Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 19:14:11 Player: JP Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (41) 205 Value Destroyed (1039) 1039 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3559) 3559 TOTAL SCORE: 12883 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 219 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1475/1600 Matter 51/300 Energy 277/280 System Corruption 10% Temperature Cool (6) Movement Flying (103) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Actuator Array Advanced ECM Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Point Singularity Launcher Lance > --- INVENTORY (10) --- Quantum Reactor Impulse Thruster Impulse Thruster Array Transmission Jammer Enhanced Nova Cannon Hellfire Missile Launcher Great Axe Lance Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Actuator Array Advanced ECM Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced Trap Extractor > --- WEAPON ----------- Point Singularity Launcher Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Impulse Thruster Array Transmission Jammer Enhanced Nova Cannon Hellfire Missile Launcher Great Axe Lance [Rating: 152] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Point Singularity Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 1 . 1 1 . Utility 11 | . . . . . 2 2 . . 1 . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 146 | 6 . 3 . . 15 27 . . 11 14 18 14 12 26 Power 26 | 1 . . . . 2 4 . . . 3 5 1 3 7 Engine 7 | 1 . . . . 1 1 . . . 1 3 . . . Core 12 | . . . . . 1 3 . . . 2 1 1 1 3 Reactor 7 | . . . . . . . . . . . 1 . 2 4 Propulsion 39 | 2 . . . . 6 9 . . 3 6 2 6 1 4 Treads 6 | 2 . . . . 4 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 32 | . . . . . 1 9 . . 3 6 2 6 1 4 Utility 57 | 1 . 2 . . 4 12 . . 7 5 7 5 7 7 Device 28 | . . . . . . 9 . . 2 1 4 3 5 4 Storage 5 | 1 . 1 . . 1 1 . . 1 . . . . . Processor 7 | . . . . . . 1 . . 2 1 . 1 . 2 Hackware 12 | . . . . . . 1 . . 1 3 3 1 2 1 Protection 5 | . . 1 . . 3 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 . . 3 2 . . 1 . 4 2 1 8 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . 1 . . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 3 Special Weapon 2 | . . . . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . 1 . . . . 2 . . . Slashing Weapon 6 | . . . . . . 1 . . 1 . 2 . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . 1 . 3 2 1 1 Parts Lost 35 | . . . . . 4 3 . . 1 . 5 7 10 5 Power 7 | . . . . . . . . . . . 3 2 1 1 Propulsion 9 | . . . . . 1 1 . . 1 . . 3 3 . Utility 16 | . . . . . 3 2 . . . . 1 1 5 4 Weapon 3 | . . . . . . . . . . . 1 1 1 . Highest Loss Streak 7 | . . . . . 1 2 . . 1 . 2 4 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 100 100 91 73 76 76 91 89 90 93 87 81 Engine 5 | . 14 14 14 14 5 . . . . 2 7 7 . . Core 2 | . . . . . 3 7 7 7 6 7 . . . . Treads 11 | . 28 28 28 28 30 . . . . . . . . . Flight 18 | . . . . . . 29 30 30 32 31 31 32 29 23 Device 7 | . . . . . . 12 15 15 13 5 8 13 15 14 Storage 9 | . 14 14 14 14 16 7 7 7 6 5 5 4 4 4 Processor 3 | . . . . . . 6 . . 9 5 5 4 4 10 Hackware 9 | . . . . . . . 7 7 13 21 26 22 19 15 Protection 5 | . . 10 14 14 15 . . . 2 . . . . . Ballistic Gun 9 | . 28 28 28 28 18 . . . . . . . . . Slashing Weapon 2 | . . . . . . 5 7 7 5 5 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 12 12 22 18 18 47 21 18 18 25 32 35 42 51 67 Greatest Support 82 | 40 40 40 40 40 82 21 21 21 27 41 39 47 57 59 Greatest Overweight (x) 2 | . . . . . . 1 . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 8 8 10 10 10 10 10 10 Average Capacity 10 | 6 8 9 10 10 14 8 8 8 9 10 10 10 10 10 Most Carried 14 | 4 5 10 10 10 14 13 8 8 10 10 10 9 10 10 Average Carried 8 | 2 4 8 9 10 11 6 6 8 8 9 9 7 7 7 Final Capacity 15 | 8 8 10 10 10 15 8 8 8 10 10 10 10 10 10 Final Carried 13 | 4 5 9 10 10 13 6 8 8 9 10 8 6 10 9 Class Distribution -------------------- 44% | Hacker-Sprinter 37% | Mutant 12% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 1773 | 95 . 138 . 4 354 324 18 . 30 133 239 85 101 252 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1651 | . . 70 . 4 420 39 75 . 128 362 140 . 200 213 Parts 84 | . . 9 . 3 19 3 3 . 8 12 11 . 1 15 Haulers Intercepted 9 | . . . . . 1 1 . . 1 3 1 . 1 1 Recyclers Shooed 2 | . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 18 | . . 5 . . 8 . . . . 1 1 . . 3 Melee 3 | . . . . . . . . . . 1 1 . . 1 Guns 13 | . . 5 . . 8 . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . 2 Classes Destroyed 12 | . . 1 . 1 5 . . . 1 2 1 . 1 . Worker 4 | . . . . . 1 . . . . . . . . 3 Builder 4 | . . . . 1 . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 9 | . . . . . 1 1 . . 1 3 1 . 1 1 Recycler 1 | . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . 1 . . . 1 Watcher 2 | . . . . . . . . . 1 . 1 . . . Swarmer 7 | . . 5 . . 1 . . . . . 1 . . . Grunt 4 | . . . . . 4 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 . . . 3 Decomposer 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 4 | . . 2 . 1 3 1 . . 1 2 1 . 1 4 Combat Bots Only 3 | . . 2 . . 3 . . . . 1 1 . . 3 Max Kills in Single Turn 2 | . . 1 . 1 1 1 1 . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 390 | . . 74 . . 63 39 2 . 27 12 14 50 88 21 Missed 184 | . . 19 . . 16 28 . . 18 6 7 32 45 13 Damage Taken 4530 | . . 451 . . 797 417 33 . 151 128 408 486 924 735 Core 808 | . . 124 . . 75 121 . . . 42 22 70 229 125 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 54 | . . 23 . . 31 . . . . . . . . . Regen/Repaired (Parts) 303 | . . . . . . . . . 94 27 182 . . . Core Remaining (%) 88 | 100 . . . 50 86 . . 82 100 95 98 94 84 92 Volleys Fired 73 | . . 28 . . 35 . . . . . . 3 2 5 Largest 2 | . . 2 . . 2 . . . . . . 1 1 1 Hottest 120 | . . 40 . . 48 . . . . . . . . 120 Shots Fired 136 | . . 56 . . 70 . . . . . . 3 2 5 Gun 126 | . . 56 . . 70 . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . . . . . . 4 Special 5 | . . . . . . . . . . . . 3 2 . Kinetic 126 | . . 56 . . 70 . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . 4 . . 17 . . . . . . 9 10 2 Robot Miss Streak 5 | . . 5 . . 4 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 127 | . . 27 . . 52 4 3 . 3 15 5 3 4 11 Core Hits 56 | . . 9 . . 26 1 2 . 2 4 3 . . 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . . . . . 1 4 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . Sever 6 | . . . . . . . . . 1 4 1 . . . Melee Attacks 250 | . . . . . . 41 3 . 25 40 29 22 21 69 Impact 52 | . . . . . . 9 . . . . 4 22 17 . Slashing 149 | . . . . . . 32 3 . 25 40 25 . 4 20 Piercing 49 | . . . . . . . . . . . . . . 49 Sneak Attacks 20 | . . . . . . 1 3 . 1 3 3 . 2 7 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5112 | . . 218 . . 735 272 349 . 255 1099 447 . 275 1462 Guns 944 | . . 209 . . 735 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 627 | . . . . . . . . . . . . . . 627 Melee 3532 | . . . . . . 272 349 . 255 1099 447 . 275 835 Ramming 9 | . . 9 . . . . . . . . . . . . Kinetic 944 | . . 209 . . 735 . . . . . . . . . Thermal 67 | . . . . . . . . . . . . . . 67 Explosive 560 | . . . . . . . . . . . . . . 560 Electromagnetic . | . . . . . . . . . . . . . . . Impact 480 | . . . . . . 272 . . . . . . 208 . Slashing 2436 | . . . . . . . 349 . 255 1099 447 . 67 219 Piercing 616 | . . . . . . . . . . . . . . 616 Highest Corruption 10 | . . . . . 1 6 6 6 . 3 4 . . 10 Average Corruption 2 | . . . . . 1 6 6 6 . 1 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . . . 2 4 . . 6 8 . . 5 Message Errors 7 | . . . . . . 1 . . . 2 1 . . 3 Matter Fused 3 | . . . . . . . 2 . . . 1 . . . Heat Flow Errors 4 | . . . . . . . . . . 2 . . . 2 Energy Discharges 4 | . . . . . . . 1 . . 1 2 . . . Data Loss (minor) 6 | . . . . . . 1 1 . . 1 3 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 775 | . . . . . . . 88 . . 166 32 . 154 335 Projectiles . | . . . . . . . . . . . . . . . Explosions 95 | . . . . . . . . . . . . . . 95 Melee 680 | . . . . . . . 88 . . 166 32 . 154 240 Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . . . . . 87 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 6 | . . 4 . 1 . . . . . . . . 1 . Targets Rammed 7 | . . 4 . 2 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 412 | . . 9 . . 18 7 . . 4 412 47 308 44 168 Average Temperature 52 | . . 9 . . 8 4 . . 2 81 20 82 14 35 Received Heat Transfer 450 | . . 9 . . 324 42 . . 6 9 24 9 27 . Effects 6 | . . . . . . . . . . 6 . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 473 | . 15 105 . 5 237 141 . . 165 258 201 133 138 473 Initial 82 | . . 5 . . 1 51 . . 39 76 82 24 20 68 Average 104 | . 2 50 . 1 97 95 . . 105 151 107 78 64 242 Maximum Alert Level 2 | . . . . . 1 . . . . 1 1 . . 2 Low Security (%) 90 | 100 100 100 . 100 95 100 . . 100 72 97 100 100 43 Level 1 8 | . . . . . 4 . . . . 27 2 . . 42 Level 2 1 | . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 3 5 . . 1 4 1 3 2 1 Investigation 11 | . . . . . 1 4 . . . 3 . 1 2 . Extermination 4 | . . . . . . . . . 1 . 1 1 . 1 Reinforcement 5 | . . . . . 2 1 . . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 14 | . . . . . . 1 . . . 1 1 6 2 3 Communications Jammed 6 | . . . . . . . . . . . . . 5 1 Distress Signals 6 | . . . . . . . . . . . . . 5 1 Times Spotted 144 | . 2 10 . . 23 13 1 . 6 11 17 16 25 20 Peak Tracking Total 11 | . 2 3 . . 3 4 1 . 3 3 6 11 10 5 Tactical Retreats 29 | . . 1 . . 3 4 . . . 2 4 5 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . 2 5 . . . . 4 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 1 . . 1 . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 Garrison Access 5 | . . . . . 1 . . . . 1 . . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 66 | . 2 . 1 . 4 13 . . 5 14 9 4 6 8 Terminals 45 | . 2 . . . 3 7 . . 4 9 7 4 5 4 Fabricators 6 | . . . . . . 2 . . . 3 . . . 1 Repair Stations 4 | . . . . . . . . . 1 1 2 . . . Recycling Units 3 | . . . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . . . 1 . . 1 2 Total Hacks 210 | . 7 . 1 . 14 32 . . 16 40 29 24 20 27 Successful 103 | . 1 . 1 . 5 14 . . 10 21 18 12 10 11 Failed 107 | . 6 . . . 9 18 . . 6 19 11 12 10 16 Catastrophic 14 | . . . . . 1 4 . . . 2 1 . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 143 | . 7 . 1 . 12 17 . . 12 25 19 21 12 17 Terminals 168 | . 7 . . . 12 18 . . 14 31 24 24 18 20 Fabricators 13 | . . . . . . 4 . . . 6 . . . 3 Repair Stations 9 | . . . . . . . . . 2 2 5 . . . Recycling Units 6 | . . . . . . 4 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 6 . . . 1 . . 2 2 Terminal Hacks 53 | . . . 1 . 3 2 . . 6 11 11 10 6 3 Record 6 | . . . . . . . . . . 1 1 . 3 1 Part Schematic 3 | . . . . . 1 . . . 1 . . 1 . . Prototype ID Bank 2 | . . . . . . . . . . . . 1 . 1 Level Access Points 3 | . . . . . . . . . . 1 1 . 1 . Branch Access Points 3 | . . . . . 1 . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 1 . . . Terminal Index 5 | . . . . . . 1 . . . 1 1 1 . 1 Fabricator Index 2 | . . . . . . 1 . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 1 . . . Locate Traps 5 | . . . . . . . . . 1 . 1 2 1 . Surveillance Status 1 | . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . 1 1 . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . . . . 2 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . . . . . . . . . 1 1 . 1 1 . Registered Components 3 | . . . . . 1 . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . 5 . . . . Load Schematic 4 | . . . . . . 2 . . . 2 . . . . Build 5 | . . . . . . 2 . . . 3 . . . . Repair Station Hacks 9 | . . . . . . . . . 2 2 5 . . . Scan Component 4 | . . . . . . . . . 1 1 2 . . . Repair 4 | . . . . . . . . . 1 1 2 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . . . . 1 Process 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 1 . . 1 2 Seal Access 5 | . . . . . 1 . . . . 1 . . 1 2 Unauthorized Hacks 23 | . 1 . . . 1 5 . . 2 2 2 2 3 5 Terminals 23 | . 1 . . . 1 5 . . 2 2 2 2 3 5 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 19 | . 1 . . . 1 4 . . 1 1 2 2 3 4 Operators 3 | . . . . . . 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 53 | . 2 . . . 4 11 . . 3 12 5 4 6 6 Full Trace Events 10 | . 1 . . . . 4 . . . 3 . 1 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . 1 . . 1 . . Parts Built 8 | . . . . . . 2 . . . 6 . . . . Authchips . | . . . . . . . . . . . . . . . Time 304 | . . . . . . 146 . . . 158 . . . . Total Part Build Rating 42 | . . . . . . 6 . . . 36 . . . . Parts Repaired 4 | . . . . . . . . . 1 1 2 . . . Time 100 | . . . . . . . . . 44 12 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . 13 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 13 | . . 5 . 1 . . . . . . 3 3 1 . Largest Group 5 | . . 5 3 3 3 . . . . . 3 2 3 . Highest-Rated Group 170 | . . 85 63 63 63 . . . . . 138 112 170 . Highest-Rated Ally 58 | . . 31 31 31 31 . . . . . 46 56 58 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 70 | . . 13 . . 32 . . . . . 7 17 1 . Total Damage 1503 | . . 143 . . 285 . . . . . 150 835 90 . Kills 13 | . . 4 . . 6 . . . . . 1 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 3 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 6649 | 70 72 1054 369 82 1045 751 123 4 330 590 623 555 309 672 Spaces Moved 9475 | 38 45 586 231 50 469 1576 428 13 644 1292 1249 794 845 1215 Core 2 | 2 . . . . . . . . . . . . . . Treads 1417 | 36 45 586 231 50 469 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8056 | . . . . . . 1576 428 13 644 1292 1249 794 845 1215 Fastest Speed 18 | 50 160 160 160 160 158 26 26 26 23 22 22 18 18 25 Average Speed 44 | 154 160 160 160 160 158 27 26 26 23 23 23 20 18 26 Slowest Speed 163 | 160 160 160 160 160 163 119 26 26 27 27 25 162 28 103 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 8 . . 1 2 . 2 2 . Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . 2 Exploration Rate (%) 33 | 4 17 89 61 19 40 40 63 3 20 37 38 24 30 23 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . . 2 . . . . . . . Spaces Dug 179 | . . . . . . 36 . . 18 19 20 22 17 47 Terrain Destroyed 215 | . . . . . . 36 . . 18 19 20 22 17 83 Melee 169 | . . . . . . 36 . . 18 19 20 22 17 37 Projectile . | . . . . . . . . . . . . . . . AOE 46 | . . . . . . . . . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 11340 | 47 45 655 231 51 707 1814 432 12 767 1499 1517 1139 954 1470 Wait 1164 | . . 31 . . 168 102 . . 77 133 188 277 58 130 Move 9431 | 37 44 585 230 49 468 1560 427 12 641 1287 1248 788 841 1214 Hop 14 | . . . . . . 7 . . 1 2 . 2 2 . Pick Up 98 | 4 1 3 1 . 13 13 2 . 8 10 11 9 9 14 Fast Attach 33 | 6 . 1 . . 3 4 . . 3 2 8 . 3 3 Attach 85 | . . 1 . . 4 19 . . 6 6 10 13 8 18 Detach 25 | . . 1 . . . 6 . . . 2 . 3 6 7 Swap 29 | . . 1 . . 8 4 . . 2 6 . 2 1 5 Drop 70 | . . . . . 8 22 . . 4 11 10 1 3 11 Fire 73 | . . 28 . . 35 . . . . . . 3 2 5 Melee 244 | . . . . . . 41 3 . 25 40 29 22 21 63 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . 4 . 2 . . . . . . . . . . Escape Stasis 68 | . . . . . . 36 . . . . 13 19 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 143 | -10/Materials | Entered Mines 212 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 300 | -10/Mines | Build established: Mutant 774 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 816 | -10/Mines | Discovered new exit (range 8) 1191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 5) 1197 | -10/Mines | Entered Exiles 1197 | -10/Exiles | Accompanied by 3 allies 1198 | -10/Exiles | Identified exit to Mines 1227 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1236 | -10/Exiles | Met 8R-AWN 1265 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-BIN 1365 | -10/Exiles | Aligned with FarCom system 1367 | -10/Exiles | Given EX-Vault access code 1404 | -10/Exiles | Opened EX-Vault 1413 | -10/Exiles | Found Field Lobotomy Kit 1446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1470 | -10/Exiles | Exiles lab attacked by MAIN.C 1566 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1566 | -10/Exiles | Entered Mines 1566 | -9/Mines | Accompanied by 2 allies 1586 | -9/Mines | Identified exit to Materials 1638 | -9/Mines | Received a Mining Laser from a helpful Derelict 1648 | -9/Mines | Entered Materials 1648 | -8/Materials | Accompanied by 3 allies 1648 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1838 | -8/Materials | Identified exit to Storage 2548 | -8/Materials | Discovered new exit (range 12) 2693 | -8/Materials | Entered Factory 2693 | -7/Factory | Evolved 2 slots: Utility x2 2981 | -7/Factory | Discovered new exit (range 16) 3044 | -7/Factory | Build established: Sprinter 3244 | -7/Factory | Fabricated Hacking Suite? 3387 | -7/Factory | Crushed by falling debris 3428 | -7/Factory | Discovered new exit (range 5) 3432 | -7/Factory | Fabricated Hacking Suite? 3444 | -7/Factory | Entered Lower Caves 3494 | -7/Lower Caves | Learned Factory interactive machine intel 3528 | -7/Lower Caves | Encountered a Warlord checkpoint 3546 | -7/Lower Caves | Learned Factory emergency access door positions 3560 | -7/Lower Caves | Discovered new exit (range 10) 3567 | -7/Lower Caves | Entered another Lower Caves area 3567 | -7/Lower Caves | Discovered new exit (range 13) 3571 | -7/Lower Caves | Entered Factory 3571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -6/Factory | Loaded intel: 52 interactive machine locations 3754 | -6/Factory | Discovered new exit (range 7) 3755 | -6/Factory | Identified exit to Lower Caves 3850 | -6/Factory | Repaired Greatsword 3871 | -6/Factory | Build established: Hacker-Sprinter 3883 | -6/Factory | Discovered new exit (range 13) 3900 | -6/Factory | Identified exit to Factory 3901 | -6/Factory | Entered another Factory area 3901 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4108 | -5/Factory | Repaired Reaction Control System 4167 | -5/Factory | Fabricated Nuclear Pulse Thruster? 4207 | -5/Factory | Fabricated Q-thruster (x2) 4389 | -5/Factory | Identified exit to Factory 4392 | -5/Factory | Spotted B-75 Beast 4471 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 4491 | -5/Factory | Entered another Factory area 4491 | -4/Factory | Evolved 2 slots: Utility x2 4620 | -4/Factory | Repaired Greatsword 4677 | -4/Factory | Identified exit to Upper Caves 4677 | -4/Factory | Identified exit to Extension 4755 | -4/Factory | Allied Derelicts emerged from ambush trap array 4915 | -4/Factory | Identified exit to Research 5018 | -4/Factory | Repaired Imp. Deuterium Engine 5114 | -4/Factory | Entered Research 5114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -3/Research | Found Prototype Launcher 5134 | -3/Research | Identified Hellfire Missile Launcher 5135 | -3/Research | Found Hellfire Missile Launcher 5203 | -3/Research | Identified exit to Armory 5203 | -3/Research | Identified exit to Quarantine 5512 | -3/Research | Assimilated H-77 Assassin with FLK Orb 5569 | -3/Research | Spotted B-86 Titan 5573 | -3/Research | Discovered new exit (range 13) 5591 | -3/Research | Assimilated H-77 Assassin with FLK Orb 5594 | -3/Research | Assimilated H-77 Assassin with FLK Orb 5603 | -3/Research | Identified exit to Research 5625 | -3/Research | Lost 4 parts (2p1n1u) 5669 | -3/Research | Entered another Research area 5669 | -2/Research | Accompanied by 2 allies 5669 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5727 | -2/Research | Assimilated G-73 Enforcer with FLK Orb 5926 | -2/Research | Identified exit to Access 5943 | -2/Research | Lost 3 parts (1p2u) 5978 | -2/Research | Entered Access 5978 | -1/Access | Evolved 2 slots: Utility x2 6009 | -1/Access | Lost 7 parts (3n3u1w) 6198 | -1/Access | Spotted B-99 Colossus 6233 | -1/Access | Crushed by falling debris 6309 | -1/Access | Energy Cycler disabled 6328 | -1/Access | Found Prototype Launcher 6329 | -1/Access | Identified Point Singularity Launcher 6638 | -1/Access | Crushed by falling debris 6638 | -1/Access | System corruption reached 10% 6647 | -1/Access | Discovered new exit (range 5) 6650 | *** | Escaped! Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Terminal. U-05 Engineer builds a Wall. W-44 Eye sends out distress signal. System corrupted: Heat flow error (+157). Terminal disabled. EKYO=YWPP=63KKB7N5TXJNAF8Z6T0CB The unstable cave ceiling collapses. Crushed by falling debris. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+5). System Shield destroyed. System corrupted by crushing effect (+2). Power Amplifier destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. K-01 Serf cleans the Terminal. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??????# #?? | | ??????????????????????????????# #??????# #?? | | ??????????????????????????????# ""########+### | | ??????????????????????????????# ""## | | ??????????????????????????????# ""## | | ??????????????????????????????# G## """ | | ??????????????????????????????# ""## ""T"" | | ??????????????????????????????# """" "" "" | | ??????????????????????????????# ""## | | ??????????????????????????????# ## | | ?????????????????????????????## ## | | ?????????????????????????????#" ## | | ?????????????????????????????## ## | | ?????????????????????????????## ## | | ?????????????????????????????## ] ## | | ??????????????????????????????# ########/### | | ??????????????????????????????# + | | ??????????#??????????????????#"########### | | ??????????# ???????##????????##??????????# | | ??????????# k####### ##########??????????# | | ??????????# """T""" "??????????# ## | | ??????????# """ """ "????BB????# #? | | ??????????# "????BB????# #? | | ??????????# "????????? #? | | ??????????# "" "??????? #? | | ??????????# @" "????? #? | | ??????????# "???? #? | | ??????????# "??? BB ########? | | ??????????#k "??? BB ????????? | | ??????????# k "??" ????????? | | ??????????# k####### ####### ###?#######?######### | | ??????????#????????##???# ##?????????# " | | ???????????????????####### # #######???# """ | | ???????????????????# """" #???# """ | | ???????????????????# ""T" #???# " | | ???????????????????# * #???# | | ???????????????????# #???# | | ???????????????????# #???# | | ???????????????????# #???# | | ???????????????????#] #???# | | ???????????????????#########+####################+ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ^ | | ????????????????????????# """"" | | ?????????## ############^ """"" | | ????????## ^ """"" | | ???? ^""""" | | ???? ^""""" ######+####### | | ???????### ########### ^ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 65 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 78 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Heat Sink | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -5/Factory Q-thruster | x2 | -5/Factory | Preloaded Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Epsilon Run Slippery One Challenges ------------ None Game ------ Seed SchematicContainmentCorpse Manual? 0 Play Time 02:15:45 Cumulative 28.9 hours Start 2024.05.25 @ 16:51:16 End 2024.05.25 @ 19:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55e0ba74-2674-4f53-afa9-8ccee41f93f5