Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.26 @ 21:54:09 // Winter2022/Polymind Player: Megumi Haze Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (34) 170 Value Destroyed (1857) 1857 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11908) 11908 TOTAL SCORE: 21735 Bonus ------- Polymind Skill 8074 Pacifist 834 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 65/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Particle Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Railgun Energy Gun Quantum Rifle Ballistic Gun Railgun Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 54 | . . . . . 7 . 8 . . . . . . . 14 9 16 Power 11 | . . . . . 2 . 1 . . . . . . . 3 2 3 Propulsion 23 | . . . . . 4 . 2 . . . . . . . 5 6 6 Utility 11 | . . . . . 1 . 3 . . . . . . . 3 1 3 Weapon 9 | . . . . . . . 2 . . . . . . . 3 . 4 Highest Loss Streak 9 | . . . . . 4 . 7 . . . . . . . 8 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 53 100 95 40 87 100 100 100 100 100 100 62 85 47 82 Engine 12 | . 20 20 10 25 18 . 8 20 22 25 25 25 25 10 4 1 1 Reactor 2 | . . . . . . . 5 . . . . . . . 6 4 8 Treads 4 | . . . . . . . . . . . . . . . 11 7 15 Leg 2 | . . . . . . . 21 40 21 . . . . . . 2 . Wheel 26 | . 40 40 21 50 39 . 5 . 23 50 50 50 50 31 19 4 5 Device 12 | . 20 20 10 . 16 20 24 20 10 . . . . 9 22 9 20 Storage 12 | . 20 20 10 25 20 20 2 . 11 25 25 25 25 10 4 2 2 Protection 1 | . . . . . . . . . . . . . . . 4 3 7 Energy Gun 3 | . . . . . . . 16 20 10 . . . . . 4 4 8 Ballistic Gun 2 | . . . . . . . . . . . . . . . 5 6 7 Naked Turns 1215 | . . . 69 . 1 . 2 . 1 . . . . 317 17 731 77 Heaviest Build 47 | 9 9 9 9 4 9 6 21 14 14 5 5 5 5 26 47 47 47 Greatest Support 64 | 32 32 32 32 20 32 3 40 30 30 20 20 20 20 64 64 64 64 Greatest Overweight (x) 5 | . . . . . 1 1 4 . . . . . . . . 5 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 1 4 4 10 1 1 1 1 1 1 6 6 6 6 Average Capacity 1 | 1 4 4 2 1 3 4 2 1 . 1 1 1 1 2 2 . 1 Most Carried 6 | . 4 3 1 1 4 4 4 . . . 1 1 1 6 6 5 6 Average Carried 1 | . 2 1 . . 2 3 . . . . . . 1 1 2 . . Final Capacity 6 | 4 4 4 1 1 4 4 1 1 1 1 1 1 1 6 . 1 . Final Carried 4 | . . . . . 4 . . . . . 1 1 1 4 . . . Class Distribution -------------------- 31% | Worker 27% | Recycler 18% | Sentry 12% | Cogmind 6% | Grunt Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Recycler | -9/Mines Worker | -8/Materials Recycler | -7/Factory Recycler | -6/Factory Grunt | -6/Lower Caves Grunt | -6/Lower Caves Grunt | -5/Factory Worker | -5/Upper Caves Worker | -5/Upper Caves Worker | -5/Warlord Worker | -4/Proximity Caves Recycler | -4/Factory Sentry | -3/Research Cogmind | -2/Research Sentry | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 723 | . . . . . 84 . . . . 40 60 . . . 290 199 50 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2075 | . . . . . 168 . 533 . . . . . . . 906 103 365 Parts 95 | . . . . . 15 . 12 . . . . . . . 39 6 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 29 | . . . . . 3 . 8 . . . . . . . 9 4 5 Melee 5 | . . . . . 3 . 1 . . . . . . . 1 . . Guns 22 | . . . . . . . 5 . . . . . . . 8 4 5 Classes Destroyed 8 | . . . . . 2 . 2 . . . . . . . 4 . . Worker 1 | . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . 2 . . Watcher 2 | . . . . . . . . . . . . . . . 1 . 1 Swarmer 7 | . . . . . . . 1 . . . . . . . 4 . 2 Grunt 11 | . . . . . 2 . 5 . . . . . . . 1 3 . Sentry 3 | . . . . . . . 2 . . . . . . . 1 . . Hunter 2 | . . . . . 1 . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . . . 3 . 3 Best Kill Streak 6 | . . . . . 1 . 5 . . . . . . . 5 3 6 Combat Bots Only 5 | . . . . . 1 . 5 . . . . . . . 4 3 5 Max Kills in Single Turn 2 | . . . . . 1 . 1 . . . . . . . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 10347 | . . . . 21 895 . 1049 . . . . . . 148 2363 2282 3589 Core 4192 | . . . . 21 488 . 319 . . . . . . 20 744 989 1611 Absorbed by Shields 15 | . . . . . . . . . . . . . . . . . 15 Core Remaining (%) 75 | 100 100 . 100 96 30 . . 62 . . . . 100 98 42 31 . Volleys Fired 99 | . . . . . . . 23 . . . . . . . 41 21 14 Largest 3 | . . . . . . . 2 . . . . . . . 2 3 2 Hottest 157 | . . . . . . . 138 . . . . . . . 129 157 150 Shots Fired 181 | . . . . . . . 40 . . . . . . . 62 54 25 Gun 181 | . . . . . . . 40 . . . . . . . 62 54 25 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . . . . . . . . . . 41 36 10 Thermal 86 | . . . . . . . 40 . . . . . . . 21 18 7 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 34 | . . . . . . . 21 . . . . . . . 34 23 23 Robot Miss Streak 3 | . . . . . . . 1 . . . . . . . 2 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 4 | . . . . . . . 1 . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . 1 . 1 Shots Hit Robots 156 | . . . . . . . 37 . . . . . . . 55 41 23 Core Hits 110 | . . . . . 29 . 19 . . . . . . . 30 17 15 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 7 | . . . . . . . 4 . . . . . . . . 1 2 Burn 4 | . . . . . . . 4 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4197 | . . . . . 148 . 792 . . . . . . . 1793 861 603 Guns 3919 | . . . . . . . 763 . . . . . . . 1724 858 574 Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 278 | . . . . . 148 . 29 . . . . . . . 69 3 29 Kinetic 1858 | . . . . . . . . . . . . . . . 1120 442 296 Thermal 2019 | . . . . . . . 763 . . . . . . . 604 416 236 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . . . . . 42 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 7 . 6 6 . . . . . . 15 . 12 Average Corruption 3 | . . . . . 2 . 2 6 . . . . . . 7 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . 6 45 Effects 41 | . . . . . 18 . 4 . . . . . . . 9 . 10 Message Errors 17 | . . . . . 10 . 2 . . . . . . . 1 . 4 Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 6 | . . . . . 1 . 1 . . . . . . . 2 . 2 Energy Discharges 3 | . . . . . 1 . . . . . . . . . 1 . 1 Data Loss (minor) 9 | . . . . . 5 . 1 . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . 61 . 14 . . . . . . . 17 1 13 Shots . | . . . . . . . . . . . . . . . . . . Rammed 109 | . . . . . 65 . 8 . . . . . . . 29 2 5 Targets Rammed 109 | . . . . . 65 . 8 . . . . . . . 29 2 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . . . . 1 100 . 180 . . . . . . 42 237 80 425 Average Temperature 88 | . . . . 1 34 . 84 . . . . . . 28 76 23 197 Received Heat Transfer 1725 | . . . . 9 336 . 519 . . . . . . 72 213 360 216 Effects 9 | . . . . . . . . . . . . . . . . . 9 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Melted 11 | . . . . . . . 9 . . . . . . . . 1 1 Heat Transferred 3696 | . . . . . . . 2105 . . . . . . . 703 629 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 478 | . 4 22 7 154 300 96 . . 11 . . . . 120 248 175 478 Initial 96 | . . 1 7 1 59 96 . . 11 . . . . . 54 24 . Average 70 | . 2 5 6 37 101 96 . . 11 . . . . 30 95 46 108 Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . 1 . 2 Low Security (%) 92 | 100 100 100 100 100 80 100 . . 100 . . . . 100 90 100 87 Level 1 6 | . . . . . 19 . . . . . . . . . 9 . 4 Level 2 1 | . . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 2 . . 4 . . . . . . . . 2 3 2 4 Investigation 8 | . 1 2 . . 2 . . . . . . . . 1 1 1 . Extermination 7 | . . . . . 2 . . . . . . . . 1 1 . 3 Reinforcement 2 | . . . . . . . . . . . . . . . 1 1 . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 7 | . . . . 1 1 . . . . . . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . . . . 2 9 . 14 . 1 . . . . 3 28 26 55 Peak Tracking Total 13 | . . . . 3 4 . 7 . 1 . . . . 3 6 5 13 Tactical Retreats 12 | . . . . 1 . . . . . . . . . . 1 6 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 1 11 . . . . . Most Traps Carried 4 | . . . 1 . . . 4 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 32 | . 1 3 . 4 6 1 . . . . 3 3 . 5 5 1 . Terminals 21 | . 1 3 . 3 5 1 . . . . . . . 4 4 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 5 11 . 14 11 2 . . . . 11 4 . 10 8 4 . Successful 48 | . 2 6 . 8 4 1 . . . . 11 4 . 6 4 2 . Failed 32 | . 3 5 . 6 7 1 . . . . . . . 4 4 2 . Catastrophic 8 | . 1 2 . 1 2 . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 34 | . 3 8 . 7 4 1 . . . . . 2 . 5 1 2 1 Terminals 51 | . 5 11 . 10 10 2 . . . . . . . 8 5 . . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 1 . . . . . . . . 2 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 2 6 . 4 3 1 . . . . 11 4 . 5 3 . . Record 16 | . . 1 . . . 1 . . . . 9 2 . 2 1 . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 2 2 . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . 1 1 . 2 1 . . . . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 1 . . . . . . . . 1 . . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 3 . 4 6 1 . . . . . . . 3 4 1 . Full Trace Events 8 | . 1 2 . . 2 . . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . . . . . Recycled Matter 57 | . . . . 57 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 9 . . . . . . . . 5 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . 3 . 2 . 1 . . . . 1 2 6 8 Non-combat 10 | . . . . . 3 . . . 1 . . . . 1 . 2 3 Combat 13 | . . . . . . . 2 . . . . . . . 2 4 5 Robot Hacks Applied 34 | . . . . . 3 . 2 . 1 . . . . 1 4 10 13 find_chute 1 | . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 find_recycling 8 | . . . . . 3 . . . . . . . . 1 . 2 2 find_shortcuts 13 | . . . . . . . 2 . . . . . . . 2 4 5 find_garrison 11 | . . . . . . . . . . . . . . . 2 4 5 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 4 1 Machine Destruction 2 | . . . . . . . . . . . . . . . . 1 1 Programmers 3 | . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . . . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 16 . . . . . . Total Damage 289 | . . . . . . . . . . . 289 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . 3 . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 13 | 1 . . 1 . . . 3 . . . . . . 1 3 2 2 Derelict Logs Recovered 7 | . . . 2 . . . 3 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 10012 | 17 146 155 148 206 1508 112 647 42 153 280 434 941 748 854 842 1568 1211 Spaces Moved 9501 | 28 138 147 161 257 1337 110 536 36 158 349 540 1174 935 744 549 1785 517 Core 1921 | 20 . . 81 . 24 110 89 . 1 . . . . 199 35 1236 126 Treads 734 | . . . . . . . . . . . . . . . 217 317 200 Legs 508 | . . . . . . . 313 36 68 . . . . . . 91 . Wheels 6297 | 8 138 147 80 257 1313 . 134 . 89 349 540 1174 935 545 295 141 152 Hover 39 | . . . . . . . . . . . . . . . . . 39 Flight 2 | . . . . . . . . . . . . . . . 2 . . Fastest Speed 34 | 50 100 100 50 80 50 100 50 120 50 80 80 80 80 50 34 50 50 Average Speed 87 | 64 100 100 74 80 96 100 106 120 97 80 80 80 80 79 119 75 105 Slowest Speed 300 | 100 100 100 100 80 100 100 250 120 120 80 80 80 80 100 160 300 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 26 17 32 26 36 4 74 7 3 52 69 96 86 14 11 42 14 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 2 . . . 1 . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 17 | . . . . . . . 9 . . 3 3 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . 1 . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Total 11034 | 27 147 156 189 257 1592 113 572 35 157 349 541 1176 934 1014 673 1955 1147 Wait 979 | . . 4 28 . 3 . 2 . . 1 1 1 . 217 4 143 575 Move 9484 | 27 137 146 160 256 1336 109 535 35 157 348 539 1173 934 743 548 1784 517 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 185 | . 5 3 1 1 95 . 4 . . . 1 1 . 29 27 5 13 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 141 | . 3 3 . . 80 4 . . . . . 1 . 20 24 . 6 Fire 99 | . . . . . . . 23 . . . . . . . 41 21 14 Melee . | . . . . . . . . . . . . . . . . . . Ram 92 | . . . . . 65 . 8 . . . . . . . 12 2 5 Kick . | . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . . . . . . . 17 . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . 2 . . . 13 . . . . . . . . 5 . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / [*Upp] / Ext / Arm) -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 9) 164 | -10/Materials | Entered another Materials area 260 | -9/Materials | Discovered new exit (range 4) 319 | -9/Materials | Entered Mines 327 | -9/Mines | Learned location of Recycling (-8) 331 | -9/Mines | Found a hidden stash of uninstalled traps 410 | -9/Mines | Discovered new exit (range 6) 467 | -9/Mines | Entered Materials 671 | -8/Materials | Discovered new exit (range 3) 673 | -8/Materials | Entered Factory 982 | -7/Factory | Lost 4 parts (1p2n1u) 2100 | -7/Factory | Core integrity fell below 50% 2174 | -7/Factory | Discovered new exit (range 8) 2181 | -7/Factory | Entered another Factory area 2193 | -6/Factory | Lost 3 parts (1p2n) 2279 | -6/Factory | Discovered new exit (range 5) 2293 | -6/Factory | Entered Lower Caves 2293 | -6/Lower Caves | Spotted B-75 Beast 2309 | -6/Lower Caves | Learned location of Extension (-4) 2525 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2626 | -6/Lower Caves | Learned 8 Factory zone layouts 2711 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2790 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 2904 | -6/Lower Caves | Discovered new exit (range 6) 2940 | -6/Lower Caves | Entered another Lower Caves area 2952 | -6/Lower Caves | Discovered new exit (range 11) 2982 | -6/Lower Caves | Entered Factory 3109 | -5/Factory | Discovered new exit (range 6) 3135 | -5/Factory | Entered Upper Caves 3380 | -5/Upper Caves | Encountered a Warlord checkpoint 3409 | -5/Upper Caves | Discovered new exit (range 8) 3415 | -5/Upper Caves | Entered another Upper Caves area 3416 | -5/Upper Caves | Identified exit to Warlord 3460 | -5/Upper Caves | Discovered new exit (range 6) 3516 | -5/Upper Caves | A Commander dispatched an escort 3530 | -5/Upper Caves | Learned location of 1 exit from Factory 3530 | -5/Upper Caves | Learned Extension emergency access door positions 3530 | -5/Upper Caves | Learned Factory security intel 3530 | -5/Upper Caves | Learned Research security intel 3530 | -5/Upper Caves | Learned Extension garrison access intel 3844 | -5/Upper Caves | Encountered a Warlord checkpoint 3849 | -5/Upper Caves | Entered Warlord 3929 | -5/Warlord | Discovered new exit (range 9) 4262 | -5/Warlord | Visited the Vortex Lab 4280 | -5/Warlord | Warlord's base attacked by MAIN.C 4432 | -5/Warlord | Met Warlord 4531 | -5/Warlord | Opened side exit 4630 | -5/Warlord | Warlord forces counterattacked 4790 | -5/Warlord | Entered Proximity Caves 5533 | -4/Proximity Caves | Discovered new exit (range 7) 5538 | -4/Proximity Caves | Entered Factory 5539 | -4/Factory | Identified exit to Extension 5539 | -4/Factory | Identified exit to Armory 5540 | -4/Factory | Identified exit to Research 6102 | -4/Factory | Discovered new exit (range 8) 6392 | -4/Factory | Entered Research 6394 | -3/Research | Identified exit to DSF 6741 | -3/Research | Lost 3 parts (1p2n) 7092 | -3/Research | System corruption reached 10% 7221 | -3/Research | Core integrity fell below 50% 7227 | -3/Research | Discovered new exit (range 13) 7234 | -3/Research | Entered another Research area 7234 | -2/Research | Warlord forces began assault on 0b10 7249 | -2/Research | Lost 8 parts (2p2n2u2w) 7344 | -2/Research | Research machine network offline 7382 | -2/Research | Lost 5 parts (1p3n1u) 7500 | -2/Research | Lost 3 parts (1p2n) 7577 | -2/Research | Spotted B-90 Cyclops 7585 | -2/Research | Core integrity fell below 50% 7606 | -2/Research | Spotted Striker 7662 | -2/Research | Spotted Executioner 7687 | -2/Research | Discovered new exit (range 16) 7732 | -2/Research | Met up with Warlord 7823 | -2/Research | Discovered new exit (range 11) 8109 | -2/Research | Borebot progress halted 8470 | -2/Research | Warlord destroyed during the assault 8802 | -2/Research | Entered Access 9795 | -1/Access | Lost 4 parts (2n2w) 9940 | -1/Access | Core integrity fell below 50% 9980 | -1/Access | System corruption reached 10% 9982 | -1/Access | Core integrity fell below 20% 10013 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Wheel destroyed. Knocked back. Critical hit (Burn: +37). ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [Hunter] tumbles out of Garrison Access. Lgt. Ion Engine destroyed. Terrain Scanner destroyed. Slug penetrates Wall. Wheel destroyed. Released control of U-05 Engineer. System corrupted: Energy discharge (-17). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 60. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+###+####???????????????? | | ????????????????????????# #???????????????? | | ?????????????????# ###### #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ^@ ##########??????? | | ????????#????????# # #??????? | | ????????########## !== # #??????? | | ????????#??? != # ! +??????? | | ??? ????#?? != # #??????? | | ????????#??? + #??????? | | ????????+??? # =#??????? | | ????????#??? ! *# #??????? | | ?????#???? ####### # #??????? | | #########?????#?????####### # #??????? | | # ?? ???????#???????????# ####+#####??????? | | # ????????#???????????# #??# #??????????? | | / ???????#???????????+p ##?# #??????????? | | # ???????#???????????# ##?# #??????????? | | # ???????????#???????????# ##?# #??????????? | | # ###+#######????????# ##?# #??????????? | | ## ## ??????????????? # ##?# #??????????? | | # # ??????????????? # #### #######????? | | # # ??????????????? # #?? | | # ??????????????? # #############????? | | # ??? ?? ???????? # ##???????????????? | | # ??????????????? # ##???????????????? | | # # ?????## ##???????????????? | | # ################### ###???????????????? | | ### ##### ######### ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 300 Matter Stores 233 Matter Capacity 250 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 95 Resistance: I 45 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? All-out Warlord Charge!!! Denied? Desperate Times Streaker Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Robots Controlled 30 | 1 . . 1 . 3 . 3 . 1 . . . . 1 3 8 9 Combat Hostiles 13 | . . . . . . . 2 . . . . . . . 2 4 5 Allies . | . . . . . . . . . . . . . . . . . . Classes Controlled 10 | 1 . . 1 . . . 2 . . . . . . . 3 1 2 Average Host Suspicion 48 | 1 11 21 8 33 63 23 95 . 18 2 6 . 7 50 80 97 60 Unsuspicious Activity 1411 | 2 15 3 3 96 221 . 3 . 129 . . . . 116 26 113 684 Returns to Shadow 1 | . . . . . 1 . . . . . . . . . . . . Fuzzy Dispatches 6 | . . . . . 2 . . . . . . . . 1 . . 3 Protomatter Created 7739 | . . . 26 . 18 . 69 . . 27 47 1105 . . 32 6310 105 Used 1001 | 5 . . 5 . 15 . 112 . 5 . . . . 5 126 343 385 Decayed 5973 | . . . 26 . . . . . . 10 47 592 . . . 5256 42 Highest Spend 97 | 5 . . 5 . 5 . 60 . 5 . . . . 5 97 97 97 Top 5 Hosts by Kills: G-67 Veteran (-6/Lower Caves: 8) Y-72 Warden (-3/Research: 8) Y-72 Warden (-1/Access: 5) G-73 Enforcer (-2/Research: 3) R-06 Scavenger (-7/Factory: 2) Game ------ Seed SensorAssemblyTerminator Manual? 0 Play Time 01:52:03 Cumulative 12.3 hours Start 2022.12.26 @ 18:09:38 End 2022.12.26 @ 21:54:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 195d7514-421d-4560-b343-03abdd85f44d