11 11 11 9 10 10 7 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 6 10 9 8 9 10 Leg 13 | . 28 28 32 33 33 33 27 29 26 25 . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . 7 29 29 29 29 29 25 26 26 26 26 28 26 27 27 Device 16 | . 14 14 11 11 11 11 21 13 20 19 23 23 23 22 24 31 31 26 19 20 19 15 8 6 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 5 5 5 5 5 5 5 5 5 5 4 6 8 5 Processor 8 | . . . . . . . 9 17 6 6 5 5 5 5 3 . . . 6 15 19 19 19 20 Protection 9 | . . . 9 11 11 11 4 5 6 6 9 11 11 11 11 10 10 13 13 9 5 4 9 11 Energy Gun 4 | . 14 14 8 11 11 10 1 . 6 9 10 11 11 11 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . 15 7 6 1 . . . . . . . . . . . 3 8 . Ballistic Gun 6 | . 14 14 13 11 11 11 1 . . . . . . . 7 10 10 10 9 10 9 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 10 13 15 30 30 30 31 39 57 61 61 61 53 53 53 61 52 52 64 73 67 71 92 72 77 Greatest Support 97 | 20 20 20 36 33 33 38 54 82 91 91 64 53 53 64 64 64 54 70 73 73 83 84 84 97 Greatest Overweight (x) 2 | 2 . . . . . . . 1 . 1 1 . . . . . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 7 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 3 7 8 10 10 10 9 9 9 9 9 10 10 9 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 6 8 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 72% | Scavenger-Mutant 17% | Mutant 6% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Trapper-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Matter Collected 6003 | 272 52 22 465 42 . 138 158 839 . 125 157 70 10 . 306 194 375 538 766 140 150 472 413 299 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7883 | 54 178 . 725 89 . 214 232 1341 . 290 187 . 181 . 233 76 239 382 420 97 90 605 1501 749 Parts 381 | 6 14 . 48 2 . 24 13 59 . 18 16 . 7 . 17 4 15 15 15 3 6 21 48 30 Haulers Intercepted 8 | . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . . 2 16 . 25 . 24 36 . 6 . . . . Prevented 54 | . . . . . . . . . . . . . . . 13 . 12 29 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Combat Hostiles Destroyed 137 | . 2 . 17 2 . 12 3 25 . 3 6 . 4 . 5 1 6 6 8 1 2 7 19 8 Melee 14 | . . . . . . . . 4 . . . . . . 1 . . . . . . 1 . 8 Guns 61 | . 2 . 12 2 . 3 . 3 . 2 1 . 4 . 4 1 6 6 8 1 2 3 1 . Cannons 26 | . . . . . . . 2 14 . 1 . . . . . . . . . . . 2 7 . AOE 25 | . . . 5 . . 9 . 4 . . 4 . . . . . . . . . . . 3 . Classes Destroyed 23 | 1 4 . 5 . . . 1 4 . 1 1 . 1 . 2 . . . . . . 1 . 2 Worker 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Builder 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Tunneler 5 | 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . 2 Recycler 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Watcher 9 | . . . 4 . . . 2 2 . . . . . . . . . . . . . . 1 . Swarmer 47 | . . . 10 . . 9 . 6 . . 5 . 3 . 1 . 4 . 2 . 2 2 2 1 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Grunt 44 | . 2 . 5 2 . 3 2 12 . . . . 1 . . . 1 2 4 . . . 7 3 Brawler 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Duelist 5 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . 2 . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Sentry 7 | . . . 2 . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . 3 . . . . . . . . . . . . . 3 4 1 Programmer 7 | . . . . . . . . 1 . . . . . . 2 . . 2 . . . 1 1 . Heavy 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 3 . 6 2 . 5 3 5 . 2 6 . 3 . 2 1 3 1 2 1 2 3 4 3 Combat Bots Only 6 | . 2 . 6 2 . 4 3 5 . 2 5 . 3 . 2 1 3 1 2 1 2 2 3 3 Max Kills in Single Turn 5 | 1 2 . 4 1 . 4 1 2 . 1 5 . 1 . 1 1 1 1 2 1 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . 2 . . 4 . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Damage Taken 10748 | . 34 41 578 34 . 164 385 2389 . 283 182 38 98 . 776 121 197 421 696 219 245 677 987 2183 Core 1634 | . 21 10 89 . . 20 36 243 . 94 . . 25 . 155 60 18 61 91 13 40 72 286 300 Absorbed by Shields 324 | . . . . . . . . . . . . . . . . . . . 201 123 . . . . Redirected to Core 47 | . . . . . . . . . . . . . . . . . . . . . . 47 . . Redirected to Shielding 153 | . . . . . . . . . . . . . . . 37 . 18 38 . . . . 40 20 Regen/Repaired (Parts) 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 87 . . . 63 90 38 . 84 . . . . 71 . . . . 53 . . 34 . Volleys Fired 489 | 4 14 4 68 4 . 12 22 62 . 13 9 6 11 . 28 10 29 44 39 9 12 28 61 . Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . Hottest 188 | 70 70 70 98 79 . 79 160 160 . 104 48 72 48 . 57 63 70 70 70 76 76 188 188 . Shots Fired 877 | 8 28 8 128 8 . 20 41 114 . 25 17 11 22 . 34 20 58 82 73 18 24 43 95 . Gun 644 | 8 28 8 126 8 . 16 . 16 . 20 16 11 22 . 34 20 58 82 73 18 24 31 25 . Cannon 221 | . . . . . . . 41 93 . 5 . . . . . . . . . . . 12 70 . Launcher 12 | . . . 2 . . 4 . 5 . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 460 | 4 14 4 71 4 . 8 . . . . . . . . 24 20 58 82 73 18 24 31 25 . Thermal 323 | 4 14 4 55 4 . 8 41 109 . 25 16 11 22 . 10 . . . . . . . . . Explosive 12 | . . . 2 . . 4 . 5 . . 1 . . . . . . . . . . . . . Electromagnetic 82 | . . . . . . . . . . . . . . . . . . . . . . 12 70 . Robot Hit Streak 23 | 3 9 6 16 3 . 5 6 11 . 15 23 8 3 . 5 8 5 10 13 4 9 5 11 . Robot Miss Streak 5 | 1 3 2 4 1 . 4 4 3 . 2 1 1 2 . 3 2 4 5 2 3 3 2 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Secondary Targets 13 | . . . 2 1 . . . . . . . . 2 . . . 2 2 3 . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . 1 . . . 1 1 1 . 1 . . . Shots Hit Robots 591 | 4 17 6 73 5 . 8 24 82 . 21 14 7 13 . 24 13 31 52 51 9 12 36 50 39 Core Hits 286 | 3 7 1 36 2 . 14 6 45 . 9 10 1 8 . 8 4 10 20 25 5 7 22 27 16 Critical Kills 5 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 29 | . 2 1 3 . . . 1 4 . 1 1 . 2 . . . . 1 2 1 . 3 1 6 Burn 9 | . 1 1 2 . . . . 1 . 1 1 . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Destroy 7 | . 1 . 1 . . . . . . . . . . . . . . 1 2 1 . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 96 | . . . 2 . . . . 16 . . . . . . 3 . . . 1 . . 18 4 52 Thermal 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . 2 . . . . 15 . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Entropic 23 | . . . . . . . . . . . . . . . . . . . 1 . . 18 4 . Sneak Attacks 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 8 Damage Inflicted 19875 | 49 238 75 1599 82 . 604 651 2849 . 516 665 168 311 . 644 375 849 1455 1718 255 406 2153 2304 1909 Guns 9530 | 49 238 75 1270 82 . 125 . 229 . 437 347 168 311 . 644 375 849 1455 1718 255 406 354 143 . Cannons 4428 | . . . . . . . 651 1489 . 79 . . . . . . . . . . . 308 1901 . Explosions 1965 | . . . 329 . . 479 . 579 . . 318 . . . . . . . . . . . 260 . Melee 3938 | . . . . . . . . 538 . . . . . . . . . . . . . 1491 . 1909 Ramming 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . Kinetic 6915 | 24 100 37 616 30 . 58 . . . . . . . . 495 375 849 1455 1718 255 406 354 143 . Thermal 5094 | 25 138 38 654 52 . 67 651 1718 . 516 347 168 311 . 149 . . . . . . . 260 . Explosive 1705 | . . . 329 . . 479 . 579 . . 318 . . . . . . . . . . . . . Electromagnetic 2209 | . . . . . . . . . . . . . . . . . . . . . . 308 1901 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 538 | . . . . . . . . 538 . . . . . . . . . . . . . . . . Piercing 1909 | . . . . . . . . . . . . . . . . . . . . . . . . 1909 Entropic 1491 | . . . . . . . . . . . . . . . . . . . . . . 1491 . . Highest Corruption 30 | . 1 1 . . . . . 30 . . 1 . . . 3 1 1 4 4 . . 1 9 1 Average Corruption 3 | . 1 1 . . . . . 28 . . 1 . . . 3 1 1 3 4 . . 1 2 1 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 99 | . . . . . . . . . . . . . . . . . . . . . . . 15 84 Effects 73 | . 2 . . . . . . 14 . . . . . . 5 2 6 21 . . . 10 7 6 Message Errors 15 | . 2 . . . . . . 4 . . . . . . . 1 . 3 . . . 1 1 3 Matter Fused 24 | . . . . . . . . 3 . . . . . . 1 . 5 9 . . . 4 1 1 Heat Flow Errors 10 | . . . . . . . . 1 . . . . . . 1 . . 5 . . . 1 2 . Energy Discharges 6 | . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . 2 Data Loss (minor) 13 | . . . . . . . . 4 . . . . . . 2 1 . 1 . . . 3 2 . Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 255 | . . . 12 . . 38 . 66 . . 3 . . . . . . . . . . 15 53 68 Projectiles 69 | . . . . . . . . 16 . . . . . . . . . . . . . . 53 . Explosions 87 | . . . 12 . . 38 . 34 . . 3 . . . . . . . . . . . . . Melee 99 | . . . . . . . . 16 . . . . . . . . . . . . . 15 . 68 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . 22 . . . . . . . . . . . . . . 26 . Shots 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 45 60 227 132 . 78 356 270 . . 43 62 105 19 325 60 20 245 16 3 11 224 515 224 Average Temperature 62 | . 16 36 57 68 . 39 130 64 . . 10 8 41 7 100 19 5 49 9 2 3 113 152 66 Received Heat Transfer 1469 | . 21 24 177 18 . 18 180 405 . 81 27 18 18 . 63 9 . 87 101 9 12 9 102 90 Effects 12 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 8 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 7 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 4 . Interference 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . Parts Fried 23 | . . . . . . . . . . . . . . . . . . . . . . 1 22 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Melted 26 | . 2 . 4 . . . 3 10 . 3 2 . 1 . . . . . . . . . 1 . Heat Transferred 10618 | 74 481 185 1480 111 . 148 1300 3227 . 1150 800 350 850 . 300 . . . . . . . 162 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Peak Influence 1479 | 15 123 47 880 415 . 359 361 1414 692 762 800 . . . . 395 . . . . 328 747 1479 1185 Initial 739 | . 9 47 . 310 . . 101 121 692 484 399 . . . . 138 . . . . 52 184 330 739 Average 479 | 4 74 42 305 412 . 234 191 513 692 615 603 . . . . 213 . . . . 253 543 922 999 Maximum Alert Level 4 | . . . 3 2 . 1 1 4 2 3 3 . . . . 1 . . . . 1 3 4 4 Low Security (%) 26 | 100 100 100 52 . . 24 53 6 . . . . . . . 69 . . . . 26 6 . . Level 1 23 | . . . 12 4 . 75 46 33 . . 21 . . . . 30 . . . . 73 27 6 . Level 2 22 | . . . 23 95 . . . 39 100 74 59 . . . . . . . . . . 30 24 . Level 3 18 | . . . 11 . . . . 10 . 25 19 . . . . . . . . . . 36 32 64 Level 4 8 | . . . . . . . . 10 . . . . . . . . . . . . . . 36 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 5 . . . 2 14 . 2 1 . . . 1 2 . 1 . . 1 6 9 . Investigation 10 | . . 1 3 . . . . 3 . . 1 . . . . 1 . . . . . . 1 . Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Reinforcement 24 | . 1 . 2 . . . 2 8 . 2 . . . . . 1 . . . . 1 4 3 . Assault 8 | . . . . . . . . 2 . . . . . . 1 . . 1 . . . 1 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Distress Signals 13 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . 1 1 1 5 Communications Jammed 53 | . . . . . . . . 2 . 1 . . . . . . . . . . . 46 4 . Distress Signals 53 | . . . . . . . . 2 . 1 . . . . . . . . . . . 46 4 . Times Spotted 394 | . 9 2 35 3 . 15 15 53 . 7 9 3 9 . 19 5 16 27 64 3 7 16 44 33 Peak Tracking Total 18 | . 3 2 6 3 . 4 4 7 . 3 5 3 5 . 9 2 7 7 18 2 5 5 10 13 Tactical Retreats 13 | . . . 1 . . . . 2 . . . . . . . . 1 3 . . . 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Traps Triggered 9 | . . . 1 . . . . 3 . . . . . . . . . . . . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 83 | . . . . . . . . 83 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Traps Extracted 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Triggered 17 | . . . . . . . . 3 . . . . . . . . . 3 8 . . . 3 . Most Traps Carried 7 | . . . . . . . . 7 7 7 4 4 4 4 4 4 4 4 4 4 4 4 4 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Machines Disabled 34 | . 1 . 2 . . 2 . 5 . . 1 1 . . . . . 3 2 . . 6 9 2 Max in Single Turn 2 | . 1 . 1 . . 1 . 2 . . 1 1 . . . . . . 1 . . 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Machines Accessed 67 | . 2 1 10 . 1 . 2 8 1 . 5 1 . 6 . 4 . 2 2 . 4 10 5 3 Terminals 37 | . 2 . 7 . . . . 5 1 . 5 . . . . 3 . . . . 3 8 3 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Total Hacks 184 | . 8 1 33 . 23 . 5 17 3 . 10 1 . 19 . 12 . 13 3 . 8 17 7 4 Successful 110 | . 2 1 17 . 23 . 2 5 1 . 6 1 . 19 . 2 . 13 3 . 3 8 3 1 Failed 74 | . 6 . 16 . . . 3 12 2 . 4 . . . . 10 . . . . 5 9 4 3 Catastrophic 13 | . 1 . 1 . . . 1 1 . . 1 . . . . 2 . . . . 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 5 . 5 . . . . 2 . . 7 . . . . 2 . . . . . 1 2 . Terminals 82 | . 8 . 18 . . . . 11 3 . 10 . . . . 9 . . . . 6 13 4 . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . Repair Stations 12 | . . . 2 . . . 3 . . . . . . . . 3 . . . . . 2 2 . Recycling Units 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 13 . . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 Terminal Hacks 81 | . 1 1 7 . 23 . . 1 1 . 2 1 . 19 . 1 . 13 3 . 2 6 . . Record 47 | . . . . . 23 . . . . . . 1 . 7 . . . 12 2 . . 2 . . Part Schematic 6 | . . . 1 . . . . . . . . . . 4 . . . . . . . 1 . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . 1 1 . Scan Component 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 . Insert Component 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 11 | . 1 . 2 . . . . 2 . . 4 . . . . . . . . . . 1 1 . Terminals 9 | . 1 . 2 . . . . . . . 4 . . . . . . . . . . 1 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Operators 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . 7 . . . 2 6 . . 5 . . . . 4 . . . . 3 9 5 2 Full Trace Events 10 | . 2 . 2 . . . 1 3 . . 1 . . . . 1 . . . . . . . . Feedback Events 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . . . . 4 . . . . . . . 5 5 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . 68 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 2 . 2 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Total Allies 12 | . 1 . . . . . . 2 . . . . . . 2 . 2 2 2 . . 1 . . Largest Group 4 | . 1 1 1 1 1 1 1 3 1 1 1 1 1 1 3 1 3 3 4 2 1 2 1 1 Highest-Rated Group 294 | . 57 60 74 74 74 74 83 168 108 113 121 121 121 122 221 142 232 218 294 217 176 230 190 191 Highest-Rated Ally 191 | . 57 60 74 74 74 74 83 104 108 113 121 121 121 122 123 142 146 146 160 156 176 185 190 191 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 504 | . 7 3 38 6 . 9 19 102 . 16 9 5 8 . 31 9 28 22 26 8 9 40 57 52 Total Damage 30362 | . 126 60 724 90 . 140 864 3943 . 1098 570 334 214 . 2600 721 1637 2843 2060 491 575 2630 4877 3765 Kills 189 | . 1 . 14 1 . 2 9 33 . 8 3 3 5 . 14 4 8 17 12 2 6 12 23 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . . 3 1 . 2 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Turns Passed 15343 | 130 198 438 1638 230 583 739 635 1909 26 194 520 445 322 229 630 426 601 955 997 361 299 852 868 1118 Spaces Moved 13701 | 92 108 295 994 164 441 516 347 1119 14 101 571 613 366 171 614 568 786 762 1184 403 266 967 829 1410 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4172 | 73 108 295 994 164 441 516 347 1119 14 101 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9510 | . . . . . . . . . . . 571 613 366 171 614 568 786 762 1184 403 266 967 829 1410 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 105 108 100 54 58 58 54 54 48 48 48 48 50 41 40 43 43 Average Speed 73 | 110 120 120 120 120 120 120 122 118 111 105 59 58 58 57 54 48 48 61 48 50 41 46 52 57 Slowest Speed 190 | 150 120 120 120 120 120 120 123 190 112 183 98 58 58 58 58 54 48 100 58 50 41 89 104 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 28 68 65 30 88 95 19 35 1 74 13 72 49 60 65 11 77 75 91 62 6 73 16 38 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . 3 . . . 2 . . . . . . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 . . 1 . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . . . 1 . 1 1 . 1 1 1 1 . . 1 . . Scrap Searched 15 | . . . . . . 2 . . . . . 3 2 . 2 . 1 1 . 4 . . . . Spaces Dug 45 | . . . 11 . . 19 2 . . . . . . . . . . 2 . . . 1 10 . Terrain Destroyed 233 | . . . 15 . . 39 13 10 . . 2 . 1 . . 10 27 28 14 15 3 3 53 . Melee 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Projectile 134 | . . . . . . . 13 2 . . . . 1 . . 10 27 28 14 14 3 3 19 . AOE 92 | . . . 14 . . 39 . 8 . . 2 . . . . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Total 17998 | 109 150 374 1315 191 495 613 521 1559 23 166 733 691 454 301 865 701 952 1160 1533 546 431 1306 1160 1649 Wait 2778 | 1 20 64 190 18 55 78 117 145 6 25 125 64 74 111 165 89 123 307 192 117 137 229 193 133 Move 13677 | 91 107 294 993 163 440 515 346 1118 13 100 570 612 365 170 613 567 785 761 1183 402 265 966 828 1410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 7 4 6 16 . . . 5 16 . 8 4 . 1 2 3 5 3 2 6 4 1 10 2 8 Fast Attach 160 | 6 . . 8 . . . 6 25 . 5 7 4 . 8 9 6 . 4 25 4 1 17 7 18 Attach 32 | . 1 . 3 . . . 3 8 2 2 3 . . . 2 2 . . 1 . 2 2 . 1 Detach 18 | . . . 1 . . . . 7 . . 1 . . 1 2 1 . . 2 . . 1 1 1 Swap 157 | . . 1 13 3 . 7 8 40 2 2 6 1 1 . 2 6 3 6 11 1 2 9 22 11 Drop 265 | . 4 5 21 3 . 1 14 38 . 11 8 4 2 9 6 15 4 4 37 9 4 26 14 26 Fire 489 | 4 14 4 68 4 . 12 22 62 . 13 9 6 11 . 28 10 29 44 39 9 12 28 61 . Melee 84 | . . . 2 . . . . 15 . . . . . . 3 . . . 1 . . 18 4 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . . . 7 . 25 . Rewire 105 | . . . . . . . . . . . . . . . 32 . 5 32 36 . . . . . Trap 87 | . . . . . . . . 84 . . . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 515 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 518 | -10/Mines | Found Prototype Device 550 | -10/Mines | Learned Materials interactive machine intel 594 | -10/Mines | Discovered new exit (range 12) 642 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Met a Derelict shopkeep closing up shop 767 | -10/Mines | Entered Materials 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Loaded intel: 18 interactive machine locations 1207 | -9/Materials | Discovered new exit (range 3) 1412 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Repaired Aluminum Leg? 2021 | -9/Materials | Discovered new exit (range 14) 2090 | -9/Materials | Identified Exp. Sensor Array 2204 | -9/Materials | Discovered exit to Materials (range 16) 2405 | -9/Materials | Entered Mines 2437 | -9/Mines | Learned location of 1 exit from Lower Caves 2493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2495 | -9/Mines | Discovered new exit (range 5) 2635 | -9/Mines | Entered Exiles 2651 | -9/Exiles | Discovered new exit (range 15) 2675 | -9/Exiles | Build established: Scavenger-Mutant 2697 | -9/Exiles | Met 8R-AWN 2716 | -9/Exiles | Met EX-HEX 2786 | -9/Exiles | Met EX-DEC 2814 | -9/Exiles | Visited The Gauntlet 2968 | -9/Exiles | Learned location of Zion (-7) 3000 | -9/Exiles | Met EX-BIN 3199 | -9/Exiles | Discovered new exit (range 10) 3218 | -9/Exiles | Entered Mines 3602 | -8/Mines | Discovered exit to Materials (range 11) 3957 | -8/Mines | Entered Materials 3957 | -8/Materials | Evolved 2 slots: Utility x2 4432 | -8/Materials | Discovered new exit (range 10) 4502 | -8/Materials | Identified exit to Factory 4592 | -8/Materials | Entered Factory 4592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -7/Factory | Identified exit to Storage 5445 | -7/Factory | Discovered exit to Storage (range 6) 5646 | -7/Factory | Build established: Trapper-Mutant 5658 | -7/Factory | Discovered new exit (range 12) 5695 | -7/Factory | Identified exit to Factory 5814 | -7/Factory | Cargo convoy interrupted 6192 | -7/Factory | First assault squad dispatched 6235 | -7/Factory | System corruption reached 10% 6268 | -7/Factory | System corruption reached 30% 6361 | -7/Factory | Core integrity fell below 50% 6416 | -7/Factory | Lost 3 parts (1n2u) 6501 | -7/Factory | Entered another Factory area 6501 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6526 | -6/Factory | Identified exit to DSF 6527 | -6/Factory | Entered DSF 6553 | -6/DSF | Additional patrols routed to DSF 6654 | -6/DSF | Discovered new exit (range 15) 6671 | -6/DSF | Build established: Scavenger-Mutant 6686 | -6/DSF | Sterilization system engaged 6706 | -6/DSF | Ambient heat levels rising (+10) 6721 | -6/DSF | Ambient heat levels rising (+10) 6721 | -6/DSF | Entered Factory 6721 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7018 | -5/Factory | Discovered new exit (range 9) 7241 | -5/Factory | Entered Upper Caves 7403 | -5/Upper Caves | Learned Factory terminal intel 7424 | -5/Upper Caves | Identified exit to Upper Caves 7614 | -5/Upper Caves | Found Alien Artifact 7614 | -5/Upper Caves | Identified Dimensional Node Initializer 7614 | -5/Upper Caves | Initialized slip node 7640 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7668 | -5/Upper Caves | Learned location of 1 exit from Factory 7686 | -5/Upper Caves | Entered another Upper Caves area 7686 | -5/Upper Caves | Discovered new exit (range 14) 7724 | -5/Upper Caves | Learned location of 1 exit from Factory 7941 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7962 | -5/Upper Caves | Discovered new exit (range 10) 8008 | -5/Upper Caves | Entered Zhirov 8008 | -5/Zhirov | Discovered new exit (range 3) 8052 | -5/Zhirov | Met Zhirov 8072 | -5/Zhirov | Learned location of Quarantine (-3) 8072 | -5/Zhirov | Learned location of Testing (-2) 8072 | -5/Zhirov | Learned location of Command (-1) 8078 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8101 | -5/Zhirov | Found Alien Artifact 8101 | -5/Zhirov | Identified Integrated Reactor 8101 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8169 | -5/Zhirov | Found Alien Artifact 8237 | -5/Zhirov | Entered Proximity Caves 8288 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8333 | -4/Proximity Caves | Lost 3 parts (1p2w) 8511 | -4/Proximity Caves | P-70 Sage assimilated allied Sentinel 7a 8675 | -4/Proximity Caves | Identified exit to Factory 8677 | -4/Proximity Caves | Learned Research stockpile data 8867 | -4/Proximity Caves | Entered Factory 8867 | -4/Factory | Evolved 2 slots: Utility x2 8868 | -4/Factory | Identified exit to Research 8869 | -4/Factory | Loaded intel: 26 terminal locations 9169 | -4/Factory | Discovered new exit (range 9) 9293 | -4/Factory | Entered Upper Caves 9294 | -4/Upper Caves | Encountered a Warlord checkpoint 9297 | -4/Upper Caves | Learned Research emergency access door positions 9580 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9766 | -4/Upper Caves | Discovered new exit (range 12) 9894 | -4/Upper Caves | Entered another Upper Caves area 9899 | -4/Upper Caves | Learned 4 Research zone layouts 9914 | -4/Upper Caves | Learned Research garrison access intel 9993 | -4/Upper Caves | Learned Armory garrison access intel 9993 | -4/Upper Caves | Learned Factory garrison access intel 9993 | -4/Upper Caves | Learned Research terminal intel 9993 | -4/Upper Caves | Learned Extension security intel 9993 | -4/Upper Caves | Learned Factory stockpile data 9993 | -4/Upper Caves | Learned Research emergency access door positions 9993 | -4/Upper Caves | Learned location of Armory (-3) 10347 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10783 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10815 | -4/Upper Caves | Discovered new exit (range 6) 10849 | -4/Upper Caves | Entered Warlord 10849 | -4/Warlord | Accompanied by 2 allies 10866 | -4/Warlord | System corruption cleaned by Quarantine Array 11070 | -4/Warlord | Found Prototype Device 11070 | -4/Warlord | Identified Minesniffer Drone Bay 11227 | -4/Warlord | Warlord's base attacked by MAIN.C 11256 | -4/Warlord | Found Prototype Piercing Weapon 11256 | -4/Warlord | Identified Vortex Lance 11260 | -4/Warlord | Found Prototype Energy Gun 11260 | -4/Warlord | Identified Vortex Rifle 11266 | -4/Warlord | Found Vortex Lance 11291 | -4/Warlord | Met Warlord 11312 | -4/Warlord | Found Prototype Processor 11312 | -4/Warlord | Identified Spectral Analyzer 11315 | -4/Warlord | Found Prototype Device 11315 | -4/Warlord | Identified Thermal Barrier 11351 | -4/Warlord | Found Prototype Reactor 11351 | -4/Warlord | Identified Vortex Chain Reactor 11439 | -4/Warlord | Warlord forces counterattacked 11563 | -4/Warlord | Spotted Executioner 11627 | -4/Warlord | Spotted Striker 11628 | -4/Warlord | Spotted Executioner 11636 | -4/Warlord | P-70 Sage assimilated allied CM-TIU(g) 11640 | -4/Warlord | Spotted Executioner 11727 | -4/Warlord | Spotted Executioner 11727 | -4/Warlord | Spotted Executioner 11727 | -4/Warlord | Spotted Executioner 11727 | -4/Warlord | Spotted Striker 11755 | -4/Warlord | Allies destroyed Executioner 11757 | -4/Warlord | Found Prototype Processor 11757 | -4/Warlord | Identified Exp. Targeting Computer 11762 | -4/Warlord | Found Prototype Processor 11762 | -4/Warlord | Identified Exp. Core Analyzer 11821 | -4/Warlord | Discovered new exit (range 8) 11846 | -4/Warlord | Entered Proximity Caves 11846 | -3/Proximity Caves | Accompanied by 1 ally 11897 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12113 | -3/Proximity Caves | Discovered exit to Research (range 19) 12207 | -3/Proximity Caves | Entered Research 12207 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12208 | -3/Research | Identified exit to Armory 12209 | -3/Research | Identified exit to Research 12209 | -3/Research | Identified exit to Quarantine 12212 | -3/Research | Loaded intel: 24 terminal locations 12213 | -3/Research | Loaded intel: 3 garrison access locations 12415 | -3/Research | Discovered exit to Quarantine (range 9) 12445 | -3/Research | Fabricated Centrium Heavy Treads (x1) 12506 | -3/Research | Entered Quarantine 12509 | -3/Quarantine | Found Alien Artifact 12550 | -3/Quarantine | Found Alien Artifact 12550 | -3/Quarantine | Identified Phase Redirector 12582 | -3/Quarantine | Found Alien Artifact 12582 | -3/Quarantine | Identified Phase Armor 12749 | -3/Quarantine | Found Alien Reactor 12749 | -3/Quarantine | Identified Matter Drive 12810 | -3/Quarantine | Found Alien Artifact 13095 | -3/Quarantine | Identified Transdimensional Reconstructor 13095 | -3/Quarantine | Warped through subspace 13172 | -3/Quarantine | Spotted Fortress 13214 | -3/Quarantine | Destroyed Fortress 13224 | -3/Quarantine | Found Prototype Device 13224 | -3/Quarantine | Identified Exp. EM Disruption Field 13256 | -3/Quarantine | First assault squad dispatched 13343 | -3/Quarantine | Discovered new exit (range 6) 13358 | -3/Quarantine | Entered Section 7 13409 | -3/Section 7 | Found Alien Artifact 13861 | -3/Section 7 | Identified Spacefold Activator 13870 | -3/Section 7 | Discovered exit to Research (range 15) 13887 | -3/Section 7 | Core integrity fell below 50% 13888 | -3/Section 7 | First assault squad dispatched 13926 | -3/Section 7 | Found Alien Artifact 13926 | -3/Section 7 | Identified Microwarp Drive 14089 | -3/Section 7 | Crushed by falling debris 14120 | -3/Section 7 | Lost 3 parts (1n2u) 14226 | -3/Section 7 | Entered Research 14226 | -2/Research | Warlord forces began assault on 0b10 14226 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14336 | -2/Research | Research machine network offline 14521 | -2/Research | Met up with Warlord 14636 | -2/Research | Spotted Striker 14691 | -2/Research | Borebot progress halted 15014 | -2/Research | Found Prototype Device 15014 | -2/Research | Identified Adv. Kinecellerator 15051 | -2/Research | Borebot progress halted 15099 | -2/Research | Borebot progress halted 15126 | -2/Research | Spotted Striker 15156 | -2/Research | Destroyed Striker 15262 | -2/Research | Spotted Striker 15263 | -2/Research | Spotted Executioner 15286 | -2/Research | Spotted B-90 Cyclops 15295 | -2/Research | Spotted Striker 15296 | -2/Research | Spotted Executioner 15308 | -2/Research | Allies destroyed Executioner 15318 | -2/Research | Destroyed Striker 15321 | -2/Research | Core integrity fell below 50% 15333 | -2/Research | Core integrity fell below 20% 15340 | -2/Research | Allies destroyed Executioner 15344 | -2/Research | Core destroyed Last Messages --------------- 15324_ G-73 Enforcer destroyed. 15325_ Slug penetrates Player 2. 15329_ L-61 Swordsman destroyed. 15330_ Acquired Prototype Device. 15330_ Identified Exp. Reaction Control System. 15331_ Slug penetrates Player 2. 15331_ Slug penetrates G-73 Enforcer. 15331_ G-73 Enforcer destroyed. 15331_ Slug penetrates Player 2. 15331_ Slug penetrates Earth. 15332_ Acquired 10 matter. 15334_ Slug penetrates Player 2. 15337_ G-73 Enforcer suffers critical hit (Impale). 15337_ G-73 Enforcer destroyed. 15337_ Slug penetrates Player 2. 15337_ Penetrated by Slug. 15337_ Exp. Reaction Control System destroyed. 15337_ Slug penetrates Player 2. 15337_ Penetrated by Slug. 15340_ Executioner destroyed. 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[*#"% %=%[!@*########## # | | # # % + !!!!g#????#""############ " | | =! # # !!%@!######T"############ | | # #### ######## g!!g* | | ## ###???##?????# =%![ | | ? ###????????????# = | | ?#???????????????# | | ????????????????#; ####;;;#""####"""""#""###+" | | ????????????????#; #?# #?# | | ????????????????####;;;#?# " # | | ?????????????????? ?# * """ ### | | ?????????????????# ?# """ #?# %" | | ?????????????????# ?# """ #?# """ | | ?????????????????# ?# """ #?# """ " | | ?????????????????# ?# """ #?# """ | | ?????????????????# ?# #?# | | ?????????????????;#;####?# #?# | | ????????????????# # ?????##########?#######"###### | | ????????????????# ##??????????????????????### | | ????????????????#???????????????????????????# | | ############################################# "" | | "" | | " | | "" | | ############################################# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 50 Energy Generation 63 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 675 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Quarantine | Hacked Com. Mass Driver | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Vibroblade | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Section 7 | Archive Exp. Field Recycling Unit | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Spectral Analyzer | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive K-01 Serf | -3/Section 7 | Archive G-67 Veteran | -3/Section 7 | Archive L-61 Swordsman | -3/Section 7 | Archive A-27 Freighter | -3/Section 7 | Archive H-77 Assassin | -3/Section 7 | Archive R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Centrium Heavy Treads | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Phase Armor Matter Drive Transdimensional Reconstructor Microwarp Drive Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Slots Evolved 16 | . . 2 . . . 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 2 . . . 2 . . . . . . . . . 2 . . 1 . Weapon 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 196 | . 7 2 15 . . . 9 19 2 4 2 . 1 2 12 6 6 21 16 2 4 6 27 33 Parts Lost 73 | . . . . . . . . 4 . . . . 1 . 2 . 2 8 4 . 1 3 16 32 Damage Taken 15206 | . 10 . 217 . . 41 90 1296 . 330 166 47 191 . 757 250 756 1897 792 19 100 1727 2464 4056 Core 2183 | . . . 37 . . . 18 190 . 36 . . 14 . 94 . 16 36 226 10 . 228 120 1158 Player 2/Cogmind (%) 57 | . . . 29 . . . 33 43 . 27 . . 35 . 37 . 47 37 71 43 . 76 29 79 Absorbed by Shields 180 | . . . . . . . . . . . . . . . . . . 8 154 18 . . . . Damage Inflicted 28451 | . 126 60 724 90 . 140 864 3022 . 1098 570 334 214 . 2177 721 1347 2804 1822 491 575 2630 4877 3765 Player 2/Cogmind (%) 58 | . 34 44 31 52 . 18 57 51 . 68 46 66 40 . 77 65 61 65 51 65 58 54 67 66 Combat Hostiles Destroyed 152 | . . . 11 1 . 2 6 21 . 7 3 3 5 . 11 2 6 15 11 2 6 9 19 12 Player 2/Cogmind (%) 52 | . . . 39 33 . 14 66 45 . 70 33 100 55 . 68 66 50 71 57 66 75 56 50 60 Game ------ Seed TransmissionStealthCoupler Manual? 0 Play Time 04:13:40 Cumulative 302.3 hours Start 2022.12.30 @ 12:30:05 End 2023.01.01 @ 21:47:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 201 Rogue 178 Adventurer 6 Explorer 17 Win Type - Total 23 Types 15/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35efa225-08a8-4cba-8a79-5dbef4e27ce6