Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 00:47:41 Player: Amberulez Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2259) 2259 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 6134 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 47/300 Energy 56/100 System Corruption 9% Temperature Cool (0) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Heavy Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (22) Tractor Beam Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Experimental Sensor Array Bomb Drone Bay > --- WEAPON ----------- Wave Gun Chainsword > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Tractor Beam [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 76 | 8 8 5 . . 46 9 Power 7 | 1 . 1 . . 4 1 Engine 4 | 1 . 1 . . 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . . . 11 2 Treads 13 | 2 . . . . 9 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 24 | 2 3 1 . . 14 4 Device 10 | 1 . . . . 5 4 Storage 5 | 1 1 1 . . 2 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 6 | . 2 . . . 4 . Artifact . | . . . . . . . Weapon 30 | 3 5 3 . . 17 2 Energy Gun 3 | . . . . . 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 3 1 . . . . . Ballistic Cannon 12 | . 2 1 . . 9 . Launcher 8 | . 2 2 . . 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 9 | . . . . . 9 . Parts Lost 17 | . . . . . 9 8 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . . 3 2 Utility 4 | . . . . . 2 2 Weapon 6 | . . . . . 3 3 Highest Loss Streak 5 | . . . . . 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 97 68 Engine 10 | . 14 14 14 14 5 7 Core 1 | . . . . . 3 1 Treads 24 | . 28 28 28 28 26 . Hover 1 | . . . . . . 12 Device 4 | . 7 . . . 2 30 Storage 10 | . 14 14 14 14 8 . Processor 5 | . . . . . 15 . Protection 13 | . 6 14 14 14 17 . Ballistic Gun 1 | . 13 . . . . . Ballistic Cannon 12 | . 8 16 14 14 12 3 Launcher 7 | . 5 11 14 14 1 . Slashing Weapon 1 | . . . . . . 8 Peak Build Rating 49 | 7 12 16 21 21 39 49 Average Rating 23 | 5 8 13 18 21 30 42 On Entrance 13 | . 7 12 16 21 21 19 Naked Turns . | . . . . . . . Heaviest Build 74 | 15 38 61 61 61 74 27 Greatest Support 97 | 40 40 40 40 40 66 97 Greatest Overweight (x) 16 | . . 1 1 1 16 3 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 Average Capacity 16 | 7 11 16 20 20 19 5 Most Carried 20 | 7 15 16 20 20 20 5 Average Carried 16 | 5 10 15 17 20 19 4 Final Capacity 20 | 8 15 20 20 20 5 5 Final Carried 20 | 7 15 16 20 20 5 5 Class Distribution -------------------- 92% | Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1801 | 207 301 303 . 101 755 134 Remotely . | . . . . . . . Salvage Created 2168 | 111 250 90 . 58 1571 88 Parts 150 | 8 22 6 . 5 107 2 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled 6 | . . . . . 6 . Retrieved Matter 45 | . . . . . 45 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 56 | . 8 5 . 1 41 1 Guns 2 | . 2 . . . . . Cannons 24 | . . 2 . . 22 . AOE 27 | . 6 3 . 1 16 1 Classes Destroyed 11 | 2 5 . . 1 3 . Worker 8 | . 1 . . . 7 . Builder 7 | . 1 . . . 6 . Tunneler 4 | 2 1 . . 1 . . Hauler 3 | . . . . . 3 . Recycler 4 | 1 . . . . 3 . Operator 1 | . . . . . 1 . Watcher 5 | . 2 . . . 3 . Swarmer 22 | . 5 3 . . 13 1 Grunt 26 | . 3 2 . . 21 . Duelist 1 | . . . . 1 . . Sentry 7 | . . . . . 7 . Best Kill Streak 13 | 1 4 3 . 2 13 1 Combat Bots Only 8 | . 3 3 . 1 8 1 Max Kills in Single Turn 4 | 1 3 1 . 2 4 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . 1 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 289 | . 22 15 . . 206 46 Missed 82 | . 5 7 . . 57 13 Damage Taken 3804 | . 171 155 . . 2501 977 Core 644 | . 42 40 . . 367 195 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . . . 67 . . Volleys Fired 143 | 12 16 10 . 1 103 1 Largest 2 | 2 2 2 . 2 2 1 Hottest 99 | 40 50 78 . 69 99 44 Shots Fired 246 | 24 25 13 . 2 181 1 Gun 61 | 24 17 . . . 20 . Cannon 155 | . . 7 . 1 146 1 Launcher 30 | . 8 6 . 1 15 . Special . | . . . . . . . Kinetic 181 | 24 17 7 . 1 131 1 Thermal 15 | . . . . . 15 . Explosive 30 | . 8 6 . 1 15 . Electromagnetic 20 | . . . . . 20 . Robot Hit Streak 16 | 2 8 2 . 1 16 . Robot Miss Streak 4 | 4 3 2 . 1 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 149 | 9 9 8 . 1 121 1 Core Hits 121 | 3 18 8 . 3 88 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Blast 2 | . . . . . 2 . Melee Attacks 6 | . . . . . 2 4 Impact . | . . . . . . . Slashing 6 | . . . . . 2 4 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5740 | 120 582 320 . 88 4551 79 Guns 627 | 120 108 . . . 399 . Cannons 2340 | . . 81 . . 2259 . Explosions 2470 | . 474 222 . 85 1689 . Melee 233 | . . . . . 154 79 Ramming 70 | . . 17 . 3 50 . Kinetic 2271 | 120 108 81 . . 1962 . Thermal 444 | . . . . . 444 . Explosive 2323 | . 474 222 . 85 1542 . Electromagnetic 399 | . . . . . 399 . Impact . | . . . . . . . Slashing 233 | . . . . . 154 79 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 9 9 Average Corruption 9 | . . . . . 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . . 27 26 Message Errors 10 | . . . . . 3 7 Matter Fused 15 | . . . . . 3 12 Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 7 | . . . . . 3 4 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . . 8 2 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 114 | . 8 . . . 106 . Projectiles 18 | . . . . . 18 . Explosions 96 | . 8 . . . 88 . Melee . | . . . . . . . Knockbacks 19 | . . 1 . . 18 . Impact 3 | . . 1 . . 2 . Kinetic 15 | . . . . . 15 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 376 | . 27 36 . . 313 . Shots 10 | . 2 1 . . 7 . Rammed 10 | . . 4 . 1 5 . Targets Rammed 12 | . . 4 . 1 7 . Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 460 | . 2 87 . 27 460 220 Average Temperature 119 | . 2 31 . 14 126 118 Received Heat Transfer 1158 | . 24 18 . . 1080 36 Effects 16 | . . . . . 14 2 Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Interference 7 | . . . . . 5 2 Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 494 | . . . . . 494 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 559 | 15 348 95 . 44 559 345 Initial 285 | . 9 63 . . . 285 Average 120 | 6 156 34 . 9 190 264 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 75 | 100 79 100 . 100 65 1 Level 1 13 | . 20 . . . 6 98 Level 2 10 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . . . 9 . Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 11 5 . 1 67 8 Peak Tracking Total 8 | . 3 3 . 1 8 3 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 6 | . . 1 . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 9 | . 1 . . . 6 2 Max in Single Turn 3 | . 1 . . . 3 1 Garrison Relay 5 | . . . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 3 2 1 . 7 1 Terminals 9 | . 3 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 12 2 1 . 24 1 Successful 26 | . 7 2 1 . 15 1 Failed 13 | . 5 . . . 8 . Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 22 | . 8 . 1 . 13 . Terminals 34 | . 12 . . . 21 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 18 | . 4 2 1 . 10 1 Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 2 | . . 2 . . . . Emergency Access Points 3 | . . . . . 2 1 Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Patrol Status 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 3 . . . 3 . Terminals 6 | . 3 . . . 3 . Botnet 6 | . 3 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 3 1 Full Trace Events 5 | . 3 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 19 | . . . . . . 19 Machine Destruction 19 | . . . . . . 19 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 . . Highest-Rated Group 71 | . . . . 71 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . 24 . 16 Total Damage 177 | . . . . 177 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 16 | . . . . . . 16 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 8637 | 187 711 1609 730 1634 3022 744 Spaces Moved 3697 | 87 393 829 304 676 1059 349 Core 7 | 5 . . . . 2 . Treads 3342 | 82 393 829 304 676 1042 16 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 348 | . . . . . 15 333 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 240 56 116 Average Speed 198 | 153 160 188 240 240 203 147 Slowest Speed 850 | 160 160 240 240 240 850 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 6 59 95 63 98 65 54 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 172 | . 51 40 . 9 72 . Melee . | . . . . . . . Projectile 10 | . . . . 1 9 . AOE 162 | . 51 40 . 8 63 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4732 | 112 455 864 306 685 1741 569 Wait 597 | . 3 2 . 8 452 132 Move 3692 | 86 392 828 303 676 1058 349 Hop . | . . . . . . . Pick Up 71 | 6 19 7 1 . 31 7 Fast Attach 26 | 7 3 . . . 12 4 Attach 15 | . . . . . 11 4 Detach 7 | . 2 . . . 5 . Swap 35 | 1 5 5 . . 23 1 Drop 64 | . 15 8 2 . 37 2 Fire 143 | 12 16 10 . 1 103 1 Melee 6 | . . . . . 2 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . . 4 . . 7 . Escape Stasis 65 | . . . . . . 65 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Entered Mines 907 | -10/Mines | Found the Drone Emporium 909 | -10/Mines | Met a Derelict bent on vengeance 921 | -10/Mines | Found Prototype Device 961 | -10/Mines | Learned location of 1 exit from Materials 1075 | -10/Mines | Learned location of Storage (-8) 1452 | -10/Mines | Discovered new exit (range 9) 1769 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2045 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2056 | -10/Mines | Found Prototype Device 2306 | -10/Mines | Discovered new exit (range 9) 2352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2508 | -10/Mines | Entered Exiles 2592 | -10/Exiles | Met 8R-AWN 2648 | -10/Exiles | Met EX-HEX 2751 | -10/Exiles | Met EX-BIN 2796 | -10/Exiles | Aligned with FarCom system 2799 | -10/Exiles | Given EX-Vault access code 2876 | -10/Exiles | Opened EX-Vault 2913 | -10/Exiles | Found Army-in-a-Box 2966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3050 | -10/Exiles | Met EX-DEC 3192 | -10/Exiles | Discovered new exit (range 14) 3238 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3238 | -10/Exiles | Entered Mines 3241 | -9/Mines | Received a Mining Laser from a helpful Derelict 3277 | -9/Mines | Discovered new exit (range 8) 3370 | -9/Mines | Learned Materials security intel 3402 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3594 | -9/Mines | Learned location of Zion (-7) 3736 | -9/Mines | Lost 3 allies 4406 | -9/Mines | Discovered new exit (range 12) 4872 | -9/Mines | Entered Materials 4872 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4873 | -8/Materials | Identified exit to Factory 6666 | -8/Materials | Discovered exit to Factory (range 15) 7218 | -8/Materials | Central database locked down 7744 | -8/Materials | Discovered exit to Factory (range 5) 7849 | -8/Materials | Core integrity fell below 50% 7881 | -8/Materials | Destroyed 8 combat bots 7891 | -8/Materials | Lost 5 parts (3n1u1w) 7894 | -8/Materials | Identified exit to Garrison 7894 | -8/Materials | Entered Garrison 7894 | -8/Garrison | Identified Exp. Sensor Array 7895 | -8/Garrison | Identified Bomb Drone Bay 7965 | -8/Garrison | Triggered checkpoint 7969 | -8/Garrison | Core integrity fell below 20% 8004 | -8/Garrison | Lost 4 allies 8037 | -8/Garrison | Garrison Relay disabled 8120 | -8/Garrison | Garrison Relay disabled 8120 | -8/Garrison | Garrison Relay disabled 8120 | -8/Garrison | Garrison Relay disabled 8120 | -8/Garrison | Garrison Relay disabled 8162 | -8/Garrison | Lost 3 allies 8244 | -8/Garrison | Lost 3 parts (1n1u1w) 8267 | -8/Garrison | Build established: Assassin 8282 | -8/Garrison | Triggered checkpoint 8300 | -8/Garrison | Triggered checkpoint 8314 | -8/Garrison | Triggered checkpoint 8345 | -8/Garrison | Lost 5 allies 8553 | -8/Garrison | Discovered new exit (range 9) 8599 | -8/Garrison | Spotted B-75 Beast 8638 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08602_ Machine disabled. 08604_ Acquired Arm. Medium Treads. 08605_ Lgt. Nuclear Core destroyed. 08607_ Acquired Wave Gun. 08608_ Airjet destroyed. 08609_ Acquired 2 matter. 08610_ System corrupted: Matter fused (-9). 08615_ Bomb Drone Bay destroyed. 08621_ Dropped Relay Coupler [Specialist]. 08623_ Acquired Gyrokinetic Inverter. 08624_ Dropped Relay Coupler [NC]. 08626_ Acquired Adv. Plasma Cannon. 08627_ Chainsword destroyed. 08630_ System corrupted: Matter fused (-5). 08630_ Wave Gun destroyed. 08631_ Acquired Unknown Treads. 08631_ Identified Hvy. Treads. The Hvy. Treads can enter siege mode by activating it again. See Siege stat context help for more info. 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[ ################ #??????? | | ??????#"" ! @ ; #??????? | | ??????#"! %;%;; % % + #??????? | | ??????# [ ; BB ##### < #########??????? | | ??????#"[ ; BB #???# #??????????????? | | ??????#"[ ;;;/ #???#####??????????????? | | ??????#"% #??????????????????????? | | ??????#""" !=]|"###??????????????????????? | | ??????#"""""" """#????????????????????????? | | ??????############????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 45 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed AssaultExoskeletonModule Manual? 0 Play Time 00:57:31 Cumulative 43.5 hours Start 2024.11.29 @ 23:51:26 End 2024.11.30 @ 00:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a8f7196-c4d4-45ae-9f62-3ccf313e58da