Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 16:51:56 Player: souux Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (32) 160 Value Destroyed (552) 552 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1965) 1965 TOTAL SCORE: 10577 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -35 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 93/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Antigrav Array Experimental Gyrokinetic Inverter Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor System Shield Tech Extrapolator > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Enhanced Nova Cannon Improved Plasma Cutter Great Maul [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . 8 . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . 4 . . . . . . . . . 1 1 2 Utility 8 | . . . . 4 . . . 1 . . . . 1 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 98 | 7 16 2 8 9 . . 1 12 5 . . 1 4 7 17 9 Power 9 | 1 1 1 1 1 . . . 1 1 . . . . . 2 . Engine 6 | 1 1 1 1 1 . . . 1 . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 39 | 2 5 . 3 . . . . 4 2 . . . 1 3 10 9 Treads 16 | . 4 . 2 . . . . 1 1 . . . . . 4 4 Leg 10 | . . . . . . . . 3 1 . . . 1 1 3 1 Wheel 4 | 2 1 . 1 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 2 2 Flight 4 | . . . . . . . . . . . . . . 1 1 2 Utility 30 | 2 4 1 1 5 . . 1 7 . . . 1 3 3 2 . Device 13 | 1 2 . 1 1 . . 1 2 . . . . 3 1 1 . Storage 5 | 1 2 1 . . . . . 1 . . . . . . . . Processor 6 | . . . . 3 . . . 1 . . . . . 2 . . Hackware 6 | . . . . 1 . . . 3 . . . 1 . . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 6 . 3 3 . . . . 2 . . . . 1 3 . Energy Gun 8 | 1 3 . 2 . . . . . . . . . . . 2 . Energy Cannon 3 | . 2 . 1 . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 3 | . 1 . . 1 . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . . 1 . 1 . Parts Lost 66 | . . 1 6 6 . . 5 . . . 2 9 5 5 14 13 Power 6 | . . 1 1 1 . . . . . . . 2 . . 1 . Propulsion 31 | . . . 2 2 . . . . . . 1 4 1 2 7 12 Utility 19 | . . . . 1 . . 5 . . . . 2 4 2 4 1 Weapon 10 | . . . 3 2 . . . . . . 1 1 . 1 2 . Highest Loss Streak 11 | . . 1 6 6 . . 3 . . . 2 6 3 5 11 6 To Critical Strikes 3 | . . . . . . . 1 . . . 2 . . . . . Average Backups 6 | 4 11 10 6 3 5 5 5 4 4 5 5 5 4 3 3 4 Power . | . . . . . 1 1 1 . . . . . . 1 . 1 Propulsion 1 | 3 4 4 1 . . . . . . . . . . . . . Utility 2 | . 3 4 3 1 3 3 3 2 2 3 3 3 2 . . . Weapon 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . 4 1 2 . . . 1 . . . . . . 1 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . Utility 4 | . . 1 2 . . . 1 . . . . . . . . . Weapon 4 | . 2 . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 99 99 90 38 33 33 30 33 70 94 91 48 26 25 40 27 Engine 5 | . 14 13 13 2 . . . 1 1 5 5 . . . . . Core 1 | . . . . . . . . . 1 5 5 . . . . . Treads 5 | . 9 2 3 . . . . 2 7 11 9 1 . . 4 7 Leg 5 | . . . . . . . . 6 13 17 17 6 1 1 1 3 Wheel 7 | . 18 25 24 6 . . . . . . . . . . . . Device 9 | . 13 14 14 12 13 13 14 6 8 5 5 5 9 5 4 . Storage 5 | . 14 14 13 2 . . . . 1 5 5 1 . . . . Processor 6 | . . . . 4 13 13 13 6 11 11 11 11 5 9 12 8 Hackware 6 | . . . . 4 6 6 2 9 17 17 17 17 9 4 3 1 Energy Gun 1 | . 2 . 5 2 . . . . . . . . . . 2 . Energy Cannon 7 | . 24 16 10 . . . . . . . . . . . . . Launcher 1 | . . 11 4 . . . . . 1 5 5 . . . . . Peak Build Rating 137 | 7 10 26 27 39 32 32 36 58 88 88 88 77 37 48 137 95 Average Rating 40 | 6 8 14 18 30 32 32 29 33 66 88 85 44 28 32 81 56 On Entrance 36 | . 7 8 26 27 32 32 32 7 54 88 88 77 24 17 41 53 Avg Prop Armor Cover (%) 28 | . . . . . . . . 33 31 11 11 28 19 19 29 42 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 32 50 52 59 2 2 3 12 75 75 75 57 4 8 41 4 Greatest Support 100 | 20 40 40 40 20 3 3 3 20 100 100 100 70 3 16 40 81 Greatest Overweight (x) 3 | . 3 2 2 2 . . . 3 2 . 1 . 1 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 5 20 20 20 20 20 5 5 5 5 Average Capacity 11 | 7 13 16 19 11 5 5 5 5 10 20 20 7 5 5 5 5 Most Carried 20 | 8 13 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 5 11 14 13 3 5 5 4 4 4 5 5 5 4 3 3 4 Final Capacity 20 | 8 15 20 5 5 5 5 5 5 20 20 20 5 5 5 5 5 Final Carried 20 | 8 13 20 5 5 5 5 5 5 5 5 5 5 5 3 5 5 Scrap Engine Consumption 2 | . . . . 2 . . . . . . . . . . . . Class Distribution -------------------- 56% | Mutant 36% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 1633 | 272 402 . 305 102 . . 91 . 258 31 . . 17 25 130 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 920 | 199 438 14 269 . . . . . . . . . . . . . Parts 68 | 18 34 3 13 . . . . . . . . . . . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 18 | . 11 3 4 . . . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . Cannons 6 | . 4 . 2 . . . . . . . . . . . . . AOE 10 | . 5 3 2 . . . . . . . . . . . . . Classes Destroyed 12 | 2 7 . 3 . . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 11 | . 8 3 . . . . . . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . Best Kill Streak 6 | 5 6 3 5 . . . . . . . . . . . . . Combat Bots Only 5 | . 5 3 3 . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 3 3 2 . . . . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . 2 3 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1387 | . 41 23 39 126 . 9 57 2 6 15 42 164 175 83 268 337 Missed 536 | . 9 9 4 45 . 5 20 1 4 7 10 69 85 29 108 131 Hits 851 | . 32 14 35 81 . 4 37 1 2 8 32 95 90 54 160 206 Projectile 851 | . 32 14 35 81 . 4 37 1 2 8 32 95 90 54 160 206 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 38 | . 1 . 2 . . . 1 . . . 4 5 7 4 4 10 Actively Blocked 8 | . . . . . . . . . . . . . 7 1 . . Part Disruptions 3 | . . . . . . . . . . . 2 . . . . 1 Damage Taken 16354 | . 309 148 787 623 . . 679 26 52 32 836 1718 1569 1192 3690 4693 Core 5967 | . 45 23 157 273 . . 491 26 . 32 147 601 1033 653 878 1608 Absorbed by Shields 146 | . . . . . . . . . . . . . . . 89 57 Core Remaining (%) 33 | 100 . . 10 . . . 10 . . . . 19 10 49 39 . Volleys Fired 88 | 16 36 6 18 8 . . . . . . . 4 . . . . Largest 2 | 2 2 1 2 1 . . . . . . . 1 . . . . Hottest 120 | 70 120 30 120 39 . . . . . . . 46 . . . . Shots Fired 122 | 18 65 6 21 8 . . . . . . . 4 . . . . Gun 31 | 18 10 . 2 1 . . . . . . . . . . . . Cannon 65 | . 49 . 16 . . . . . . . . . . . . . Launcher 26 | . 6 6 3 7 . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 5 | 2 2 . . 1 . . . . . . . . . . . . Thermal 91 | 16 57 . 18 . . . . . . . . . . . . . Explosive 22 | . 6 6 3 7 . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 . . . . Robot Hit Streak 16 | 6 5 . 16 5 . . . . . . . . . . . . Robot Miss Streak 5 | 2 5 . 1 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 60 | 11 27 . 15 6 . . . . . . . . . . . 1 Core Hits 51 | 7 21 4 14 3 . . . . . . . 1 . 1 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . 1 . . . 1 1 . . . . . . 5 Impact 8 | . . . . 1 . . . 1 1 . . . . . . 5 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2152 | 145 1004 148 497 135 . . . . . . . 126 11 9 . 77 Guns 256 | 145 52 . 38 21 . . . . . . . . . . . . Cannons 669 | . 442 . 227 . . . . . . . . . . . . . Explosions 1124 | . 510 148 232 114 . . . . . . . 120 . . . . Melee 50 | . . . . . . . . . . . . . . . . 50 Ramming 53 | . . . . . . . . . . . . 6 11 9 . 27 Kinetic 41 | 8 12 . . 21 . . . . . . . . . . . . Thermal 884 | 137 482 . 265 . . . . . . . . . . . . . Explosive 1004 | . 510 148 232 114 . . . . . . . . . . . . Electromagnetic 120 | . . . . . . . . . . . . 120 . . . . Impact 50 | . . . . . . . . . . . . . . . . 50 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 3 . . 5 Average Corruption 2 | . . . . . . . . . . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 35 | . 12 . 3 . . . . . . . . . . . . 20 Projectiles 2 | . 2 . . . . . . . . . . . . . . . Explosions 13 | . 10 . 3 . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . . . 20 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 83 33 . . . . . . . 39 4 4 . 11 Shots 6 | . . . 2 1 . . . . . . . 3 . . . . Rammed 11 | . . . . . . . . . . . . 1 3 2 . 5 Targets Rammed 11 | . . . . . . . . . . . . 1 3 2 . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 409 | 120 132 . 159 7 . . . 409 . . 356 . 2 6 10 80 Average Temperature 71 | 52 44 . 73 4 . . . 210 . . 177 . 2 6 10 54 Received Heat Transfer 2010 | . 60 30 422 162 . . 54 . 9 12 . 224 171 344 360 162 Effects 2 | . . . . . . . . 1 . . 1 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 . 2 . . . . . . . . . . . . . Heat Transferred 1976 | 407 1036 . 533 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 97 | 100 100 . 100 100 . . . 100 . . . . 100 100 100 71 Level 1 2 | . . . . . . . . . . . . . . . . 24 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 400 | 10 191 . 33 36 . . . 15 . . . . 95 95 165 400 Initial 92 | . . . 28 . . . . . . . . . 21 39 47 92 Average 42 | 2 55 . 7 5 . . . . . . . . 24 23 39 130 Influence Increases 2273 | 30 407 150 70 90 . . 30 17 150 . . 150 195 135 315 534 Destroy 0b10 Robot/C 300 | . 220 60 20 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 70 | 30 40 . . . . . . . . . . . . . . . Destroy Leader 48 | . 48 . . . . . . . . . . . . . . . Successful Hack 28 | . 9 . 12 7 . . . . . . . . . . . . Disable Machine 45 | . 15 . 30 . . . . . . . . . . . . . Destroy Structure 102 | . 45 . 8 38 . . . 2 . . . . . . . 9 Partial Spotted 90 | . 15 . . 15 . . . . . . . . 15 . 15 30 Lose Combat Pursuer 1590 | . 15 90 . 30 . . 30 15 150 . . 150 180 135 300 495 Influence Decreases 1888 | 30 407 90 130 85 3 2 30 17 150 . . 115 155 125 245 304 Entered New Map 188 | . . . 32 . 3 2 . . . . . . 14 36 38 63 Time Decay 1397 | 30 407 80 97 43 . . 23 17 150 . . 75 101 69 127 178 Lost Part 293 | . . 10 1 42 . . 7 . . . . 40 30 20 80 63 Lost Ally 10 | . . . . . . . . . . . . . 10 . . . Squads Dispatched 15 | . . . . . . . . 1 . . . . 3 3 4 4 Investigation 4 | . . . . . . . . 1 . . . . 1 1 1 . Extermination 5 | . . . . . . . . . . . . . 1 1 1 2 Reinforcement 4 | . . . . . . . . . . . . . 1 1 2 . Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 3 | . . . . . . . . . . . . . . . 1 2 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 23 8 5 5 . 4 13 2 9 1 2 18 25 16 30 69 Peak Tracking Total 24 | . 7 6 4 3 . 4 11 1 5 1 2 11 15 13 16 24 Tactical Retreats 39 | . 1 2 . 2 . . 2 1 4 . . 4 4 3 7 9 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 9 | . 1 1 . . . . . 1 . . 2 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 5 | . 1 . 4 . . . . . . . . . . . . . Max in Single Turn 3 | . 1 . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 22 | . 7 2 4 2 . . . 2 1 . . . 1 1 . 2 Terminals 16 | . 7 . 2 2 . . . 2 . . . . 1 . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 72 | . 21 2 22 12 . . . 6 1 . . . 2 3 . 3 Successful 37 | . 11 2 15 7 . . . 1 1 . . . . . . . Failed 35 | . 10 . 7 5 . . . 5 . . . . 2 3 . 3 Catastrophic 6 | . . . . . . . . 1 . . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 22 . 9 11 . . . 7 . . . . 2 . . 3 Terminals 55 | . 21 . 11 12 . . . 6 . . . . 2 . . 3 Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 1 2 12 2 . . . . 1 . . . . . . . Record 10 | . . . 9 . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . Release Object 3 | . . 1 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 10 . 3 5 . . . 1 . . . . . . . . Terminals 19 | . 10 . 3 5 . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 9 | . 4 . 2 2 . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 8 | . 5 . 1 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 6 . 2 1 . . . 2 . . . . 1 1 . 2 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 1 5 3 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 5433 | 55 1133 199 261 195 4 105 433 461 583 823 301 217 347 165 151 . Optics 3639 | . . . . 49 4 105 433 461 583 823 301 217 347 165 151 . Sensors 329 | . . . . . . . 158 . . . . . . 21 150 . Structural 737 | . . . . 195 4 105 433 . . . . . . . . . Seismic 1703 | 55 1133 199 261 . . . . . . . . . 55 . . . Machine Analysis 61 | . . . . 61 . . . . . . . . . . . . Jamming 1188 | . . . . . . . . 11 . 823 301 53 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . 1 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 6883 | 131 1701 199 453 199 4 105 433 461 583 823 301 217 347 165 360 401 Spaces Moved 7153 | 94 970 169 332 207 7 202 709 669 782 515 187 363 476 302 468 701 Core 4338 | 1 . . . 149 7 202 709 667 649 . . 343 476 195 255 685 Treads 1096 | . 227 4 4 . . . . . 133 515 187 20 . . 4 2 Legs 3 | . . . . . . . . 2 . . . . . . 1 . Wheels 1387 | 93 743 165 328 58 . . . . . . . . . . . . Hover 157 | . . . . . . . . . . . . . . 97 58 2 Flight 172 | . . . . . . . . . . . . . . 10 150 12 Fastest Speed 39 | 50 80 95 80 50 50 50 50 50 50 160 160 50 50 40 39 50 Average Speed 78 | 79 106 101 110 66 50 50 50 62 68 160 161 56 53 49 61 51 Slowest Speed 240 | 80 160 160 240 110 50 50 50 200 160 160 240 160 100 100 225 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 99 12 65 7 3 14 75 16 85 68 25 63 19 10 19 25 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . . . . . . . 2 . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . 2 . 2 1 . 2 . . . . Spaces Dug 53 | . 8 25 14 1 . . . 1 1 . . . . . . 3 Terrain Destroyed 179 | . 50 45 14 65 . . . 1 1 . . . . . . 3 Melee 6 | . . . . 1 . . . 1 1 . . . . . . 3 Projectile . | . . . . . . . . . . . . . . . . . AOE 173 | . 50 45 14 64 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 8270 | 129 1559 190 394 257 6 205 787 709 821 514 186 371 568 314 532 728 Wait 774 | 1 494 . 9 24 . 4 75 18 28 . . 2 84 . 34 1 Move 7136 | 93 969 168 331 206 6 201 708 668 781 514 186 362 476 301 467 699 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 47 | 10 12 1 10 5 . . 1 2 1 . . . 1 2 2 . Fast Attach 71 | 7 8 . 4 3 . . 1 9 5 . . 1 3 5 15 10 Attach 25 | . . 1 3 5 . . . 6 2 . . . 1 3 2 2 Detach 10 | . . . 1 . . . . 4 1 . . . . . 2 2 Swap 46 | . 26 7 10 2 . . . . 1 . . . . . . . Drop 41 | 2 14 7 8 3 . . 2 1 . . . 1 1 1 . 1 Fire 88 | 16 36 6 18 8 . . . . . . . 4 . . . . Melee 8 | . . . . 1 . . . 1 1 . . . . . . 5 Ram 10 | . . . . . . . . . . . . 1 2 2 . 5 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 10 2 Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 354 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Discovered new exit (range 4) 1309 | -10/Materials | Discovered new exit (range 11) 1383 | -10/Materials | Learned 2 Storage zone layouts 1454 | -10/Materials | Discovered new exit (range 6) 1457 | -10/Materials | Learned Storage stockpile data 1521 | -10/Materials | Learned location of 2 exits from Materials 1576 | -10/Materials | Learned 4 Recycling zone layouts 1619 | -10/Materials | Identified exit to Materials 1619 | -10/Materials | Identified exit to Mines 1619 | -10/Materials | Identified exit to Subcaves 1713 | -10/Materials | Learned 2 Mines zone layouts 1833 | -10/Materials | Entered Subcaves 1834 | -10/Subcaves | Approached by a straggling Scientist 1852 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1854 | -10/Subcaves | Learned Materials emergency access door positions 1854 | -10/Subcaves | Discovered new exit (range 16) 1901 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1934 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1967 | -10/Subcaves | Found SUBCON Basin 2032 | -10/Subcaves | Entered Recycling 2186 | -8/Recycling | Scanned before Scraplab entrance 2202 | -8/Recycling | Entered Scraplab 2235 | -8/Recycling | Discovered new exit (range 2) 2258 | -8/Recycling | Angered Scraplab inhabitants 2266 | -8/Recycling | Core integrity fell below 50% 2292 | -8/Recycling | Core integrity fell below 20% 2303 | -8/Recycling | Found Prototype Device 2322 | -8/Recycling | Lost 6 parts (1p2n3w) 2461 | -8/Recycling | Discovered new exit (range 16) 2477 | -8/Recycling | Identified Scrap Engine 2485 | -8/Recycling | Entered Factory 2485 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 2610 | -6/Factory | Lost 6 parts (1p2n1u2w) 2629 | -6/Factory | Discovered new exit (range 9) 2684 | -6/Factory | Entered Lower Caves 2685 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2688 | -6/Lower Caves | Entered Zion 2712 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2716 | -6/Zion | Discovered new exit (range 13) 2735 | -6/Zion | Given A8's code to call for help 2767 | -6/Zion | Attacked by Zionites 2767 | -6/Zion | Spotted 31-K3A(B) 2767 | -6/Zion | Spotted K7-5MG(B) 2793 | -6/Zion | Entered Proximity Caves 3023 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3149 | -5/Proximity Caves | Core integrity fell below 50% 3182 | -5/Proximity Caves | Learned Factory security intel 3188 | -5/Proximity Caves | Lost 3 parts (3u) 3202 | -5/Proximity Caves | Discovered new exit (range 16) 3224 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3224 | -5/Proximity Caves | Core integrity fell below 20% 3226 | -5/Proximity Caves | Entered Factory 3226 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3442 | -5/Factory | Discovered new exit (range 5) 3687 | -5/Factory | Entered Upper Caves 3713 | -5/Upper Caves | Build established: Hacker-Mutant 3874 | -5/Upper Caves | Identified exit to Upper Caves 3875 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3889 | -5/Upper Caves | Entered a destroyed Warlord outpost 4046 | -5/Upper Caves | Found DCF Scrap (14 items) 4270 | -5/Upper Caves | Entered another Upper Caves area 4474 | -5/Upper Caves | Discovered new exit (range 18) 5008 | -5/Upper Caves | Discovered new exit (range 4) 5054 | -5/Upper Caves | Spotted B-75 Beast 5093 | -5/Upper Caves | Entered Warlord 5205 | -5/Warlord | Discovered new exit (range 8) 5294 | -5/Warlord | Attacked by Warlord forces 5313 | -5/Warlord | Spotted 1T-6VQ(B) 5313 | -5/Warlord | Spotted TS-TUS(B) 5394 | -5/Warlord | Entered Proximity Caves 5443 | -4/Proximity Caves | Spotted B-86 Titan 5466 | -4/Proximity Caves | Lost 6 parts (2p3n1w) 5543 | -4/Proximity Caves | Core integrity fell below 50% 5558 | -4/Proximity Caves | Learned location of Quarantine (-3) 5576 | -4/Proximity Caves | Learned location of Armory (-3) 5599 | -4/Proximity Caves | Ambushed by research squad 5607 | -4/Proximity Caves | Discovered new exit (range 7) 5611 | -4/Proximity Caves | Core integrity fell below 20% 5611 | -4/Proximity Caves | Entered Factory 5611 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5612 | -4/Factory | Identified exit to Upper Caves 5939 | -4/Factory | Core integrity fell below 50% 5945 | -4/Factory | Lost 3 parts (3u) 5947 | -4/Factory | Discovered new exit (range 21) 5955 | -4/Factory | Core integrity fell below 20% 5958 | -4/Factory | Entered Research 5958 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6105 | -3/Research | Core integrity fell below 50% 6109 | -3/Research | Discovered new exit (range 8) 6112 | -3/Research | Identified exit to Research 6123 | -3/Research | Lost 5 parts (2n2u1w) 6123 | -3/Research | Entered another Research area 6123 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6137 | -2/Research | Tech Extrapolator generated special schematic: Deep Structural Scanner 6172 | -2/Research | Found Quantum Capacitor 6343 | -2/Research | Spotted B-90 Cyclops 6404 | -2/Research | Spotted B-90 Cyclops 6406 | -2/Research | Lost 11 parts (1p5n3u2w) 6408 | -2/Research | Core integrity fell below 50% 6444 | -2/Research | Lost 3 parts (2n1u) 6482 | -2/Research | Discovered new exit (range 3) 6482 | -2/Research | Identified exit to Access 6483 | -2/Research | Entered Access 6483 | -1/Access | Evolved 2 slots: Propulsion x2 6630 | -1/Access | Build established: Mutant 6668 | -1/Access | Lost 3 parts (2n1u) 6691 | -1/Access | Spotted B-99 Colossus 6709 | -1/Access | Tech Extrapolator generated special schematic: Energy Deflector 6719 | -1/Access | Core integrity fell below 50% 6748 | -1/Access | Lost 6 parts (6n) 6852 | -1/Access | Energy Cycler disabled 6863 | -1/Access | Core integrity fell below 20% 6884 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06862_ A bubble of rippling energy engulfs the area. 06862_ U-05 Engineer lays Concrete. 06863_ P-80 Master resets S-43 Plague, system corruption cleaned. 06863_ U-05 Engineer lays Concrete. 06865_ P-80 Master resets S-43 Plague, system corruption cleaned. 06865_ U-05 Engineer lays Concrete. 06866_ System corrupted: Arm. Medium Treads rejected. 06866_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06867_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06867_ P-80 Master resets P-80 Master, system corruption cleaned. 06868_ Arm. Medium Treads destroyed. 06870_ Broken Arm. Medium Treads destroyed. 06884_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????# #???#""""" ########### | | ???????# #???#""""" # | | ???????# ##### # | | ???????+ / # | | ???????# ##### # | | ???????# #???# # | | ???????# #???######/####### | | ???????######## #?????# / | | ??????????????# #?????# #### != | | ??????????????# #?????# #??# != | | ??????????????+ #?????# #??# ! | | ??????????????# #?????# #??# | | ??????????????# #?????# #??# | | ??????????????# #?????# ##########+### | | ??????????????# ???? | | ??????????????# ??? | | ??????????????# ?? | | ???????????????? ? | | ?????????????????? ? | | ???????????????????????? | | ????????????????????????? | | ????????????????????#####+################# | | ????????????????????""""" ############## | | ????????????????????""""" # # | | ???????????????????"""""" # # | | ???????????????????""""""@ # # | | ????????????????# """""" # " # | | ????????????????# ; """ # | | ????????????????# #s """ # | | ????????????????# # " # | | ????????????????# # s # | | ????????????????# # p / | | ????????????????# # # | | ????????????????# # # | | ????????????????############## # | | ?????????????????????????????############## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# = | | ??????????????????????????????????????????# | | ?????????????????????????????????? # | | ?????????????????????????????????? +^ ^=% | | ?????????????????????????????????? # = | | ??????????????????????????????????????????# | | ???????????????????????????????????######## | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- Mak. ECM Suite | -3/Research | Extrapolated Deep Structural Scanner | -2/Research | Extrapolated Mak. Hacking Suite | -2/Research | Extrapolated Mak. System Shield | -2/Research | Extrapolated Mak. Heavy Armor Plating | -2/Research | Extrapolated Mak. Thermal Plating | -2/Research | Extrapolated Mak. System Restoration Module | -1/Access | Extrapolated Mak. Terrain Scanner | -1/Access | Extrapolated Energy Deflector | -1/Access | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed AssembledParticleInverter Manual? 0 Play Time 01:26:41 Cumulative 98.9 hours Start 2025.11.23 @ 15:26:53 End 2025.11.23 @ 16:51:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c0f6aa9-9968-44b1-9e7e-2490ef5e0aa4