Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.31 @ 14:33:47 Player: Boris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (360) 1800 Value Destroyed (16611) 16611 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (10506) 10506 TOTAL SCORE: 41197 Bonus ------- High Alert Combat Kills 1312 Follower Combat Kills 1769 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Win 3000 Friendly Fire -475 Cogmind --------- Core Integrity 1584/1600 Matter 300/300 Energy 383/390 System Corruption 0% Temperature Cool (14) Movement Hovering (35) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Hacking Suite System Shield Assault Drone Bay (1/2) > --- WEAPON (4) ------- Enhanced Nova Cannon Fusion Bomb Launcher Shock Maul Nanosword > --- INVENTORY (5) ---- Structural Scanner Advanced ECM Suite Gamma Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Hacking Suite System Shield Assault Drone Bay > --- WEAPON ----------- Gamma Rifle Fusion Bomb Launcher Shock Maul Nanosword > --- INVENTORY -------- Structural Scanner Advanced ECM Suite Heavy Armor Plating Enhanced Nova Cannon [Rating: 172] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Utility 9 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 450 | 6 . 7 1 2 35 13 3 16 7 2 41 7 17 . 5 35 10 10 9 6 11 26 16 25 33 14 26 . 42 25 Power 29 | 1 . 2 . . 3 1 . . . . 1 . 1 . . 1 . . 2 . 1 1 1 . . 1 7 . 6 . Engine 9 | 1 . 2 . . 2 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Core 5 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 6 . 6 . Propulsion 60 | 2 . . . . 3 3 . 3 . . 14 . 1 . . 4 . . . . . 4 4 3 3 1 7 . 5 3 Treads 40 | 2 . . . . 2 3 . 3 . . 13 . 1 . . 4 . . . . . 4 4 3 1 . . . . . Leg 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 5 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 211 | 1 . 1 1 2 10 6 1 5 2 2 11 4 6 . 3 15 8 2 3 6 10 12 6 20 19 7 8 . 21 19 Device 128 | . . . . 1 3 1 . 2 1 2 6 4 6 . 3 7 6 1 1 5 7 9 4 17 15 1 4 . 9 13 Storage 8 | 1 . . 1 . . 1 . . . . . . . . . . 1 . 1 1 . . . . 1 1 . . . . Processor 27 | . . . . . 3 1 1 . 1 . 1 . . . . 4 . . . . 2 1 . . 2 1 . . 8 2 Hackware 15 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 1 . 2 3 Protection 33 | . . 1 . 1 3 2 . 3 . . 3 . . . . 2 1 1 1 . . 2 2 2 1 2 3 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 . 4 . . 19 3 2 8 5 . 15 3 9 . 2 15 2 8 4 . . 9 5 2 11 5 4 . 10 3 Energy Gun 51 | 2 . 1 . . 3 . . 2 . . 5 . 5 . 2 9 1 4 4 . . 3 1 . 3 1 . . 5 . Energy Cannon 12 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . 2 1 . 2 1 Ballistic Gun 60 | . . 2 . . 5 3 1 4 4 . 7 2 3 . . 2 . 4 . . . 6 4 2 8 2 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 18 | . . . . . 6 . 1 2 1 . . 1 1 . . 3 . . . . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 22 | . . . . . 3 . . . . . . . . . . 3 . . 3 . . . 4 . 3 2 2 . 2 . Corrupted Parts 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . . . . System Corruption 26 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 20 . . . . . . Parts Lost 81 | . . 4 . . 7 . . 6 . . 4 . 4 . 2 3 . . . . 1 1 1 . 13 12 7 . 14 2 Power 12 | . . 1 . . 2 . . . . . . . 1 . . 1 . . . . . . . . 2 1 . . 4 . Propulsion 21 | . . . . . 3 . . 3 . . 3 . 1 . . 2 . . . . . 1 1 . 2 3 . . 2 . Utility 28 | . . . . . 1 . . 2 . . . . 2 . 1 . . . . . 1 . . . 4 5 5 . 5 2 Weapon 20 | . . 3 . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . 5 3 2 . 3 . Highest Loss Streak 11 | . . 2 . . 3 . . 5 . . 2 . 1 . 1 2 . . . . 1 1 1 . 8 11 4 . 11 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 85 97 100 100 96 97 100 91 99 100 99 99 99 100 99 92 88 88 63 88 88 92 89 86 80 46 66 47 80 92 Engine 4 | . 14 13 14 14 8 7 7 7 7 7 6 6 5 6 6 . . . . . . . . . . 2 . . . . Core 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 9 10 9 . 4 9 7 11 Treads 18 | . 28 28 28 28 16 22 23 22 23 23 24 26 26 26 26 16 11 11 11 11 10 13 10 10 9 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 23 22 27 Device 8 | . . . . 1 8 12 7 6 7 7 3 6 10 13 15 13 13 11 14 16 11 14 10 9 6 3 6 . 4 12 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 2 . . . . Processor 15 | . . . . . 10 1 15 15 15 23 24 20 20 20 17 17 17 17 17 17 20 17 21 21 21 8 3 . 22 18 Hackware 2 | . . . . . . 9 . . . . 2 . . . . 6 5 5 2 . 4 5 5 5 4 8 6 . 4 6 Protection 4 | . . 11 14 12 8 4 7 6 6 . 1 6 2 . . . 2 5 3 5 4 3 5 2 4 1 9 9 2 1 Energy Gun 8 | . 28 10 . . 7 5 . . . . 2 13 16 20 22 20 22 20 1 23 21 18 . . . . 3 . 4 3 Ballistic Gun 12 | . . 10 14 14 9 24 26 20 24 30 22 10 8 6 3 1 . 2 . . . 1 20 21 17 5 1 . . . Slashing Weapon 2 | . . . . . 15 . 3 2 5 . . 2 . . . . . . . . . . . . . . 2 4 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 12 17 30 30 51 70 70 74 74 69 85 81 81 73 73 85 86 89 86 90 104 116 123 123 123 47 71 50 75 87 Greatest Support 160 | 40 40 40 40 40 48 70 70 70 66 66 107 80 80 80 80 140 140 140 140 140 140 140 160 160 160 88 70 70 82 92 Greatest Overweight (x) 3 | . . . . . 1 1 . 3 1 1 . 1 1 . . 1 . . . . . . 1 . . 1 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 6 8 8 11 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 Most Carried 20 | 3 5 8 11 15 15 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 16 | 1 3 6 8 12 14 18 19 18 19 19 19 19 19 18 19 19 20 20 19 19 19 19 19 19 17 4 4 5 4 4 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 5 8 11 15 15 20 20 20 19 20 20 20 18 18 19 20 20 20 20 20 20 20 20 20 5 5 5 5 5 3 Class Distribution -------------------- 44% | Scavenger-Gunner 13% | Mutant 12% | Gunner 9% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Matter Collected 10267 | 260 . 127 . . 501 729 259 1131 75 207 1157 161 353 . 75 396 130 162 . 475 114 365 641 600 741 458 251 . 594 305 Remotely 1378 | . . . . . . . . . . . 138 . . . . . . 112 . . . . 121 318 689 . . . . . Salvage Created 19376 | 103 . 284 . . 1288 1194 262 1337 . 200 1788 284 730 . 483 1775 456 205 . 544 604 2000 904 780 1555 812 237 . 1071 480 Parts 857 | 7 . 12 . . 55 52 19 41 . 10 88 8 21 . 16 63 6 8 . 12 37 67 57 59 97 23 11 . 56 32 Haulers Intercepted 10 | . . . . . 3 . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 2 Recyclers Shooed 11 | . . . . . 1 1 . . . . 4 . . . . 1 . . . . . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . 12 35 1 8 . 6 20 . 15 . 6 8 . 12 . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Combat Hostiles Destroyed 269 | . . 13 . . 19 12 6 20 . 4 27 4 15 . 12 21 9 3 . 10 13 20 13 4 18 7 3 . 10 6 Melee 17 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Guns 219 | . . 10 . . 7 12 6 20 . 4 22 3 14 . 11 20 8 3 . 9 13 18 13 4 18 2 2 . . . Cannons 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 AOE 16 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 5 5 Classes Destroyed 25 | 2 . 3 . . 7 2 1 2 . 2 2 . 1 . 1 . . . . . . 1 . . 1 . . . . . Worker 16 | . . . . . 1 . . . . . 4 . . . . 2 . . . . . 1 . . 1 4 . . 2 1 Builder 9 | . . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . 1 . . . 1 2 Tunneler 5 | 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 10 | . . . . . 3 . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 2 Recycler 20 | 1 . . . . 1 6 . . . . 2 . . . . 3 . . . . . 3 . . . 2 . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 17 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . 9 . . 2 . 2 . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Watcher 15 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 3 2 . . . . . 2 2 Swarmer 35 | . . 2 . . 1 . . 1 . . . . 3 . 8 2 . . . . 2 . 5 . . 3 . . 3 5 Grunt 109 | . . 4 . . 15 8 . 10 . 1 13 3 9 . 3 3 4 3 . 5 6 9 3 . 8 2 . . . . Brawler 9 | . . . . . 1 . 1 2 . . 1 . . . . . 2 . . . . 1 . . . 1 . . . . Duelist 10 | . . . . . . . . 5 . . 1 1 1 . . . . . . 1 . 1 . . . . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . . . . 2 2 . 1 . 1 3 . 1 . 1 1 1 . . . . 6 . 4 1 1 . . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . 2 . . . Hunter 24 | . . . . . . . . . . 1 5 . . . . 9 2 . . . 2 3 . . . . . . 2 . Programmer 18 | . . . . . . 2 1 . . . 2 . . . . 3 . . . 2 3 . . . 2 . . . 2 1 Heavy 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 . 3 . . 5 11 4 8 . 1 7 3 4 . 5 5 7 3 . 4 6 6 5 8 13 9 2 . 4 7 Combat Bots Only 11 | . . 3 . . 4 5 4 8 . 1 6 3 4 . 5 4 7 3 . 4 5 4 5 3 11 4 2 . 3 3 Max Kills in Single Turn 4 | 1 . 2 . . 2 1 1 1 . 1 2 2 2 . 2 2 2 2 . 2 1 2 3 1 2 2 1 . 3 4 Gunslinging 1 | . . 1 . . . . . . . . 1 1 1 . 1 1 1 . . 1 . 1 1 . 1 . . . . . Exploded 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Hostile Shots Fired 1741 | . . 42 . . 80 55 6 62 . 6 180 16 79 . 45 46 33 . . 21 35 47 19 3 333 171 270 . 150 42 Missed 590 | . . 12 . . 21 18 2 15 . 3 52 4 21 . 13 14 10 . . 5 10 11 7 . 95 59 132 . 68 18 Damage Taken 23444 | . . 560 . 44 916 479 70 1146 . 55 2375 262 1011 . 543 515 446 . . 320 510 855 173 32 5566 2476 2518 . 2051 521 Core 3169 | . . 20 . 22 103 30 . 81 . . 93 . 58 . 79 40 38 . . . 36 22 11 . 919 854 287 . 460 16 Absorbed by Shields 586 | . . . . . . . . . . . 48 . . . . . . . . . . 94 182 35 227 . . . . . Reduced by Siege Mode 992 | . . . . . . . . . . . . . . . . 29 133 . . 62 119 143 12 3 491 . . . . . Regen/Repaired (Parts) 726 | . . . . . . 44 . . 682 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 83 81 . . . . 84 . . . . 72 . . . . 92 . . . . 8 . . 12 68 99 Volleys Fired 584 | 3 1 42 2 . 36 39 12 49 . 13 63 10 23 . 16 42 9 3 . 11 14 37 28 30 37 34 11 . 8 11 Largest 4 | 2 2 2 1 . 4 4 4 4 . 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 3 1 . 1 1 Hottest 400 | 80 80 90 39 . 160 150 106 220 . 106 250 216 330 . 321 400 400 146 . 400 400 400 143 150 190 179 88 . 80 120 Shots Fired 1820 | 6 2 79 2 . 93 156 47 189 . 44 211 28 92 . 64 166 33 10 . 44 56 114 88 65 130 71 11 . 8 11 Gun 1737 | 6 2 70 . . 73 156 47 189 . 44 198 28 92 . 64 166 32 10 . 44 56 114 88 65 130 53 10 . . . Cannon 63 | . . 9 2 . 20 . . . . . 4 . . . . . . . . . . . . . . 18 1 . . 9 Launcher 20 | . . . . . . . . . . . 9 . . . . . 1 . . . . . . . . . . . 8 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1120 | . . 26 2 . 57 154 47 185 . 44 173 10 33 . 6 18 . 10 . . . 23 88 65 126 53 . . . . Thermal 610 | . . 18 . . 16 . . 4 . . 29 18 59 . 58 148 32 . . 44 56 91 . . 4 14 10 . . 9 Explosive 20 | . . . . . . . . . . . 9 . . . . . 1 . . . . . . . . . . . 8 2 Electromagnetic 70 | 6 2 35 . . 20 2 . . . . . . . . . . . . . . . . . . . 4 1 . . . Robot Hit Streak 57 | 3 1 6 . . 11 10 5 21 . 12 25 22 24 . 15 24 57 4 . 38 41 46 26 24 35 35 6 . . 1 Robot Miss Streak 7 | 1 1 3 . . 5 6 2 3 . 2 5 1 5 . 5 3 2 1 . 7 2 4 1 2 2 4 2 . . 1 Penetration Max 2 | . . . . . . 1 . 1 . . 1 1 1 . . . . 1 . . . 2 1 1 2 1 . . . . Secondary Targets 62 | . . 1 . . 1 1 . 6 . . 7 1 6 . 6 1 4 . . 3 3 8 6 1 7 . . . . . Max Gunslinging Chain 2 | . . 1 . . 1 1 . 1 . . 2 1 1 . 2 1 1 . . 1 1 2 1 1 1 . . . . . Shots Hit Robots 1353 | 5 1 39 . . 107 88 21 131 . 25 158 21 69 . 47 121 28 4 . 34 41 91 71 51 108 46 13 . 24 9 Core Hits 866 | 4 . 19 . . 40 39 14 52 . 8 98 14 49 . 34 92 28 3 . 34 52 99 32 30 59 25 5 . 24 12 Critical Kills 57 | . . . . . . . 1 3 . . 6 . 2 . . . . 3 . . . 9 9 12 12 . . . . . Critical Parts Destroyed 54 | . . . . . 1 2 1 3 . . 4 1 . . . . . 1 . . . 2 8 11 19 . 1 . . . Critical Strikes 135 | . . . . . 9 2 2 7 . . 11 2 7 . 3 2 . 4 . . . 11 18 24 31 . 1 . 1 . Burn 13 | . . . . . . . . 1 . . 1 1 5 . 3 2 . . . . . . . . . . . . . . Destroy 113 | . . . . . 1 2 2 6 . . 10 1 2 . . . . 4 . . . 11 18 24 31 . 1 . . . Sever 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 223 | . . . . . 77 . 17 19 1 . . 9 . . . 7 . . . . . . . . . . 30 . 45 18 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing 221 | . . . . . 77 . 17 19 1 . . 9 . . . 7 . . . . . . . . . . 30 . 45 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 8 . 1 . . . . 1 . . . 1 . . . . . . . . . . 3 . 6 5 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40675 | 72 18 610 . 16 3038 1908 460 2596 . 340 5054 641 1574 . 1032 4052 1122 40 . 1367 1517 3185 1586 548 2864 1715 794 . 2865 1661 Guns 29782 | 68 16 399 . . 689 1890 404 2596 . 340 2871 570 1574 . 1032 3914 1069 40 . 1367 1505 3185 1586 548 2855 1102 162 . . . Cannons 1204 | . . 71 . . 391 . . . . . 97 . . . . . . . . . . . . . . 592 . . . 53 Explosions 4144 | . . 138 . . 140 . . . . . 2076 . . . . . 45 . . . . . . . . . . . 1021 724 Melee 5255 | . . . . . 1807 . 56 . . . . 71 . . . 95 . . . . . . . . . . 498 . 1844 884 Ramming 290 | 4 2 2 . 16 11 18 . . . . 10 . . . . 43 8 . . . 12 . . . 9 21 134 . . . Kinetic 15662 | . . 127 . . 380 1866 404 2578 . 340 2456 204 597 . 71 329 . 40 . . . 204 1586 548 2830 1102 . . . . Thermal 14795 | . . 277 . . 472 . . 18 . . 512 366 977 . 961 3585 1069 . . 1367 1505 2981 . . 25 465 162 . . 53 Explosive 3866 | . . . . . . . . . . . 2076 . . . . . 45 . . . . . . . . . . . 1021 724 Electromagnetic 807 | 68 16 204 . . 368 24 . . . . . . . . . . . . . . . . . . . 127 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5255 | . . . . . 1807 . 56 . . . . 71 . . . 95 . . . . . . . . . . 498 . 1844 884 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 2 1 2 5 5 . . . . . . 1 1 1 1 3 2 4 8 12 32 . 27 27 9 . Average Corruption 3 | . . . . . 2 1 1 3 5 . . . . . . 1 1 1 1 1 1 2 4 5 26 . 12 27 6 . Corruption Purged 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . 18 42 1 . . . . . . 2 7 3 1 6 3 24 14 12 22 . 11 . 12 . Message Errors 44 | . . . . . . . 5 9 1 . . . . . . . 2 2 1 3 . 8 2 4 4 . 1 . 2 . Matter Fused 36 | . . . . . . . 3 10 . . . . . . . . 3 . . 2 2 2 5 1 3 . 1 . 4 . Heat Flow Errors 15 | . . . . . . . 1 6 . . . . . . . . 1 1 . . . 3 1 2 . . . . . . Energy Discharges 28 | . . . . . . . 3 11 . . . . . . . 1 . . . . . 4 3 1 1 . 1 . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . . . . . 3 4 . . . . . . . 1 . . . . . 4 2 2 3 . 2 . . . Data Loss (major) 6 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . Misfires 6 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1038 | . . 1 . . 124 . . . . . 87 . . . . 65 4 . . . . . . . . 20 120 . 419 198 Projectiles 21 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Explosions 167 | . . . . . . . . . . . 87 . . . . . . . . . . . . . . . . . 7 73 Melee 850 | . . . . . 124 . . . . . . . . . . 65 4 . . . . . . . . . 120 . 412 125 Knockbacks 5 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Impact 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . . . . . . 151 . . . . . . . . . . . . . . . 65 . . . Shots 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rammed 28 | 2 1 1 . 1 4 3 . . . . . . . . . 3 1 . . . 1 1 . . 1 . 9 . . . Targets Rammed 35 | 2 1 2 . 1 5 3 . . . . 1 . . . . 4 1 . . . 1 1 . . 1 3 9 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Crushed 4 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Highest Temperature 421 | 54 18 274 8 . 178 33 116 281 . 52 299 153 421 . 270 327 194 57 . 93 141 232 169 171 119 219 . . 18 60 Average Temperature 67 | 29 12 68 5 . 57 11 14 74 . 27 113 66 125 . 87 96 66 40 . 30 48 58 18 61 31 101 . . 4 26 Received Heat Transfer 3805 | . . 64 . . 567 183 9 198 . . 558 90 324 . 84 45 153 . . 67 21 69 25 . 579 513 139 . 99 18 Effects 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . . 4 2 1 . 3 5 9 5 1 5 . . . . . Total Turns 598 | . . . . . . . . . . . . . . . . 64 78 6 . 59 52 86 117 26 110 . . . . . Longest Duration 71 | . . . . . . . . . . . . . . . . 39 51 6 . 39 23 31 71 26 40 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . 1 1 1 . 1 1 1 . . 1 . 2 . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . 1 1 1 . 1 1 1 . . 1 . 2 . . . . . . . . Parts Melted 74 | . . . . . 1 . . . . . 5 3 13 . 6 18 4 . . 7 5 10 1 . . 1 . . . . Heat Transferred 27279 | . . 557 . . 700 . . 150 . . 1375 950 2800 . 2446 6261 1775 . . 2200 2375 4950 . . 37 444 222 . . 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Peak Influence 960 | 10 20 125 . . 427 395 . . . . 539 . . . . 419 . . . . 250 389 960 646 918 594 619 . 603 789 Initial 384 | . 6 7 . . . 142 . . . . 150 . . . . 50 . . . . 184 88 217 384 156 375 306 . . 268 Average 276 | 5 11 60 . . 227 211 . . . . 392 . . . . 119 . . . . 192 217 618 541 563 438 288 . 357 449 Maximum Alert Level 3 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . 1 1 3 2 3 2 2 . 2 3 Low Security (%) 41 | 100 100 100 . 100 42 57 . . . . 11 . . . . 79 . . . . 53 51 . . 7 . 9 . 29 . Level 1 31 | . . . . . 37 42 . . . . 29 . . . . 16 . . . . 46 48 23 5 28 44 82 . 7 46 Level 2 23 | . . . . . 19 . . . . . 58 . . . . 4 . . . . . . 30 94 38 55 8 . 63 40 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 45 . 26 . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 1 . . . 3 9 . 1 . . 10 . . . . 10 . . . . 7 2 . . 10 2 8 . 3 6 Investigation 17 | . . . . . 1 4 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . 1 1 Extermination 14 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . 3 . 1 1 Reinforcement 26 | . 1 . . . 2 . . . . . 4 . . . . 3 . . . . 1 2 . . 5 1 3 . 1 3 Assault 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Garrison 12 | . . . . . . 3 . . . . . . . . . 3 . . . . 2 . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Distress Signals 24 | . . . . . 5 . . . . . 1 . . . . . . . . . 2 1 2 2 . 1 5 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 1 19 . . 39 13 9 23 . 6 37 5 15 . 13 24 9 3 . 10 13 32 17 11 49 18 68 . 37 21 Peak Tracking Total 35 | . 1 5 9 . 6 3 4 14 . 3 5 4 4 . 5 3 7 3 . 4 5 4 5 1 20 8 35 . 11 5 Tactical Retreats 37 | . . 4 . . 7 . . 1 . . . 1 . . . . . . . . . . . . 1 3 7 . 11 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Traps Triggered 6 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . . Most Traps Carried 5 | . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Disabled 25 | . . 4 2 . 1 1 . . . . 1 . . . . . . . . . . 1 1 1 5 . 4 . 1 3 Max in Single Turn 4 | . . 4 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Accessed 66 | . 1 . 2 1 4 8 1 1 . . 5 . 1 4 . 4 . . 4 . 4 5 1 . 3 3 6 . 2 6 Terminals 34 | . 1 . . . 4 3 . . . . 3 . . . . 2 . . . . 4 5 1 . 3 1 2 . 1 4 Fabricators 11 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . 4 . 1 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 243 | . 3 . 2 1 11 19 1 1 . . 16 . 1 30 . 14 . . 17 . 11 22 3 . 7 14 25 . 20 25 Successful 122 | . 1 . 2 1 5 5 1 1 . . 5 . 1 30 . 10 . . 17 . 5 5 1 . 1 5 7 . 7 12 Failed 121 | . 2 . . . 6 14 . . . . 11 . . . . 4 . . . . 6 17 2 . 6 9 18 . 13 13 Catastrophic 29 | . . . . . 1 1 . . . . 3 . . . . . . . . . 3 7 . . . 4 3 . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 1 . 1 . 3 1 . . . . 6 . . . . 4 . . . . 3 10 1 . 1 6 15 1 11 3 Terminals 123 | . 3 . . . 11 9 . . . . 7 . . . . 6 . . . . 11 22 3 . 7 10 8 . 13 13 Fabricators 52 | . . . . . . 2 . . . . 9 . . . . 8 . . . . . . . . . . 17 . 7 9 Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . 3 Terminal Hacks 82 | . 1 . 2 1 5 1 1 1 . . 2 . 1 30 . 3 . . 17 . 4 4 1 . . 3 1 . 2 2 Record 17 | . . . 1 . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . . . 1 . . 12 . . . . 4 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Prototype ID Bank 9 | . . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Locate Traps 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . 2 . 2 7 Network Status 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 Load Schematic 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 3 Build 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 3 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . 1 . 4 . 3 2 Terminals 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . 3 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 46 | . . . . . 4 6 . . . . 4 . . . . 4 . . . . 4 5 1 . 3 2 5 . 2 6 Full Trace Events 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . 1 . 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Part Schematics Acquired 44 | . . . . . . 13 . . 13 . 1 . . 12 . . . . 4 . 1 . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . . . 36 . . . . 122 . . . . . . . . . . . . . 31 Total Part Build Rating 43 | . . . . . . . . . . . 6 . . . . 30 . . . . . . . . . . . . . 7 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Retrieved Matter 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Robots Rewired 19 | . . . . . . . . 2 . . . . . . . . 2 . . . . 10 . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total Allies 40 | . . . . . . . . 2 . . . . . . . . 2 . . . . 18 5 . . . 5 . 2 6 Largest Group 11 | . . . . . . . . 2 2 2 . . . . . . 2 2 2 2 . 11 6 6 5 . 4 . 1 5 Highest-Rated Group 624 | . . . . . . . . 52 52 52 . . . . . . 59 59 59 59 . 612 624 610 466 . 176 . 82 354 Highest-Rated Ally 159 | . . . . . . . . 32 32 32 . . . . . . 30 30 30 30 . 159 159 144 96 . 68 . 82 82 Total Orders 39 | . . . . . . . . . . . . 4 5 . 1 . . . . 3 . 2 2 6 . . 1 . 1 14 STAY 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . . 1 . . 1 ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . EXPLORE 14 | . . . . . . . . . . . . 3 4 . 1 . . . . . . . . . . . . . 1 5 RETURN 10 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 8 Ally Attacks 306 | . . . . . . . . . . 11 . . . . . . . . . 5 . 91 63 3 41 . 21 . 2 69 Total Damage 10283 | . . . . . . . . . . 364 . . . . . . . . . 54 . 2184 1968 205 1969 . 642 . 32 2865 Kills 46 | . . . . . . . . . . 2 . . . . . . . . . . . 10 15 . 5 . 1 . 1 12 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Robot Analysis Total 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . 2 2 2 2 . 2 2 . 2 . 1 . . . . . . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . 3 4 . 1 . . . . . . . . . . . . . 3 14 Drone Recoveries 20 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . 2 12 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Turns Passed 27195 | 101 178 1165 724 413 1234 940 1635 2080 2427 1238 1317 1199 1023 126 1145 1258 931 535 315 645 552 1540 627 650 422 399 1010 10 777 579 Spaces Moved 14636 | 50 108 615 444 248 468 497 999 1029 1048 569 636 584 463 75 625 518 455 274 162 293 243 685 241 235 176 346 668 18 1005 859 Core 398 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 58 236 102 . . . Treads 11680 | 48 108 615 444 248 468 497 999 1029 1048 569 636 584 463 75 625 518 455 274 162 293 243 685 241 235 118 . . . . . Legs 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2444 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 562 18 1005 859 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fastest Speed 35 | 50 160 160 160 160 160 155 155 155 160 160 160 170 170 170 170 165 180 180 180 180 180 166 160 160 50 50 45 48 43 35 Average Speed 149 | 155 160 160 160 160 181 155 155 174 229 163 160 190 171 170 170 176 180 180 180 180 180 169 166 160 123 66 74 48 46 39 Slowest Speed 400 | 160 160 160 160 160 240 232 155 400 240 240 170 250 250 170 170 270 180 180 180 180 180 180 240 160 160 103 200 48 151 129 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 4 21 98 63 63 41 13 95 99 82 76 20 98 92 72 86 14 64 50 63 51 9 84 70 81 20 9 45 15 33 32 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 8 | . . . 1 . . . . . . 1 . . 1 1 1 . . . 3 . . . . . . . . . . . Known Exits Taken 14 | . . 1 . 1 1 . . . . 1 1 . . . . 1 1 1 1 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 16 | 1 1 . 1 . . 1 1 1 1 . . 1 1 1 1 . . . . . . 1 1 1 . . 1 1 . . Scrap Searched 27 | . . 1 . . . . 5 2 4 1 . 4 1 . 3 . 1 3 . 2 . . . . . . . . . . Spaces Dug 92 | . . . . . . . 16 19 . . . 9 . . . 6 . . . . . . . . 1 . 15 . 16 10 Terrain Destroyed 251 | . . 23 . . 10 2 16 21 . 2 40 9 1 . . 7 12 . . . . . 2 . 22 2 15 . 35 32 Melee 88 | . . . . . . . 16 19 . . . 8 . . . 6 . . . . . . . . . . 15 . 16 8 Projectile 44 | . . 2 . . 3 2 . 2 . 2 2 1 1 . . 1 . . . . . . 2 . 22 2 . . . 2 AOE 119 | . . 21 . . 7 . . . . . 38 . . . . . 12 . . . . . . . . . . . 19 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total 18307 | 63 111 721 456 265 715 599 1039 1200 1064 853 813 637 624 74 667 737 535 304 187 373 309 965 418 444 281 449 1104 18 1222 1060 Wait 1843 | . . 41 3 3 67 24 2 26 2 265 40 22 119 . 14 80 56 18 2 60 34 98 99 137 28 48 319 1 105 130 Move 14606 | 50 107 614 443 247 467 496 998 1028 1047 568 635 583 462 74 624 517 454 273 161 292 242 684 240 234 175 345 667 17 1004 858 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 3 2 11 6 8 17 12 4 6 4 3 11 3 1 . 5 22 . . 3 2 4 9 11 3 3 3 4 . 2 5 Fast Attach 183 | 6 . 1 1 . 19 6 . 1 . . 12 1 3 . . 12 . . 8 . 1 2 8 17 7 9 20 . 40 9 Attach 82 | . . 6 . . 10 2 . 6 3 . 6 . 3 . 2 6 . . 1 . 3 5 2 2 9 5 4 . 1 6 Detach 42 | . . . . . 12 2 . 4 . . 2 . . . . 3 . . 2 . 1 2 2 1 . 2 1 . 3 5 Swap 187 | . . . . 2 6 5 3 9 4 2 23 6 11 . 3 17 10 10 1 6 7 19 6 6 18 . 2 . 1 10 Drop 207 | . . 4 1 4 23 10 3 5 3 2 20 3 2 . 3 27 . . 9 2 2 11 22 14 3 . 9 . 16 9 Fire 584 | 3 1 42 2 . 36 39 12 49 . 13 63 10 23 . 16 42 9 3 . 11 14 37 28 30 37 34 11 . 8 11 Melee 195 | . . . . . 53 . 17 19 1 . . 9 . . . 7 . . . . . . . . . . 30 . 42 17 Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Crush 22 | 1 1 2 . 1 5 3 . . . . 1 . . . . 4 1 . . . 1 1 . . 1 . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Rewire 173 | . . . . . . . . 47 . . . . . . . . 5 . . . . 94 . . . . 27 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Entered Mines 281 | -10/Mines | Assembled infested the area 286 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 568 | -10/Mines | Learned location of 1 exit from Materials 903 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 961 | -10/Mines | Discovered new exit (range 9) 1004 | -10/Mines | Discovered new exit (range 2) 1139 | -10/Mines | Identified exit to Exiles 1323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1445 | -10/Mines | Entered Exiles 1484 | -10/Exiles | Met 8R-AWN 1511 | -10/Exiles | Met EX-HEX 1575 | -10/Exiles | Met EX-DEC 1581 | -10/Exiles | Learned location of Zion (-7) 1610 | -10/Exiles | Met EX-BIN 1632 | -10/Exiles | Aligned with FarCom system 1634 | -10/Exiles | Given EX-Vault access code 1670 | -10/Exiles | Opened EX-Vault 1707 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2138 | -10/Exiles | Attacked by the Exiles 2152 | -10/Exiles | Discovered new exit (range 14) 2169 | -10/Exiles | Entered Mines 2243 | -9/Mines | Met a Derelict bent on vengeance 2353 | -9/Mines | Identified exit to Materials 2369 | -9/Mines | Found a hidden stash of uninstalled traps 2444 | -9/Mines | Discovered exit to Materials (range 8) 2448 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2582 | -9/Mines | Entered Materials 2582 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2583 | -8/Materials | Identified exit to Factory 2989 | -8/Materials | Build established: Gladiator 3287 | -8/Materials | Lost 3 parts (1p1n1w) 3638 | -8/Materials | Build established: Tank 3816 | -8/Materials | Entered Factory 3816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4099 | -7/Factory | Repaired Lgt. Treads 4161 | -7/Factory | Discovered new exit (range 11) 4421 | -7/Factory | Garrison activated, responded to threat 4651 | -7/Factory | Cargo convoy interrupted 4756 | -7/Factory | Entered Lower Caves 4757 | -7/Lower Caves | Encountered a Warlord checkpoint 4763 | -7/Lower Caves | Learned Factory non-interactive machine intel 4826 | -7/Lower Caves | Learned 4 Factory zone layouts 4891 | -7/Lower Caves | Build established: Gunner 5340 | -7/Lower Caves | Discovered new exit (range 10) 6352 | -7/Lower Caves | Ambushed by wild Derelicts 6391 | -7/Lower Caves | Entered another Lower Caves area 6792 | -7/Lower Caves | Learned Factory stockpile data 7065 | -7/Lower Caves | Discovered new exit (range 8) 7075 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7134 | -7/Lower Caves | Destroyed 8 combat bots 7157 | -7/Lower Caves | Lost 5 parts (2n2u1w) 7278 | -7/Lower Caves | Learned location of 1 exit from Factory 7487 | -7/Lower Caves | Build established: Scavenger-Gunner 7765 | -7/Lower Caves | Discovered new exit (range 7) 8162 | -7/Lower Caves | Build established: Scavenger-Mutant 8471 | -7/Lower Caves | Entered Zion 8471 | -7/Zion | Accompanied by 2 allies 8523 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8535 | -7/Zion | System corruption cleaned by Quarantine Array 8727 | -7/Zion | Discovered new exit (range 8) 8850 | -7/Zion | Build established: Scavenger-Gunner 8909 | -7/Zion | Given A8's code to call for help 9214 | -7/Zion | Received a hallucinogenic algorithm 9277 | -7/Zion | Visited the Megawrench Repair Shop 9620 | -7/Zion | Learned location of 1 exit from Proximity Caves 9956 | -7/Zion | Learned Factory garrison access intel 10634 | -7/Zion | Megawrench repaired 12 parts 10898 | -7/Zion | Entered Proximity Caves 10898 | -6/Proximity Caves | Accompanied by 2 allies 10899 | -6/Proximity Caves | Identified exit to Factory 10904 | -6/Proximity Caves | Spotter reported a threat 10968 | -6/Proximity Caves | Learned Factory terminal intel 11661 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11928 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12136 | -6/Proximity Caves | Entered Factory 12136 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12137 | -6/Factory | Identified exit to Lower Caves 12140 | -6/Factory | Loaded intel: 223 non-interactive machine locations 12141 | -6/Factory | Loaded intel: 26 terminal locations 12142 | -6/Factory | Loaded intel: 4 garrison access locations 12824 | -6/Factory | Discovered new exit (range 5) 13001 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 13186 | -6/Factory | First assault squad dispatched 13453 | -6/Factory | Entered Lower Caves 13628 | -6/Lower Caves | Learned Factory security intel 14112 | -6/Lower Caves | Discovered new exit (range 39) 14415 | -6/Lower Caves | Learned Factory emergency access door positions 14652 | -6/Lower Caves | Entered another Lower Caves area 14707 | -6/Lower Caves | Discovered new exit (range 7) 15035 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15282 | -6/Lower Caves | Spotted B-75 Beast 15309 | -6/Lower Caves | Destroyed B-75 Beast 15326 | -6/Lower Caves | Learned Factory terminal intel 15440 | -6/Lower Caves | Discovered new exit (range 13) 15675 | -6/Lower Caves | Entered Data Miner 15675 | -6/Data Miner | Discovered new exit (range 7) 15701 | -6/Data Miner | Met Data Miner 15737 | -6/Data Miner | Learned location of Section 7 (-3) 15737 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15762 | -6/Data Miner | Received God Mode back door access code from Data Miner 15801 | -6/Data Miner | Entered Proximity Caves 15818 | -5/Proximity Caves | Learned location of Armory (-3) 16080 | -5/Proximity Caves | Learned Factory terminal intel 16172 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16750 | -5/Proximity Caves | Discovered new exit (range 12) 16946 | -5/Proximity Caves | Entered Factory 16946 | -5/Factory | Evolved 2 slots: Utility x2 16947 | -5/Factory | Identified exit to Upper Caves 16950 | -5/Factory | Loaded intel: 26 terminal locations 17535 | -5/Factory | Build established: Hacker-Gunner 17573 | -5/Factory | Fabricated Hvy. Siege Treads? 17935 | -5/Factory | Garrison activated, responded to threat 18120 | -5/Factory | Fabricated Hyp. Railgun (x2) 18204 | -5/Factory | Entered Upper Caves 18378 | -5/Upper Caves | Learned 4 Factory zone layouts 18491 | -5/Upper Caves | Build established: Skirmisher 18722 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18768 | -5/Upper Caves | Destroyed 7 combat bots 18813 | -5/Upper Caves | Discovered new exit (range 5) 18839 | -5/Upper Caves | Identified exit to Upper Caves 19135 | -5/Upper Caves | Entered another Upper Caves area 19135 | -5/Upper Caves | Accompanied by 2 allies 19471 | -5/Upper Caves | Encountered a Warlord checkpoint 19528 | -5/Upper Caves | Discovered new exit (range 8) 19573 | -5/Upper Caves | Identified exit to Zhirov 19670 | -5/Upper Caves | Entered Zhirov 19670 | -5/Zhirov | Accompanied by 2 allies 19673 | -5/Zhirov | Discovered new exit (range 4) 19705 | -5/Zhirov | Met Zhirov 19744 | -5/Zhirov | Learned location of Quarantine (-3) 19744 | -5/Zhirov | Learned location of Testing (-2) 19744 | -5/Zhirov | Learned location of Command (-1) 19768 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19849 | -5/Zhirov | Found Alien Artifact 19849 | -5/Zhirov | Identified Integrated Dissipator 19849 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19893 | -5/Zhirov | Found Alien Artifact 19978 | -5/Zhirov | Identified exit to Proximity Caves 19985 | -5/Zhirov | Entered Proximity Caves 19985 | -4/Proximity Caves | Accompanied by 2 allies 19988 | -4/Proximity Caves | Spotter reported a threat 20519 | -4/Proximity Caves | Spotted B-86 Titan 20549 | -4/Proximity Caves | Discovered new exit (range 10) 20629 | -4/Proximity Caves | Identified exit to Factory 20630 | -4/Proximity Caves | Entered Factory 20630 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20632 | -4/Factory | Loaded intel: 28 terminal locations 20741 | -4/Factory | Identified exit to Upper Caves 20741 | -4/Factory | Identified exit to Extension 21076 | -4/Factory | Garrison activated, responded to threat 21182 | -4/Factory | Entered Extension 21330 | -4/Extension | Rescued a captive Derelict 21592 | -4/Extension | Build established: Gunner 21707 | -4/Extension | Disrupted transfer network 21764 | -4/Extension | Spotted B-86 Titan 21770 | -4/Extension | Rescued a captive Derelict 21842 | -4/Extension | Rescued a captive Derelict 21842 | -4/Extension | Rescued a captive Derelict 21881 | -4/Extension | Rescued a captive Derelict 22092 | -4/Extension | Build established: Scavenger-Gunner 22264 | -4/Extension | Spotted B-86 Titan 22274 | -4/Extension | Allies destroyed B-86 Titan 22290 | -4/Extension | Allies destroyed B-86 Titan 22439 | -4/Extension | Energy Cycler disabled 22439 | -4/Extension | Rescued a captive Derelict 22440 | -4/Extension | Rescued a captive Derelict 22440 | -4/Extension | Rescued a captive Derelict 22441 | -4/Extension | Rescued a captive Derelict 22444 | -4/Extension | Rescued a captive Derelict 22444 | -4/Extension | Rescued a captive Derelict 22468 | -4/Extension | Lost 4 allies 22476 | -4/Extension | Rescued A7 22595 | -4/Extension | Lost 7 allies 22698 | -4/Extension | Discovered new exit (range 10) 22700 | -4/Extension | Discovered new exit (range 6) 22722 | -4/Extension | Entered Cetus 22722 | -4/Cetus | Accompanied by 4 allies (A7) 22727 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22738 | -4/Cetus | Spotted Cetus Guard 22738 | -4/Cetus | Spotted Cetus Guard 22739 | -4/Cetus | Spotted Cetus Guard 22741 | -4/Cetus | Spotted Cetus Guard 22745 | -4/Cetus | Destroyed Cetus Guard 22746 | -4/Cetus | Allies destroyed Cetus Guard 22756 | -4/Cetus | Destroyed Cetus Guard 22759 | -4/Cetus | Allies destroyed Cetus Guard 22934 | -4/Cetus | Started Cetus Manufacturing Module 22948 | -4/Cetus | Discovered new exit (range 21) 22959 | -4/Cetus | Manufactured an Enhanced Grunt 22984 | -4/Cetus | Manufactured an Enhanced Grunt 23009 | -4/Cetus | Manufactured an Enhanced Grunt 23034 | -4/Cetus | Manufactured an Enhanced Grunt 23059 | -4/Cetus | Manufactured an Enhanced Grunt 23121 | -4/Cetus | Spotted Cetus Guard 23123 | -4/Cetus | Spotted Cetus Guard 23123 | -4/Cetus | Spotted Cetus Guard 23128 | -4/Cetus | Destroyed Cetus Guard 23129 | -4/Cetus | Spotted Cetus Guard 23135 | -4/Cetus | Allies destroyed Cetus Guard 23135 | -4/Cetus | Destroyed Cetus Guard 23139 | -4/Cetus | Destroyed Cetus Guard 23155 | -4/Cetus | Discovered new exit (range 22) 23173 | -4/Cetus | Met Revision 17 23349 | -4/Cetus | Entered Archives 23349 | -4/Archives | Accompanied by 6 allies (A7) 23459 | -4/Archives | Discovered new exit (range 13) 23538 | -4/Archives | System corruption reached 10% 23663 | -4/Archives | Discovered new exit (range 13) 23920 | -4/Archives | Discovered new exit (range 22) 23999 | -4/Archives | Entered Hub_04(d) 23999 | -4/Hub_04(d) | Accompanied by 5 allies 23999 | -4/Hub_04(d) | Discovered new exit (range 11) 24131 | -4/Hub_04(d) | Network Hub disabled 24142 | -4/Hub_04(d) | Garrison activated, responded to threat 24143 | -4/Hub_04(d) | Spotted Lightning 24143 | -4/Hub_04(d) | Spotted Lightning 24143 | -4/Hub_04(d) | Spotted Lightning 24143 | -4/Hub_04(d) | Spotted Lightning 24145 | -4/Hub_04(d) | Spotted Lightning 24146 | -4/Hub_04(d) | Spotted Lightning 24146 | -4/Hub_04(d) | Spotted Lightning 24147 | -4/Hub_04(d) | Discovered new exit (range 16) 24147 | -4/Hub_04(d) | Spotted Lightning 24147 | -4/Hub_04(d) | Spotted Lightning 24153 | -4/Hub_04(d) | Destroyed Lightning 24160 | -4/Hub_04(d) | Destroyed Lightning 24192 | -4/Hub_04(d) | Identified Transdimensional Reconstructor 24192 | -4/Hub_04(d) | Warped through subspace 24205 | -4/Hub_04(d) | Lost 5 allies 24220 | -4/Hub_04(d) | Lost 4 parts (2u2w) 24385 | -4/Hub_04(d) | System corruption reached 30% 24387 | -4/Hub_04(d) | Released all parts (11) 24390 | -4/Hub_04(d) | Core integrity fell below 50% 24396 | -4/Hub_04(d) | Core integrity fell below 20% 24396 | -4/Hub_04(d) | Found Prototype Energy Cannon 24402 | -4/Hub_04(d) | Destroyed 11 combat bots 24413 | -4/Hub_04(d) | Identified exit to Research 24415 | -4/Hub_04(d) | Lost 8 parts (2p2n2u2w) 24421 | -4/Hub_04(d) | Entered Research 24421 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24523 | -3/Research | Garrison activated, responded to threat 24585 | -3/Research | Identified EMDS 24777 | -3/Research | Identified exit to Armory 24777 | -3/Research | Identified exit to Quarantine 24809 | -3/Research | Core integrity fell below 50% 24813 | -3/Research | Lost 11 parts (1p3n4u3w) 24820 | -3/Research | Entered Armory 25002 | -3/Armory | Incoming investigation squad redirected 25103 | -3/Armory | Found Fusion Bomb Launcher 25227 | -3/Armory | Build established: Mutant 25454 | -3/Armory | Lost 3 allies 25597 | -3/Armory | Build established: Hacker-Mutant 25701 | -3/Armory | System corruption reached 10% 25722 | -3/Armory | Incoming investigation squad redirected 25779 | -3/Armory | Lost 3 parts (2u1w) 25801 | -3/Armory | Core integrity fell below 20% 25826 | -3/Armory | Discovered new exit (range 4) 25830 | -3/Armory | Lost 4 parts (3u1w) 25830 | -3/Armory | Entered Lab 25830 | -3/Lab | Discovered new exit (range 9) 25837 | -3/Lab | Unable to decrypt terminal 25837 | -3/Lab | Opened the door to a hidden lab 25838 | -3/Lab | Gained access to the hidden lab's interior 25840 | -3/Lab | Entered Research 25840 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25974 | -2/Research | Found Prototype Launcher 25974 | -2/Research | Identified Mni. Smartbomb Launcher 26047 | -2/Research | Found Prototype Slashing Weapon 26047 | -2/Research | Identified Nanosword 26049 | -2/Research | Found Nanosword 26060 | -2/Research | Spotted B-90 Cyclops 26183 | -2/Research | Spotted B-90 Cyclops 26196 | -2/Research | Spotted B-90 Cyclops 26274 | -2/Research | Crushed by falling debris 26305 | -2/Research | Lost 11 parts (4p2n4u1w) 26376 | -2/Research | Search patrols dispatched 26420 | -2/Research | Local machine network offline 26436 | -2/Research | Discovered new exit (range 5) 26438 | -2/Research | Identified exit to Access 26590 | -2/Research | Search patrols dispatched 26617 | -2/Research | Entered Access 26617 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26746 | -1/Access | Build established: Scavenger-Mutant 26918 | -1/Access | Fabricated X-77 Beamer (x2) 26950 | -1/Access | Fabricated X-77 Beamer (x2) 26982 | -1/Access | Fabricated Assault Drone Bay (x1) 27119 | -1/Access | Identified exit to Surface 27151 | -1/Access | First assault squad dispatched 27165 | -1/Access | Spotted B-99 Colossus 27170 | -1/Access | Spotted B-99 Colossus 27178 | -1/Access | Lost 3 allies 27189 | -1/Access | Build established: Scavenger-Gladiator 27196 | *** | Escaped! Last Messages --------------- 27182_ Slug penetrates Sealed Heavy Doors. 27183_ Slug penetrates B-99 Colossus. 27185_ Slug penetrates Wall. 27185_ Slug penetrates U-05 Engineer. 27185_ U-05 Engineer destroyed. 27185_ Slug penetrates Wall. 27185_ Slug penetrates K-01 Serf. 27185_ Slug penetrates B-99 Colossus. 27185_ Main Access Shell breached. 27186_ U-05 Engineer builds a Wall. 27188_ Slug penetrates K-01 Serf. 27188_ Slug penetrates Wall. 27190_ U-05 Engineer destroyed. 27190_ Slug penetrates Wall. 27190_ Slug penetrates B-99 Colossus. 27190_ Slug penetrates Wall. 27191_ Wall collapses. 27193_ Assault Drone suffers critical hit (Blast). 27193_ Assault Drone destroyed. 27195_ Assault Drone retrieved by Assault Drone Bay. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????# | | #??????????????????????????????????????????# | | +??????????????????????????????????????????# | | ####??????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########??###??????????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????# """"% ??????????????????????????? | | ######+### "" " """"""?????????????????????? | | # % "%"" " "?????????????????????? | | # % " " "@ "?????????????????????? | | # | % ""% " "" "?????????????????????? | | " =%| """" "?????????????????????? | | " =*=%"" "??" """"""?????????????????????? | | # %!=## "??" ??????????????????????????? | | ### *### "??" ?????????????????????????? | | ! #?#########??#####????????????????????????? | | * #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | F"" ##?????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ###????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 59 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Core Analyzer | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Prc. Shock Rifle | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Airjet | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Corruption Screen | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Lrn. Tractor Beam | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Hvy. Siege Treads | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory X-77 Beamer | x2 | -1/Access | Authchip X-77 Beamer | x2 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingPhasingCharger Manual? 0 Play Time 03:36:40 Cumulative 493.8 hours Start 2024.01.31 @ 10:42:33 End 2024.01.31 @ 14:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 159 Adventurer 15 Explorer 0 Win Type 0 Total 31 Types 9/3/8/2/2/0/4/2/1 Lore% 92 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 187ed798-d62a-42e7-9ac3-1a4235745087