Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 20:17:56 Player: Blooque Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (245) 245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2200 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (3) Utility (4) Visual Processing Unit Weapon (2) Inventory (4) Peak State ------------ Power Light Ion Engine Nuclear Core Propulsion Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Visual Processing Unit Improved Sensor Array Weapon (None) Inventory Hover Unit Flight Unit Flight Unit EM Pulse Gun Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 39 | 6 5 4 13 11 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 4 1 5 6 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover 5 | . 1 1 . 3 Flight 10 | . 2 . 5 3 Utility 6 | 1 1 1 3 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 11 | 2 . 2 5 2 Energy Gun 5 | 2 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 3 | . . 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 1 2 11 Power 2 | . . . . 2 Propulsion 8 | . . 1 1 6 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 11 | . . 1 2 11 Average Slot Usage (%) 89 | . 92 99 80 63 Engine 12 | . 14 14 11 8 Core 1 | . . . . 6 Leg 8 | . 18 9 . . Hover 11 | . 5 17 . 7 Flight 6 | . 2 . 30 15 Device 5 | . 9 4 1 7 Storage 12 | . 14 14 11 7 Processor 2 | . . . 9 9 Protection 5 | . . 9 . . Energy Gun 14 | . 28 17 3 . Ballistic Gun 2 | . . 2 9 . Ballistic Cannon 4 | . . 8 3 . Naked Turns . | . . . . . Heaviest Build 21 | 12 13 21 16 15 Greatest Support 20 | 20 20 12 12 17 Greatest Overweight (x) 4 | 3 4 3 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 4 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 6 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 554 | 228 91 147 61 27 Remotely . | . . . . . Salvage Created 260 | . 45 83 88 44 Parts 26 | . 4 12 7 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 1 6 6 2 Melee 1 | . . . . 1 Guns 7 | . 1 5 . 1 Cannons 7 | . . 1 6 . Classes Destroyed 2 | . 1 1 . . Swarmer 12 | . . 6 4 2 Grunt 3 | . 1 . 2 . Best Kill Streak 4 | . 1 3 4 2 Combat Bots Only 4 | . 1 3 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1511 | . . 219 263 1029 Core 686 | . . 63 64 559 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 74 84 . Volleys Fired 42 | 1 7 15 16 3 Largest 2 | 1 2 2 2 2 Hottest 88 | 40 80 88 68 60 Shots Fired 81 | 1 13 32 29 6 Gun 59 | 1 13 25 14 6 Cannon 22 | . . 7 15 . Launcher . | . . . . . Special . | . . . . . Kinetic 47 | . . 15 29 3 Thermal 10 | 1 7 2 . . Explosive . | . . . . . Electromagnetic 24 | . 6 15 . 3 Robot Hit Streak 5 | 1 2 4 5 5 Robot Miss Streak 5 | . 4 5 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 34 | 1 4 14 13 2 Core Hits 22 | . 3 6 10 3 Critical Hits 2 | . . 1 1 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 577 | 10 35 202 281 49 Guns 233 | 10 35 120 57 11 Cannons 306 | . . 82 224 . Explosions . | . . . . . Melee . | . . . . . Ramming 38 | . . . . 38 Kinetic 381 | . . 100 281 . Thermal 43 | 10 22 11 . . Explosive . | . . . . . Electromagnetic 115 | . 13 91 . 11 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 . 2 Average Corruption 4 | . 4 5 . 2 Corruption Purged . | . . . . . Effects 21 | . 2 19 . . Message Errors 3 | . . 3 . . Matter Fused 9 | . 1 8 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 3 . . Misfires 2 | . . 2 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles 6 | . . 6 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 1 2 1 Impact 1 | . . . . 1 Kinetic 3 | . . 1 2 . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots . | . . . . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 116 | . 18 116 102 . Average Temperature 43 | . 12 44 52 . Received Heat Transfer 321 | . . . 24 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | 25 50 25 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 185 | . 60 93 185 143 Average Influence 52 | . 48 31 103 99 Maximum Alert Level . | . . . . . Low Security (%) 100 | . . . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 5 8 7 23 Peak Tracking Total 17 | . 2 3 5 17 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 38 | . . 38 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 83 | . . 83 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1718 | 76 275 876 172 319 Spaces Moved 1173 | 47 152 489 172 313 Core 47 | 15 6 . . 26 Treads . | . . . . . Legs 341 | 32 82 227 . . Wheels . | . . . . . Hover 550 | . 56 262 . 232 Flight 235 | . 8 . 172 55 Fastest Speed 34 | 50 117 116 34 34 Average Speed 119 | 125 152 159 34 85 Slowest Speed 280 | 200 280 250 117 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 31 87 20 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 4 4 . Melee . | . . . . . Projectile 8 | . . 4 4 . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1424 | 63 183 557 261 360 Wait 106 | . 5 38 46 17 Move 1169 | 46 151 488 171 313 Hop . | . . . . . Pick Up 34 | 10 9 6 6 3 Fast Attach . | . . . . . Attach 30 | 6 3 2 11 8 Detach 8 | . . . 7 1 Swap 9 | . 2 2 2 3 Drop 19 | . 6 6 2 5 Fire 42 | 1 7 15 16 3 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Met 8R-AWN 288 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 354 | -10/Mines | Followed 8R-AWN into the Mines 487 | -10/Mines | Learned location of Zion (-7) 491 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 534 | -10/Mines | Learned 2 Materials zone layouts 1213 | -10/Mines | Discovered new exit (range 8) 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Discovered new exit (range 13) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1706 | -8/Materials | Core integrity fell below 50% 1713 | -8/Materials | Core integrity fell below 20% 1719 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01673_ Aerolev Unit destroyed. 01673_ Dropped Sml. Storage Unit. 01673_ Critical hit. 01673_ Imp. Sensor Array destroyed. 01677_ R-06 Scavenger collects Sml. Storage Unit. 01683_ Flight Unit destroyed. 01691_ S-10 Pest destroyed. 01691_ Switching to secondary target: S-10 Pest. 01693_ Flight Unit destroyed. 01694_ Matter Filter disabled. 01698_ EM Pulse Gun destroyed. 01699_ Lgt. Assault Rifle destroyed. 01700_ Acquired 5 matter. 01701_ Slammed into S-10 Pest. 01703_ S-10 Pest destroyed. 01704_ Acquired 20 matter. 01705_ Slammed into G-47 Trooper. 01706_ G-47 Trooper knocked back. 01708_ Slammed into G-47 Trooper. 01709_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????###########?????????????????? | | ???????????????# %[ =#?????????????????? | | ???????????????# """"% " #?????????????????? | | ???????????????# """""""[#?????????????????? | | ???????????????# """"""" #?????????????????? | | ???????????????# """"""" #?????????????????? | | ???????????????# """"""" #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????#####/#####?????????????????? | | ??????????????????# ############?????????? | | ????# !######### # ??????????? | | ????+ # """"" ???????????? | | ????# ###### / [ """"" ???????????? | | ???????????????# g # """"" ???????????? | | ???????????????# g# ??????????? | | ??????????######+# s############?????????? | | ??????????# # ss #??????????????? | | ???####+### # ] #??????????????? | | ???# # + #??????????????? | | ???# # # #??????????????? | | ???# # # """ @ #??????????????? | | ???# # # """"" +??????????????? | | ##?? ######## """"" #??????????????? | | ??? ######## """"" #####??????????? | | ######/### ## """ #???????? | | ## #???????? | | ! #???????? | | ######### #???????? | | /########## #???????# k ????????? | | /#??## ##???????########## ????????? | | #???# #???????????????????????????? | | ! #???# #???????????????????????????? | | T" #???# #???????????????????????????? | | ########???# #???????????????????????????? | | ????###????# +???????????????????????????? | | ?? #????# #???????????????????????????? | | # #????### #???????????????????????????? | | #??????? #???????????????????????????? | | #??????? #???????????????????????????? | | #??????? #???????????????????????????? | | #######??????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombOverloadSuite Manual? 0 Play Time 00:24:48 Cumulative 9.8 hours Start 2019.11.05 @ 19:53:39 End 2019.11.05 @ 20:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53afee0d-d63b-493d-8f8a-6bd24d260dec