Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 18:26:27 Player: b.J.O. Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (176) 880 Value Destroyed (6008) 6008 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 12482 Bonus ------- High Alert Combat Kills 1347 Follower Combat Kills 167 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 42/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Targeting Computer Improved Transmission Jammer Thermal Shield > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (4) ---- Improved Coolant Injector Improved Kinecellerator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Armored Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Precision Energy Filter Improved Core Shielding Focal Shield EM Shield > --- WEAPON ----------- High-powered Shock Rifle Improved Heavy Machine Gun Axe > --- INVENTORY -------- Gravity Neutralizing Apparatus Precision Energy Filter Field Recycling Unit Tesla Rifle Gauss Rifle Improved Heavy Machine Gun Gauss Cannon Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . 1 . . 2 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 197 | 6 6 10 12 41 14 28 80 Power 29 | 1 1 1 1 8 3 5 9 Engine 11 | 1 . 1 . 2 2 . 5 Core 18 | . 1 . 1 6 1 5 4 Reactor . | . . . . . . . . Propulsion 52 | 2 2 4 4 16 1 8 15 Treads . | . . . . . . . . Leg 42 | 2 2 3 4 16 1 . 14 Wheel . | . . . . . . . . Hover 9 | . . . . . . 8 1 Flight 1 | . . 1 . . . . . Utility 56 | 1 2 2 2 7 7 9 26 Device 32 | . . 2 1 2 3 5 19 Storage 3 | 1 1 . . . . 1 . Processor 9 | . 1 . 1 2 . . 5 Hackware 1 | . . . . . 1 . . Protection 11 | . . . . 3 3 3 2 Artifact . | . . . . . . . . Weapon 60 | 2 1 3 5 10 3 6 30 Energy Gun 12 | . . . . 1 . 1 10 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 29 | 2 1 3 4 5 2 3 9 Ballistic Cannon 6 | . . . . 1 1 1 3 Launcher 8 | . . . 1 1 . 1 5 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 1 1 2 Parts Lost 68 | . . 1 . 12 3 2 50 Power 10 | . . . . 1 1 1 7 Propulsion 22 | . . 1 . 5 . 1 15 Utility 18 | . . . . 3 1 . 14 Weapon 18 | . . . . 3 1 . 14 Highest Loss Streak 12 | . . 1 . 9 2 1 12 Average Slot Usage (%) 92 | . 96 88 97 91 99 93 85 Engine 2 | . 11 1 . 1 5 2 1 Core 10 | . 2 11 19 15 8 9 6 Leg 20 | . 28 21 22 31 30 3 12 Hover 3 | . . . . . . 17 3 Device 12 | . . 11 11 2 4 19 24 Storage 8 | . 22 11 11 9 7 6 4 Processor 7 | . 2 11 11 9 7 2 7 Hackware 1 | . . . . . 7 2 . Protection 4 | . . . . 5 9 6 3 Energy Gun 1 | . . . . 1 . 4 2 Ballistic Gun 12 | . 28 22 21 11 7 8 9 Ballistic Cannon 2 | . . . . 2 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 55 | 11 19 27 26 32 42 50 55 Greatest Support 77 | 20 20 20 20 60 65 77 66 Greatest Overweight (x) 11 | 1 . 6 2 4 . . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 Average Capacity 7 | 4 8 8 8 8 8 8 7 Most Carried 10 | 4 10 8 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 7 7 6 Final Capacity 8 | 6 8 8 8 8 8 8 4 Final Carried 8 | 2 8 8 8 7 8 8 2 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 15% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 4980 | 201 221 201 279 815 399 1019 1845 Remotely . | . . . . . . . . Salvage Created 7659 | . 226 308 413 1439 437 1841 2995 Parts 348 | . 18 18 31 71 18 74 118 Haulers Intercepted 5 | . . 1 . 2 . 1 1 Recyclers Shooed 8 | . 1 . . 1 . 6 . Parts Field Recycled 13 | . . . . . . . 13 Retrieved Matter 103 | . . . . . . . 103 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 125 | . 4 3 14 29 12 17 46 Melee 5 | . . . . 2 . . 3 Guns 74 | . 4 3 11 13 5 7 31 Cannons 22 | . . . . 6 6 5 5 AOE 24 | . . . 3 8 1 5 7 Classes Destroyed 14 | . 3 4 3 2 1 . 1 Worker 11 | . . 1 . . 1 4 5 Builder 9 | . . . . 3 1 3 2 Tunneler 3 | . . . 1 1 . 1 . Hauler 5 | . . 1 . 2 . 1 1 Recycler 15 | . . 1 . 1 . 7 6 Operator 2 | . 2 . . . . . . Watcher 6 | . 1 . . 1 1 1 2 Swarmer 29 | . . . 6 4 4 6 9 Grunt 59 | . 4 1 7 14 2 7 24 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 1 1 . . 1 Sentry 19 | . . 2 . 8 3 4 2 Hunter 7 | . . . . 2 2 . 3 Programmer 7 | . . . . . 1 . 6 Best Kill Streak 14 | . 2 2 9 9 6 14 8 Combat Bots Only 8 | . 2 1 8 6 5 6 7 Max Kills in Single Turn 4 | . 1 2 4 4 2 4 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 3 3 1 2 2 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 11310 | . 247 251 453 2232 1279 1100 5748 Core 1825 | . 38 32 76 343 114 217 1005 Absorbed by Shields 912 | . . . 58 126 96 246 386 Core Remaining (%) 75 | 100 84 . 73 37 83 74 . Volleys Fired 414 | . 23 15 23 93 43 62 155 Largest 3 | . 2 2 2 2 2 3 3 Hottest 189 | . 40 43 53 78 76 126 189 Shots Fired 893 | . 46 30 44 177 86 158 352 Gun 687 | . 46 30 43 134 43 113 278 Cannon 169 | . . . . 39 43 39 48 Launcher 37 | . . . 1 4 . 6 26 Special . | . . . . . . . . Kinetic 684 | . 46 30 43 127 86 119 233 Thermal 90 | . . . . 22 . . 68 Explosive 37 | . . . 1 4 . 6 26 Electromagnetic 82 | . . . . 24 . 33 25 Robot Hit Streak 13 | . 6 7 7 13 11 7 12 Robot Miss Streak 7 | . 5 4 2 5 7 4 6 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 9 | . 1 . 3 . . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 581 | . 28 19 32 123 68 76 235 Core Hits 352 | . 13 10 24 72 36 75 122 Critical Hits 16 | . . . 1 1 3 3 8 Critical Kills 6 | . . . 1 . . 2 3 Critical Parts Destroyed 10 | . . . . 1 3 1 5 Melee Attacks 43 | . . . . 15 . . 28 Impact . | . . . . . . . . Slashing 43 | . . . . 15 . . 28 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17807 | . 323 333 672 3582 1450 2938 8509 Guns 8200 | . 323 253 485 1203 586 1487 3863 Cannons 2892 | . . . . 603 743 617 929 Explosions 4876 | . . 71 185 1382 121 834 2283 Melee 1768 | . . . . 368 . . 1400 Ramming 71 | . . 9 2 26 . . 34 Kinetic 8665 | . 323 253 485 1196 1329 1713 3366 Thermal 1601 | . . 71 . 285 . 156 1089 Explosive 4494 | . . . 185 1326 121 678 2184 Electromagnetic 1208 | . . . . 381 . 391 436 Impact . | . . . . . . . . Slashing 1768 | . . . . 368 . . 1400 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 2 . . 18 Average Corruption 6 | . . . . 2 . . 8 Corruption Purged . | . . . . . . . . Effects 86 | . . . . 12 . . 74 Message Errors 15 | . . . . 2 . . 13 Matter Fused 15 | . . . . . . . 15 Heat Flow Errors 7 | . . . . 1 . . 6 Energy Discharges 5 | . . . . 1 . . 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . 2 . . 6 Data Loss (major) 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Targeting Errors 26 | . . . . 5 . . 21 Weapon Failures 4 | . . . . 1 . . 3 Overload Shots . | . . . . . . . . Overflow Damage 677 | . . 55 . 126 33 1 462 Projectiles 43 | . . . . 12 3 1 27 Explosions 329 | . . 55 . 76 30 . 168 Melee 305 | . . . . 38 . . 267 Knockbacks 22 | . . . . 2 11 5 4 Impact 1 | . . . . 1 . . . Kinetic 20 | . . . . 1 11 4 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 412 | . . 85 33 50 150 79 15 Shots 8 | . . 1 1 2 2 2 . Rammed 13 | . . 2 1 2 . . 8 Targets Rammed 18 | . . 2 1 5 1 . 9 Kicked 5 | . . . . 3 1 . 1 Crushed . | . . . . . . . . Highest Temperature 422 | . 3 24 48 391 422 199 253 Average Temperature 94 | . 1 11 14 115 117 105 72 Received Heat Transfer 2874 | . 138 63 87 774 230 285 1297 Effects 9 | . . . . 3 2 . 4 Shutdowns 4 | . . . . 3 1 . . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 1 . 1 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2630 | . . 50 . 544 . 250 1786 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 1040 | . 162 170 404 840 573 719 1040 Initial 337 | . . 5 . 133 337 259 315 Average 423 | . 50 110 185 513 387 369 698 Maximum Alert Level 3 | . . . 2 3 2 3 3 Low Security (%) 22 | 100 100 100 51 11 . 2 . Level 1 31 | . . . 48 16 56 73 15 Level 2 25 | . . . . 46 43 20 28 Level 3 20 | . . . . 24 . 3 56 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . 4 1 . 9 5 6 12 Investigation 7 | . 1 . . 2 2 1 1 Extermination 5 | . . . . . 1 1 3 Reinforcement 13 | . 3 1 . 3 1 1 4 Assault . | . . . . . . . . Garrison 12 | . . . . 4 1 3 4 Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 1 Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . . . . 2 1 1 . Communications Jammed 5 | . . . . . . . 5 Distress Signals 5 | . . . . . . . 5 Times Spotted 200 | . 12 4 26 45 16 28 69 Peak Tracking Total 7 | . 2 1 6 7 5 5 6 Tactical Retreats 24 | . . . 3 4 1 2 14 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 9 | . 2 1 . 1 . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 17 | . . 2 1 2 4 2 6 Max in Single Turn 4 | . . 2 1 2 3 1 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 23 | . 2 1 1 2 4 10 3 Terminals 10 | . 2 . 1 1 2 3 1 Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . . . . . . 2 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 5 | . . 1 . 1 1 1 1 Garrison Access . | . . . . . . . . Total Hacks 73 | . 6 10 1 8 12 25 11 Successful 44 | . 3 8 1 5 9 10 8 Failed 29 | . 3 2 . 3 3 15 3 Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 27 | . 6 . 1 4 3 10 3 Fabricators 8 | . . . . . . 8 . Repair Stations 9 | . . . . . . 6 3 Recycling Units 1 | . . . . . 1 . . Scanalyzers 28 | . . 10 . 4 8 1 5 Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 . 1 1 1 5 2 Record 1 | . . . . . . 1 . Part Schematic 2 | . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . Alert Level 3 | . 1 . . 1 . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 3 | . . . . . . 3 . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 2 Scan Component 2 | . . . . . . 1 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 24 | . . 8 . 4 8 . 4 Insert Component 11 | . . 3 . 2 4 . 2 Analyze 13 | . . 5 . 2 4 . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 1 1 2 4 8 3 Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . 3 . 2 3 2 2 Parts Built 2 | . . . . . . 2 . Matter 168 | . . . . . . 168 . Time 42 | . . . . . . 42 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 1 | . . . . . . . 1 Time 80 | . . . . . . . 80 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . 3 . 2 3 . 2 Part Schematics Acquired 10 | . . 3 . 2 3 . 2 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 . . . . Highest-Rated Group 40 | . . . 40 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . . 31 . . . . Total Damage 343 | . . . 343 . . . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 6463 | 51 482 425 731 1083 1006 874 1811 Spaces Moved 4164 | 38 322 283 426 549 700 942 904 Core 83 | 14 . 1 . 2 . . 66 Treads . | . . . . . . . . Legs 2960 | 24 322 282 426 547 700 65 594 Wheels . | . . . . . . . . Hover 1121 | . . . . . . 877 244 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 52 50 Average Speed 106 | 99 120 123 146 122 120 57 107 Slowest Speed 600 | 120 120 350 180 250 122 122 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 52 23 58 59 15 28 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 26 | . . . . . . 2 24 Terrain Destroyed 302 | . . 36 11 40 28 40 147 Melee . | . . . . . . . . Projectile 23 | . . . . . 6 8 9 AOE 279 | . . 36 11 40 22 32 138 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 5369 | 51 371 329 491 767 781 1154 1425 Wait 256 | . 7 2 9 6 . 49 183 Move 4157 | 37 321 282 425 548 699 941 904 Hop . | . . . . . . . . Pick Up 132 | 8 9 7 9 30 12 19 38 Fast Attach 63 | . 5 6 3 5 6 9 29 Attach 87 | 6 1 2 1 22 7 13 35 Detach 10 | . . 1 . 1 . 3 5 Swap 47 | . . 2 8 14 1 6 16 Drop 116 | . 5 10 12 28 12 26 23 Fire 414 | . 23 15 23 93 43 62 155 Melee 43 | . . . . 15 . . 28 Ram . | . . . . . . . . Kick 18 | . . 2 1 5 1 . 9 Crush . | . . . . . . . . Escape Stasis 26 | . . . . . . 26 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 560 | -9/Materials | Discovered new exit (range 16) 653 | -9/Materials | Discovered new exit (range 15) 808 | -9/Materials | Discovered new exit (range 15) 959 | -9/Materials | Entered Mines 962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1017 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1341 | -9/Mines | Build established: Scavenger-Mutant 1389 | -9/Mines | Destroyed 8 combat bots 1414 | -9/Mines | Learned location of Zion (-6) 1473 | -9/Mines | Discovered new exit (range 8) 1498 | -9/Mines | Learned location of Storage (-9) 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 2 slots: Propulsion x2 1691 | -8/Materials | Identified exit to Factory 1919 | -8/Materials | Garrison activated, responded to threat 2030 | -8/Materials | Lost 9 parts (1p4n1u3w) 2136 | -8/Materials | Garrison activated, responded to threat 2261 | -8/Materials | Core integrity fell below 50% 2628 | -8/Materials | Discovered exit to Factory (range 8) 2773 | -8/Materials | Entered Factory 2773 | -7/Factory | Evolved 2 slots: Utility x2 2807 | -7/Factory | Build established: Mutant 3302 | -7/Factory | Discovered new exit (range 15) 3753 | -7/Factory | Garrison activated, responded to threat 3779 | -7/Factory | Entered another Factory area 3779 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3889 | -6/Factory | Spotted B-75 Beast 4027 | -6/Factory | Discovered new exit (range 7) 4028 | -6/Factory | Garrison activated, responded to threat 4401 | -6/Factory | Fabricated Gauss Rifle (x2) 4634 | -6/Factory | Discovered new exit (range 12) 4653 | -6/Factory | Entered another Factory area 4653 | -5/Factory | Evolved 2 slots: Utility x2 4712 | -5/Factory | Build established: Tank 4792 | -5/Factory | Repaired Gravity Neutralizing Apparatus? 5061 | -5/Factory | Lost 8 parts (2p2n3u1w) 5071 | -5/Factory | Destroyed 7 combat bots 5666 | -5/Factory | Build established: Scavenger-Mutant 5888 | -5/Factory | Lost 5 parts (3n1u1w) 5953 | -5/Factory | System corruption reached 10% 6041 | -5/Factory | Garrison activated, responded to threat 6120 | -5/Factory | Lost 6 parts (2n4w) 6179 | -5/Factory | Build established: Scavenger-Tank 6312 | -5/Factory | Core integrity fell below 50% 6313 | -5/Factory | Lost 12 parts (2p3n3u4w) 6366 | -5/Factory | Garrison activated, responded to threat 6416 | -5/Factory | Core integrity fell below 20% 6460 | -5/Factory | Lost 7 parts (2p2u3w) 6464 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06410_ Slammed into P-70 Sage. 06410_ Destabilizing: Core damaged (-30). 06411_ Slammed into P-70 Sage. 06414_ R-10 Processor collects Lgt. Ion Engine. 06417_ KGSCH FCLOFTLJW&ZGX1YFJVMWAHQMQ8HE:1DJ%1 06418_ Dropped Carbon-fiber Leg. 06418_ Lgt. Angular Momentum Engine destroyed. 06420_ Acquired 4 matter. 06426_ Door malfunctions. 06427_ System corrupted: Lrn. Missile Launcher targeting data glitched. 06427_ P-70 Sage destroyed. 06428_ R-10 Processor distress signal jammed. 06429_ Lrn. Missile Launcher destroyed. 06433_ System corrupted: Energy discharge (-18). 06435_ W-25 Informer distress signal jammed. 06448_ Acquired Thermal Shield. 06450_ System corrupted: Energy discharge (-2). 06453_ Acquired Imp. Kinecellerator. 06453_ K-01 Serf cleans the Assembly Bed. 06455_ Acquired Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ???????????????????????? ?????????????#####??# | | ???????????????????????? ?????????????? ?# | | ???????????????????????? ??????????????""" # | | ???????????????????????? ??????????????""" # | | ???????????????????????? k?????????????"""" / | | ???????????????????????? ??????????????""" # | | ???????????????????????? p????????????????????# | | ???????????????????????? ????????????????????# | | ???????????????????????? #???????????????????# | | ???????????????????????? #???????????????????# | | ???????????????????????? #???????????????????+ | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #?????############### | | ????????????????????????# #?????# | | ????????????????????????# #?????# | | ????????????????????????# #?????# | | ????????????????????????# #?????# | | ????????????????????????# #?????# | | ???????????????????????##@####### ##########+# | | ???????????????????????# p # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# k# #??????????? | | ???????????????????????# """""" + #??????????? | | ???????????????????????# """""" # #??????????? | | ???????????????????????# """""" # #??????????? | | ???????????????????????# """""" # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????########## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Resistance: EM 25 Core Shielding 30 Weapon Cycling 20 Evasion (%) 54 Targeting Accuracy 6 Melee Accuracy 6 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Hvy. Shock Bomb Launcher | -6/Factory | Hacked Neutrino Core | -6/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Scanalyzed Imp. Core Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed NeutronFlyingTendrils Manual? 0 Play Time 03:44:51 Cumulative 64.6 hours Start 2021.02.15 @ 13:30:21 End 2021.02.15 @ 18:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6f5b4d23-7a94-41ec-bbc8-4f9891c3436d