Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 04:00:56 Player: Kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (253) 1265 Value Destroyed (6631) 6631 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3111) 3111 TOTAL SCORE: 13567 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2296 Follower Combat Kills 552 Friendly Fire -237 Cogmind --------- Core Integrity 631/700 Matter 295/300 Energy 261/265 System Corruption 0% Temperature Cool (0) Movement Rolling (260) Ox12 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (6) ------ Cargo Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Hardlight Generator > --- WEAPON (2) ------- Great Maul > --- INVENTORY (30) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Large Battery (200) Compact Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Seismic Detector Improved Melee Analysis Suite Actuator Array Light Armor Plating System Shield Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (1/2) Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter Great Maul Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Drone Bay > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Battery Compact Battery High-capacity Matter Pod Seismic Detector Improved Melee Analysis Suite Actuator Array Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator System Shield Drone Bay Drone Bay Drone Bay Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter Great Maul Great Maul [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 . 1 Weapon . | . . . . . . Parts Attached 96 | 6 9 30 27 19 5 Power 11 | 1 2 5 . 3 . Engine 10 | 1 1 5 . 3 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 8 4 5 . Treads 16 | 2 2 7 4 1 . Leg . | . . . . . . Wheel 5 | . . 1 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 2 5 15 8 5 Device 11 | . 1 1 6 1 2 Storage 6 | 1 1 1 1 2 . Processor 5 | . . 1 2 1 1 Hackware 2 | . . . 2 . . Protection 12 | . . 2 4 4 2 Artifact . | . . . . . . Weapon 28 | 2 3 12 8 3 . Energy Gun 11 | . 2 5 4 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 4 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . . 1 . 3 . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . . 3 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Corrupted Parts 3 | . . 1 . 2 . System Corruption 18 | . . 1 . 17 . Parts Lost 28 | . 4 11 2 6 5 Power 5 | . 1 2 . 2 . Propulsion 5 | . 2 . . 1 2 Utility 7 | . . 2 1 2 2 Weapon 11 | . 1 7 1 1 1 Highest Loss Streak 3 | . 1 3 1 3 3 To Critical Strikes 1 | . . 1 . . . Average Backups 22 | 1 12 22 23 28 29 Power . | . 1 . . . . Propulsion 6 | . 4 8 7 4 4 Utility 9 | . 2 9 12 12 14 Weapon 4 | . 3 2 2 9 10 Tool/Special . | . . . . . . Unused Backups 39 | . 1 6 6 4 22 Power 3 | . 1 . 1 1 . Propulsion 6 | . . 1 . . 5 Utility 17 | . . 3 4 1 9 Weapon 13 | . . 2 1 2 8 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 98 89 78 Engine 9 | . 9 10 9 8 7 Treads 22 | . 27 32 27 5 . Wheel 6 | . . . . 21 18 Device 7 | . 8 10 9 2 8 Storage 14 | . 17 11 16 13 7 Processor 6 | . . 10 4 9 14 Protection 6 | . . . 14 11 6 Energy Gun 5 | . 13 6 2 . . Ballistic Gun 9 | . 14 13 13 . . Launcher 2 | . . . . 7 . Impact Weapon 3 | . . . 1 10 14 Peak Build Rating 38 | 6 13 24 32 37 38 Average Rating 23 | 4 10 20 25 34 35 On Entrance 16 | . 6 12 18 32 32 Avg Prop Armor Cover (%) 16 | . . 18 . 12 . Naked Turns . | . . . . . . Heaviest Build 170 | 10 94 95 119 170 167 Greatest Support 60 | 40 40 60 60 60 34 Greatest Overweight (x) 9 | . 4 9 1 6 6 Average Overweight (x) 2 | . 1 1 1 3 4 Largest Inventory Capacity 30 | 8 25 25 25 30 30 Average Capacity 25 | 6 23 25 25 29 30 Most Carried 30 | 3 19 25 25 30 30 Average Carried 23 | 1 13 23 24 28 29 Final Capacity 30 | 8 25 25 25 30 30 Final Carried 30 | 3 18 25 25 30 30 Class Distribution -------------------- 65% | Mutant 11% | Hauler-Mutant 10% | Hauler-Gladiator 6% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gladiator | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3985 | 84 414 1048 835 1564 40 Remotely . | . . . . . . Salvage Created 8924 | . 707 2084 1254 4821 58 Parts 498 | . 59 114 72 253 . Haulers Intercepted 17 | . 2 6 3 6 . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 160 | . 20 38 21 78 3 Melee 8 | . . . . 8 . Guns 64 | . 19 28 17 . . Cannons 1 | . . 1 . . . AOE 66 | . 1 8 4 53 . Classes Destroyed 15 | . 6 4 2 3 . Worker 29 | . . 7 2 20 . Builder 22 | . 1 3 1 17 . Tunneler 1 | . . . 1 . . Hauler 17 | . 2 6 3 6 . Recycler 7 | . . 1 4 2 . Mechanic 4 | . . . . 4 . Operator 5 | . 1 1 1 2 . Watcher 7 | . 1 4 1 1 . Swarmer 30 | . 12 8 4 3 3 Grunt 81 | . 8 18 11 44 . Brawler 13 | . . 2 . 11 . Duelist 2 | . . . . 2 . Protector 6 | . . . . 6 . Sentry 25 | . . 10 5 10 . Hunter 3 | . . . 1 2 . Thug 1 | . . . . 1 . Best Kill Streak 22 | . 3 7 6 22 3 Combat Bots Only 21 | . 3 3 4 21 3 Max Kills in Single Turn 9 | . 2 3 3 9 1 Gunslinging 1 | . 1 . . . . Exploded 8 | . 1 3 3 8 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 619 | . 108 155 90 163 103 Missed 173 | . 23 38 21 52 39 Hits 446 | . 85 117 69 111 64 Melee 1 | . . 1 . . . Projectile 445 | . 85 116 69 111 64 AOE 9 | . . . . . 9 Critical Strikes 20 | . 1 5 6 8 . Damage Taken 6095 | . 833 1815 888 1669 890 Core 765 | . 143 220 114 219 69 Absorbed by Shields 705 | . . . 323 218 164 Ignored by Resistances 56 | . . . 3 53 . Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 56 | 100 42 45 . 39 . Volleys Fired 400 | . 86 152 81 81 . Largest 2 | . 2 2 2 2 . Hottest 126 | . 90 90 126 72 . Shots Fired 744 | . 171 297 157 119 . Gun 596 | . 171 272 153 . . Cannon 20 | . . 20 . . . Launcher 128 | . . 5 4 119 . Special . | . . . . . . Kinetic 469 | . 143 183 143 . . Thermal 10 | . . . 10 . . Explosive 28 | . . 5 4 19 . Electromagnetic 237 | . 28 109 . 100 . Robot Hit Streak 21 | . 12 21 20 10 . Robot Miss Streak 5 | . 4 5 5 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 530 | . 103 204 124 82 17 Core Hits 388 | . 46 86 78 178 . Critical Kills 4 | . . 1 1 2 . Critical Parts Destroyed 17 | . 1 1 2 10 3 Critical Strikes 24 | . 1 4 3 13 3 Destroy 6 | . 1 2 3 . . Corrupt 2 | . . 2 . . . Smash 16 | . . . . 13 3 Melee Attacks 107 | . . . 1 85 21 Impact 107 | . . . 1 85 21 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . . . . 17 . Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . 4 4 Damage Inflicted 19908 | . 964 3759 2332 12176 677 Guns 5692 | . 935 2737 2020 . . Cannons 205 | . . 205 . . . Explosions 10070 | . 27 804 312 8927 . Melee 3926 | . . . . 3249 677 Ramming 15 | . 2 13 . . . Kinetic 4484 | . 743 1870 1871 . . Thermal 2422 | . 27 198 149 2048 . Explosive 2984 | . . 606 312 2066 . Electromagnetic 6077 | . 192 1072 . 4813 . Impact 3926 | . . . . 3249 677 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . 4 . 21 . Average Corruption 6 | . . 2 . 10 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 124 | . . 36 . 88 . Message Errors 30 | . . 10 . 20 . Matter Fused 27 | . . 7 . 20 . Heat Flow Errors 16 | . . 5 . 11 . Energy Discharges 16 | . . 4 . 12 . Parts Rejected 1 | . . 1 . . . Parts Fused 2 | . . 1 . 1 . Data Loss (minor) 12 | . . 2 . 10 . Data Loss (major) 9 | . . 4 . 5 . Misfires 5 | . . 2 . 3 . Alerts 2 | . . . . 2 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 1518 | . . 89 5 1254 170 Projectiles . | . . . . . . Explosions 170 | . . 89 5 76 . Melee 1348 | . . . . 1178 170 Knockbacks 16 | . . 2 . 12 2 Impact 12 | . . . . 10 2 Kinetic 2 | . . 2 . . . Secondary 2 | . . . . 2 . Self-Inflicted Damage 426 | . . 199 32 195 . Shots 16 | . . 4 1 11 . Rammed 4 | . 1 3 . . . Targets Rammed 4 | . 1 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | . 30 204 238 296 8 Average Temperature 43 | . 7 48 50 55 8 Received Heat Transfer 2016 | . 243 645 352 709 67 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Robots Corrupted 32 | . . 1 . 28 3 Combat Hostiles 21 | . . 1 . 17 3 Parts Fried 61 | . 1 8 . 51 1 Impact Corruptions 52 | . . . . 45 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 2835 | . . 250 333 2252 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 43 | . 1 4 . 38 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 5 | . . 3 1 5 4 Low Security (%) 45 | 100 100 36 48 14 . Level 1 18 | . . 22 51 4 . Level 2 13 | . . 37 . 9 . Level 3 6 | . . 3 . 17 26 Level 4 10 | . . . . 33 73 Level 5 1 | . . . . 4 . High Security 4 | . . . . 15 . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Peak Influence 2344 | . 160 702 319 2344 1155 Initial 1100 | . . 62 293 105 1100 Average 469 | . 74 307 201 1104 1110 Influence Increases 6110 | . 742 1406 640 3217 105 Destroy 0b10 Robot/C 3400 | . 400 760 420 1760 60 Destroy 0b10 Robot/NC 495 | . 25 110 65 295 . Destroy Leader 800 | . 86 240 108 366 . Allied During Kill 190 | . . . . 190 . Successful Hack 31 | . . 2 12 17 . Select Force Hacks 150 | . 60 60 . 30 . Disable Machine 345 | . . 105 15 225 . Destroy Structure 354 | . 6 114 20 214 . Lose Combat Pursuer 345 | . 165 15 . 120 45 Influence Decreases 5079 | . 594 860 1083 1124 1418 Entered New Map 1911 | . . 86 401 146 1278 Time Decay 2668 | . 564 664 662 698 80 Lost Part 270 | . 30 110 20 60 50 Lost Ally 230 | . . . . 220 10 Squads Dispatched 37 | . 4 7 2 22 2 Investigation 10 | . 3 3 1 3 . Extermination . | . . . . . . Reinforcement 13 | . 1 3 1 8 . Assault 11 | . . 1 . 10 . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . 1 . 5 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 13 | . 2 5 1 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 244 | . 43 58 32 101 10 Peak Tracking Total 23 | . 5 4 5 23 3 Tactical Retreats 17 | . 9 1 . 5 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 13 | . 1 4 2 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 23 | . . 7 1 15 . Max in Single Turn 2 | . . 2 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 19 | . 3 6 5 5 . Terminals 9 | . 1 2 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 2 2 . 1 . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 3 12 8 8 . Successful 21 | . 3 7 5 6 . Failed 10 | . . 5 3 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 18 | . 3 7 6 2 . Terminals 15 | . 1 4 6 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 5 | . 2 2 . 1 . Scanalyzers 8 | . . 6 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 1 1 3 2 . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Hauler Manifests 3 | . . 1 1 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 4 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 2 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 2 . 1 . Tunnel 5 | . 2 2 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . 3 4 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 3 | . . . . . 3 EXPLORE 2 | . . . . . 2 RETURN 1 | . . . . . 1 Ally Attacks 141 | . . . . 141 . Total Damage 1798 | . . . . 1798 . Kills 17 | . . . . 17 . Allies Corrupted 2 | . . . . 2 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 73 | . . . . 2 71 Sensors 71 | . . . . . 71 Machine Analysis 2 | . . . . 2 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 12556 | 73 2575 3738 2503 3496 171 Spaces Moved 4017 | 40 753 1250 876 1052 46 Core 2 | 2 . . . . . Treads 3034 | 38 753 1189 876 178 . Legs . | . . . . . . Wheels 981 | . . 61 . 874 46 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 215 240 136 136 Average Speed 230 | 154 297 245 240 160 150 Slowest Speed 490 | 160 480 490 243 243 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 97 93 61 95 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 1 2 . Terrain Destroyed 348 | . 6 116 17 209 . Melee 3 | . . . 1 2 . Projectile . | . . . . . . AOE 345 | . 6 116 16 207 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 6420 | 48 944 1617 1124 2578 109 Wait 1563 | . 70 112 77 1268 36 Move 4012 | 39 752 1249 875 1051 46 Hop . | . . . . . . Pick Up 96 | 3 18 29 19 25 2 Fast Attach 52 | 6 7 12 16 11 . Attach 35 | . 4 12 7 10 2 Detach 1 | . . 1 . . . Swap 56 | . 1 17 12 21 5 Drop 96 | . 5 26 36 28 1 Fire 400 | . 86 152 81 81 . Melee 95 | . . . 1 77 17 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 3 . . . Escape Stasis 6 | . . . . 6 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 924 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Derelicts attacked the area 1342 | -10/Materials | Discovered new exit (range 15) 1363 | -10/Materials | Build established: Scavenger-Mutant 1674 | -10/Materials | Build established: Mutant 1739 | -10/Materials | Discovered new exit (range 11) 2118 | -10/Materials | Core integrity fell below 50% 2292 | -10/Materials | Discovered new exit (range 15) 2649 | -10/Materials | Entered another Materials area 2649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -9/Materials | Lost 3 parts (1u2w) 4048 | -9/Materials | Discovered new exit (range 10) 4247 | -9/Materials | Discovered new exit (range 12) 4909 | -9/Materials | Discovered new exit (range 5) 5824 | -9/Materials | Core integrity fell below 50% 5953 | -9/Materials | Discovered new exit (range 8) 6249 | -9/Materials | First assault squad dispatched 6387 | -9/Materials | Entered another Materials area 6387 | -8/Materials | Evolved 2 slots: Utility x2 6820 | -8/Materials | Discovered new exit (range 8) 6843 | -8/Materials | Identified exit to Storage 7958 | -8/Materials | Discovered new exit (range 10) 8890 | -8/Materials | Entered Storage 9001 | -8/Storage | Build established: Gladiator 9315 | -8/Storage | Met a pair of Derelict thieves 9429 | -8/Storage | Destroyed 7 combat bots 9711 | -8/Storage | Garrison activated, responded to threat 9789 | -8/Storage | Discovered new exit (range 15) 9831 | -8/Storage | Build established: Hauler-Gladiator 10090 | -8/Storage | First assault squad dispatched 10105 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10331 | -8/Storage | Lost 4 allies 10413 | -8/Storage | Lost 4 allies 10447 | -8/Storage | Destroyed 7 combat bots 10474 | -8/Storage | Repaired Arm. Wheel+ 10557 | -8/Storage | System corruption reached 10% 10798 | -8/Storage | Build established: Hauler-Mutant 11839 | -8/Storage | High security lockdown imminent 11919 | -8/Storage | High security lockdown engaged 11953 | -8/Storage | Core integrity fell below 50% 11958 | -8/Storage | Sterilization system engaged 11958 | -8/Storage | Non-combat units ordered to evacuate 11985 | -8/Storage | Destroyed 21 combat bots 11997 | -8/Storage | Lost 3 parts (1p1n1w) 12058 | -8/Storage | Combat units ordered to evacuate 12252 | -8/Storage | Build established: Hauler-Gladiator 12258 | -8/Storage | Ambient heat levels rising (+10) 12386 | -8/Storage | Entered Factory 12386 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12429 | -7/Factory | Garrison activated, responded to threat 12557 | -7/Factory | Self-destructed Last Messages --------------- 12543_ U-05 Engineer lays Concrete. 12544_ Power Conduit explodes. 12544_ Great Maul destroyed. 12544_ Power Conduit explodes. 12544_ Nuclear Reactor explodes. 12544_ U-05 Engineer lays Concrete. 12545_ The unstable cave ceiling collapses. 12545_ U-05 Engineer lays Concrete. 12546_ Destroyed Lgt. Treads. 12546_ Y-54 Guardian system corrupted by crushing effect. 12546_ U-05 Engineer lays Concrete. 12548_ The unstable cave ceiling collapses. 12548_ U-05 Engineer lays Concrete. 12550_ U-05 Engineer builds a Door. 12552_ The unstable cave ceiling collapses. 12552_ Hrd. Light Armor Plating destroyed. 12554_ U-05 Engineer builds a Wall. 12555_ The unstable cave ceiling collapses. 12556_ Arm. Wheel+ destroyed. 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[[ ;;#######+###### ####??? | | ????????? [ t %+ #??? | | ????????? # |! #??? | | ????????? # @ # |! #??? | | ???????###### # # | " #??? | | ?????# Y # " #??? | | ?????# """ """ #"" " #??? | | ?????# """ """ # ; " " " " #"" " #??? | | ?????# """ "" # " " " " #"" " #??? | | ?????# "" # ! " " " " #T " #??? | | ?????# + " " " " #"" " #??? | | ?????#"" [ "" #u " " " " #"" ! " +??? | | ?????#"" "" """ Y " " " " #"" " #??? | | ?????#"T """ """ " " " " # #??? | | ?????#"" """" # """ " " " " #########??? | | ?????#"" # "" " " " " ??????????? | | ?????# # "" ??????????? | | ?????#########+#### ??????????? | | ?????????????# #??# "" "" ??????????? | | ?????????????# #??# ""G???????????????? | | ?????????????# #??# ###+######???????????????? | | ???????????### #### #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ############ #????????????????????????? | | + #????????????????????????? | | # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 27% | -8/Storage Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningFocalDriveblaster Manual? 0 Play Time 00:48:07 Cumulative 812.8 hours Start 2026.11.04 @ 02:56:46 End 2026.11.04 @ 04:00:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 589 Rogue 589 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7712c4ed-50de-4208-924a-bb138874cfcf