Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 23:07:15 Player: Darsidian Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5256) 5256 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 11656 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 301 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Carbon-fiber Leg Transport Network Coupler System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Phase Shifter > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Transport Network Coupler Improved Light Armor Plating Improved Medium Armor Plating Focal Shield Hacking Suite System Shield Relay Coupler [NC] Coil Gun Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Force Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . . . 1 . Utility 4 | . . 1 1 . 2 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 253 | 7 14 28 12 17 32 . 19 3 7 3 23 43 45 Power 29 | 1 2 4 . 1 3 . 1 . . . 1 10 6 Engine 26 | 1 2 4 . 1 3 . 1 . . . 1 9 4 Core 3 | . . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 4 7 4 . 5 . 7 3 . . 1 9 9 Treads 15 | . . . 3 . 3 . . . . . . . 9 Leg 6 | . 2 . . . . . 3 . . . . 1 . Wheel 28 | 2 2 7 1 . 2 . 4 1 . . 1 8 . Hover 2 | . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 2 3 8 4 6 10 . 5 . . . 4 6 13 Device 36 | 1 2 6 1 4 5 . 3 . . . 3 4 7 Storage 4 | 1 1 . 1 . 1 . . . . . . . . Processor 6 | . . . 1 . 2 . 1 . . . . 1 1 Hackware 4 | . . . . 2 . . . . . . . . 2 Protection 11 | . . 2 1 . 2 . 1 . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 112 | 2 5 9 4 10 14 . 6 . 7 3 17 18 17 Energy Gun 16 | . . . . . . . 1 . . . . 6 9 Energy Cannon 22 | . 4 5 3 4 2 . . . . . . 4 . Ballistic Gun 33 | 2 . 2 . . 9 . 2 . 4 . 9 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . 2 . 2 1 . 1 . 1 3 6 1 1 Special Weapon 7 | . . . . . . . . . 1 . 1 1 4 Impact Weapon 14 | . 1 . 1 4 2 . 2 . 1 . 1 2 . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . 1 . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . 2 . Parts Lost 61 | . 3 . 1 1 10 1 . . . . 7 19 19 Power 10 | . 1 . . . . . . . . . 1 6 2 Propulsion 23 | . 2 . . . 4 . . . . . 3 5 9 Utility 11 | . . . 1 . 2 . . . . . 3 1 4 Weapon 17 | . . . . 1 4 1 . . . . . 7 4 Highest Loss Streak 15 | . 2 . 1 1 8 1 . . . . 3 15 12 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 96 98 98 100 97 79 95 100 100 98 92 86 93 Engine 8 | . 11 11 9 9 7 7 7 7 7 7 6 8 5 Treads 8 | . . . 19 27 22 10 . . . . . . 16 Leg 1 | . 11 . . . . . 6 . . . . . . Wheel 12 | . 15 33 7 . . 7 13 22 23 23 18 17 5 Device 18 | . 14 17 10 18 23 15 22 23 23 23 17 17 13 Storage 8 | . 14 11 12 10 7 7 7 7 7 7 7 6 5 Processor 9 | . . . 8 5 6 15 13 15 15 15 15 13 11 Protection 2 | . . 3 3 . 5 . 1 . . . 2 1 4 Energy Gun 4 | . . . . . . . 2 7 7 7 7 8 16 Energy Cannon 7 | . 24 16 23 21 . . . . . . . 4 . Ballistic Gun 8 | . 3 4 . . 21 15 15 15 13 8 11 4 1 Impact Weapon 1 | . . . 3 4 . . 3 . . . . . . Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 72 | 15 34 42 50 50 59 49 55 49 50 55 56 72 68 Greatest Support 83 | 20 20 30 60 60 68 16 56 36 36 36 36 46 83 Greatest Overweight (x) 18 | . 11 1 16 . 3 3 4 5 1 1 4 18 5 Average Overweight (x) . | . 1 . . . . 2 . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 10 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 13 13 13 9 13 14 14 14 12 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 12 9 10 15 15 15 13 9 14 5 Class Distribution -------------------- 29% | Skirmisher 17% | Scavenger-Tank 16% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Matter Collected 4353 | 282 196 331 124 183 602 . 364 77 367 . 495 731 601 Remotely . | . . . . . . . . . . . . . . Salvage Created 5275 | 14 633 558 206 518 428 . 229 . 296 . 348 1287 758 Parts 274 | 1 41 46 3 31 23 . 15 . 9 . 10 48 47 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . Recyclers Shooed 5 | . 1 . . . . . . . . . . 2 2 Parts Field Recycled 7 | . . . . . . . . . . . . 7 . Retrieved Matter 118 | . . . . . . . . . . . . 118 . Parts Self-Destructed 20 | . . . . . . . . . 7 . 13 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 100 | . 9 11 3 12 15 . 5 . 7 . 15 11 12 Melee 1 | . . . 1 . . . . . . . . . . Guns 38 | . 3 2 . . 10 . 1 . 3 . 4 7 8 Cannons 26 | . 6 8 . 8 . . . . . . . 4 . AOE 32 | . . 1 . 3 5 . 4 . 4 . 11 . 4 Classes Destroyed 18 | 1 7 2 . 2 3 . . . 1 . 2 . . Worker 14 | . 5 1 1 . . . 1 . . . . 6 . Builder 9 | . 1 4 . . . . 1 . . . . 2 1 Tunneler 2 | 1 . . . . . . 1 . . . . . . Hauler 2 | . 1 . . . . . . . . . . 1 . Recycler 5 | . 1 1 . . . . 1 . . . . 2 . Operator 2 | . . 1 . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . 2 . . Watcher 9 | . 2 1 1 . 1 . 1 . . . . . 3 Swarmer 21 | . 3 3 . 3 . . 4 . . . 4 . 4 Grunt 33 | . 6 4 3 5 1 . . . 3 . 2 7 2 Brawler 4 | . . . . . 1 . . . 1 . 2 . . Duelist 2 | . . . . . . . . . 1 . 1 . . Protector 2 | . . . . . 2 . . . . . . . . Sentry 12 | . . 4 . 1 . . . . 1 . 1 . 5 Specialist 5 | . . . . 2 3 . . . . . . . . Hunter 8 | . . . . 1 2 . 1 . . . 2 1 1 Programmer 10 | . . . . . 6 . . . 1 . . 3 . Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 4 7 4 3 10 . 9 . 6 . 6 5 5 Combat Bots Only 10 | . 3 3 3 3 10 . 5 . 6 . 6 2 4 Max Kills in Single Turn 4 | 1 1 2 1 2 2 . 4 . 3 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 2 . 3 . 3 . 2 . 3 Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 855 | . 41 48 13 43 164 1 8 . 8 . 87 112 330 Missed 270 | . 12 15 4 13 47 . 3 . 2 . 27 29 118 Damage Taken 9300 | . 344 372 219 414 2318 30 130 . 79 . 1125 1674 2595 Core 1477 | . 83 25 40 28 223 . . . . . 221 356 501 Absorbed by Shields 162 | . . . . . . . . . 28 . 84 . 50 Regen/Repaired (Parts) 37 | . . 37 . . . . . . . . . . . Core Remaining (%) 76 | 100 66 93 . 87 . . . . . . 36 . . Volleys Fired 339 | 2 46 35 5 19 34 5 12 . 15 . 37 68 61 Largest 3 | 2 2 2 3 3 3 3 3 . 3 . 3 3 3 Hottest 240 | 40 136 136 189 189 121 84 125 . 125 . 151 240 240 Shots Fired 725 | 4 87 63 13 44 88 16 26 . 27 . 87 155 115 Gun 448 | 4 22 16 . . 81 16 24 . 18 . 71 112 84 Cannon 210 | . 65 45 13 43 2 . . . . . . 42 . Launcher 29 | . . 2 . 1 5 . 2 . 3 . 12 1 3 Special 38 | . . . . . . . . . 6 . 4 . 28 Kinetic 274 | 4 22 16 . . 81 16 18 . 11 . 48 49 9 Thermal 320 | . 65 45 . 9 2 . 6 . 7 . 23 88 75 Explosive 29 | . . 2 . 1 5 . 2 . 3 . 12 1 3 Electromagnetic 64 | . . . 13 34 . . . . . . . 17 . Robot Hit Streak 21 | 2 7 7 10 11 21 12 5 . 9 . 12 17 19 Robot Miss Streak 5 | 2 3 2 1 2 2 1 3 . 2 . 5 5 2 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 6 | . . . . . 4 . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . 1 Shots Hit Robots 469 | 2 44 40 15 27 71 13 14 . 17 . 53 95 78 Core Hits 232 | 1 22 22 5 15 41 2 14 . 14 . 33 36 27 Critical Kills 5 | . . . . . . . . . . . 1 1 3 Critical Parts Destroyed 6 | . . . 1 . . . . . . . . 1 4 Critical Strikes 12 | . . . 2 . . . . . . . 1 2 7 Destroy 10 | . . . . . . . . . . . 1 2 7 Corrupt 1 | . . . 1 . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . Melee Attacks 29 | . 1 . 6 3 2 . 3 . 1 . 4 4 5 Impact 24 | . 1 . 6 3 2 . 3 . 1 . 4 4 . Slashing 5 | . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14111 | 27 823 1074 551 893 2850 253 661 . 682 . 2093 2395 1809 Guns 6256 | 27 124 171 . . 1325 253 261 . 210 . 815 1621 1449 Cannons 3049 | . 699 635 281 709 . . . . . . . 725 . Explosions 4590 | . . 268 54 184 1525 . 400 . 472 . 1278 49 360 Melee 216 | . . . 216 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3627 | 27 124 171 . . 1325 253 225 . 148 . 597 636 121 Thermal 5482 | . 699 690 54 202 684 . 36 . 62 . 218 1509 1328 Explosive 3689 | . . 213 . 76 841 . 400 . 472 . 1278 49 360 Electromagnetic 1097 | . . . 281 615 . . . . . . . 201 . Impact 216 | . . . 216 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 16 16 12 12 12 12 4 4 Average Corruption 8 | . . . . . 1 7 14 12 12 12 12 1 4 Corruption Purged 5 | . . . . . 1 . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . . . . . 2 6 28 17 24 5 46 7 23 Message Errors 37 | . . . . . . . 4 3 8 1 13 2 6 Matter Fused 28 | . . . . . 1 . 6 3 6 . 6 1 5 Heat Flow Errors 19 | . . . . . . 1 2 5 2 2 6 . 1 Energy Discharges 26 | . . . . . . 2 5 4 3 1 4 1 6 Parts Rejected 4 | . . . . . . 1 . . . . 1 . 2 Parts Fused 3 | . . . . . . . 1 . . . 1 1 . Data Loss (minor) 17 | . . . . . . . 4 1 2 1 7 1 1 Data Loss (major) 4 | . . . . . . . 2 . . . 1 . 1 Misfires 9 | . . . . . 1 1 . . 2 . 4 . 1 Alerts 5 | . . . . . . . 1 1 . . 3 . . Misdirections 3 | . . . . . . 1 1 . 1 . . . . Weapon Failures 3 | . . . . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 399 | . 12 36 42 . 144 . . . . . 113 52 . Projectiles 65 | . 12 1 . . . . . . . . . 52 . Explosions 292 | . . 35 . . 144 . . . . . 113 . . Melee 42 | . . . 42 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 545 | . . 21 55 21 309 . 52 . . . 78 . 9 Shots 14 | . . 1 1 1 6 . 2 . . . 2 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 478 | . 359 132 137 373 60 110 218 264 254 262 405 478 290 Average Temperature 105 | . 93 50 65 107 25 27 95 111 72 117 119 159 59 Received Heat Transfer 1475 | . 114 75 81 90 36 . . . 6 . 36 246 791 Effects 23 | . 6 . . . . . . . . . 4 13 . Shutdowns 5 | . . . . . . . . . . . 1 4 . Interference 12 | . 6 . . . . . . . . . 3 3 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . 3 . Damage (major) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . Parts Fried 6 | . . . 4 1 . . . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 16 | . 1 2 . . . . . . . . 1 5 7 Heat Transferred 8013 | . 1258 1247 50 248 400 . 74 . 111 . 407 2183 2035 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Peak Influence 555 | 5 227 376 238 555 398 66 186 . . . . 127 208 Initial 291 | . 3 65 157 154 291 66 35 . . . . 19 16 Average 165 | 2 133 225 217 382 205 48 85 . . . . 29 104 Maximum Alert Level 2 | . 1 1 1 2 1 . . . . . . . 1 Low Security (%) 65 | 100 85 37 18 8 61 100 100 . . . . 100 79 Level 1 29 | . 14 62 81 55 38 . . . . . . . 20 Level 2 5 | . . . . 36 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 3 . . 4 . . . . . . 6 4 Investigation 2 | . 1 . . . . . . . . . . . 1 Extermination 7 | . . . . . 3 . . . . . . 4 . Reinforcement 9 | . 1 3 . . . . . . . . . 2 3 Assault 1 | . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Distress Signals 2 | . . 1 . . . . . . . . . . 1 Communications Jammed 42 | . . . . . 40 . 2 . . . . . . Distress Signals 42 | . . . . . 40 . 2 . . . . . . Times Spotted 143 | . 16 16 4 11 22 5 9 . 7 . 14 14 25 Peak Tracking Total 12 | . 4 4 3 3 12 5 4 . 5 . 5 3 5 Tactical Retreats 3 | . . 1 . . 1 . . . . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Traps Triggered 6 | . 2 . . . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Machines Disabled 19 | . 4 3 . 3 2 . . . 1 . 1 4 1 Max in Single Turn 2 | . 1 2 . 1 2 . . . 1 . 1 1 . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Machines Accessed 22 | . 2 6 2 2 3 . 2 . . . . 2 3 Terminals 18 | . 2 4 1 2 3 . 1 . . . . 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . Total Hacks 35 | . 3 10 3 2 5 . 3 . . . . 2 7 Successful 15 | . 1 5 3 1 1 . 1 . . . . 1 2 Failed 20 | . 2 5 . 1 4 . 2 . . . . 1 5 Catastrophic 3 | . . 1 . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 2 7 1 1 4 . 2 . . . . 1 2 Terminals 30 | . 3 7 2 2 5 . 2 . . . . 2 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . Terminal Hacks 4 | . . . 1 1 . . . . . . . 1 1 Open Door 3 | . . . . 1 . . . . . . . 1 1 Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 1 2 1 . 1 . . . . . . . 1 Terminals 6 | . 1 2 1 . 1 . . . . . . . 1 Botnet 6 | . 1 2 1 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 4 1 2 1 . 1 . . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . 9 1 . . . . . . . . Machine Destruction 10 | . . . . 9 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 2 . 2 . 11 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Total Allies 17 | . . . . . . 1 . . 2 . 2 . 12 Largest Group 7 | . . . . . . 1 . . 2 . 2 1 7 Highest-Rated Group 217 | . . . . . . 31 . . 62 . 64 32 217 Highest-Rated Ally 39 | . . . . . . 31 . . 32 . 32 32 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . 1 . . 5 . 15 2 111 Total Damage 2673 | . . . . . . 20 . . 178 . 693 81 1701 Kills 12 | . . . . . . . . . 1 . 3 . 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Turns Passed 9727 | 51 718 718 384 1029 1341 140 616 476 703 114 1089 1272 1076 Spaces Moved 5924 | 39 409 497 174 538 627 90 469 396 601 101 815 743 425 Core 17 | 4 1 . 3 . . . . . . . . 4 5 Treads 1654 | . . . 127 538 611 . . . . . . . 378 Legs 251 | . 126 . . . . . 125 . . . . . . Wheels 4001 | 35 282 497 44 . 16 90 344 395 601 101 815 739 42 Hover 1 | . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 170 130 130 105 105 105 105 105 85 50 Average Speed 129 | 76 126 94 164 170 166 137 110 118 105 105 113 112 190 Slowest Speed 950 | 80 600 95 850 170 245 145 195 370 105 105 150 950 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 41 35 24 55 13 84 7 63 66 11 91 14 42 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 3 2 . 4 . . Spaces Dug 21 | . 1 . . 1 2 . 8 . 1 . . 4 4 Terrain Destroyed 334 | . 1 47 3 5 41 . 15 . 12 . 150 18 42 Melee 16 | . 1 . . 1 2 . 3 . 1 . . 4 4 Projectile 14 | . . 2 . . 1 . 1 . . . 3 4 3 AOE 304 | . . 45 3 4 38 . 11 . 11 . 147 10 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Total 7285 | 52 519 683 249 604 848 95 538 405 653 111 898 1038 592 Wait 520 | 4 24 86 42 19 124 . 14 . 23 . 17 152 15 Move 5913 | 38 408 496 174 537 627 89 468 395 600 100 814 742 425 Hop . | . . . . . . . . . . . . . . Pick Up 94 | 1 17 15 3 5 12 1 10 2 3 2 2 14 7 Fast Attach 90 | 7 6 6 5 . 10 . 11 3 . 2 . 24 16 Attach 41 | . 1 3 4 1 9 . 3 . . 1 6 7 6 Detach 10 | . . . 2 . 2 . 2 . . . . 1 3 Swap 122 | . 7 19 3 16 13 . 5 . 7 . 17 12 23 Drop 113 | . 9 23 5 4 15 . 10 5 4 6 1 14 17 Fire 339 | 2 46 35 5 19 34 5 12 . 15 . 37 68 61 Melee 29 | . 1 . 6 3 2 . 3 . 1 . 4 4 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / *Ext) -6/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 4) 384 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Build established: Scavenger-Mutant 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1278 | -9/Materials | Repaired Imp. Heat Sink 1417 | -9/Materials | Discovered new exit (range 15) 1488 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1753 | -8/Materials | Discovered new exit (range 11) 1872 | -8/Materials | Identified exit to Garrison 1872 | -8/Materials | Entered Garrison 1924 | -8/Garrison | Triggered checkpoint 1957 | -8/Garrison | Garrison Relay disabled 2268 | -8/Garrison | Triggered checkpoint 2340 | -8/Garrison | Triggered checkpoint 2353 | -8/Garrison | Garrison Relay disabled 2391 | -8/Garrison | Discovered new exit (range 10) 2520 | -8/Garrison | Triggered checkpoint 2599 | -8/Garrison | Build established: Gunner 2613 | -8/Garrison | Discovered new exit (range 14) 2685 | -8/Garrison | Installed Relay Interface Framework 2901 | -8/Garrison | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Utility x2 3451 | -7/Factory | Build established: Skirmisher 3680 | -7/Factory | Discovered new exit (range 14) 4117 | -7/Factory | Cargo convoy interrupted 4189 | -7/Factory | Lost 8 parts (3n2u3w) 4195 | -7/Factory | Destroyed 10 combat bots 4242 | -7/Factory | Sucked down chute 4242 | -7/Factory | Entered Waste 4243 | -7/Waste | Met a frightened Derelict 4254 | -7/Waste | Spotted C-40 Crusher 4257 | -7/Waste | EMP discharged 4260 | -7/Waste | Spotted C-40 Crusher 4269 | -7/Waste | Spotted C-40 Crusher 4305 | -7/Waste | Spotted C-40 Crusher 4307 | -7/Waste | Spotted C-40 Crusher 4319 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4331 | -7/Waste | Spotted C-40 Crusher 4357 | -7/Waste | EMP discharged 4357 | -7/Waste | System corruption reached 10% 4366 | -7/Waste | Discovered new exit (range 10) 4378 | -7/Waste | Identified exit to Factory 4382 | -7/Waste | Entered Factory 4726 | -7/Factory | Discovered new exit (range 11) 4737 | -7/Factory | Identified exit to Lower Caves 4998 | -7/Factory | Entered Lower Caves 5149 | -7/Lower Caves | Learned 8 Factory zone layouts 5278 | -7/Lower Caves | Learned 4 Factory zone layouts 5465 | -7/Lower Caves | Discovered new exit (range 6) 5473 | -7/Lower Caves | Identified exit to Lower Caves 5474 | -7/Lower Caves | Entered another Lower Caves area 5564 | -7/Lower Caves | Learned Factory emergency access door positions 5649 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6038 | -7/Lower Caves | Encountered a Warlord checkpoint 6155 | -7/Lower Caves | Discovered new exit (range 4) 6176 | -7/Lower Caves | Identified exit to Zion 6177 | -7/Lower Caves | Entered Zion 6245 | -7/Zion | Found Prototype Launcher 6245 | -7/Zion | Identified Gui. Missile Launcher 6276 | -7/Zion | Discovered new exit (range 15) 6290 | -7/Zion | Identified exit to Proximity Caves 6291 | -7/Zion | Entered Proximity Caves 6530 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6783 | -6/Proximity Caves | Spotted B-75 Beast 6808 | -6/Proximity Caves | Core integrity fell below 50% 6810 | -6/Proximity Caves | Destroyed B-75 Beast 6904 | -6/Proximity Caves | Build established: Scavenger-Tank 7013 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7278 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 7359 | -6/Proximity Caves | Discovered new exit (range 15) 7379 | -6/Proximity Caves | Identified exit to Factory 7380 | -6/Proximity Caves | Entered Factory 7380 | -6/Factory | Accompanied by 1 ally 7380 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7381 | -6/Factory | Identified exit to Factory 7882 | -6/Factory | Lost 15 parts (4p4n1u6w) 8322 | -6/Factory | Discovered new exit (range 13) 8392 | -6/Factory | Lost 4 parts (2p1n1w) 8428 | -6/Factory | Identified exit to Lower Caves 8644 | -6/Factory | Discovered new exit (range 10) 8651 | -6/Factory | Identified exit to Extension 8652 | -6/Factory | Entered Extension 8668 | -6/Extension | Build established: Scavenger-Tank 8713 | -6/Extension | Core integrity fell below 50% 8740 | -6/Extension | Lost 5 parts (1p3n1u) 9465 | -6/Extension | Lost 4 allies 9472 | -6/Extension | Rescued a captive Derelict 9631 | -6/Extension | Spotted B-75 Beast 9667 | -6/Extension | Spotted B-75 Beast 9712 | -6/Extension | Released all parts (6) 9713 | -6/Extension | Core integrity fell below 20% 9720 | -6/Extension | Lost 3 allies 9728 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 09715_ Field strength at 82. 09715_ Machine disabled. 09716_ Field strength at 76. 09717_ Field strength at 70. 09718_ Field strength at 64. 09718_ Machine disabled. 09719_ Field strength at 52. 09720_ Field strength at 46. 09721_ Field strength at 40. 09722_ Field strength at 28. 09723_ Field strength at 22. 09724_ Field strength at 16. 09725_ Stasis field depleted. 09725_ Acquired 6 matter. 09725_ Triggered Stasis Trap. 09725_ A bubble of rippling energy engulfs the area. 09725_ Field strength at 94. 09726_ Field strength at 88. 09727_ Field strength at 82. 09728_ Field strength at 76. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# ##??????????????????????????????????? | | #####??????# T#??????????????????????????????????? | | ######## ###?????????????????????????????????? | | ?# ^ #?????????????????????????????????? | | ?# ^ ^ ! #????????? ???????????????????????? | | ##% ^! #????????? ???????????????????????? | | %! [[" ! #????????? ???????????????????????? | | * |%! #????????? ???????????????????????? | | == % % #????????? ???????????????????????? | | %= % % #????????? ???????????????????????? | | ########### #????????? ???????????????????????? | | ??????????# #????????# #??????????????????????? | | ??????????#=![ #????????#u#??????????????????????? | | ??????????#%!! #????????# #??????????????????????? | | ??????#####+## #????????# #??????????????????????? | | ??????# [=%[# #????????# #??????????????????????? | | ??????#*![% [#!#????????# #??????????????????????? | | ??????# %[=!!+%#????????# ###????????????????????? | | ??????#/%=%**#%#????????# ?????????????????????? | | ??????#%[ #%#????????#@#??????????????????????? | | ??????#= " #????????# #??????????????????????? | | ??????#####"""]#####????#!#??????????????????????? | | ??????????##=#%###"####?#!;??????????????????????? | | ???????????#%#%##" ##%##;*;##????????????????????? | | ????????####%!=%%[[ %=%" [""#????????????????????? | | ????????# [!= *% [ ! #????????????????????? | | ????????###"%= =%!!/#????????????????????? | | ??????????#%*%! !] #????????????????????? | | ??????????#*%! #????????????????????? | | ???????? %!! ??????????????????? | | ?????? ????????????????? | | ????? % B ???????????????? | | ???? B ?????????????? | | ???? t ????????????? | | ???######### #########????????????? | | ???????????# % #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????#####"T#"""#######????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonBiomechanicalSource Manual? 0 Play Time 02:38:05 Cumulative 105.5 hours Start 2024.03.18 @ 20:42:27 End 2024.03.19 @ 23:07:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f9e077c4-1ded-4d57-856a-03464c80133b