Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.08 @ 14:34:58 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2166) 2166 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 6524 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 104 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 288/290 System Corruption 17% Temperature Cool (10) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Improved Salvage Targeting Computer Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Armored Treads Improved Heat Sink Makeshift Terrain Scanner Recoil Nullifier Flak Gun Mini Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Heavy Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Chainsword > --- INVENTORY -------- Light Treads Makeshift Terrain Scanner Assault Rifle Autogun Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack Heavy Hammer Makeshift Axe [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Recoil Nullifier Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 72 | . 12 1 2 2 7 3 4 41 Power 5 | . . . . . 1 . 1 3 Engine 3 | . . . . . . . . 3 Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 19 | . 2 . 2 . 1 . . 14 Treads 6 | . 2 . 2 . . . . 2 Leg 12 | . . . . . . . . 12 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 20 | . 1 1 . . 3 2 . 13 Device 6 | . . . . . 1 . . 5 Storage 1 | . 1 . . . . . . . Processor 5 | . . . . . . 1 . 4 Hackware 1 | . . . . . . 1 . . Protection 7 | . . 1 . . 2 . . 4 Artifact . | . . . . . . . . . Weapon 28 | . 9 . . 2 2 1 3 11 Energy Gun 1 | . . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 6 . . 1 . . . 7 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 3 . . 1 . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 28 | . . . . 1 2 1 3 21 Power 4 | . . . . 1 . 1 . 2 Propulsion 8 | . . . . . . . . 8 Utility 11 | . . . . . 1 . 2 8 Weapon 5 | . . . . . 1 . 1 3 Highest Loss Streak 7 | . . . . 1 2 1 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 84 95 100 96 59 52 55 86 Engine 7 | . 14 14 14 11 . . . 5 Treads 10 | . 26 28 28 28 . . . . Leg 11 | . 1 . . . . . . 25 Flight 1 | . . . . . 9 7 7 . Device 3 | . . . . . 6 . . 6 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 6 | . . . . . . . 5 13 Hackware 1 | . . . . . . 1 7 1 Protection 9 | . . 9 14 14 9 15 10 8 Ballistic Gun 14 | . 25 28 28 27 7 . . 10 Slashing Weapon 2 | . . . . . 8 7 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 13 31 34 34 34 49 49 44 47 Greatest Support 60 | 20 40 40 40 40 50 50 50 60 Greatest Overweight (x) 8 | . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 15 Most Carried 15 | . 12 11 15 15 15 15 15 15 Average Carried 13 | . 9 11 13 15 12 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 11 15 15 15 15 15 13 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1859 | 200 175 29 . 259 55 25 113 1003 Remotely . | . . . . . . . . . Salvage Created 2070 | . 228 . . 213 119 135 389 986 Parts 131 | . 25 . . 16 10 9 20 51 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 52 | . 9 . . 5 2 3 11 22 Melee 12 | . . . . . 2 3 6 1 Guns 22 | . 3 . . 3 . . 1 15 AOE 18 | . 6 . . 2 . . 4 6 Classes Destroyed 14 | . 3 . . 4 3 1 1 2 Worker 2 | . . . . 1 . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . Recycler 2 | . . . . . . . . 2 Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Swarmer 14 | . 6 . . . . . 3 5 Grunt 23 | . 3 . . 4 . . 6 10 Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . . . . . 1 1 Sentry 5 | . . . . . 1 . 1 3 Hunter 2 | . . . . . 1 1 . . Programmer 4 | . . . . . . 2 . 2 Best Kill Streak 5 | . 3 . . 5 2 2 3 3 Combat Bots Only 3 | . 3 . . 2 2 2 3 3 Max Kills in Single Turn 4 | . 2 . . 4 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . 1 . . 2 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5580 | . 246 . . 224 567 167 798 3578 Core 917 | . 78 . . 63 62 . 26 688 Absorbed by Shields 40 | . . . . . . . 40 . Redirected to Shielding 105 | . . . . . . . . 105 Core Remaining (%) 77 | 100 . . . 43 88 . . . Volleys Fired 125 | . 25 1 . 9 . . 7 83 Largest 2 | . 2 2 . 2 . . 2 2 Hottest 61 | . 46 46 . 46 . . 61 51 Shots Fired 205 | . 42 2 . 15 . . 10 136 Gun 179 | . 34 2 . 12 . . 5 126 Cannon . | . . . . . . . . . Launcher 26 | . 8 . . 3 . . 5 10 Special . | . . . . . . . . . Kinetic 174 | . 34 2 . 12 . . . 126 Thermal 5 | . . . . . . . 5 . Explosive 26 | . 8 . . 3 . . 5 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 5 1 . 14 . . 15 21 Robot Miss Streak 6 | . 4 2 . . . . 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 170 | . 17 1 . 13 5 3 20 111 Core Hits 139 | . 14 . . 17 2 3 16 87 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . 2 1 Sever 3 | . . . . . . . 2 1 Melee Attacks 62 | . . . . . 11 13 18 20 Impact . | . . . . . . . . . Slashing 62 | . . . . . 11 13 18 20 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5644 | . 680 16 . 539 206 116 1178 2909 Guns 2178 | . 258 16 . 185 . . 60 1659 Cannons . | . . . . . . . . . Explosions 2178 | . 409 . . 351 . . 588 830 Melee 1269 | . . . . . 206 116 530 417 Ramming 19 | . 13 . . 3 . . . 3 Kinetic 2118 | . 258 16 . 185 . . . 1659 Thermal 60 | . . . . . . . 60 . Explosive 2178 | . 409 . . 351 . . 588 830 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1269 | . . . . . 206 116 530 417 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 5 . 3 3 17 Average Corruption 5 | . . . . 5 . 1 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . . . . 3 5 65 Message Errors 17 | . . . . . . . 1 16 Matter Fused 15 | . . . . . . 1 2 12 Heat Flow Errors 6 | . . . . . . 1 . 5 Energy Discharges 9 | . . . . . . . 1 8 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . 2 Misfires 5 | . . . . . . . 1 4 Alerts 5 | . . . . . . 1 . 4 Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 37 | . 2 . . . 18 . 2 15 Projectiles . | . . . . . . . . . Explosions 4 | . 2 . . . . . 2 . Melee 33 | . . . . . 18 . . 15 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . 60 . . 57 . . . 24 Shots 5 | . 2 . . 2 . . . 1 Rammed 2 | . 1 . . 1 . . . . Targets Rammed 3 | . 1 . . 1 . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 258 | . 18 12 . 30 20 190 161 258 Average Temperature 58 | . 6 9 . 11 9 115 53 73 Received Heat Transfer 1290 | . 18 . . 54 189 18 378 633 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 111 | . . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 700 | . 289 91 . 235 492 463 700 478 Initial 367 | . . 91 . . 90 223 324 367 Average 281 | . 138 87 . 70 302 322 518 333 Maximum Alert Level 3 | . 1 . . 1 2 2 3 2 Low Security (%) 21 | . 60 100 . 86 15 . . . Level 1 60 | . 39 . . 13 59 81 16 80 Level 2 17 | . . . . . 25 18 80 19 Level 3 . | . . . . . . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 4 3 . 8 Investigation 2 | . 1 . . . 1 . . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 10 | . . . . . 3 2 . 5 Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals 8 | . . . . . 4 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 11 . . 8 29 14 18 37 Peak Tracking Total 12 | . 5 . . 4 12 5 9 7 Tactical Retreats 9 | . . . . . 5 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 9 | . . . . . 1 2 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 4 | . 2 . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 11 | . 1 . . . 5 2 . 3 Terminals 9 | . 1 . . . 5 1 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 25 | . 5 . . . 11 3 . 6 Successful 8 | . 1 . . . 2 2 . 3 Failed 17 | . 4 . . . 9 1 . 3 Catastrophic 4 | . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 18 | . 5 . 1 . 8 . . 4 Terminals 22 | . 5 . . . 11 1 . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 3 | . 1 . . . 1 1 . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 1 . . 2 Terminals 3 | . . . . . 1 . . 2 Assimilate 1 | . . . . . 1 . . . Disrupt 1 | . . . . . . . . 1 Operators 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 5 . . 3 Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 53 | . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . 5 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies 6 | . . . 5 1 . . . . Largest Group 6 | . . . 5 6 3 . . . Highest-Rated Group 97 | . . . 66 97 50 . . . Highest-Rated Ally 31 | . . . 21 31 21 . . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . 27 10 . . . Total Damage 649 | . . . . 424 225 . . . Kills 6 | . . . . 3 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 5077 | . 563 415 662 196 266 356 244 2375 Spaces Moved 3757 | 1 296 257 383 107 453 632 245 1383 Core 2 | . . . . . . . . 2 Treads 1076 | . 270 257 383 107 . . . 59 Legs 1247 | 1 26 . . . . . . 1220 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1432 | . . . . . 453 632 245 102 Fastest Speed 50 | 120 120 160 160 160 50 50 50 50 Average Speed 113 | 120 156 160 160 160 50 50 50 140 Slowest Speed 450 | 120 160 160 160 160 50 50 50 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . 10 . 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 47 77 87 36 55 18 52 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 58 | . 27 . . . 2 7 . 22 Terrain Destroyed 159 | . 58 . . 17 2 7 29 46 Melee 19 | . . . . . 2 7 . 10 Projectile . | . . . . . . . . . AOE 140 | . 58 . . 17 . . 29 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 4282 | . 360 259 433 118 469 653 323 1667 Wait 141 | . 8 1 . . . 1 15 116 Move 3724 | . 295 256 382 106 433 631 238 1383 Hop 11 | . . . . . 9 . 2 . Pick Up 30 | . 10 . 4 . 5 2 . 9 Fast Attach 37 | . 3 1 . . 5 2 1 25 Attach 12 | . 3 . . . 1 . . 8 Detach 2 | . 1 . . . . . . 1 Swap 23 | . 6 . 2 2 1 1 3 8 Drop 31 | . 8 . 3 . 4 3 . 13 Fire 125 | . 25 1 . 9 . . 7 83 Melee 62 | . . . . . 11 13 18 20 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 2 | . 1 . . 1 . . . . Escape Stasis 39 | . . . . . . . 39 . Rewire 42 | . . . 42 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 13) 154 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 564 | -10/Materials | Entered Mines 585 | -10/Mines | Met a Derelict bent on vengeance 798 | -10/Mines | Discovered new exit (range 6) 874 | -10/Mines | Discovered new exit (range 7) 971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -10/Mines | Discovered new exit (range 5) 979 | -10/Mines | Entered Exiles 979 | -10/Exiles | Found Exiles lab destroyed 1003 | -10/Exiles | Discovered new exit (range 15) 1460 | -10/Exiles | Opened EX-Vault 1473 | -10/Exiles | Found Prototype Flight Unit 1628 | -10/Exiles | Discovered new exit (range 10) 1641 | -10/Exiles | Entered Mines 1641 | -9/Mines | Accompanied by 5 allies 1684 | -9/Mines | Build established: Commander-Mutant 1725 | -9/Mines | Met a Derelict testing a Signal Generator 1816 | -9/Mines | Discovered new exit (range 11) 1826 | -9/Mines | Core integrity fell below 50% 1837 | -9/Mines | Entered Materials 1837 | -8/Materials | Accompanied by 3 allies 1837 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1839 | -8/Materials | Identified Flying Fortress v7 1936 | -8/Materials | Discovered new exit (range 10) 2025 | -8/Materials | Identified exit to Storage 2074 | -8/Materials | Discovered new exit (range 10) 2103 | -8/Materials | Entered Factory 2103 | -7/Factory | Evolved 2 slots: Utility x2 2105 | -7/Factory | Build established: Mutant 2454 | -7/Factory | Identified exit to Garrison 2459 | -7/Factory | Entered Garrison 2570 | -7/Garrison | Triggered checkpoint 2598 | -7/Garrison | Discovered new exit (range 8) 2680 | -7/Garrison | Triggered checkpoint 2686 | -7/Garrison | Discovered new exit (range 9) 2694 | -7/Garrison | Installed Relay Interface Framework 2703 | -7/Garrison | Entered Factory 2714 | -7/Factory | Discovered new exit (range 16) 3112 | -7/Factory | Lost 3 parts (1p2u) 3205 | -7/Factory | Lost 5 parts (3n2u) 3206 | -7/Factory | Core integrity fell below 50% 3538 | -7/Factory | Discovered new exit (range 13) 3590 | -7/Factory | Fabricated Recoil Nullifier? 3666 | -7/Factory | Build established: Scavenger-Mutant 4028 | -7/Factory | Discovered new exit (range 8) 4791 | -7/Factory | System corruption reached 10% 4821 | -7/Factory | Lost 3 parts (1p2u) 5032 | -7/Factory | Core integrity fell below 20% 5060 | -7/Factory | Discovered new exit (range 11) 5078 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05048_ RS Y 8EX6MAV=QGM %SPH= 05048_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05060_ Penetrated by Slug. 05060_ EXIT=FOUND 05062_ Slug penetrates Wall. 05062_ Recoil Nullifier destroyed. 05063_ Penetrated by Slug. 05063_ Aluminum Leg destroyed. 05065_ TD9VD6ZZVAK=XC3AYKDZEZD:SU=DJYU8M:X|G9 05065_ Knocked back. 05066_ Penetrated by Slug. 05066_ Autogun destroyed. 05069_ Penetrated by Slug. 05071_ Carbon-fiber Leg destroyed. 05071_ Imp. Light Armor Plating destroyed. 05071_ Knocked back. 05077_ Aluminum Leg destroyed. 05077_ Knocked back. 05077_ Penetrated by Slug. 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"""" """" #? | | ???????????????????????# """ + + """" """" #? | | ???????????????????????#@ g ### #? | | ??????????????????######;x#####+### [ #? | | ?????????????????# x #######/####### | | ?????????????????# H g %% !/= % | | ????????????? < !/= | | ???????????? !== | | ???????????? ######## | | ????????????? ######## #??????? | | ???????????? ???????# #??????! | | ?????????????+#+####+##???????# +?????# | | ??????????????????????????????#+####### #?????# | | ??????????????????????????????????????# #?????# | | ??????????????????????????????????????+ #?????# | | ??????????????????????????????????????## #?????# | | ???????????????????????????????????????# ??????# | | ???????????????????????????????????????? ?o????+ | | ????????????????????????????????????????#??????#? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 13 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombCryofiberMatter Manual? 0 Play Time 00:39:23 Cumulative 221.4 hours Start 2022.06.08 @ 13:47:12 End 2022.06.08 @ 14:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 64 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97ec3884-d32a-4586-8485-9b045e2a13f3