Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 07:11:21 Player: Exp. Geonium Core Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (202) 202 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1552 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 125/300 Energy 35/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Light Ion Engine Heavy EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Mini Grenade Launcher Mini Grenade Launcher [Rating: 7] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 11 | 3 . 2 6 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . . 2 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 6 | 1 . 2 3 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 4 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 4 | . . 4 2 Average Slot Usage (%) 19 | . 42 20 10 Treads 8 | . 28 11 . Protection 1 | . . . 3 Energy Gun 5 | . 14 5 2 Launcher 1 | . . 3 1 Naked Turns 83 | . . 12 71 Heaviest Build 15 | 2 2 2 15 Greatest Support 20 | 20 3 3 3 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 3 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 195 | 168 . . 27 Remotely . | . . . . Salvage Created 160 | . . 37 123 Parts 14 | . . 4 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 6 | . . 4 2 Guns 1 | . . . 1 AOE 5 | . . 4 1 Classes Destroyed 7 | . . 3 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 2 | . . 1 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . . 5 4 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 3 | . . 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1032 | . . 645 387 Core 408 | . . 239 169 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 20 | . 1 9 10 Largest 1 | . 1 1 1 Hottest 50 | . 40 50 45 Shots Fired 20 | . 1 9 10 Gun 11 | . 1 4 6 Cannon . | . . . . Launcher 9 | . . 5 4 Special . | . . . . Kinetic . | . . . . Thermal 3 | . . 3 . Explosive 9 | . . 5 4 Electromagnetic 8 | . 1 1 6 Robot Hit Streak 7 | . 1 5 7 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 1 5 8 Core Hits 14 | . . 8 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 855 | . . 534 321 Guns 104 | . . 26 78 Cannons . | . . . . Explosions 751 | . . 508 243 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 26 | . . 26 . Explosive 751 | . . 508 243 Electromagnetic 78 | . . . 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 69 | . . 69 . Projectiles . | . . . . Explosions 69 | . . 69 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . . 87 45 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . . 15 27 Average Temperature 16 | . . 12 17 Received Heat Transfer 279 | . . 147 132 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 154 | . 15 112 154 Average Influence 53 | . 10 61 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 12 7 Peak Tracking Total 10 | . 1 10 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 . 6 Successful 5 | . . . 5 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Open Door 2 | . . . 2 Level Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 264 | 31 52 59 122 Spaces Moved 383 | 41 96 70 176 Core 380 | 38 96 70 176 Treads 3 | 3 . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 58 50 50 51 Slowest Speed 250 | 160 50 50 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 22 13 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 84 | . . 50 34 Melee . | . . . . Projectile . | . . . . AOE 84 | . . 50 34 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 424 | 46 98 83 197 Wait 5 | . 2 . 3 Move 380 | 40 95 69 176 Hop . | . . . . Pick Up 5 | 3 . 2 . Fast Attach 8 | 3 . 1 4 Attach 1 | . . . 1 Detach . | . . . . Swap 2 | . . 1 1 Drop 3 | . . 1 2 Fire 20 | . 1 9 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Utility x2 135 | -9/Materials | Core integrity fell below 50% 137 | -9/Materials | Discovered new exit (range 12) 143 | -9/Materials | Entered Storage 162 | -9/Storage | Lost 4 parts (2n2w) 185 | -9/Storage | Core integrity fell below 20% 210 | -9/Storage | Identified exit to Materials 265 | -9/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- S006. 00231_ Acquired Med. Armor Plating. 00231_ U-05 Engineer lays Concrete. 00232_ U-05 Engineer builds a Wall. 00233_ Acquired Med. Armor Plating. 00235_ Mni. Grenade Launcher destroyed. 00236_ U-05 Engineer builds a Wall. 00237_ Acquired Hvy. EM Pulse Gun. 00241_ U-05 Engineer builds a Wall. 00244_ Aluminum Leg destroyed. 00246_ R-06 Scavenger collects Lgt. Ion Engine. 00247_ K-01 Serf collects debris. 00249_ Y-45 Defender destroyed. 00250_ R-06 Scavenger collects Imp. Ion Engine. 00251_ Dropped Med. Armor Plating. 00252_ K-01 Serf collects debris. 00252_ R-06 Scavenger collects Hvy. Assault Rifle. 00253_ R-06 Scavenger collects Wheel. 00262_ W-16 Scout sends out distress signal. 00265_ Terminal disabled. Map ----- +----------------------------------------------------+ | # """ "??????????????????????????????????????? | | # """ Y"?????????????????????????????????????? | | + """ "" #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #??########?????????????????????????????????????? | | #? #?????????????????????????????????????? | | #? #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # %! #?????????????????????????????????????? | | + ! #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #? #?????????????????????????????????????? | | #?### #####?????????????????????????????????????? | | #?????#?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????######??????+##??????????? | | #??????????????????????# ##### ###????????? | | #??????????????????????# w ????? | | #??????????????????????# u w T ????? | | #??????????????????????#@ ##### ####???????? | | #??#######?????????????## ##??????###??????????? | | #?? #??????????????# #????????????????????? | | #? #??????????????# #????????????????????? | | #? #?????########## #????????????????????? | | # #?????# T # #????????????????????? | | # ####### # #????????????????????? | | + # / ! # #????????????????????? | | # #?????# [ # ######???????????????? | | # #?????# ! " #???????????????? | | #? #????## !! # +???????????????? | | #?########?#### ! # "T" #???????????????? | | #?????????## ## %[ # #???????????????? | | #?????????# # #???????????????? | | ########### ####### #???????????????? | | # + * +???????????????? | | # """"" ## =##### """ #???????????????? | | + """"" ## %*%#??# """ #???????????????? | | # """"" #### # # #??# """ +???????????????? | | # ####]########??# ??? #???????????????? | | # """"" #??###?????????# ????#???????????????? | | # """"" #???????????????+##????????????????????? | | # """"" #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ?##########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 238 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableContainmentCannon Manual? 0 Play Time 00:06:44 Cumulative 33.8 hours Start 2020.08.21 @ 07:06:42 End 2020.08.21 @ 07:11:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3219d8d-a547-4598-967b-c9c3743be189