Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.02 @ 20:39:24 Player: Qethsegol Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (3906) 3906 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 8665 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 603 Friendly Fire -184 Cogmind --------- Core Integrity 386/850 Matter 300/300 Energy 16/100 System Corruption 2% Temperature Cool (86) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Particle Charger Particle Charger Improved Shield Generator Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon KE Penetrator Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Hardened Medium Armor Plating Heavy Ion Cannon Phase Cannon KE Penetrator Gauss Cannon [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon 2 | . . . 1 . . . 1 Parts Attached 119 | 6 6 2 22 25 21 12 25 Power 11 | 1 1 . 4 1 1 . 3 Engine 9 | 1 1 . 4 1 1 . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 35 | 2 . . 7 7 5 4 10 Treads 23 | 2 . . 1 5 5 3 7 Leg 10 | . . . 5 2 . . 3 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 30 | 1 3 1 2 10 8 2 3 Device 13 | . . . 1 7 3 . 2 Storage 4 | 1 2 1 . . . . . Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 10 | . . . 1 3 4 1 1 Artifact . | . . . . . . . . Weapon 43 | 2 2 1 9 7 7 6 9 Energy Gun 14 | 2 . . 4 4 3 1 . Energy Cannon 8 | . . . . . 1 3 4 Ballistic Gun 5 | . . . 1 . 1 1 2 Ballistic Cannon 4 | . 2 . 1 . . . 1 Launcher 10 | . . . 2 3 2 1 2 Special Weapon 2 | . . 1 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . Parts Lost 33 | . . . 8 1 . 1 23 Power 5 | . . . 2 . . . 3 Propulsion 7 | . . . 2 1 . . 4 Utility 7 | . . . . . . 1 6 Weapon 14 | . . . 4 . . . 10 Highest Loss Streak 15 | . . . 7 1 . 1 15 Average Slot Usage (%) 96 | . 98 99 90 99 100 99 83 Engine 10 | . 14 14 10 11 9 7 9 Treads 21 | . 28 28 7 14 27 28 19 Leg 3 | . . . 14 7 . . . Device 6 | . . . 7 . 12 13 8 Storage 10 | . 15 14 11 11 9 7 5 Processor 6 | . 10 14 11 11 . . . Hackware 1 | . . . . . . 7 6 Protection 7 | . . . 3 10 14 8 6 Energy Gun 11 | . 5 . 6 26 17 5 . Energy Cannon 2 | . . . . . . 9 10 Ballistic Cannon 5 | . 22 14 9 . . . . Launcher 5 | . . . 4 6 9 7 9 Special Weapon 1 | . . 13 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 75 | 11 14 23 35 38 49 56 75 Greatest Support 92 | 40 40 40 40 40 60 82 92 Greatest Overweight (x) 12 | . . . 3 12 . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 Average Capacity 9 | 5 6 9 10 10 10 10 9 Most Carried 10 | 4 6 9 10 10 10 10 10 Average Carried 8 | 3 5 7 9 9 9 9 7 Final Capacity 10 | 6 6 10 10 10 10 10 4 Final Carried 10 | 4 6 9 10 10 10 8 . Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Tank 15% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Storage Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 2652 | 226 151 91 599 250 570 192 573 Remotely . | . . . . . . . . Salvage Created 4102 | . 200 . 861 397 868 876 900 Parts 255 | . 29 . 60 25 58 35 48 Haulers Intercepted 5 | . . . 1 2 1 1 . Recyclers Shooed 5 | . 1 . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 87 | . 8 . 22 5 20 16 16 Guns 29 | . . . 9 5 12 . 3 Cannons 26 | . 8 . 7 . . 6 5 AOE 31 | . . . 5 . 8 10 8 Classes Destroyed 15 | . 5 . 5 1 . 3 1 Worker 7 | . . . 3 . . 1 3 Builder 8 | . . . . 2 3 . 3 Tunneler 1 | . . . . . . 1 . Hauler 5 | . . . 1 2 1 1 . Recycler 10 | . 1 . 2 . 1 4 2 Mechanic 1 | . . . . . . . 1 Operator 5 | . 1 . . 2 1 1 . Watcher 8 | . 3 . 2 . 3 . . Swarmer 20 | . 7 . 3 2 3 3 2 Grunt 44 | . 1 . 12 1 11 10 9 Brawler 3 | . . . 2 . . . 1 Duelist 6 | . . . 1 . . 1 4 Sentry 13 | . . . 4 3 6 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 4 . 8 2 5 10 7 Combat Bots Only 6 | . 3 . 6 2 3 5 3 Max Kills in Single Turn 3 | . 1 . 2 2 3 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 6352 | . 352 131 1079 709 663 724 2694 Core 998 | . 31 24 191 173 39 76 464 Absorbed by Shields 812 | . . . . . 119 260 433 Core Remaining (%) 73 | 100 . 78 . 9 92 89 . Volleys Fired 323 | . 24 27 87 25 66 35 59 Largest 4 | . 2 2 3 3 3 3 4 Hottest 243 | . 80 135 189 168 142 166 243 Shots Fired 613 | . 48 29 149 64 146 84 93 Gun 286 | . 6 . 73 64 110 12 21 Cannon 217 | . 42 3 65 . . 58 49 Launcher 81 | . . . 8 . 36 14 23 Special 29 | . . 26 3 . . . . Kinetic 171 | . 42 3 97 . . . 29 Thermal 355 | . . 26 44 64 110 70 41 Explosive 81 | . . . 8 . 36 14 23 Electromagnetic 6 | . 6 . . . . . . Robot Hit Streak 20 | . 8 1 20 16 12 12 9 Robot Miss Streak 5 | . 3 5 3 4 4 5 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 334 | . 25 2 100 36 70 45 56 Core Hits 256 | . 15 . 48 13 71 41 68 Critical Hits 4 | . . . . . . 3 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11399 | . 449 32 1970 575 2575 2405 3393 Guns 3178 | . 67 . 700 575 1143 143 550 Cannons 3109 | . 348 32 773 . . 864 1092 Explosions 5049 | . 34 . 449 . 1432 1398 1736 Melee . | . . . . . . . . Ramming 15 | . . . . . . . 15 Kinetic 2050 | . 348 32 949 . . . 721 Thermal 4952 | . 34 . 572 575 1143 1707 921 Explosive 4315 | . . . 449 . 1432 698 1736 Electromagnetic 67 | . 67 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 Average Corruption 1 | . . . . 1 . . 2 Corruption Purged . | . . . . . . . . Effects 8 | . . . . 7 . . 1 Message Errors 3 | . . . . 3 . . . Data Loss (minor) 3 | . . . . 3 . . . Targeting Errors 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 296 | . . . 40 . 73 140 43 Projectiles 76 | . . . 16 . . 22 38 Explosions 220 | . . . 24 . 73 118 5 Melee . | . . . . . . . . Knockbacks 15 | . 3 1 6 . . . 5 Impact . | . . . . . . . . Kinetic 13 | . 3 1 5 . . . 4 Secondary 2 | . . . 1 . . . 1 Self-Inflicted Damage 574 | . 25 . 95 . 43 302 109 Shots 23 | . 1 . 4 . 2 9 7 Rammed 5 | . . . . 1 . . 4 Targets Rammed 5 | . . . . 1 . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 760 | . 48 164 384 760 311 352 631 Average Temperature 119 | . 16 33 107 174 83 132 226 Received Heat Transfer 1422 | . 36 . 411 45 258 150 522 Effects 48 | . . . 2 23 . . 23 Shutdowns 11 | . . . 1 4 . . 6 Energy Bleed 1 | . . . . 1 . . . Interference 8 | . . . . 6 . . 2 Matter Decay 4 | . . . . 2 . . 2 Short Circuit 6 | . . . 1 2 . . 3 Damage (minor) 7 | . . . . 3 . . 4 Damage (major) 9 | . . . . 3 . . 6 Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 1 . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . 2 6 6 1 Heat Transferred 8235 | . 100 . 1247 1258 2442 2115 1073 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 539 | . 176 42 242 384 364 539 407 Average Influence 161 | . 79 18 86 188 229 266 264 Maximum Alert Level 2 | . . . 1 1 1 2 2 Low Security (%) 63 | 100 100 100 93 51 39 54 13 Level 1 33 | . . . 6 48 60 28 81 Level 2 2 | . . . . . . 17 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . . 4 8 4 4 4 Investigation 6 | . . . 3 1 2 . . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . . . . 3 2 3 1 Assault 1 | . . . 1 . . . . Garrison 7 | . . . . 4 . . 3 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 18 | . 3 . 4 4 5 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 16 3 38 35 37 22 29 Peak Tracking Total 7 | . 4 3 6 7 5 5 6 Tactical Retreats 19 | . . . 8 3 3 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 5 | . . . 1 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 22 | . 1 1 1 1 4 9 5 Max in Single Turn 5 | . 1 1 1 . 1 5 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 36 | . 3 . 6 10 10 5 2 Terminals 22 | . 2 . 4 7 8 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 10 | . 1 . 1 2 2 3 1 Scanalyzers 2 | . . . 1 . . 1 . Garrison Access . | . . . . . . . . Total Hacks 91 | . 8 . 17 23 31 9 3 Successful 59 | . 7 . 11 14 21 5 1 Failed 32 | . 1 . 6 9 10 4 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 63 | . 4 . 13 16 28 . 2 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . 2 . . . Recycling Units 20 | . 4 . 2 5 3 5 1 Scanalyzers 5 | . . . 2 . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 39 | . 3 . 7 10 18 . 1 Record 11 | . 2 . 2 1 6 . . Robot Analysis 4 | . . . 1 . 2 . 1 Prototype ID Bank 3 | . . . . 1 2 . . Open Door 3 | . . . . 3 . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 5 | . . . 1 1 3 . . Unreport Threat 3 | . . . 1 1 1 . . Locate Traps 2 | . 1 . . 1 . . . Disarm Traps 1 | . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 16 | . 4 . 2 4 3 3 . Process 4 | . 1 . 1 1 1 . . Report Inventory 8 | . 1 . 1 2 2 2 . Retrieve Matter 3 | . 2 . . 1 . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 3 | . . . 2 . . 1 . Insert Component 2 | . . . 1 . . 1 . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 2 . 5 7 8 3 2 Full Trace Events 3 | . . . 2 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 2 | . . . . . . 2 . Matter 212 | . . . . . . 212 . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 348 | . 5 . . 175 168 . . Retrieved Matter 180 | . 5 . . 175 . . . Retrieved Components 1 | . . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 13 | . . 1 . 12 . . . Largest Group 11 | . . 1 . 11 4 . . Highest-Rated Group 182 | . . 31 . 182 40 . . Highest-Rated Ally 99 | . . 31 . 99 16 . . Total Orders . | . . . . . . . . Ally Attacks 94 | . . . . 78 16 . . Total Damage 2051 | . . . . 1875 176 . . Kills 32 | . . . . 31 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 4 | . . . 1 . 2 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 12 | . . . . 12 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 9427 | 535 746 1104 1208 1820 2022 1221 771 Spaces Moved 4698 | 167 396 603 536 970 1079 626 321 Core 18 | 4 . . . 6 . . 8 Treads 4005 | 163 396 603 178 650 1079 626 310 Legs 672 | . . . 355 314 . . 3 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . 3 . . . . Fastest Speed 50 | 50 160 160 150 150 160 156 120 Average Speed 159 | 157 160 160 154 160 160 158 170 Slowest Speed 650 | 160 160 160 300 650 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 16 59 82 37 85 62 16 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 20 | . . 14 6 . . . . Terrain Destroyed 471 | . 6 15 67 . 199 130 54 Melee . | . . . . . . . . Projectile 22 | . . 15 . . 1 . 6 AOE 449 | . 6 . 67 . 198 130 48 Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 6026 | 437 462 662 781 1190 1258 785 451 Wait 661 | 260 18 26 93 116 30 90 28 Move 4691 | 166 395 602 535 969 1078 625 321 Hop . | . . . . . . . . Pick Up 108 | 5 10 3 22 20 30 10 8 Fast Attach 34 | 5 2 1 4 13 2 2 5 Attach 33 | 1 . . 11 3 4 2 12 Detach 6 | . . . 3 1 2 . . Swap 52 | . 4 1 7 9 15 8 8 Drop 113 | . 9 2 19 33 31 13 6 Fire 323 | . 24 27 87 25 66 35 59 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . 1 . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 536 | -11/Scrapyard | Entered Materials 537 | -10/Materials | Build established: Mutant 1037 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Discovered new exit (range 10) 1140 | -10/Materials | Identified exit to Materials 1245 | -10/Materials | Identified exit to Mines 1282 | -10/Materials | Entered Mines 1336 | -10/Mines | Received a Mining Laser from a helpful Derelict 1568 | -10/Mines | Discovered exit to Materials (range 9) 1576 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1991 | -10/Mines | Met a Derelict testing a Signal Generator 2016 | -10/Mines | Found Signal Generator 2386 | -10/Mines | Entered Materials 2386 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2803 | -9/Materials | Lost 7 parts (2p2n3w) 3096 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Discovered new exit (range 9) 3300 | -9/Materials | Identified exit to Mines 3388 | -9/Materials | Discovered new exit (range 12) 3558 | -9/Materials | Identified exit to Storage 3594 | -9/Materials | Entered Storage 3721 | -9/Storage | Build established: Scavenger-Tank 3913 | -9/Storage | Met 01-MTF 4133 | -9/Storage | Garrison activated, responded to threat 4603 | -9/Storage | Garrison activated, responded to threat 4748 | -9/Storage | Core integrity fell below 50% 4785 | -9/Storage | Core integrity fell below 20% 5118 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5360 | -9/Storage | Discovered new exit (range 15) 5412 | -9/Storage | Identified exit to Materials 5414 | -9/Storage | Entered Materials 5414 | -8/Materials | Accompanied by 4 allies 5414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6390 | -8/Materials | Build established: Tank 7005 | -8/Materials | Build established: Mutant 7405 | -8/Materials | Discovered new exit (range 10) 7436 | -8/Materials | Entered Factory 7436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8226 | -7/Factory | Fabricated KE Penetrator (x2) 8612 | -7/Factory | Discovered new exit (range 16) 8657 | -7/Factory | Entered another Factory area 8657 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9161 | -6/Factory | Garrison activated, responded to threat 9309 | -6/Factory | Lost 15 parts (2p2n4u7w) 9427 | -6/Factory | Core integrity fell below 50% 9428 | -6/Factory | Self-destructed Last Messages --------------- 09386_ K-01 Serf collects debris. 09391_ Destroyed Lgt. Ion Engine. 09394_ Wheel melted. 09394_ K-01 Serf destroyed. 09394_ K-01 Serf collects debris. 09401_ Acquired Carbon-fiber Leg. 09403_ K-01 Serf collects debris. 09404_ Acquired Carbon-fiber Leg. 09405_ Acquired 108 matter. 09406_ K-01 Serf collects debris. 09412_ K-01 Serf sends out distress signal. 09412_ K-01 Serf collects debris. 09417_ Hrd. Medium Armor Plating destroyed. 09421_ Broken Lgt. Nuclear Core destroyed. 09423_ Broken Gauss Cannon destroyed. 09423_ K-01 Serf collects debris. 09425_ R-10 Processor collects Med. Storage Unit. 09426_ Phase Cannon destroyed. 09426_ Carbon-fiber Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????????+### #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????#???????# #???????????????????? | | ???????????????# ?????# #???????????????????? | | ???????????????# ????# #???????????????????? | | ????????????????? #### #???????????????????? | | ??????????????????? / #???????????????????? | | ????????????????????# +???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ^ #???????????????????? | | ????????????????????# """ ########????????????? | | ????????????????????# """ #????????????? | | ????????????????????#" """ #????????????? | | ????????????????????#% #????????????? | | ????????????????##### ! +????????????? | | ?????????? % #????????????? | | ?????????? ############R### #????????????? | | ??????????" ?# # !%%!@Y% # #????????????? | | ??????????G" # # =!* %Y"" # #????????????? | | ?????????" " " # ! =*R" # #????????????? | | ???????? " # !* = !" " # #????????????? | | ???????? "## **/% k # #????????????? | | ????????????????## / =* ]# #????????????? | | ????????????????## %! "" # #????????????? | | ????????????????## * # ############## | | ????????????????## """ # | | ????????????????## """ # | | ????????????????## """ """ # | | ????????????????## # | | ?????????????????############## | | ??????????????????????????????## ############ | | ???????????????????????????????# #??????????# | | ???????????????????????????????# #??????????# | | ???????????????????????????????# #??????????# | | ??????????????????????????????? +??????????# | | ??????????????????????????????? #??????????# | | ??????????????????????????????? #??????????# | | ?????????????????????????????? #??????????###### | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Close Call Hey, That's Mine! Just What I Needed Librarian Made in Tau Ceti IV Please Form A Line Release The Drones! Remodeling Risk Taker Safety First Serviceable Loadout Shopping List The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed IntegrityOverloadTorch Manual? 0 Play Time 02:13:30 Cumulative 7.1 hours Start 2020.05.02 @ 15:15:21 End 2020.05.02 @ 20:39:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64a29f69-8568-45f9-9592-afda49371205