Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 17:19:06 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (367) 1835 Value Destroyed (14511) 14511 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (9962) 9962 TOTAL SCORE: 35888 Bonus ------- High Alert Combat Kills 3783 Follower Combat Kills 279 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1450/1450 Matter 290/300 Energy 395/395 System Corruption 0% Temperature Cool (0) Movement Treading (180) Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer Transmission Jammer Improved Medium Armor Plating Relay Coupler [Hunter] (11) > --- WEAPON (4) ------- Neutron Cannon KE Penetrator Railgun Helical Railgun > --- INVENTORY (24) --- Antimatter Reactor Antimatter Reactor Particle Reactor Light Quantum Reactor Medium Treads Medium Treads Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heat Sink Large Storage Unit Matter Compressor (250) Matter Compressor (250) Advanced Terrain Scanner Advanced Thermal Shield Long-range Tractor Beam Railgun Precision Rocket Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer Transmission Jammer Improved Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Neutron Cannon KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Particle Reactor Light Quantum Reactor Medium Treads Medium Treads Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heat Sink Large Storage Unit Matter Compressor Matter Compressor Advanced Terrain Scanner Advanced Thermal Shield Long-range Tractor Beam Railgun Precision Rocket Launcher Advanced Remote Datajack [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . 1 . . . 2 . . . 2 . 1 . 2 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 535 | 7 14 1 29 . 3 4 18 11 16 17 41 12 22 34 20 19 14 23 23 52 44 40 70 1 Power 31 | 1 1 . 4 . . . . . . 1 1 . 1 3 . 1 1 1 . 3 1 3 9 . Engine 14 | 1 1 . 4 . . . . . . 1 1 . 1 3 . 1 . . . 1 . . . . Core 10 | . . . . . . . . . . . . . . . . . 1 1 . 2 1 1 4 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 . Propulsion 82 | 2 . . 4 . 1 . 3 3 2 2 7 3 2 6 2 3 3 3 2 13 6 7 8 . Treads 82 | 2 . . 4 . 1 . 3 3 2 2 7 3 2 6 2 3 3 3 2 13 6 7 8 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 216 | 2 9 . 8 . 2 2 6 4 9 11 15 6 4 10 7 11 7 11 13 20 24 15 20 . Device 142 | 1 4 . 4 . . 1 3 2 3 6 6 5 4 10 5 8 3 8 8 19 18 9 15 . Storage 21 | 1 1 . 1 . 2 . . . 2 . 1 . . . . 3 4 . 3 . 1 1 1 . Processor 7 | . . . . . . . 1 . 1 . 2 . . . 1 . . . 1 . . . 1 . Hackware 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 . Protection 40 | . 4 . 3 . . 1 2 2 3 5 6 1 . . . . . 2 1 1 4 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 4 1 13 . . 2 9 4 5 3 18 3 15 15 11 4 3 8 8 16 13 15 33 1 Energy Gun 26 | . 2 . 3 . . . 1 1 2 2 7 1 3 1 2 1 . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . 2 1 3 3 . . 1 . 3 . 3 . 4 1 Ballistic Gun 96 | 2 1 1 5 . . 1 3 2 1 1 4 1 4 7 6 2 2 5 3 10 8 9 18 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 33 | . . . 3 . . 1 3 . . . . . 1 4 1 1 . 3 1 6 . 4 5 . Special Weapon 17 | . 1 . 2 . . . 2 . 1 . . . . . . . . . 1 . 2 2 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . 1 . 5 . 4 . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 1 . . . 3 . 2 . 1 . . . 1 . . . 1 . Parts Lost 62 | . 2 . 1 . . . 2 . . 1 . 6 . 3 1 1 . 3 1 16 3 6 16 . Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 28 | . . . 1 . . . 1 . . 1 . 3 . 3 1 1 . 3 1 6 2 3 2 . Utility 12 | . . . . . . . . . . . . . . . . . . . . 4 1 2 5 . Weapon 19 | . 2 . . . . . 1 . . . . 3 . . . . . . . 5 . 1 7 . Highest Loss Streak 6 | . 1 . 1 . . . 1 . . 1 . 4 . 1 1 1 . 3 1 5 2 4 6 . Average Slot Usage (%) 97 | . 100 100 100 100 100 100 99 81 100 100 100 99 99 99 99 100 99 98 99 99 99 95 88 . Engine 5 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 4 . . 1 . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 6 5 3 10 6 3 . Treads 25 | . 28 28 33 33 33 33 26 27 27 27 30 29 30 29 25 26 25 24 22 22 20 16 11 . Device 9 | . 8 14 10 11 11 7 7 4 8 7 9 5 7 7 13 10 12 11 11 10 7 9 14 . Storage 16 | . 14 14 22 22 22 22 18 18 18 18 15 15 15 15 13 15 13 13 16 17 15 15 14 . Processor 11 | . . . . . . . 9 9 9 9 10 15 15 15 13 13 13 13 17 17 15 15 13 . Hackware 3 | . . . . . . . . . . . . . . . 6 6 6 6 5 5 8 5 7 . Protection 1 | . 5 . . . . 3 1 4 . 1 1 1 . . . . . 1 . . 4 5 2 . Energy Gun 1 | . 9 . 5 . . . 2 . 3 8 2 5 . . . 3 1 . . . . . . . Ballistic Gun 15 | . 18 28 15 22 22 22 21 . 22 18 15 15 9 18 16 15 13 19 14 15 14 13 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 14 29 26 53 47 47 53 56 107 57 57 76 75 77 81 73 73 91 104 104 108 88 105 128 136 Greatest Support 140 | 40 40 40 60 60 60 60 60 60 60 60 82 82 82 82 80 98 116 118 118 118 92 116 140 140 Greatest Overweight (x) 3 | . . . . . . . 1 1 . . . 1 . 1 . . . 3 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 10 10 16 16 16 16 16 16 16 16 18 18 18 18 18 24 26 20 26 24 24 24 24 24 Average Capacity 19 | 5 9 10 15 16 16 16 16 16 16 16 18 18 18 18 18 19 19 20 23 24 22 23 24 24 Most Carried 24 | 4 10 10 16 16 16 16 16 16 16 16 18 18 18 18 18 22 22 20 24 24 23 24 24 21 Average Carried 18 | 2 8 10 13 15 15 16 14 15 15 15 17 15 17 17 17 19 19 19 21 22 21 22 21 21 Final Capacity 24 | 6 10 10 16 16 16 16 16 16 16 16 18 18 18 18 18 22 20 20 24 24 22 24 24 24 Final Carried 24 | 4 10 10 16 16 16 16 16 13 16 16 18 16 18 18 18 22 20 19 24 24 22 24 22 21 Class Distribution -------------------- 47% | Scavenger-Skirmisher 22% | Scavenger-Mutant 8% | Scavenger-Assassin 6% | Mutant 6% | Hauler-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Matter Collected 14512 | 320 243 . 424 79 59 131 459 470 359 485 930 450 343 1046 470 716 313 795 611 1866 1032 971 1940 . Remotely 2204 | . . . . . . . . . . . . . . . . . . . . . 432 591 1181 . Salvage Created 16797 | 139 393 . 691 73 . 156 574 609 249 591 1198 651 282 1336 556 778 113 399 707 2362 1267 1048 2625 . Parts 876 | 12 30 . 54 10 . 13 36 31 18 30 61 22 12 66 35 36 4 24 33 112 67 48 122 . Haulers Intercepted 15 | . 1 . 5 . . . 2 . . . 2 . . . 1 . 1 . 2 . . . 1 . Recyclers Shooed 20 | . . . . 1 . . 1 . 2 . 2 . 3 . 3 . 1 . . . 2 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Combat Hostiles Destroyed 281 | . 9 . 14 . . 7 18 20 6 13 9 13 5 32 3 13 . 16 5 37 11 19 31 . Guns 169 | . 9 . 10 . . 4 13 . 6 11 7 9 4 14 3 11 . 9 4 20 11 6 18 . Cannons 24 | . . . . . . . . 20 . . 1 . 1 2 . . . . . . . . . . AOE 83 | . . . 4 . . 3 5 . . 2 1 4 . 14 . 2 . 7 1 17 . 12 11 . Classes Destroyed 17 | 2 5 . 1 1 . . 1 . . . 2 . . 1 . 1 . 1 . . . . 2 . Worker 17 | . 1 . . 1 . . 1 . . . 1 . 1 . 1 . . . . . 5 . 6 . Builder 18 | . . . . 2 . . 2 . . . 3 . . . 2 . . . . . 1 . 8 . Tunneler 5 | 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 15 | . 1 . 5 . . . 2 . . . 2 . . . 1 . 1 . 2 . . . 1 . Recycler 18 | 1 . . 2 . . 1 1 . . . 7 . . . 2 . . . 1 . 2 . 1 . Watcher 13 | . 2 . 1 . . . . . 2 . 2 . . . 2 1 . . 1 . 1 1 . . Swarmer 88 | . 3 . 9 . . 7 11 3 4 3 4 4 . 9 . 3 . 7 . 9 . 8 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 108 | . 6 . 4 . . . 6 11 . 8 1 6 2 15 . 7 . 5 3 13 3 7 11 . Brawler 7 | . . . . . . . . . . . . . . 2 . . . . . 2 . . 3 . Duelist 11 | . . . 1 . . . . . . 1 . . . 1 . . . . . 3 1 . 4 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 38 | . . . . . . . 1 6 2 1 1 2 1 5 1 . . . . 10 5 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 8 | . . . . . . . . . . . 1 1 . . . . . 2 . . . 2 2 . Programmer 14 | . . . . . . . . . . . 2 . 2 . 2 2 . . 2 . 2 . 2 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Best Kill Streak 17 | 4 5 . 6 2 . 5 4 10 2 6 4 4 3 10 3 4 1 6 3 9 6 9 17 . Combat Bots Only 11 | . 3 . 6 . . 4 4 10 2 6 4 4 3 10 1 4 . 6 2 9 4 8 11 . Max Kills in Single Turn 5 | 1 1 . 2 1 . 2 3 1 1 1 1 2 1 3 2 2 1 3 2 5 2 5 3 . Gunslinging 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 2 . . 2 2 . . 1 1 2 . 3 . 2 . 3 1 5 . 5 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Damage Taken 18591 | . 397 . 448 . . 93 745 346 169 348 538 1420 158 1225 310 502 . 1657 326 2549 1005 1513 4842 . Core 1768 | . 22 . 14 . . . 150 13 7 21 86 247 5 192 15 46 . 160 41 179 58 87 425 . Absorbed by Shields 995 | . . . . . . . . 13 . . . . . 45 . 382 . . . 555 . . . . Reduced by Siege Mode 598 | . . . . . . . . . . . . . . . . . . . . . . . 598 . Core Remaining (%) 75 | 100 . 91 . . . 96 . . . 65 . . . 24 . . . 74 . 78 . 87 67 . Volleys Fired 821 | 10 34 1 52 5 . 10 49 . 22 26 42 41 15 79 20 42 12 55 36 80 55 34 101 . Largest 3 | 2 2 2 2 2 . 2 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . Hottest 207 | 40 100 40 100 46 . 46 100 . 100 96 136 120 198 207 110 115 140 83 98 109 156 122 150 . Shots Fired 2082 | 20 67 2 97 10 . 17 120 49 64 74 124 116 42 203 60 118 24 121 82 222 149 64 237 . Gun 1859 | 20 66 2 90 10 . 14 107 . 63 74 113 111 36 183 60 116 14 113 70 210 140 44 203 . Cannon 115 | . . . . . . . . 49 . . 11 5 6 10 . . 10 . 9 . 6 . 9 . Launcher 75 | . . . 3 . . 3 8 . . . . . . 10 . 2 . 8 1 12 . 12 16 . Special 33 | . 1 . 4 . . . 5 . 1 . . . . . . . . . 2 . 3 8 9 . Kinetic 1720 | 20 41 2 58 10 . 14 100 49 59 54 84 76 31 178 51 101 12 113 70 210 140 44 203 . Thermal 112 | . 15 . 36 . . . 5 . 1 . 16 . 5 . . . 10 . 9 . 6 . 9 . Explosive 49 | . . . 3 . . 3 8 . . . . . . 10 . 2 . 8 . 5 . 2 8 . Electromagnetic 179 | . 11 . . . . . 7 . 4 20 24 40 6 15 9 15 2 . 1 7 . 10 8 . Robot Hit Streak 51 | 6 5 4 15 6 . 6 13 13 27 12 17 19 26 14 18 18 15 17 8 51 12 16 26 . Robot Miss Streak 7 | 1 5 . 3 1 . 2 3 1 2 3 4 3 2 7 2 2 1 4 3 3 3 2 2 . Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . . 1 1 1 1 2 . Secondary Targets 46 | . 3 . 3 . . 1 5 . . 7 . . . 3 . 3 . 2 1 7 3 2 6 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . 1 . . . 1 . 1 . 1 1 1 1 1 1 . Autonomous 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . Shots Hit Robots 1440 | 12 35 2 59 8 . 12 79 42 40 53 82 88 29 132 39 84 16 80 45 184 96 42 181 . Core Hits 722 | 5 20 1 27 3 . 10 44 21 12 26 40 39 12 63 15 35 3 40 20 89 41 49 107 . Critical Hits 44 | . . . . . . 1 1 . 1 . 2 . 2 1 . . . 2 1 16 6 . 11 . Critical Kills 13 | . . . . . . 1 . . . . . . 1 . . . . 1 . 5 2 . 3 . Critical Parts Destroyed 22 | . . . . . . . 1 . . . . . 1 . . . . 1 1 8 3 . 7 . Melee Attacks 39 | . . . . . . . . . 2 . 16 . 13 . 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . 2 . 16 . 13 . 8 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 3 . 4 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43338 | 146 518 28 1098 130 . 405 2056 2946 535 902 1856 1859 846 3649 956 2197 403 2841 1148 5867 2651 2838 7463 . Guns 26224 | 146 518 24 862 130 . 127 1085 . 535 823 1114 1328 411 2037 742 1754 239 1265 948 4101 2365 852 4818 . Cannons 3737 | . . . . . . . . 2946 . . 276 124 75 194 . . 122 . . . . . . . Explosions 12464 | . . . 231 . . 278 942 . . 79 99 407 . 1418 67 443 42 1576 200 1766 285 1986 2645 . Melee 840 | . . . . . . . . . . . 357 . 360 . 123 . . . . . . . . . Ramming 73 | . . 4 5 . . . 29 . . . 10 . . . 24 . . . . . 1 . . . Kinetic 26123 | 146 240 24 532 130 . 127 949 2946 455 469 577 666 344 1934 573 1470 192 1265 948 4101 2365 852 4818 . Thermal 2035 | . 186 . 330 . . . . . . 79 439 407 67 . 67 83 164 . 119 . . 49 45 . Explosive 8613 | . . . 231 . . 278 899 . . . . . . 1418 . 360 . 1576 . 1191 285 791 1584 . Electromagnetic 5654 | . 92 . . . . . 179 . 80 354 473 786 75 297 169 284 47 . 81 575 . 1146 1016 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 840 | . . . . . . . . . . . 357 . 360 . 123 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 1 1 1 3 3 4 4 1 4 4 4 2 3 6 6 17 . Average Corruption 3 | . . . . . . . 1 1 1 1 2 3 3 4 1 3 4 4 1 2 5 6 14 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . . . . 3 2 1 8 14 14 22 1 12 14 22 3 32 3 19 66 . Message Errors 45 | . . . . . . . . 2 . . 5 2 4 3 . 2 3 3 2 5 1 7 6 . Matter Fused 37 | . . . . . . . . . . . 1 3 1 3 . 1 4 2 . 11 . 5 6 . Heat Flow Errors 19 | . . . . . . . . . . . . 1 1 2 . 1 . 6 . 6 . . 2 . Energy Discharges 26 | . . . . . . . . 1 . 1 . . 5 4 . 2 2 3 1 1 . 3 3 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Data Loss (minor) 18 | . . . . . . . . . . . 1 1 1 2 1 2 2 . . 1 . . 7 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 63 | . . . . . . . . . 2 . 1 6 2 5 . 4 3 5 . 7 2 1 25 . Weapon Failures 12 | . . . . . . . . . . . . 1 . 3 . . . 2 . 1 . . 5 . Overload Shots 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1171 | . . . . . . 26 5 237 . . 205 43 152 105 83 . 1 162 . . 62 20 70 . Projectiles 259 | . . . . . . . . 237 . . 21 . . . . . 1 . . . . . . . Explosions 493 | . . . . . . 26 5 . . . . 43 . 105 . . . 162 . . 62 20 70 . Melee 419 | . . . . . . . . . . . 184 . 152 . 83 . . . . . . . . . Knockbacks 13 | . . . . . . . . 12 . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . . 77 . . . . 152 . . . 37 . . . 138 . 28 2 . Shots 17 | . . . . . . . 4 . . . . 3 . . . 1 . . . 5 . 2 2 . Rammed 15 | . 1 1 1 . . . 5 . . . 3 . . . 3 . 1 . . . . . . . Targets Rammed 18 | . 2 1 1 . . . 5 . . . 3 . . . 4 . 1 . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Highest Temperature 392 | . 138 . 170 4 . 16 85 . 112 392 155 322 231 381 100 300 210 277 99 174 329 107 256 . Average Temperature 66 | . 53 . 26 1 . 8 28 . 28 103 58 105 44 128 34 80 63 74 25 31 82 34 46 . Received Heat Transfer 4017 | . 189 . 129 . . . 252 96 36 189 51 531 54 389 42 98 . 231 90 572 165 213 690 . Effects 7 | . . . . . . . . . . 1 . . . 3 . . . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Bleed 5 | . . . . . . . . . . 1 . . . 2 . . . . . . 2 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 . Robots Corrupted 7 | . . . . . . . . . . . 1 . . 2 . 1 . . . . . 1 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . Parts Fried 25 | . . . . . . . . . . . 3 4 . 4 . . . . . . . 5 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . . . . . . . . . . 1 . . . 1 . . 1 . Heat Transferred 2926 | . 407 . 814 . . . . . . 100 446 400 111 . 100 150 198 . 50 . . 50 100 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . 2 2 6 . . 1 1 1 . 1 . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Peak Influence 1413 | 20 237 48 650 268 . 211 438 1011 699 467 401 654 409 1194 717 632 362 573 359 1314 1022 1413 1397 785 Initial 794 | . 13 42 18 253 . . 81 261 492 161 245 263 343 234 626 184 331 113 300 142 689 610 794 785 Average 550 | 8 105 43 285 262 . 164 252 649 518 331 301 482 310 763 519 474 331 420 237 910 813 1202 991 785 Maximum Alert Level 4 | . 1 . 2 1 . 1 2 3 2 2 2 2 2 4 3 2 1 2 1 4 3 4 4 3 Low Security (%) 13 | 100 93 100 39 . . 48 41 . . 17 . . . . . 14 7 11 33 6 . . . . Level 1 33 | . 6 . 28 100 . 51 36 25 18 58 94 35 96 11 34 17 92 28 66 9 . . . . Level 2 23 | . . . 31 . . . 22 22 81 23 4 64 3 28 60 68 . 59 . 4 22 9 . . Level 3 17 | . . . . . . . . 52 . . . . . 36 4 . . . . 33 77 12 73 100 Level 4 11 | . . . . . . . . . . . . . . 23 . . . . . 46 . 78 26 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 4 . . . 3 . 3 . 1 . 1 . 2 . 4 . 8 . Investigation 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Extermination 8 | . . . . . . . . . . . 2 . 1 . 1 . . . 1 . 2 . 1 . Reinforcement 11 | . 1 . 3 . . . 1 . . . 1 . 1 . . . . . 1 . 2 . 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Distress Signals 19 | . 4 . 4 . . . 4 . 3 . . . . . . . . . . . 2 2 . . Communications Jammed 108 | . . . . . . . . . . . . . . . 10 . . . 8 . . . 90 . Distress Signals 108 | . . . . . . . . . . . . . . . 10 . . . 8 . . . 90 . Times Spotted 410 | . 15 . 34 . . 8 25 21 10 14 14 17 7 34 6 16 1 22 7 58 17 33 51 . Peak Tracking Total 13 | . 4 . 5 . . 4 4 8 5 5 3 4 4 5 2 6 1 7 3 11 5 13 8 . Tactical Retreats 57 | . . . 3 . . 1 1 5 1 2 . 7 . 7 . 4 . 1 . 12 1 8 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Traps Triggered 13 | . . . . . . . . 4 . . 1 . . 1 1 1 . . 1 . . 1 3 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Machines Disabled 26 | . 1 . . . . . 2 2 . . 2 . . 2 . . . 1 1 2 10 3 . . Max in Single Turn 3 | . 1 . . . . . 2 1 . . 1 . . 1 . . . 1 1 1 3 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . Garrison Relay 6 | . . . . . . . . . . . . . . 2 . . . 1 . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Machines Accessed 61 | . 6 1 3 . 1 . 2 . 5 . 10 . 3 . 9 . 3 . 10 . 4 . 4 . Terminals 38 | . 4 1 2 . . . 1 . 4 . 6 . 1 . 6 . 2 . 6 . 3 . 2 . Fabricators 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . 2 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 1 . 2 . Total Hacks 151 | . 20 3 7 . 1 . 6 . 21 . 22 . 4 . 27 . 7 . 22 . 6 . 5 . Successful 78 | . 12 1 5 . 1 . 2 . 14 . 8 . 2 . 15 . 3 . 9 . 3 . 3 . Failed 72 | . 8 1 2 . . . 4 . 7 . 14 . 2 . 12 . 4 . 13 . 3 . 2 . Catastrophic 13 | . . 1 1 . . . . . . . 3 . 1 . 2 . . . 4 . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 19 3 7 . 1 . 3 . 16 . 15 . 1 . 19 . 6 . 13 . 3 . 2 . Terminals 112 | . 12 3 4 . . . 4 . 20 . 14 . 2 . 22 . 6 . 17 . 5 . 3 . Fabricators 6 | . . . . . . . . . . . 2 . . . 3 . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 18 | . 8 . 3 . . . . . . . 5 . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 . 1 . 1 . 1 . 2 . 1 . 2 . 1 . 2 . Terminal Hacks 31 | . 2 1 3 . 1 . 1 . 10 . 2 . . . 7 . . . 3 . 1 . . . Part Schematic 4 | . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . Robot Analysis 6 | . 1 1 1 . . . . . 2 . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . . . . . 2 . . . . . 2 . . . 1 . 1 . . . Locate Traps 4 | . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 1 . 2 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . Unauthorized Hacks 33 | . 10 . 2 . . . . . 3 . 5 . 1 . 4 . 2 . 4 . 1 . 1 . Terminals 23 | . 6 . . . . . . . 3 . 2 . 1 . 4 . 2 . 3 . 1 . 1 . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 16 | . 2 . . . . . . . 2 . 2 . 1 . 3 . 2 . 2 . 1 . 1 . Operators 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . 2 . . . . . . . 2 . . . . . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Mask 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 1 3 . . . 1 . 5 . 10 . 3 . 8 . 3 . 8 . 3 . 2 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 168 | . . . . . . . . . . . . . . . 168 . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 5 . Non-combat 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 5 . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 5 . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . map_route 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Relay Couplers Released 30 | . . . . . . . . . . . . . . 9 . . . 4 . 5 . 10 2 . Machine Destruction 30 | . . . . . . . . . . . . . . 9 . . . 4 . 5 . 10 2 . Attached 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Total Allies 6 | . . 3 . . . . . . . . . . . . . . . . . . . 3 . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 56 | . . 40 40 . . . . . . . . . . . . . . . . . . 56 . . Highest-Rated Ally 56 | . . 16 16 . . . . . . . . . . . . . . . . . . 56 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . 64 . . . . . . . . . . . . . . . . . . 6 . . Total Damage 917 | . . . 741 . . . . . . . . . . . . . . . . . . 176 . . Kills 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Robot Analysis Total 6 | . 1 1 1 . . . . . 2 . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Turns Passed 14838 | 114 565 48 726 136 421 98 520 549 569 565 1141 441 744 858 827 662 432 711 791 1157 805 828 1127 3 Spaces Moved 7121 | 50 267 27 316 76 259 42 210 291 291 292 564 192 396 397 439 324 233 339 416 498 349 424 428 1 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads 7112 | 41 267 27 316 76 259 42 210 291 291 292 564 192 396 397 439 324 233 339 416 498 349 424 428 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 156 156 156 156 160 160 160 160 160 160 160 160 160 180 Average Speed 160 | 140 160 160 160 160 160 160 160 178 160 160 156 156 156 160 160 160 160 160 160 160 160 160 166 180 Slowest Speed 220 | 160 160 160 160 160 160 160 180 180 160 160 160 175 156 180 160 160 160 220 160 180 160 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 59 9 39 17 65 15 25 50 33 64 20 32 14 77 20 63 13 77 20 87 19 84 22 . Regions Visited 24 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 71 | . 1 . 4 . . . 4 . 3 . 11 . 9 . 6 . 5 . 9 . 8 . 11 . Terrain Destroyed 671 | . 1 . 25 . . 30 46 11 3 7 19 36 10 26 8 54 8 110 14 80 65 42 76 . Melee 27 | . . . . . . . . . 2 . 11 . 8 . 6 . . . . . . . . . Projectile 144 | . 1 . 4 . . . 5 11 1 . 1 . 2 3 1 9 6 13 9 19 20 5 34 . AOE 500 | . . . 21 . . 30 41 . . 7 7 36 . 23 1 45 2 97 5 61 45 37 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Total 8992 | 72 332 29 431 82 269 55 295 326 347 337 698 253 478 536 517 409 282 437 485 679 478 519 644 2 Wait 73 | . . . . . . . 1 3 1 1 5 4 3 1 9 11 1 8 . 15 1 4 5 . Move 7089 | 49 266 26 315 75 258 41 209 289 290 290 563 190 395 395 438 322 232 337 415 496 348 422 427 1 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 6 10 . 17 1 2 . 8 6 8 1 9 5 13 10 7 8 9 7 8 23 13 7 19 . Fast Attach 61 | 5 1 . 4 . . . 1 . . 2 8 . 3 7 4 1 1 2 2 3 . 6 11 . Attach 129 | 2 2 . 5 . 1 . 6 4 1 1 7 7 3 6 5 4 3 6 3 19 9 8 26 1 Detach 24 | . 1 . 1 . . . . . . . 4 . 1 . 2 1 . 1 1 1 . 3 8 . Swap 345 | . 11 1 20 . 2 4 11 7 15 14 26 5 16 21 11 14 10 15 18 30 35 26 33 . Drop 186 | . 5 . 16 1 6 . 5 10 8 2 15 1 16 17 9 4 13 6 2 11 16 9 14 . Fire 821 | 10 34 1 52 5 . 10 49 . 22 26 42 41 15 79 20 42 12 55 36 80 55 34 101 . Melee 39 | . . . . . . . . . 2 . 16 . 13 . 8 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 2 1 1 . . . 5 . . . 3 . . . 4 . 1 . . . 1 . . . Escape Stasis 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Entered Mines 690 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 706 | -10/Mines | Discovered new exit (range 7) 717 | -10/Mines | Central database locked down 728 | -10/Mines | Entered Materials 728 | -9/Materials | Accompanied by 3 allies 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 12) 1028 | -9/Materials | Discovered new exit (range 10) 1203 | -9/Materials | Discovered new exit (range 9) 1303 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Entered Mines 1455 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1490 | -9/Mines | Discovered new exit (range 7) 1571 | -9/Mines | Discovered new exit (range 8) 1584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -9/Mines | Discovered new exit (range 5) 1590 | -9/Mines | Entered Exiles 1629 | -9/Exiles | Met 8R-AWN 1653 | -9/Exiles | Met EX-HEX 1762 | -9/Exiles | Met EX-BIN 1779 | -9/Exiles | Aligned with FarCom system 1781 | -9/Exiles | Given EX-Vault access code 1818 | -9/Exiles | Opened EX-Vault 1828 | -9/Exiles | Found AWS/Autocannon 1860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1906 | -9/Exiles | Met EX-DEC 1998 | -9/Exiles | Discovered new exit (range 10) 2011 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2011 | -9/Exiles | Entered Mines 2101 | -8/Mines | Discovered new exit (range 6) 2109 | -8/Mines | Entered Materials 2109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2326 | -8/Materials | Garrison activated, responded to threat 2521 | -8/Materials | Discovered new exit (range 16) 2550 | -8/Materials | Build established: Scavenger-Skirmisher 2556 | -8/Materials | Identified exit to Garrison 2629 | -8/Materials | Entered Garrison 2703 | -8/Garrison | Triggered checkpoint 2842 | -8/Garrison | Triggered checkpoint 2911 | -8/Garrison | Destroyed 10 combat bots 2992 | -8/Garrison | Discovered new exit (range 10) 3032 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Triggered checkpoint 3135 | -8/Garrison | Discovered new exit (range 15) 3170 | -8/Garrison | Installed Relay Interface Framework 3178 | -8/Garrison | Entered Materials 3578 | -8/Materials | Discovered new exit (range 16) 3745 | -8/Materials | Identified exit to Garrison 3747 | -8/Materials | Entered Garrison 3812 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Discovered new exit (range 15) 3964 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Discovered new exit (range 15) 4202 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Discovered new exit (range 13) 4304 | -8/Garrison | Expanded RIF knowledge: Command Fork 4312 | -8/Garrison | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5451 | -7/Factory | Identified exit to Garrison 5453 | -7/Factory | Entered Garrison 5606 | -7/Garrison | Triggered checkpoint 5674 | -7/Garrison | Triggered checkpoint 5754 | -7/Garrison | Lost 4 parts (2n2w) 5798 | -7/Garrison | Triggered checkpoint 5863 | -7/Garrison | Discovered new exit (range 11) 5886 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5894 | -7/Garrison | Entered Factory 6110 | -7/Factory | Discovered new exit (range 11) 6544 | -7/Factory | Discovered new exit (range 17) 6550 | -7/Factory | Garrison activated, responded to threat 6637 | -7/Factory | Identified exit to Garrison 6638 | -7/Factory | Entered Garrison 6642 | -7/Garrison | Triggered checkpoint 6670 | -7/Garrison | Triggered checkpoint 6702 | -7/Garrison | Core integrity fell below 50% 6885 | -7/Garrison | Garrison Relay disabled 6977 | -7/Garrison | Triggered checkpoint 7106 | -7/Garrison | Triggered checkpoint 7138 | -7/Garrison | Garrison Relay disabled 7167 | -7/Garrison | Discovered new exit (range 18) 7214 | -7/Garrison | Triggered checkpoint 7243 | -7/Garrison | Triggered checkpoint 7304 | -7/Garrison | Destroyed 10 combat bots 7374 | -7/Garrison | Discovered new exit (range 16) 7465 | -7/Garrison | Discovered new exit (range 10) 7488 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7496 | -7/Garrison | Entered Factory 7496 | -6/Factory | Evolved 2 slots: Utility x2 7923 | -6/Factory | Fabricated Enh. Optical Array (x1) 8321 | -6/Factory | Identified exit to Garrison 8323 | -6/Factory | Entered Garrison 8436 | -6/Garrison | Spotted B-75 Beast 8439 | -6/Garrison | Triggered checkpoint 8504 | -6/Garrison | Triggered checkpoint 8632 | -6/Garrison | Destroyed B-75 Beast 8719 | -6/Garrison | Discovered new exit (range 20) 8725 | -6/Garrison | Found Imp. Powered Armor 8727 | -6/Garrison | Found Imp. Powered Armor 8730 | -6/Garrison | Found Imp. Powered Armor 8732 | -6/Garrison | Found Imp. Powered Armor 8853 | -6/Garrison | Discovered new exit (range 18) 8886 | -6/Garrison | Triggered checkpoint 8947 | -6/Garrison | Discovered new exit (range 15) 8977 | -6/Garrison | Expanded RIF knowledge: Robot Detection 8985 | -6/Garrison | Entered Factory 9345 | -6/Factory | Discovered new exit (range 18) 9416 | -6/Factory | Identified exit to Garrison 9417 | -6/Factory | Entered Garrison 9462 | -6/Garrison | Triggered checkpoint 9504 | -6/Garrison | Spotted B-75 Beast 9623 | -6/Garrison | Destroyed B-75 Beast 9692 | -6/Garrison | Triggered checkpoint 9702 | -6/Garrison | Triggered checkpoint 9737 | -6/Garrison | Lost 3 parts (3n) 9836 | -6/Garrison | Triggered checkpoint 9846 | -6/Garrison | Garrison Relay disabled 9859 | -6/Garrison | Discovered new exit (range 18) 9968 | -6/Garrison | Discovered new exit (range 12) 10101 | -6/Garrison | Discovered new exit (range 8) 10120 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 10128 | -6/Garrison | Entered Factory 10128 | -5/Factory | Evolved 2 slots: Utility x2 10165 | -5/Factory | Build established: Hauler-Mutant 10165 | -5/Factory | Discovered new exit (range 19) 10917 | -5/Factory | Identified exit to Garrison 10919 | -5/Factory | Entered Garrison 11092 | -5/Garrison | Triggered checkpoint 11131 | -5/Garrison | Destroyed 9 combat bots 11157 | -5/Garrison | Lost 5 parts (1p2n2u) 11232 | -5/Garrison | Triggered checkpoint 11322 | -5/Garrison | Lost 5 parts (3n2w) 11452 | -5/Garrison | Triggered checkpoint 11496 | -5/Garrison | Discovered new exit (range 15) 11506 | -5/Garrison | Triggered checkpoint 11776 | -5/Garrison | Garrison Relay disabled 11915 | -5/Garrison | Discovered new exit (range 15) 11988 | -5/Garrison | Triggered checkpoint 12034 | -5/Garrison | Discovered new exit (range 14) 12068 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 12076 | -5/Garrison | Entered Factory 12076 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12106 | -4/Factory | Build established: Scavenger-Mutant 12322 | -4/Factory | Discovered new exit (range 85) 12519 | -4/Factory | Spotted B-86 Titan 12879 | -4/Factory | Identified exit to Garrison 12881 | -4/Factory | Entered Garrison 12944 | -4/Garrison | Triggered checkpoint 12958 | -4/Garrison | Spotted B-86 Titan 13004 | -4/Garrison | Destroyed 8 combat bots 13051 | -4/Garrison | Triggered checkpoint 13071 | -4/Garrison | Destroyed B-86 Titan 13092 | -4/Garrison | Destroyed 8 combat bots 13100 | -4/Garrison | Lost 4 parts (2n1u1w) 13168 | -4/Garrison | Triggered checkpoint 13189 | -4/Garrison | Garrison Relay disabled 13286 | -4/Garrison | Garrison Relay disabled 13306 | -4/Garrison | Triggered checkpoint 13329 | -4/Garrison | Discovered new exit (range 16) 13372 | -4/Garrison | Triggered checkpoint 13506 | -4/Garrison | Discovered new exit (range 12) 13560 | -4/Garrison | Triggered checkpoint 13683 | -4/Garrison | Discovered new exit (range 7) 13701 | -4/Garrison | Expanded RIF knowledge: Program Shield 13709 | -4/Garrison | Entered Research 13709 | -3/Research | Evolved 2 slots: Utility x2 13959 | -3/Research | First assault squad dispatched 14111 | -3/Research | System corruption reached 10% 14144 | -3/Research | Lost 4 parts (3u1w) 14151 | -3/Research | Spotted B-86 Titan 14422 | -3/Research | Lost 6 parts (2p1n1u2w) 14565 | -3/Research | Lost 3 parts (1u2w) 14577 | -3/Research | Destroyed 11 combat bots 14799 | -3/Research | Build established: Scavenger-Skirmisher 14816 | -3/Research | Discovered new exit (range 5) 14836 | -3/Research | Entered another Research area 14836 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14839 | -2/Research | Self-destructed Last Messages --------------- 14766_ Acquired 10 matter. 14770_ Acquired Imp. Heavy Siege Treads. 14777_ Dropped Mic. Fission Core. 14779_ Acquired 10 matter. 14781_ Acquired Antimatter Reactor. 14782_ System corrupted: Substantial component data lost. 14783_ R-10 Processor collects Adv. Heat Sink. 14787_ Acquired Antimatter Reactor. 14788_ R-10 Processor collects Adv. Heat Sink. 14790_ R-10 Processor collects Mic. Fission Core. 14798_ YMC7%FQIRWFVKN2TQDXG437VE 14802_ R-10 Processor collects Com. Wheel. 14806_ R-10 Processor collects Adv. Heat Sink. 14807_ Dropped Imp. Treads. 14816_ System corrupted: Component data lost. 14816_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 14836_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#??#???????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????????????????????gg?????????? | | ?????????????????????????????????????g?g?????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #??? ?? ????????????? | | ???????????#????????## #???????????????????? | | ?????????????????????# #?? ????????????????? | | ?????????????????????# @ #???????? ??????????? | | ?????????????????????#### #?????????????#?????? | | ????????????????????????# #???????????????????? | | ???????????????????#????# #???????????????????? | | ????????????????????? ?? #???????????????????? | | ???????????????????????? #???????s???????????? | | ?????????????#????? ???? #????????s?s????????? | | ???????????????????????? #????????s??????????? | | ????????????????#?????#?# #????????s??????????? | | ????????????????????????# #???????????????????? | | ?????????#?????? ???????# #???????????????????? | | ????????????????????????+ ??????????o????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????#??????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 38 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 58 Relay Coupler Value 2 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Hacked Enh. Optical Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Lrn. Tractor Beam | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalStormNanovents Manual? 0 Play Time 03:56:13 Cumulative 398.7 hours Start 2021.12.04 @ 17:56:56 End 2021.12.05 @ 17:19:06 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 76 Adventurer 116 Explorer 2 Win Type - Total 32 Types 29/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93898173-12fb-49d3-8577-18e297ca41ce