Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:01:03 Player: Razzon Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1815) 1815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4995 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg VSS Leg Wheel Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Advanced Targeting Computer Energy Filter Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Carbon-fiber Leg Wheel Heavy EM Shotgun EM Pulse Cannon Powered Hammer Shrapnel Trap [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . . 3 1 . . Weapon . | . . . . . . . . Parts Attached 53 | 6 7 1 . 16 13 . 10 Power 7 | 1 1 . . 2 1 . 2 Engine 5 | 1 1 . . 2 . . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 . . 5 2 . 3 Treads . | . . . . . . . . Leg 12 | 2 2 . . 5 2 . 1 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 1 . 6 6 . 2 Device 7 | . . 1 . 3 3 . . Storage 1 | 1 . . . . . . . Processor 3 | . . . . 1 1 . 1 Hackware . | . . . . . . . . Protection 6 | . 1 . . 2 2 . 1 Artifact . | . . . . . . . . Weapon 15 | 2 3 . . 3 4 . 3 Energy Gun 7 | 1 3 . . 1 1 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | 1 . . . 2 2 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . 5 . . 2 9 1 2 Power 4 | . 1 . . 1 1 . 1 Propulsion 4 | . 1 . . . 2 1 . Utility 7 | . . . . 1 5 . 1 Weapon 4 | . 3 . . . 1 . . Highest Loss Streak 4 | . 3 . . 1 4 1 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | 3 6 7 7 6 6 4 2 Power . | . . . . 1 1 1 . Propulsion 2 | 2 4 5 4 2 2 1 1 Utility . | . . 2 2 . . . . Weapon 1 | . 1 . . 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 . 1 6 2 . . Power 3 | . . . . 3 . . . Propulsion 5 | . 2 . . 2 1 . . Utility 1 | . . . 1 . . . . Weapon 2 | . . . . 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 93 100 100 95 90 71 68 Engine 7 | . 13 14 14 8 4 . . Core 2 | . . . . . 6 4 6 Leg 24 | . 27 28 28 26 22 22 16 Device 11 | . . 3 . 17 16 15 13 Storage 9 | . 14 14 14 9 7 7 6 Processor 4 | . . . . 6 9 . 4 Protection 8 | . 10 10 14 7 6 11 5 Energy Gun 10 | . 15 28 28 10 2 4 . Ballistic Gun 6 | . 10 . . 7 11 4 . Peak Build Rating 44 | 6 7 7 7 31 44 37 32 Average Rating 22 | 4 6 7 7 22 37 29 25 On Entrance 14 | . 6 7 7 7 31 37 20 Avg Prop Armor Cover (%) 5 | . . . . . 7 2 5 Naked Turns 36 | . . . . . . . 36 Heaviest Build 49 | 12 15 15 14 23 49 49 44 Greatest Support 51 | 20 20 20 20 51 51 37 40 Greatest Overweight (x) 4 | . 1 . . . 1 1 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 5 6 Average Carried 6 | 3 6 7 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 5 5 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 1376 | 236 157 10 10 307 492 . 164 Remotely . | . . . . . . . . Salvage Created 1723 | . 367 . 42 552 525 . 237 Parts 94 | . 30 . 7 21 26 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 40 | . 11 . 2 13 10 . 4 Guns 32 | . 9 . 2 12 9 . . Cannons 3 | . . . . . . . 3 AOE 4 | . 2 . . . 1 . 1 Classes Destroyed 9 | . 3 . 1 2 3 . . Worker 1 | . . . . . 1 . . Watcher 7 | . 3 . . 3 . . 1 Swarmer 10 | . 6 . 1 3 . . . Grunt 23 | . 5 . . 7 8 . 3 Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . 2 . . 1 Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Subdweller 1 | . . . 1 . . . . Best Kill Streak 7 | . 7 . 1 4 3 . 2 Combat Bots Only 6 | . 6 . 1 4 2 . 2 Max Kills in Single Turn 2 | . 2 . 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 377 | . 74 11 5 78 92 10 107 Missed 135 | . 22 3 2 23 36 3 46 Hits 242 | . 52 8 3 55 56 7 61 Melee 14 | . . . . . 4 7 3 Projectile 228 | . 52 8 3 55 52 . 58 AOE 1 | . . . . . 1 . . Critical Strikes 9 | . . . . 2 3 2 2 Part Disruptions 2 | . . 1 . . 1 . . Actively Blocked 1 | . . 1 . . . . . Damage Taken 3890 | . 545 104 54 734 1142 314 997 Core 930 | . 61 25 . 138 152 . 554 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 60 | . 6 21 5 28 . . . Regen/Repaired (Parts) 32 | . 32 . . . . . . Core Remaining (%) 79 | 100 . . 65 74 . . . Volleys Fired 171 | . 33 3 5 65 52 . 13 Largest 2 | . 2 2 2 2 2 . 2 Hottest 100 | . 90 90 90 90 78 . 100 Shots Fired 332 | . 59 6 9 127 103 . 28 Gun 304 | . 59 6 9 127 103 . . Cannon 28 | . . . . . . . 28 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 184 | . 26 . . 53 90 . 15 Thermal 96 | . 7 6 9 74 . . . Explosive . | . . . . . . . . Electromagnetic 52 | . 26 . . . 13 . 13 Robot Hit Streak 23 | . 13 7 4 23 8 . 9 Robot Miss Streak 4 | . 3 1 2 4 4 . 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 215 | . 39 5 5 91 59 . 16 Core Hits 96 | . 16 2 3 35 28 . 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . 1 . . 2 1 . 1 Burn 3 | . 1 . . 2 . . . Destroy 1 | . . . . . 1 . . Corrupt 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4056 | . 617 69 58 1301 1459 . 552 Guns 3215 | . 537 69 58 1301 1250 . . Cannons 403 | . . . . . . . 403 Explosions 433 | . 80 . . . 209 . 144 Melee . | . . . . . . . . Ramming 5 | . . . . . . . 5 Kinetic 1710 | . 200 . . 311 1033 . 166 Thermal 1553 | . 155 69 58 990 209 . 72 Explosive . | . . . . . . . . Electromagnetic 788 | . 262 . . . 217 . 309 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 10 10 11 Average Corruption 8 | . . . . . 4 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 10 5 18 Message Errors 5 | . . . . . 1 1 3 Matter Fused 6 | . . . . . 1 1 4 Heat Flow Errors 5 | . . . . . 2 . 3 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . 4 1 1 Misfires 3 | . . . . . 1 . 2 Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 154 | . 17 . . . 137 . . Projectiles . | . . . . . . . . Explosions 154 | . 17 . . . 137 . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 338 | . . . . . 169 . 169 Shots 6 | . . . . . 3 . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 74 129 . 38 278 . 260 Average Temperature 40 | . 24 57 . 14 80 . 60 Received Heat Transfer 1255 | . 198 79 . 315 477 . 186 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 3351 | . 446 186 161 2358 100 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 91 | 100 100 100 . 100 76 100 89 Level 1 8 | . . . . . 23 . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 265 | . 128 44 . 154 245 74 265 Initial 74 | . . 44 . . 37 74 . Average 66 | . 62 8 . 73 91 41 65 Influence Increases 1639 | . 311 15 20 396 537 . 360 Destroy 0b10 Robot/C 780 | . 220 . 20 260 200 . 80 Destroy 0b10 Robot/NC 40 | . 15 . . 15 5 . 5 Destroy Leader 174 | . 46 . . 66 40 . 22 Successful Hack 37 | . 13 . . 24 . . . Select Force Hacks 30 | . . . . 30 . . . Disable Machine 135 | . . . . . 120 . 15 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 68 | . 2 . . 1 52 . 13 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 210 | . . 15 . . 120 . 75 Influence Decreases 1374 | . 196 130 20 313 407 213 95 Entered New Map 256 | . . 71 . . 46 139 . Time Decay 918 | . 146 59 20 293 261 64 75 Lost Part 180 | . 50 . . 20 80 10 20 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 17 | . 2 . . 3 5 . 7 Investigation 8 | . 1 . . 3 2 . 2 Extermination 2 | . . . . . 1 . 1 Reinforcement 5 | . 1 . . . 2 . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 7 | . 2 1 . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 19 12 3 22 22 6 25 Peak Tracking Total 16 | . 7 9 1 4 8 6 16 Tactical Retreats 9 | . . 1 . 2 4 . 2 ECM-based Alert Blocks 2 | . . . . 2 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 5 | . . . . 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 10 | . . . . . 8 . 2 Max in Single Turn 6 | . . . . . 6 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 17 | . 5 . . 7 3 . 2 Terminals 13 | . 4 . . 5 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 53 | . 15 . . 28 5 . 5 Successful 22 | . 8 . . 14 . . . Failed 31 | . 7 . . 14 5 . 5 Catastrophic 4 | . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 9 | . 3 . . 6 . . . Terminals 37 | . 12 . . 17 5 . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 9 | . . . . 9 . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 8 | . 4 . . 4 . . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . Locate Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 8 | . . . . 8 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . Terminals 2 | . 2 . . . . . . Assimilate 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . . 7 3 . 2 Full Trace Events 6 | . 1 . . 2 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 2 | . 1 . . . 1 . . Largest Group 1 | . 1 1 . . 1 . . Highest-Rated Group 20 | . 10 9 . . 20 . . Highest-Rated Ally 20 | . 10 9 . . 20 . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . 2 . . Total Damage 51 | . . . . . 51 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 764 | . . 82 . 127 269 . 286 Optics 286 | . . . . . . . 286 Sensors 268 | . . . . . 268 . . ECM 210 | . . 82 . 127 1 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 3270 | 66 397 306 278 803 860 145 415 Spaces Moved 2172 | 44 236 246 216 444 580 89 317 Core 73 | 3 . . . . . . 70 Treads . | . . . . . . . . Legs 1977 | 41 236 246 216 444 580 89 125 Wheels 122 | . . . . . . . 122 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 105 110 50 Average Speed 117 | 115 120 120 120 117 112 158 109 Slowest Speed 190 | 120 190 120 120 130 186 190 186 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 42 42 15 36 19 77 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . 2 . . . 69 . 12 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 83 | . 2 . . . 69 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 2564 | 56 287 250 226 608 685 94 358 Wait 103 | 1 4 . 1 54 26 6 11 Move 2166 | 43 235 245 215 443 580 88 317 Hop . | . . . . . . . . Pick Up 27 | 6 5 1 2 9 3 . 1 Fast Attach 27 | 6 4 . . 7 4 . 6 Attach 15 | . 3 . . 4 5 . 3 Detach 4 | . . . . . . . 4 Swap 24 | . 1 1 1 11 8 . 2 Drop 23 | . 2 . 2 15 4 . . Fire 171 | . 33 3 5 65 52 . 13 Melee 2 | . . . . . 2 . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Repaired Propulsion Shielding 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Lost 3 parts (1p1n1w) 464 | -10/Materials | Entered Mines 464 | -10/Mines | Accompanied by 1 ally 545 | -10/Mines | Learned location of Storage (-7) 595 | -10/Mines | Assembled infested the area 757 | -10/Mines | Discovered new exit (range 12) 770 | -10/Mines | Entered Subcaves 771 | -10/Subcaves | Approached by a straggling Scientist 780 | -10/Subcaves | Learned location of Zion (-7) 780 | -10/Subcaves | Met a Zionite searching for "candidates" 921 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 936 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1008 | -10/Subcaves | Discovered new exit (range 8) 1048 | -10/Subcaves | Entered Materials 1048 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1792 | -8/Materials | Discovered new exit (range 5) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2504 | -7/Factory | Lost 4 parts (1n2u1w) 2671 | -7/Factory | System corruption reached 10% 2711 | -7/Factory | Sucked down chute 2711 | -7/Factory | Entered Waste 2773 | -7/Waste | Spotted C-40 Crusher 2775 | -7/Waste | Spotted C-40 Crusher 2787 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2793 | -7/Waste | Spotted C-40 Crusher 2794 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2795 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2802 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Discovered new exit (range 16) 2849 | -7/Waste | Crushed by Compactor (1 part destroyed) 2856 | -7/Waste | Entered Factory 3235 | -7/Factory | Released all parts (8) 3242 | -7/Factory | Core integrity fell below 50% 3269 | -7/Factory | Core integrity fell below 20% 3271 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03235_ Released Imp. Aluminum Leg. 03235_ Released Adv. Visual Processing Unit. 03235_ Released Imp. Heat Sink. 03235_ Released Sml. Storage Unit. 03235_ Released Hrd. Medium Armor Plating. 03235_ Released EM Pulse Cannon. 03236_ U-05 Engineer lays Concrete. 03237_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5N. 03241_ ONDRQX4&=0|MBZJ:0T3DU3 03242_ T-07 Excavator destroyed. 03243_ Acquired 19 matter. 03243_ K-01 Serf collects debris. 03264_ System corrupted: Matter fused (-7). 03265_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03265_ Connecting with DSF Access... 03265_ ALERT: Suspicious activity at Terminal F025. Dispatching Investigation squad. 03271_ Slammed into C-17 Slicer. Map ----- +----------------------------------------------------+ | ???????????????????# #????????? ?????????????????? | | ???????????????????# #????????? ?????????????????? | | ???????????????????# #?????????#?????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #####+#######???????????????? | | ???????????????????# ?????H???????? | | ???????????????????# ##????????????????????? | | ???????????????????# ** T#????????????????????? | | ???????????????????# ** s #????????????????????? | | ???????????? #?????# s !##?#######????????????? | | ????????????? ??# s""" #? #????????????? | | ???????????????# !g# """s #? #????????????? | | ????????????????# g """cs# #????????????? | | ????????????????# c@c# #????????????? | | ????????????????# css #????????????? | | ????????????????############ #????????????? | | ???????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ??????????????????????????????#######????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 36% | -10/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsTacticalCannon Manual? 0 Play Time 00:46:20 Cumulative 38.1 hours Start 2025.11.03 @ 16:45:23 End 2025.11.03 @ 22:01:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08c6085d-1804-4258-b1f7-81a73d037713