Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 02:29:10 Player: Culibread Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1522) 1522 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6852 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 671/700 Matter 203/300 Energy 150/150 System Corruption 0% Temperature Cool (30) Movement Treading (320) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon Ion Cannon Long-range Missile Launcher > --- INVENTORY (15) --- Ion Engine Improved Heat Sink Humpback High-capacity Matter Pod (0) Advanced Weight Redist. System Layered Light Armor Plating Skeleton Box Tractor Beam Drone Bay (2/2) Advanced Beam Cannon Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Long-range Missile Launcher > --- INVENTORY -------- Ion Engine Improved Heat Sink Humpback High-capacity Matter Pod Advanced Weight Redist. System Layered Light Armor Plating Skeleton Box Tractor Beam Advanced Beam Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Signal Interpreter Weapon Grenade Launcher Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . Utility 2 | . . . . . . . . . 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 37 | 6 6 6 2 3 3 1 4 2 3 1 Power 5 | 1 2 . . . . 1 1 . . . Engine 5 | 1 2 . . . . 1 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 2 1 1 2 . . . 1 . 1 . Treads 7 | 2 1 1 2 . . . 1 . . . Leg 1 | . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 1 3 1 . 2 . . 1 1 . 1 Device 4 | . 1 1 . 1 . . . . . 1 Storage 4 | 1 1 . . 1 . . . 1 . . Processor 2 | . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . 4 . 1 3 . 1 1 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . 2 . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 8 | . . 3 . 1 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Parts Lost 5 | . 1 . . . . . 1 3 . . Power 1 | . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . 3 . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 1 | . 1 . . . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 5 8 10 9 9 8 8 9 12 12 Power 1 | . 1 1 1 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . . Utility 4 | . 2 4 4 4 4 4 4 5 7 6 Weapon 2 | 1 . 2 4 3 3 2 2 2 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 1 1 3 . . 2 . . 7 Power 2 | . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 10 | . . 1 . 3 . . 2 . . 4 Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 100 99 100 81 83 80 61 65 Engine 10 | . 11 11 11 11 11 9 9 9 7 7 Treads 28 | . 25 32 33 33 33 27 29 26 7 7 Device 7 | . 5 6 11 10 11 9 7 . . 3 Storage 10 | . 14 11 11 11 11 9 9 9 7 7 Processor 2 | . 7 4 . . . . 1 9 7 7 Energy Cannon 2 | . . . . . 3 . 3 6 10 15 Ballistic Gun 3 | . 28 8 . . . . . . . . Launcher 24 | . . 23 33 33 29 27 23 20 11 7 Peak Build Rating 33 | 6 9 12 10 15 12 12 25 26 30 33 Average Rating 13 | 3 7 10 10 9 10 10 14 24 27 29 On Entrance 13 | . 6 9 10 10 10 10 12 25 24 29 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 10 17 25 25 25 28 29 36 46 47 . Greatest Support 80 | 40 40 60 60 60 60 60 80 80 20 . Greatest Overweight (x) 2 | . . . . . . . . 2 2 . Average Overweight (x) . | . . . . . . . . . 2 . Largest Inventory Capacity 35 | 8 10 10 10 35 10 10 10 15 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 12 15 15 Most Carried 14 | 3 9 10 10 10 10 10 10 13 14 14 Average Carried 9 | 2 5 8 9 9 10 9 9 10 12 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 Final Carried 14 | 1 8 10 10 10 10 10 9 13 14 14 Class Distribution -------------------- 42% | Scavenger-Skirmisher 26% | Scavenger-Bomber 12% | Skirmisher 10% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Bomber | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Matter Collected 1616 | 217 205 165 104 20 288 . 134 348 135 . Remotely 611 | . . 135 104 . 238 . 134 . . . Salvage Created 1316 | . 390 275 . . 287 . 185 179 . . Parts 111 | . 25 24 . . 33 . 12 17 . . Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Combat Hostiles Destroyed 45 | . 7 9 . . 14 . 8 7 . . Guns 7 | . 7 . . . . . . . . . Cannons 2 | . . . . . 1 . 1 . . . AOE 36 | . . 9 . . 13 . 7 7 . . Classes Destroyed 9 | . 5 1 . . 1 . 1 1 . . Worker 8 | . 1 3 . . 3 . . 1 . . Builder 2 | . . . . . . . . 2 . . Tunneler 3 | . . . . . 2 . . 1 . . Hauler 2 | . 2 . . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . Watcher 3 | . 2 . . . . . . 1 . . Swarmer 20 | . 3 4 . . 11 . . 2 . . Grunt 19 | . 4 5 . . 3 . 3 4 . . Sentry 6 | . . . . . . . 5 1 . . Best Kill Streak 11 | . 4 11 . . 4 . 3 5 . . Combat Bots Only 7 | . 3 7 . . 4 . 3 2 . . Max Kills in Single Turn 5 | . 1 5 . . 3 . 2 4 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . 3 . 2 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Hostile Shots Fired 169 | . 58 10 . . 25 . 29 39 . 8 Missed 57 | . 17 3 . . 10 . 14 11 . 2 Hits 112 | . 41 7 . . 15 . 15 28 . 6 Projectile 112 | . 41 7 . . 15 . 15 28 . 6 Critical Strikes 6 | . 3 . . . 1 . . 2 . . Damage Taken 1595 | . 414 100 . . 229 . 368 357 . 127 Core 301 | . 114 . . . 63 . 50 45 . 29 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 54 . . . 84 . . 82 . . Volleys Fired 108 | . 44 9 . . 27 . 16 11 . 1 Largest 3 | . 2 3 . . 3 . 3 3 . 3 Hottest 171 | . 40 90 . . 90 . 120 103 . 171 Shots Fired 213 | . 88 27 . . 42 . 35 18 . 3 Gun 96 | . 88 8 . . . . . . . . Cannon 32 | . . 4 . . 16 . 7 3 . 2 Launcher 85 | . . 15 . . 26 . 28 15 . 1 Special . | . . . . . . . . . . . Kinetic 100 | . 88 12 . . . . . . . . Thermal 28 | . . . . . 16 . 7 3 . 2 Explosive 85 | . . 15 . . 26 . 28 15 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 8 7 . . 8 . 19 6 . 4 Robot Miss Streak 6 | . 6 2 . . 2 . 1 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 123 | . 56 13 . . 17 . 22 12 . 3 Core Hits 119 | . 26 26 . . 25 . 23 19 . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4507 | . 490 911 . . 1184 . 749 1069 . 104 Guns 528 | . 484 44 . . . . . . . . Cannons 499 | . . 65 . . 254 . 115 22 . 43 Explosions 3471 | . . 802 . . 928 . 634 1046 . 61 Melee . | . . . . . . . . . . . Ramming 9 | . 6 . . . 2 . . 1 . . Kinetic 593 | . 484 109 . . . . . . . . Thermal 434 | . . . . . 254 . 115 22 . 43 Explosive 3471 | . . 802 . . 928 . 634 1046 . 61 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 113 | . . . . . 43 . 4 66 . . Projectiles 26 | . . . . . 26 . . . . . Explosions 87 | . . . . . 17 . 4 66 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 328 | . . 40 . . 69 . 131 35 . 53 Shots 11 | . . 1 . . 3 . 5 1 . 1 Rammed 7 | . 3 1 . . 2 . . 1 . . Targets Rammed 7 | . 3 1 . . 2 . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 110 | . 53 52 . . 87 . 110 81 . 30 Average Temperature 30 | . 24 25 . . 27 . 32 44 . 20 Received Heat Transfer 477 | . 189 18 . . 54 . 108 108 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 703 | . . . . . 407 . 185 37 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Maximum Alert Level 1 | . . 1 . . . . 1 1 . . Low Security (%) 82 | 100 100 51 100 . 100 100 71 52 100 100 Level 1 17 | . . 48 . . . . 28 47 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 305 | . 87 296 107 . 195 57 268 305 75 26 Initial 130 | . . . 107 . . 57 18 130 75 . Average 100 | . 26 125 72 . 80 43 145 190 16 15 Influence Increases 1744 | . 203 371 . . 482 12 260 385 5 26 Destroy 0b10 Robot/C 900 | . 140 180 . . 280 . 160 140 . . Destroy 0b10 Robot/NC 105 | . 25 25 . . 30 . . 25 . . Destroy Leader 150 | . 38 30 . . 40 . . 42 . . Successful Hack 17 | . . . . . . 12 . . 5 . Disable Machine 165 | . . 60 . . 30 . . 60 . 15 Destroy Structure 407 | . . 76 . . 102 . 100 118 . 11 Influence Decreases 1718 | . 203 95 239 37 334 131 21 486 172 . Entered New Map 538 | . . . 169 37 . 91 11 138 92 . Time Decay 1130 | . 193 95 70 . 334 40 . 318 80 . Lost Part 50 | . 10 . . . . . 10 30 . . Squads Dispatched 2 | . 1 1 . . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Distress Signals 2 | . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 60 | . 12 12 . . 12 . 8 15 . 1 Peak Tracking Total 5 | . 4 4 . . 4 . 4 5 . 1 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Traps Triggered 6 | . 3 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Machines Disabled 11 | . . 4 . . 2 . . 4 . 1 Max in Single Turn 2 | . . 2 . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Machines Accessed 8 | . . . . 4 1 2 . . 1 . Terminals 3 | . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 21 | . . . . 14 2 3 . . 2 . Successful 19 | . . . . 14 2 2 . . 1 . Failed 2 | . . . . . . 1 . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 6 | . . . . . 2 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 18 | . . . . 14 2 1 . . 1 . Record 15 | . . . . 13 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Active Infowar (turns) 650 | . 533 117 . . . . . . . . Optics 435 | . 318 117 . . . . . . . . Terrain 215 | . 215 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Turns Passed 5962 | 74 567 314 157 1650 1056 90 946 710 393 5 Spaces Moved 3200 | 48 261 163 92 1019 605 54 487 350 121 . Core 13 | 13 . . . . . . . . . . Treads 3187 | 35 261 163 92 1019 605 54 487 350 121 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 320 . Average Speed 168 | 130 160 160 160 160 160 160 160 190 320 . Slowest Speed 320 | 160 160 160 160 160 160 160 160 320 320 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 41 19 18 93 99 6 43 34 4 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 22 | . . 5 . . . . 17 . . . Terrain Destroyed 504 | . . 90 . . 169 . 101 133 . 11 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 3 . . 1 . . AOE 500 | . . 90 . . 166 . 101 132 . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Total 3585 | 60 338 198 106 1040 653 58 626 375 128 3 Wait 134 | . 7 . 3 . 9 . 112 3 . . Move 3189 | 47 260 162 91 1018 604 54 484 349 120 . Hop . | . . . . . . . . . . . Pick Up 55 | 7 12 12 4 7 1 1 3 5 3 . Fast Attach 7 | . 1 . . 4 2 . . . . . Attach 17 | 6 4 2 . . . . 2 . 2 1 Detach 2 | . . . . 1 . . . . . 1 Swap 29 | . 4 5 2 1 5 1 5 4 2 . Drop 35 | . 3 7 6 7 3 2 4 2 1 . Fire 108 | . 44 9 . . 27 . 16 11 . 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 3 1 . . 2 . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 575 | -10/Materials | Derelicts attacked the area 610 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 814 | -9/Materials | Destroyed 7 combat bots 930 | -9/Materials | Discovered new exit (range 15) 956 | -9/Materials | Entered Mines 1006 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1045 | -9/Mines | Build established: Scavenger-Gunner 1103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -9/Mines | Discovered new exit (range 5) 1113 | -9/Mines | Entered Exiles 1137 | -9/Exiles | Discovered new exit (range 15) 1155 | -9/Exiles | Met 8R-AWN 1184 | -9/Exiles | Met EX-HEX 1253 | -9/Exiles | Met EX-BIN 1286 | -9/Exiles | Aligned with FarCom system 1288 | -9/Exiles | Given EX-Vault access code 1336 | -9/Exiles | Met EX-DEC 1345 | -9/Exiles | Learned location of Zion (-7) 1392 | -9/Exiles | Discovered new exit (range 12) 1484 | -9/Exiles | Build established: Scavenger-Bomber 1579 | -9/Exiles | Opened EX-Vault 1621 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1664 | -9/Exiles | Found Skeleton Box 2056 | -9/Exiles | Visited The Gauntlet 2763 | -9/Exiles | Left Exiles lab with Skeleton Box 2763 | -9/Exiles | Entered Mines 3065 | -8/Mines | Build established: Scavenger-Skirmisher 3729 | -8/Mines | Discovered new exit (range 13) 3805 | -8/Mines | Discovered new exit (range 7) 3819 | -8/Mines | Entered Materials 3819 | -8/Materials | Evolved 2 slots: Propulsion x2 3855 | -8/Materials | Identified exit to Factory 3909 | -8/Materials | Identified exit to Garrison 3909 | -8/Materials | Entered Garrison 4076 | -8/Garrison | Triggered checkpoint 4253 | -8/Garrison | Triggered checkpoint 4269 | -8/Garrison | Triggered checkpoint 4308 | -8/Garrison | Discovered new exit (range 8) 4319 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4335 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | Discovered new exit (range 9) 4851 | -8/Garrison | Identified exit to Materials 4855 | -8/Garrison | Entered Materials 5499 | -8/Materials | Discovered exit to Factory (range 15) 5536 | -8/Materials | Build established: Skirmisher 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Utility x2 5724 | -7/Factory | Identified exit to DSF 5958 | -7/Factory | Entered DSF 5963 | -7/DSF | Self-destructed Last Messages --------------- Receiving FarCom transmissions... Acquired 135 matter. Acquired Prototype Energy Cannon. Identified Cld. Particle Cannon. Faulty integration damages Adv. Signal Interpreter (-13). Dropped Faulty Cld. Particle Cannon. Connecting with DSF Access... >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF Acquired Prototype Energy Cannon. Identified Adv. Beam Cannon. Acquired Adv. Beam Cannon. LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE Receiving FarCom transmissions... X-57 Shotgunner springs to life. Matter Repository disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????##??????????? | | ???????????????????????#"??????????? | | ???????????????????????#"??????????? | | ??????????????????????##"####??????? | | ??????????????????#####" "#??????? | | ??????????????#!!!#!! "#??????? | | ?????????? @ "#??????? | | ?????????? """"#???? | | ?????????????##!!!#!! x "####???? | | ??????????????????#!! ##??????? | | ??????????????????### # #???????? | | ????????????????????##!! !#???????? | | ?????????????????????#?! !#???????? | | ??????????????????????## ##???????? | | ???????????????????????! ????????? | | ???????????????????????! ????????? | | ???????????????????????! ????????? | | ???????????????????????# #????????? | | ???????????????????????# ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed KineticEfficiencyStorm Manual? 0 Play Time 00:42:15 Cumulative 43.4 hours Start 2025.08.29 @ 01:45:21 End 2025.08.29 @ 02:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 5 Adventurer 1 Explorer 19 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 091082c6-830d-4835-9c8f-fbf1e980c4cb