Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 17:12:22 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2022) 2022 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6654 Bonus ------- High Alert Combat Kills 125 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 612/850 Matter 51/300 Energy 152/160 System Corruption 7% Temperature Cool (6) Movement Walking (70) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flight Unit Flight Unit Surge Thruster Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Utility Shielding System Shield System Shield Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Coil Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flight Unit Flight Unit Surge Thruster Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Utility Shielding System Shield System Shield Gauss Rifle Gauss Rifle Gauss Cannon [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 71 | 8 7 8 3 . 11 7 27 Power 13 | 1 1 1 . . 1 2 7 Engine 9 | 1 1 1 . . . 1 5 Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 21 | 3 2 3 2 . 4 1 6 Treads . | . . . . . . . . Leg 17 | 2 2 . 2 . 4 1 6 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 16 | 2 1 2 1 . 3 2 5 Device 3 | 1 . . . . 1 1 . Storage 2 | 1 . . 1 . . . . Processor 6 | . 1 1 . . 1 1 2 Hackware 2 | . . 1 . . . . 1 Protection 3 | . . . . . 1 . 2 Artifact . | . . . . . . . . Weapon 21 | 2 3 2 . . 3 2 9 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 3 2 . . . 1 4 Ballistic Cannon 9 | . . . . . 3 1 5 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . 2 2 . . 2 1 14 Power 8 | . . 1 . . 1 . 6 Propulsion 2 | . 1 . . . . . 1 Utility 6 | . 1 . . . 1 1 3 Weapon 5 | . . 1 . . . . 4 Highest Loss Streak 6 | . 1 2 . . 2 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 91 100 100 91 93 94 Engine 8 | . 14 12 14 14 3 3 6 Core 3 | . . . . . 8 8 3 Leg 24 | . 27 2 25 28 26 23 26 Flight 2 | . . 25 2 . . . . Device 5 | . 12 . . . 9 12 2 Storage 6 | . 7 . 5 14 9 7 6 Processor 14 | . 7 14 14 14 13 13 19 Hackware 1 | . . 7 8 . . . . Protection 2 | . . . . . 3 . 7 Ballistic Gun 15 | . 28 28 28 28 7 1 5 Ballistic Cannon 8 | . . . . . 10 20 12 Peak Build Rating 71 | 9 10 14 30 28 47 62 71 Average Rating 39 | 5 9 10 27 28 41 57 65 On Entrance 23 | . 9 7 14 28 28 47 55 Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 13 5 45 45 62 78 81 Greatest Support 100 | 20 20 20 60 60 75 75 100 Greatest Overweight (x) 4 | 3 . . . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 20 20 20 20 20 Average Capacity 15 | 7 6 5 11 20 20 20 20 Most Carried 20 | 3 8 5 7 8 10 19 20 Average Carried 10 | 1 4 4 5 7 6 14 17 Final Capacity 20 | 8 5 5 20 20 20 20 20 Final Carried 19 | 3 5 5 7 8 10 19 18 Class Distribution -------------------- 40% | Mutant 24% | Gunner 23% | Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1808 | 208 213 134 . 30 64 509 650 Remotely . | . . . . . . . . Salvage Created 1967 | 20 408 104 . . 290 434 711 Parts 118 | 2 28 9 . . 22 22 35 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 3 | 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 9 4 . . 5 11 15 Melee 1 | . . . . . . . 1 Guns 22 | . 9 4 . . 1 2 6 Cannons 19 | . . . . . 4 7 8 AOE 2 | . . . . . . 2 . Classes Destroyed 15 | 1 7 . . . 2 3 2 Worker 5 | . 1 . . . 1 . 3 Builder 2 | . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . Recycler 3 | . 1 . . . . 2 . Operator 2 | . . . . . . 1 1 Watcher 4 | . 1 . . . 2 . 1 Swarmer 13 | . 6 3 . . . 4 . Saboteur 2 | . . . . . . . 2 Grunt 18 | . 3 1 . . 1 4 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . . 3 . 1 Hunter 3 | . . . . . 1 1 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 5 | 1 4 3 . . 3 5 5 Combat Bots Only 4 | . 3 3 . . 2 4 4 Max Kills in Single Turn 3 | 1 1 2 . . 2 3 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 353 | . 91 22 . . 31 34 175 Missed 99 | . 19 5 . . 12 9 54 Damage Taken 3815 | . 685 162 . . 283 558 2127 Core 571 | . 197 45 . . 14 77 238 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . . . . . . . 38 Regen/Repaired (Parts) 96 | . . . . . . . 96 Core Remaining (%) 72 | 100 . . . 3 97 89 . Volleys Fired 155 | 4 58 11 . . 20 19 43 Largest 3 | 2 2 2 . . 2 3 3 Hottest 144 | 40 40 40 . . 96 144 126 Shots Fired 354 | 8 116 21 . . 40 49 120 Gun 203 | 8 116 21 . . 12 4 42 Cannon 151 | . . . . . 28 45 78 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 354 | 8 116 21 . . 40 49 120 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 6 8 7 . . 20 6 13 Robot Miss Streak 5 | 1 2 4 . . 2 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 212 | 6 80 13 . . 25 22 66 Core Hits 97 | 3 23 5 . . 11 18 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . . . . 3 4 7 Blast 14 | . . . . . 3 4 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4370 | 50 664 119 . 39 492 1037 1969 Guns 1641 | 50 664 119 . . 89 66 653 Cannons 2280 | . . . . . 403 576 1301 Explosions 381 | . . . . . . 381 . Melee . | . . . . . . . . Ramming 68 | . . . . 39 . 14 15 Kinetic 3921 | 50 664 119 . . 492 642 1954 Thermal 281 | . . . . . . 281 . Explosive . | . . . . . . . . Electromagnetic 100 | . . . . . . 100 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . . 11 Message Errors 5 | . . . . . . . 5 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . 3 . 77 24 Projectiles 24 | . . . . . . . 24 Explosions 77 | . . . . . . 77 . Melee 3 | . . . . 3 . . . Knockbacks 16 | . . . . . . 2 14 Impact . | . . . . . . . . Kinetic 16 | . . . . . . 2 14 Secondary . | . . . . . . . . Self-Inflicted Damage 172 | . . . . . . 172 . Shots 4 | . . . . . . 4 . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . 2 . 1 1 Kicked 4 | . . . . 2 . 1 1 Crushed . | . . . . . . . . Highest Temperature 507 | . 18 12 . . 222 326 507 Average Temperature 101 | . 7 6 . . 57 108 135 Received Heat Transfer 1024 | . 156 30 . . 126 99 613 Effects 9 | . . . . . . 3 6 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . Interference 7 | . . . . . . 2 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . . . 200 . Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 562 | 5 312 123 . . 204 562 492 Initial 275 | . 3 52 . . . 92 275 Average 238 | 1 168 107 . . 101 371 351 Maximum Alert Level 2 | . 1 . . . 1 2 2 Low Security (%) 43 | 100 50 100 . 100 94 27 . Level 1 32 | . 50 . . . 5 14 61 Level 2 24 | . . . . . . 58 38 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 1 . . 2 6 10 Investigation 4 | . . 1 . . . . 3 Extermination 4 | . . . . . . 2 2 Reinforcement 5 | . 1 . . . . 1 3 Assault 2 | . . . . . . . 2 Garrison 5 | . . . . . 2 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 3 . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 15 7 . . 8 16 28 Peak Tracking Total 7 | . 5 3 . . 5 4 7 Tactical Retreats 5 | . 1 . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 19 | . . . . . . 18 1 Max in Single Turn 9 | . . . . . . 9 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 1 2 3 . 3 1 8 Terminals 7 | . 1 . . . 1 . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 3 2 14 . 15 2 13 Successful 35 | . 2 2 14 . 9 1 7 Failed 14 | . 1 . . . 6 1 6 Catastrophic 5 | . . . . . 2 . 3 Database Lockouts . | . . . . . . . . Manual 15 | . . . 1 . 7 . 7 Terminals 16 | . 3 . . . 5 . 8 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . . . . . 2 1 Scanalyzers 9 | . . . . . 9 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 20 | . 2 2 14 . . . 2 Record 13 | . . . 13 . . . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . 2 . . . . . Open DSF 1 | . . . . . . . 1 Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . 1 Terminals 3 | . . . . . 2 . 1 Botnet 2 | . . . . . 1 . 1 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Researchers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 2 1 6 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 . 3 2 . . Highest-Rated Group 40 | . . 39 . 40 32 . . Highest-Rated Ally 31 | . . 31 . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . 15 . . Total Damage 199 | . . . . . 199 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 2980 | 89 488 185 455 169 285 521 788 Spaces Moved 2519 | 47 246 367 567 185 201 353 553 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 2037 | 42 246 3 454 185 201 353 553 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 477 | . . 364 113 . . . . Fastest Speed 34 | 50 120 34 34 90 60 100 70 Average Speed 91 | 137 120 35 78 90 99 121 103 Slowest Speed 400 | 200 120 120 90 90 400 176 105 Overloaded Moves 27 | . . . . . 11 . 16 Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 47 67 87 34 26 14 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 116 | . . . . . 17 82 17 Melee . | . . . . . . . . Projectile 58 | . . . . . 17 24 17 AOE 58 | . . . . . . 58 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2878 | 61 346 401 574 187 245 401 663 Wait 82 | . 26 . . . 6 13 37 Move 2501 | 46 245 355 566 184 200 352 553 Hop 5 | . . 5 . . . . . Pick Up 34 | 2 4 10 2 1 6 8 1 Fast Attach 37 | 8 1 3 3 . 7 2 13 Attach 14 | . 1 1 . . 4 1 7 Detach 1 | 1 . . . . . . . Swap 20 | . 5 4 . . . 4 7 Drop 25 | . 6 12 3 . 2 1 1 Fire 155 | 4 58 11 . . 20 19 43 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . 2 . 1 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 372 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Core integrity fell below 50% 481 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered Mines 580 | -10/Mines | Core integrity fell below 20% 603 | -10/Mines | Met a Derelict bent on vengeance 637 | -10/Mines | Found DCF Scrap (10 items) 647 | -10/Mines | Build established: Scavenger-Mutant 651 | -10/Mines | Discovered new exit (range 4) 661 | -10/Mines | Met a Derelict shopkeep closing up shop 721 | -10/Mines | Discovered new exit (range 15) 726 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 762 | -10/Mines | Discovered new exit (range 5) 763 | -10/Mines | Entered Exiles 772 | -10/Exiles | Met 8R-AWN 778 | -10/Exiles | Met EX-HEX 788 | -10/Exiles | Met EX-BIN 792 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 800 | -10/Exiles | Opened EX-Vault 803 | -10/Exiles | Found Potential Leg 805 | -10/Exiles | Found Potential Leg 826 | -10/Exiles | Warned to stay clear of 0b10 Research branches 859 | -10/Exiles | Met EX-DEC 864 | -10/Exiles | Learned location of Zion (-7) 905 | -10/Exiles | Visited The Gauntlet 959 | -10/Exiles | Build established: Mutant 1043 | -10/Exiles | Discovered new exit (range 10) 1218 | -10/Exiles | Left Exiles lab with Potential Leg 1218 | -10/Exiles | Entered Mines 1361 | -9/Mines | Discovered new exit (range 6) 1375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1387 | -9/Mines | Entered Materials 1387 | -8/Materials | Accompanied by 2 allies 1387 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1524 | -8/Materials | Garrison activated, responded to threat 1642 | -8/Materials | Discovered new exit (range 13) 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1696 | -7/Factory | Build established: Skirmisher 1883 | -7/Factory | Garrison activated, responded to threat 2183 | -7/Factory | Discovered new exit (range 7) 2193 | -7/Factory | Entered another Factory area 2193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -6/Factory | Identified exit to DSF 2385 | -6/Factory | Build established: Gunner 2543 | -6/Factory | First assault squad dispatched 2544 | -6/Factory | Fabricated VSS Leg? 2621 | -6/Factory | Repaired Gauss Cannon 2918 | -6/Factory | Lost 3 parts (2p1u) 2981 | -6/Factory | Self-destructed Last Messages --------------- E-15 Imp destroyed. Lgt. Deuterium Engine destroyed. System corrupted: IFF burst signal emitted. Penetrated by Slug. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. Acquired 12 matter. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. Acquired Lgt. Fission Core. Carbon-fiber Leg destroyed. Critical hit (Burn: +50). Acquired Flexi-carbon Leg. Critical hit (Burn: +37). Acquired 38 matter. Kicked Y-54 Guardian out of the way. System corrupted: Component data lost. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ^ ???????????? | | ????????????? | | "????????????? | | ^ ^ """???? ???????? | | """"" ?????? | | ?????? | | ????? | | " " " ????? | | ="%" " """ " ????? | | """## % "" " ?????? | | T"""## %!% " "" ????? | | ###### % ?????? | | ?????# =! ?????? | | ?????# =% ! #####????c???? | | ?????# = % ##???????????? | | ???? " =/! [ Y ##????????c??? | | ?????# gg% ##??????c????? | | ?????# g ##???????????? | | ?????# g #????????????? | | ?????+^ ^^ ^#### #????????????? | | ?????# ^ ^ #??# p #????????????? | | ?????# #??# #####/####???????????? | | ?????? ???# #?# Y #???????????? | | ?????? ???# #?# #???????????? | | ??????? ??????# ??# #???????????? | | ????????????????# ??# !@ #???????????? | | ????????????????# ??# ! !! #???????????? | | ????????????????? ??# #???????????? | | ????????????????? ??##### ##???????????? | | ?????????H??????????????###????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????o????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysVampiricDatajack Manual? 0 Play Time 00:32:47 Cumulative 59.9 hours Start 2024.11.29 @ 16:46:12 End 2024.11.29 @ 17:12:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 177 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 895aeaa1-228b-4de3-a0d4-b9fc9e0f2c7f