Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 03:36:22 Player: JP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (1007) 1007 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4857 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 472/700 Matter 21/300 Energy 28/100 System Corruption 1% Temperature Warm (123) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Improved Airjet Matter Filter ECM Suite Advanced ECM Suite Improved Light Armor Plating Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Targeting Computer Reaction Control System > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Wheel Airjet Airjet Matter Filter ECM Suite Heavy Particle Cannon Plasma Cannon [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 77 | 4 7 3 17 22 18 . . 6 Power 16 | 1 . . 3 5 6 . . 1 Engine 14 | 1 . . 3 5 4 . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 20 | . 2 . 6 6 4 . . 2 Treads . | . . . . . . . . . Leg 9 | . 2 . 6 1 . . . . Wheel 1 | . . . . . . . . 1 Hover 10 | . . . . 5 4 . . 1 Flight . | . . . . . . . . . Utility 14 | 1 1 . 2 6 4 . . . Device 9 | . 1 . 2 3 3 . . . Storage 2 | 1 . . . 1 . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 4 3 6 5 4 . . 3 Energy Gun 2 | . . . 1 1 . . . . Energy Cannon 10 | . . 1 2 2 3 . . 2 Ballistic Gun 7 | 2 2 1 . 1 1 . . . Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher 6 | . 1 1 2 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 15 | . 1 1 . 1 2 . . 10 Power 5 | . . 1 . 1 . . . 3 Propulsion 4 | . . . . . . . . 4 Utility 4 | . . . . . 2 . . 2 Weapon 2 | . 1 . . . . . . 1 Highest Loss Streak 9 | . 1 1 . 1 1 . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 66 94 93 91 91 84 84 73 Engine 8 | . 14 8 10 8 7 7 7 5 Core 1 | . . . . . 5 7 7 3 Leg 13 | . 6 28 30 15 . . . . Hover 10 | . . . . 10 22 23 23 18 Device 19 | . 3 14 21 24 23 23 23 16 Storage 9 | . 14 14 11 9 7 7 7 7 Processor 3 | . . . . 5 7 7 7 7 Energy Gun 3 | . . . 9 6 1 . . . Energy Cannon 4 | . . . 8 5 6 . . 1 Ballistic Gun 6 | . 20 8 . 3 5 7 7 3 Ballistic Cannon 2 | . 6 13 . . . . . . Launcher 1 | . . 5 1 1 . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 10 14 15 24 49 43 34 34 40 Greatest Support 36 | 3 20 20 30 33 36 35 35 35 Greatest Overweight (x) 9 | 3 4 . 5 9 3 . . 2 Average Overweight (x) . | 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 Most Carried 10 | 5 8 8 8 10 10 10 10 10 Average Carried 7 | 3 5 7 5 8 8 10 10 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 4 7 7 8 10 10 10 10 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Matter Collected 933 | 217 30 36 184 298 129 . . 39 Remotely . | . . . . . . . . . Salvage Created 871 | . 31 24 226 313 160 . . 117 Parts 55 | . 1 1 14 22 9 . . 8 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 29 | . 2 2 8 8 3 . . 6 Guns 7 | . . . 5 2 . . . . Cannons 7 | . . . 1 2 3 . . 1 AOE 15 | . 2 2 2 4 . . . 5 Classes Destroyed 9 | . 1 1 3 3 . . . 1 Worker 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . Drone 1 | . . . . . . . . 1 Watcher 2 | . . . 1 1 . . . . Swarmer 13 | . . 2 3 4 . . . 4 Grunt 8 | . 2 . 3 2 1 . . . Sentry 5 | . . . 2 1 2 . . . Hunter 2 | . . . . 1 . . . 1 Best Kill Streak 5 | . 2 2 4 5 1 . . 3 Combat Bots Only 4 | . 2 2 4 4 1 . . 3 Max Kills in Single Turn 5 | . 1 1 1 5 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 1 4 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Hostile Shots Fired 357 | . 26 12 28 54 170 11 . 56 Missed 146 | . 7 3 10 16 88 2 . 20 Damage Taken 2455 | . 266 95 213 506 639 126 . 610 Core 355 | . 56 8 20 43 80 13 . 135 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 15 | . . . . 15 . . . . Regen/Repaired (Parts) 93 | . . . 93 . . . . . Core Remaining (%) 90 | 100 . 74 95 92 . . . . Volleys Fired 120 | . 12 2 33 34 31 . . 8 Largest 2 | . 2 1 1 2 2 . . 2 Hottest 160 | . 40 30 65 125 144 . . 160 Shots Fired 147 | . 19 2 33 42 40 . . 11 Gun 80 | . 15 . 23 27 14 . . 1 Cannon 48 | . . . 5 13 26 . . 4 Launcher 19 | . 4 2 5 2 . . . 6 Special . | . . . . . . . . . Kinetic 41 | . 15 . . 11 14 . . 1 Thermal 79 | . . . 28 29 18 . . 4 Explosive 19 | . 4 2 5 2 . . . 6 Electromagnetic 8 | . . . . . 8 . . . Robot Hit Streak 12 | . 5 . 12 10 7 . . 8 Robot Miss Streak 6 | . 1 1 3 4 6 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 105 | . 13 . 28 31 27 . . 6 Core Hits 101 | . 5 3 36 33 16 . . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3012 | . 284 45 544 812 633 . . 694 Guns 933 | . 90 . 322 314 207 . . . Cannons 771 | . . . 69 225 426 . . 51 Explosions 1301 | . 194 38 153 273 . . . 643 Melee . | . . . . . . . . . Ramming 7 | . . 7 . . . . . . Kinetic 383 | . 90 . . 86 207 . . . Thermal 1170 | . . . 391 453 275 . . 51 Explosive 1301 | . 194 38 153 273 . . . 643 Electromagnetic 151 | . . . . . 151 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . 10 . 14 2 . . 14 Projectiles 16 | . . . . 14 2 . . . Explosions 24 | . . 10 . . . . . 14 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . . 22 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . Kicked 4 | . . 4 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 123 | . 32 . 4 20 18 . . 123 Average Temperature 16 | . 14 . 2 9 6 . . 40 Received Heat Transfer 840 | . 165 . 102 252 168 . . 153 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . Heat Transferred 1712 | . . . 548 618 446 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Peak Influence 353 | . 105 114 353 311 186 . . . Initial 85 | . . 40 44 85 73 . . . Average 125 | . 63 67 197 219 74 . . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 79 | 100 100 100 69 32 100 . . . Level 1 20 | . . . 30 67 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 1 2 . . . Investigation 3 | . . . 1 1 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Distress Signals 4 | . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 2 3 19 14 11 3 . 13 Peak Tracking Total 8 | . 2 3 4 6 2 3 . 8 Tactical Retreats 4 | . . . 2 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Traps Triggered 4 | . . . 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Disabled 9 | . 3 1 . 1 2 . . 2 Max in Single Turn 2 | . 2 1 . 1 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 15 | . 1 . 3 3 4 . 4 . Terminals 8 | . 1 . 2 3 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 6 . 17 9 14 . 32 . Successful 49 | . 3 . 8 2 4 . 32 . Failed 29 | . 3 . 9 7 10 . . . Catastrophic 4 | . . . 1 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 6 . 5 . . . Terminals 35 | . 6 . 11 9 9 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 10 | . . . 6 . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 44 | . 3 . 4 2 3 . 32 . Record 12 | . . . . . 1 . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 7 | . . . . . . . 7 . Prototype ID Bank 4 | . . . 1 . . . 3 . Branch Access Points 2 | . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 4 . 1 . . . Scan Component 3 | . . . 2 . 1 . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 3 3 4 . . . Full Trace Events 4 | . 1 . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 401 | . . . . . . . . 401 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Turns Passed 2685 | 62 256 361 489 539 791 43 40 104 Spaces Moved 2061 | 39 126 286 270 275 785 95 88 97 Core 122 | 39 74 . 6 1 . . . 2 Treads . | . . . . . . . . . Legs 747 | . 52 286 264 145 . . . . Wheels 9 | . . . . . . . . 9 Hover 1183 | . . . . 129 785 95 88 86 Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 120 52 45 45 45 45 Average Speed 103 | 134 168 120 124 136 84 45 45 78 Slowest Speed 500 | 200 250 120 300 500 230 45 45 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 31 67 26 22 14 15 72 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 27 | . . . 15 . . . . 12 Terrain Destroyed 107 | . . 19 37 15 . . . 36 Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 104 | . . 19 37 12 . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total 2469 | 48 154 301 393 400 879 94 87 113 Wait 112 | . 1 3 52 38 18 . . . Move 2053 | 38 125 285 269 274 784 94 87 97 Hop . | . . . . . . . . . Pick Up 52 | 6 7 2 14 13 10 . . . Fast Attach 17 | 2 1 . . 8 6 . . . Attach 47 | 2 5 1 13 11 9 . . 6 Detach 15 | . 1 . 2 5 5 . . 2 Swap 13 | . 1 2 4 3 3 . . . Drop 36 | . 1 2 6 14 13 . . . Fire 120 | . 12 2 33 34 31 . . 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 4 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 19) 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 599 | -10/Mines | Discovered new exit (range 6) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Repaired Grenade Launcher 861 | -9/Materials | Repaired Beam Cannon 1140 | -9/Materials | Discovered new exit (range 13) 1140 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Discovered new exit (range 13) 1708 | -8/Materials | Entered Factory 1708 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1901 | -7/Factory | Identified exit to Storage 1901 | -7/Factory | Identified exit to Lower Caves 2386 | -7/Factory | Discovered new exit (range 13) 2499 | -7/Factory | Entered Lower Caves 2525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2542 | -7/Lower Caves | Entered Data Miner 2542 | -7/Data Miner | Discovered new exit (range 6) 2551 | -7/Data Miner | Met Data Miner 2562 | -7/Data Miner | Learned location of Section 7 (-2) 2562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2571 | -7/Data Miner | Received God Mode back door access code from Data Miner 2582 | -7/Data Miner | Entered Proximity Caves 2619 | -6/Proximity Caves | Learned Factory terminal intel 2621 | -6/Proximity Caves | Spotted B-75 Beast 2636 | -6/Proximity Caves | Escorted by Enhanced Grunt 2644 | -6/Proximity Caves | Learned location of 1 exit from Factory 2660 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2686 | -6/Proximity Caves | Self-destructed Last Messages --------------- Data stored: Factory exits (x1). Slug penetrates Wall. Penetrated by Slug. Imp. Deuterium Engine destroyed. H-66 Slayer destroyed. Acquired 39 matter. N-01 Spotter sends out distress signal. Destroyed Hover Unit. N-01 Spotter destroyed. Imp. Airjet destroyed. Critical hit (Burn: +37). Imp. Airjet destroyed. Airjet destroyed. Imp. Sensor Array destroyed. Critical hit (Burn: +37). Adv. Weight Redist. System destroyed. Imp. Deuterium Engine destroyed. Penetrated by Slug. Missile Launcher destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????? ?????? ??????????????????????????? | | ??????????? ?????? "?? ??????????????????????? | | ??????????? ???? "? ??????????????????????? | | ??????????? ##### ## #??????????????????????? | | ???????????? $ ???????????????????????? | | ???????????? ????????????????????????? | | ????????????? #?????????????????????????? | | ?????????????? #????###???????????????????? | | ??????????????# #???# ? ?????????????????? | | ?????????###### ??## ?????????????????? | | ??????#### ## #??## ???????????????????? | | ?????## #### #?????????????????????? | | #????# #?????????????????????? | | #???## g ##????????????????????? | | ##### ## ###g #????????????????????? | | # ## #????????????????????? | | ###### ## ## #????????????????????? | | ?????# # #?#@ #?????????????????????? | | ????# # ## ###s##?????????????????????? | | ????###### ### [###????????????????????? | | ?????????## ## #????????????????????? | | ??????????# ## #????????????????????? | | ??????????# ### #????????????????????? | | ??????????# ##?# #### #######????????????????????? | | ??????????##???##???###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 340 Matter Stores 286 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed MolecularGlidesysRail Manual? 0 Play Time 00:50:22 Cumulative 8.5 hours Start 2024.05.08 @ 02:19:51 End 2024.05.08 @ 03:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 312c5279-7a02-4193-bad4-854c37ea444b