Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 23:50:23 Player: Dew Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (2387) 2387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 6653 Bonus ------- High Alert Combat Kills 156 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 324/500 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Core Analyzer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Gatling Laser Advanced Plasma Cannon Advanced Assault Cannon [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 69 | . 2 3 7 5 8 44 Power 11 | . . . 2 . 1 8 Engine 9 | . . . 2 . 1 6 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 20 | . . 3 1 1 3 12 Treads 7 | . . . . . . 7 Leg 13 | . . 3 1 1 3 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 1 . 2 1 1 12 Device 9 | . . . 1 . 1 7 Storage 2 | . . . 1 . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 4 | . 1 . . 1 . 2 Artifact . | . . . . . . . Weapon 21 | . 1 . 2 3 3 12 Energy Gun 9 | . 1 . 1 1 . 6 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 46 | . . . 2 . 9 35 Power 7 | . . . . . 1 6 Propulsion 16 | . . . 1 . 4 11 Utility 9 | . . . 1 . 2 6 Weapon 14 | . . . . . 2 12 Highest Loss Streak 16 | . . . 2 . 5 16 To Critical Strikes 3 | . . . . . 1 2 Average Backups 7 | . 7 7 7 8 7 5 Power . | . 1 1 1 1 . . Propulsion 2 | . 3 3 3 3 2 . Utility 1 | . . . . 1 1 2 Weapon 2 | . 2 3 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 15 | . 3 2 3 3 . 4 Power 2 | . . . 2 . . . Propulsion 3 | . . 2 1 . . . Utility 3 | . . . . . . 3 Weapon 7 | . 3 . . 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 96 84 87 95 92 76 Engine 9 | . 14 11 11 11 10 4 Core 1 | . . . . . . 3 Treads 3 | . . . . . . 10 Leg 24 | . 28 29 32 33 30 10 Device 7 | . . . 1 11 10 9 Storage 11 | . 14 11 11 11 11 11 Processor 1 | . . . . . . 4 Protection 7 | . 10 11 9 6 9 3 Energy Gun 12 | . 28 22 20 14 4 6 Ballistic Gun 3 | . . . . 6 5 2 Peak Build Rating 61 | . 7 10 11 25 38 61 Average Rating 25 | . 6 8 10 19 28 41 On Entrance 13 | 6 6 7 10 11 25 29 Avg Prop Armor Cover (%) 8 | . . . . . 11 8 Naked Turns . | . . . . . . . Heaviest Build 54 | 13 17 17 23 28 31 54 Greatest Support 96 | 20 20 36 36 43 50 96 Greatest Overweight (x) 7 | . . . . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 Most Carried 10 | . 8 8 9 10 10 10 Average Carried 7 | . 7 7 7 8 7 5 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 8 8 7 10 3 2 Class Distribution -------------------- 48% | Scavenger-Mutant 35% | Mutant 9% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1335 | 200 20 40 130 50 195 700 Remotely . | . . . . . . . Salvage Created 1979 | . 117 149 267 . 335 1111 Parts 82 | . 1 8 12 . 15 46 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 45 | . 2 3 8 . 9 23 Melee 3 | . . . . . 1 2 Guns 18 | . 2 2 5 . 3 6 Cannons 8 | . . . . . 2 6 AOE 13 | . . . 3 . 1 9 Classes Destroyed 13 | . 2 2 2 . 4 3 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 2 | . . . 1 . . 1 Watcher 2 | . . . . . . 2 Swarmer 7 | . . . . . 3 4 Grunt 21 | . 2 1 6 . . 12 Duelist 2 | . . 1 . . . 1 Sentry 3 | . . 1 . . . 2 Specialist 3 | . . . . . 3 . Hunter 2 | . . . . . 2 . Programmer 5 | . . . . . 1 4 Assembled 2 | . . . 2 . . . Best Kill Streak 12 | . 2 2 4 . 3 12 Combat Bots Only 10 | . 2 2 3 . 3 10 Max Kills in Single Turn 5 | . 1 1 2 . 2 5 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 . 1 4 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 691 | . 5 21 32 . 135 498 Missed 195 | . 1 5 12 . 35 142 Hits 496 | . 4 16 20 . 100 356 Melee 2 | . . . 1 . . 1 Projectile 494 | . 4 16 19 . 100 355 Critical Strikes 17 | . . 2 1 . 1 13 Part Disruptions 6 | . . . . . 4 2 Damage Taken 7560 | . 44 227 327 . 1536 5426 Core 1082 | . 11 14 34 . 170 853 Absorbed by Shields 98 | . . . . . . 98 Regen/Repaired (Parts) 37 | . . . . 37 . . Core Remaining (%) 80 | 100 95 . . . 45 . Volleys Fired 120 | . 12 14 20 . 24 50 Largest 3 | . 2 2 2 . 2 3 Hottest 193 | . 100 100 100 . 118 193 Shots Fired 243 | . 24 28 40 . 40 111 Gun 177 | . 24 28 35 . 17 73 Cannon 48 | . . . . . 15 33 Launcher 12 | . . . 5 . 2 5 Special 6 | . . . . . 6 . Kinetic 50 | . . . . . 8 42 Thermal 164 | . 24 28 35 . 24 53 Explosive 12 | . . . 5 . 2 5 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 9 | . 6 6 9 . 5 9 Robot Miss Streak 5 | . 2 4 5 . 5 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 172 | . 17 17 22 . 30 86 Core Hits 111 | . 5 6 20 . 15 65 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 1 1 2 . . 7 Burn 8 | . 1 1 2 . . 4 Destroy 1 | . . . . . . 1 Impale 2 | . . . . . . 2 Melee Attacks 30 | . . . . . 6 24 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 30 | . . . . . 6 24 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4876 | . 213 214 503 . 724 3222 Guns 2030 | . 213 214 275 . 167 1161 Cannons 710 | . . . . . 181 529 Explosions 1623 | . . . 228 . 245 1150 Melee 496 | . . . . . 131 365 Ramming 17 | . . . . . . 17 Kinetic 740 | . . . . . 73 667 Thermal 2419 | . 213 214 275 . 275 1442 Explosive 1090 | . . . 228 . 245 617 Electromagnetic 114 | . . . . . . 114 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 496 | . . . . . 131 365 Highest Corruption 4 | . . . . . 2 4 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 4 3 Message Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Overload Shots 1 | . . . . . . 1 Overflow Damage 111 | . . . . . 6 105 Projectiles 5 | . . . . . . 5 Explosions 78 | . . . . . 6 72 Melee 28 | . . . . . . 28 Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 293 | . . . 69 . . 224 Shots 6 | . . . 2 . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . . . . 3 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 482 | . 159 336 273 . 252 482 Average Temperature 123 | . 68 130 73 . 107 160 Received Heat Transfer 1294 | . 24 111 117 . 54 988 Effects 7 | . . . . . 1 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . 1 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 13 | . 1 4 2 . 3 3 Heat Transferred 5397 | . 703 703 962 . 481 2548 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 91 | . 100 100 100 . . 84 Level 1 . | . . . . . . . Level 2 5 | . . . . . . 10 Level 3 3 | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 804 | . 50 50 55 . . 804 Initial 7 | . . . 7 . . . Average 88 | . 7 15 17 . . 146 Influence Increases 1770 | . 57 80 162 . 190 1281 Destroy 0b10 Robot/C 860 | . 40 60 120 . 180 460 Destroy 0b10 Robot/NC 35 | . 5 . 5 . . 25 Destroy Leader 156 | . 12 20 10 . 10 104 Disable Machine 285 | . . . . . . 285 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 134 | . . . 12 . . 122 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 135 | . . . 15 . . 120 Influence Decreases 1078 | . 57 60 173 9 190 589 Entered New Map 22 | . . . 13 9 . . Time Decay 720 | . 57 60 140 . 154 309 Lost Part 336 | . . . 20 . 36 280 Squads Dispatched 10 | . 1 1 . . 1 7 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 . . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . . . . . 2 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 68 | . 4 6 9 . 13 36 Peak Tracking Total 6 | . 2 2 3 . 4 6 Tactical Retreats 6 | . . . 1 . . 5 ECM-based Alert Blocks 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 21 | . . . . . 1 20 Max in Single Turn 14 | . . . . . 1 14 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 2 . . . 1 1 Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 2 . . . 1 2 Successful 4 | . 1 . . . 1 2 Failed 1 | . 1 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 . . . 3 2 Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Record 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 . . Highest-Rated Group 151 | . . . . 151 . . Highest-Rated Ally 40 | . . . . 40 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 789 | . . . . . . 789 Terrain 319 | . . . . . . 319 Jamming 356 | . . . . . . 356 ECM 141 | . . . . . . 141 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4028 | . 331 214 442 993 759 1289 Spaces Moved 2517 | 1 229 131 292 791 499 574 Core 17 | . . . . . . 17 Treads 343 | . . . . . . 343 Legs 2157 | 1 229 131 292 791 499 214 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 120 120 120 105 Average Speed 131 | 120 120 120 120 123 126 158 Slowest Speed 400 | 120 120 120 120 126 210 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 36 14 61 86 72 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . . . 12 . 13 123 Melee . | . . . . . . . Projectile 12 | . . . . . 1 11 AOE 136 | . . . 12 . 12 112 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2934 | . 262 160 341 809 567 795 Wait 95 | . 8 9 16 . 15 47 Move 2511 | . 228 130 291 790 498 574 Hop . | . . . . . . . Pick Up 38 | . 7 1 1 6 3 20 Fast Attach 40 | . 1 . 4 3 3 29 Attach 28 | . . 1 . 1 7 19 Detach 6 | . . . . 2 . 4 Swap 20 | . 1 3 5 1 4 6 Drop 43 | . 5 2 4 6 7 19 Fire 120 | . 12 14 20 . 24 50 Melee 30 | . . . . . 6 24 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 11) 546 | -9/Materials | Entered Mines 819 | -9/Mines | Excavation squad dispatched 819 | -9/Mines | A large section of the Mines collapsed 958 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 958 | -9/Mines | Learned Materials trap positions 988 | -9/Mines | Entered Zion 1005 | -7/Zion | Given A8's code to call for help 1195 | -7/Zion | Build established: Scavenger-Mutant 1306 | -7/Zion | Found GAL Module 1335 | -7/Zion | Given the Hacking Drone Bay 1359 | -7/Zion | Found Prototype Device 1554 | -7/Zion | Met Imprinter 1577 | -7/Zion | Imprinted 1580 | -7/Zion | Declared Zion's savior 1727 | -7/Zion | Found CR-A16's Pointy Stick 1767 | -7/Zion | Learned location of Warlord (-4) 1930 | -7/Zion | Received a visual enhancement algorithm 1972 | -7/Zion | Discovered new exit (range 8) 1981 | -7/Zion | Entered Proximity Caves 2281 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2292 | -6/Proximity Caves | Found Prototype Special Weapon 2294 | -6/Proximity Caves | Identified Molecular Deconstructor 2431 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2492 | -6/Proximity Caves | Identified Hacking Drone Bay 2517 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 2580 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2700 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2709 | -6/Proximity Caves | Core integrity fell below 50% 2723 | -6/Proximity Caves | Discovered new exit (range 10) 2738 | -6/Proximity Caves | Learned location of Extension (-4) 2740 | -6/Proximity Caves | Entered Factory 2740 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3052 | -6/Factory | Lost 4 parts (3n1w) 3182 | -6/Factory | Build established: Mutant 3414 | -6/Factory | Lost 3 parts (1p1n1w) 3748 | -6/Factory | Build established: Scavenger-Gunner 3881 | -6/Factory | Destroyed 10 combat bots 3933 | -6/Factory | Core integrity fell below 50% 3967 | -6/Factory | Lost 16 parts (3p4n5u4w) 3991 | -6/Factory | Terminal network hard line cut 3999 | -6/Factory | Core integrity fell below 20% 4018 | -6/Factory | Lost 5 parts (3n2w) 4029 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03982_ Carbon-fiber Leg destroyed. 03982_ Destroyed Carbon-fiber Leg. 03982_ Imp. Medium Treads destroyed. 03982_ Destroyed Imp. Medium Treads. 03982_ Scanalyzer disabled. 03984_ Penetrated by Slug. 03987_ Carbon-fiber Leg destroyed. 03987_ Slug penetrates Wall. 03987_ Dropped Com. Battery. 03988_ Dropped Magnetic Acceleration Cannon. 03991_ System corrupted: Substantial component data lost. 03991_ ALERT: Terminal network compromised, cutting hard line. 03991_ Penetrated by Slug. 03992_ Slug penetrates Wall. 03998_ Penetrated by Slug. 04005_ Slug penetrates Wall. 04016_ Acquired Prototype Engine. 04016_ Identified F-cell Engine. 04017_ Slug penetrates Wall. 04023_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##??###??####?????????????????????? | | ??????????????# ?? ?? #?????????????????????? | | ??????????????# ?? ?? #?????????????????????? | | ??????????????# """" ""?" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ???????????#### """" """" #?????????????????????? | | ???????????? + """" """" #?????????????????????? | | ??????#######"# """" """" #?????????????????????? | | ?????##""";;;;# """" """" #?????????????????????? | | ?????# ;; #?????????????????????? | | ###### @ #?????????????????????? | | + ! h #?????????????????????? | | ????#" ] #########/### ???????????????????? | | ????#" g ???????????????????? | | ????#" ??????????????????? | | ????#" ??????????????????? | | ????#" ??????????????????? | | ????## % ??????????????????? | | ?????# #########?????????????????????? | | ?????# " #?????????????????????????????? | | ?????# " #?????????????????????????????? | | ?????# " #?????????????????????????????? | | ?????# " #?????????????????????????????? | | ?????+ # ##############????????????????? | | ?????# "" # # #????????????????? | | ?????# # # #????????????????? | | ?????###"""""# = # #????????????????? | | ???? *% " ! #????????????????? | | ??? % = " ]! #????????????????? | | ????" % " ]] #????????????????? | | ???? " #????????????????? | | ??? = #????????????????? | | ??? #????????????????? | | ??? ] ! #????????????????? | | ??? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Trap Extractor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deconstruction I'm Back, Baby! It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SpikedImprovedFrame Manual? 0 Play Time 00:56:05 Cumulative 21.9 hours Start 2026.01.25 @ 09:04:51 End 2026.01.30 @ 23:50:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f2115a-2693-4cd1-8c93-69aba06abddc