Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 17:38:38 Player: MAC-Bot 2145 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1940) 1940 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5742 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 85/100 System Corruption 19% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Visual Processing Unit Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Sensor Array Kinecellerator Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Light Armor Plating Recalibrator > --- WEAPON ----------- Particle Gun Gatling Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Visual Processing Unit Improved Sensor Array Kinecellerator Weapon Cycler Weapon Shielding [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Recalibrator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 71 | 6 7 2 15 7 20 5 9 Power 16 | 1 1 . 3 1 4 3 3 Engine 12 | 1 1 . 3 1 2 1 3 Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 18 | 2 3 1 3 5 1 1 2 Treads . | . . . . . . . . Leg 14 | . 2 1 3 5 1 1 1 Wheel 4 | 2 1 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . 2 1 7 1 4 Device 6 | . . . . . 4 . 2 Storage 2 | 1 1 . . . . . . Processor 5 | . . . 2 1 1 . 1 Hackware 1 | . . . . . 1 . . Protection 4 | . 1 . . . 1 1 1 Artifact . | . . . . . . . . Weapon 19 | 2 1 1 7 . 8 . . Energy Gun 11 | 2 1 1 5 . 2 . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 3 | . . . . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 32 | . 3 . 4 1 4 6 14 Power 6 | . . . . . 1 . 5 Propulsion 11 | . 2 . 2 1 . 3 3 Utility 7 | . . . . . 1 1 5 Weapon 8 | . 1 . 2 . 2 2 1 Highest Loss Streak 9 | . 2 . 1 1 4 5 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 88 98 98 98 97 71 Engine 7 | . 14 11 11 9 5 5 2 Core 2 | . . . . . 1 6 8 Leg 27 | . 4 33 32 35 30 25 19 Wheel 1 | . 23 . . . . . . Device 3 | . . . . . 4 6 9 Storage 8 | . 14 11 11 9 7 6 5 Processor 18 | . . . 21 26 23 20 16 Protection 3 | . 10 11 . . 2 4 2 Energy Gun 12 | . 28 22 11 9 11 12 . Energy Cannon 3 | . . . 10 9 1 . . Ballistic Gun 3 | . . . . . 5 6 3 Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 17 18 25 25 32 40 34 Greatest Support 60 | 20 20 30 30 50 60 60 40 Greatest Overweight (x) 3 | . 1 . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 6 8 5 10 10 10 10 9 Average Carried 8 | 3 5 4 9 9 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 5 5 10 9 9 10 4 Class Distribution -------------------- 48% | Mutant 42% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Matter Collected 958 | 217 97 . 192 40 355 54 3 Remotely . | . . . . . . . . Salvage Created 1855 | . 149 . 732 275 645 54 . Parts 113 | . 16 . 34 14 43 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 47 | . 8 . 19 5 14 1 . Guns 19 | . 5 . 6 1 6 1 . Cannons 16 | . . . 12 4 . . . AOE 12 | . 3 . 1 . 8 . . Classes Destroyed 10 | . 2 . 2 . 6 . . Worker 8 | . . . . . 8 . . Builder 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . . 1 1 . 1 . Swarmer 11 | . 6 . 5 . . . . Grunt 24 | . 2 . 8 5 9 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . 6 . 1 . . Programmer 3 | . . . . . 2 1 . Best Kill Streak 12 | . 3 . 5 3 12 1 . Combat Bots Only 4 | . 3 . 4 3 4 1 . Max Kills in Single Turn 10 | . 3 . 3 1 10 1 . Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 1 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Hostile Shots Fired 516 | . 32 2 96 20 116 60 190 Missed 191 | . 8 2 29 5 45 28 74 Damage Taken 4324 | . 404 . 822 277 788 474 1559 Core 1249 | . 137 . 94 56 105 30 827 Absorbed by Shields 154 | . . . . . . . 154 Redirected to Shielding 25 | . 21 . . . . . 4 Regen/Repaired (Parts) 127 | . . . 127 . . . . Core Remaining (%) 79 | 100 45 . 76 89 85 . . Volleys Fired 99 | . 13 . 39 12 29 4 2 Largest 3 | . 2 . 2 2 3 3 1 Hottest 185 | . 90 . 124 124 185 170 25 Shots Fired 193 | . 26 . 70 24 59 12 2 Gun 125 | . 26 . 36 12 37 12 2 Cannon 56 | . . . 33 12 11 . . Launcher 12 | . . . 1 . 11 . . Special . | . . . . . . . . Kinetic 24 | . . . . . 18 4 2 Thermal 147 | . 19 . 66 24 30 8 . Explosive 12 | . . . 1 . 11 . . Electromagnetic 10 | . 7 . 3 . . . . Robot Hit Streak 20 | . 4 . 20 19 17 18 10 Robot Miss Streak 4 | . 4 . 3 1 3 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | . 12 . 45 21 37 7 2 Core Hits 109 | . 8 . 24 13 55 5 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 3 . . . . Burn 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4783 | . 460 . 876 373 2763 201 110 Guns 1456 | . 141 . 333 146 577 201 58 Cannons 843 | . . . 471 227 145 . . Explosions 2432 | . 319 . 72 . 2041 . . Melee . | . . . . . . . . Ramming 52 | . . . . . . . 52 Kinetic 388 | . . . . . 272 58 58 Thermal 3138 | . 97 . 836 373 1689 143 . Explosive 923 | . 319 . . . 604 . . Electromagnetic 282 | . 44 . 40 . 198 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . 2 2 2 . . . 19 Average Corruption 3 | . 2 2 2 . . . 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 2 1 19 . . . 12 Message Errors 10 | . 1 1 5 . . . 3 Matter Fused 3 | . . . 2 . . . 1 Heat Flow Errors 4 | . . . 2 . . . 2 Energy Discharges 5 | . . . 3 . . . 2 Data Loss (minor) 4 | . 1 . 3 . . . . Data Loss (major) 1 | . . . . . . . 1 Alerts 3 | . . . 3 . . . . Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 262 | . 82 . . . 180 . . Projectiles 3 | . . . . . 3 . . Explosions 259 | . 82 . . . 177 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 375 | . 202 . 33 . 140 . . Shots 8 | . 2 . 2 . 4 . . Rammed . | . . . . . . . . Targets Rammed 23 | . . . . . . . 23 Kicked 23 | . . . . . . . 23 Crushed . | . . . . . . . . Highest Temperature 525 | . 188 . 260 201 525 294 249 Average Temperature 101 | . 72 . 80 81 150 127 108 Received Heat Transfer 954 | . 48 . 285 162 198 . 261 Effects 7 | . . . . 1 6 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . . . . . 2 . . Matter Decay 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . 1 . 5 2 2 3 . Heat Transferred 5032 | . 272 . 1826 777 1883 274 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Peak Influence 501 | . 305 59 310 231 501 105 45 Initial 105 | . . 44 24 62 105 105 . Average 155 | . 116 45 158 157 294 51 5 Maximum Alert Level 2 | . 1 . 1 1 2 . . Low Security (%) 66 | 100 62 100 72 79 21 100 100 Level 1 29 | . 37 . 27 20 63 . . Level 2 4 | . . . . . 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 2 2 4 2 . Investigation . | . . . . . . . . Extermination 3 | . . . . . 2 1 . Reinforcement 7 | . . . 2 2 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Distress Signals 5 | . . . . 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 12 1 27 10 21 6 10 Peak Tracking Total 8 | . 5 1 5 7 5 4 8 Tactical Retreats 9 | . 1 . 2 3 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Traps Triggered 4 | . 1 1 . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Disabled 12 | . 2 . 1 . 9 . . Max in Single Turn 5 | . 2 . 1 . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Accessed 17 | . 2 2 6 1 3 2 1 Terminals 9 | . 2 . 3 1 2 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . 1 1 . . . . Recycling Units 3 | . . 1 2 . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 38 | . 4 2 16 4 5 2 5 Successful 32 | . 4 2 13 3 5 1 4 Failed 6 | . . . 3 1 . 1 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 4 . 9 4 4 . 5 Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . 1 5 . . . . Recycling Units 3 | . . 1 2 . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 4 . 7 3 4 . 4 Record 17 | . 3 . 6 3 2 . 3 Alert Level 2 | . 1 . . . 1 . . Locate Traps 2 | . . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 5 | . . 1 4 . . . . Scan Component 3 | . . 1 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 3 | . . 1 2 . . . . Report Inventory 3 | . . 1 2 . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 3 1 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Turns Passed 5985 | 55 413 305 1665 225 1713 1136 473 Spaces Moved 3889 | 52 379 236 1147 133 721 907 314 Core 29 | 16 . . . . . . 13 Treads . | . . . . . . . . Legs 3493 | . 48 236 1147 133 721 907 301 Wheels 367 | 36 331 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 122 50 Average Speed 116 | 70 85 120 120 120 120 122 122 Slowest Speed 200 | 80 120 120 190 120 122 195 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 39 15 65 14 14 9 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 164 | . 49 . 9 . 106 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 164 | . 49 . 9 . 106 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total 5143 | 69 443 258 1363 176 1517 921 396 Wait 959 | . 32 18 131 15 718 . 45 Move 3882 | 51 378 235 1146 132 720 906 314 Hop . | . . . . . . . . Pick Up 70 | 12 8 2 17 7 18 5 1 Fast Attach 1 | . . . . . . . 1 Attach 45 | 6 4 1 9 5 10 3 7 Detach 3 | . . . 1 . 1 . 1 Swap 25 | . 3 1 6 2 10 2 1 Drop 27 | . 5 1 5 3 11 1 1 Fire 99 | . 13 . 39 12 29 4 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 23 | . . . . . . . 23 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . 9 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 382 | -10/Materials | Core integrity fell below 50% 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -9/Materials | Discovered new exit (range 11) 774 | -9/Materials | Entered Storage 1611 | -9/Storage | Repaired Aluminum Leg 1644 | -9/Storage | Repaired Beam Rifle 2421 | -9/Storage | Discovered new exit (range 13) 2439 | -9/Storage | Entered Materials 2439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -8/Materials | Discovered new exit (range 11) 2664 | -8/Materials | Entered Factory 2664 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2819 | -7/Factory | Lost 4 parts (1p1u2w) 3338 | -7/Factory | Build established: Scavenger-Gunner 3651 | -7/Factory | Discovered new exit (range 16) 4377 | -7/Factory | Entered another Factory area 4377 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5392 | -6/Factory | Discovered new exit (range 12) 5513 | -6/Factory | Entered Extension 5541 | -6/Extension | Lost 5 parts (2n1u2w) 5815 | -6/Extension | Build established: Mutant 5821 | -6/Extension | System corruption reached 10% 5872 | -6/Extension | Lost 5 parts (2p2u1w) 5948 | -6/Extension | Spotted B-75 Beast 5959 | -6/Extension | Spotted B-75 Beast 5976 | -6/Extension | Core integrity fell below 50% 5984 | -6/Extension | Core integrity fell below 20% 5986 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Knocked back. Acquired 3 matter. Machine disabled. R-10 Processor knocked back. Lgt. Deuterium Engine destroyed. Lgt. Ion Engine destroyed. R-10 Processor collects Wheel. Aluminum Leg destroyed. Machine disabled. Imp. Titanium Leg destroyed. R-10 Processor collects Med. Matter Pod. Med. Storage Unit destroyed. U-05 Engineer destroyed. System corrupted: Matter fused (-8). Acquired Lgt. Ion Engine. Lgt. Ion Engine destroyed. K-01 Serf destroyed. Dropped Weapon Cycler. Acquired Wheel. R-10 Processor collects Weapon Cycler. 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BB ##########??????? | | ????????????????# k #???????????????? | | ????????????????# ;#??????????????? | | ????????????????# ##??????????????? | | ????????????????# #???????????????? | | ????????????????######T#"""#######???????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostParticleCarapace Manual? 0 Play Time 01:12:57 Cumulative 58.3 hours Start 2024.03.08 @ 16:15:36 End 2024.03.08 @ 17:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82463c35-6472-41eb-84de-e8df6b26b4cf