Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.27 @ 06:50:57 // Winter2019/RPGLIKE Player: Ghostneedle Result: Destroyed by as-74281 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (137) 685 Value Destroyed (4292) 4292 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3531) 3531 TOTAL SCORE: 14428 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 223 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 1650/1650 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Experimental Heat Sink Superbattery Advanced Weight Redist. System Microactuators Experimental Reaction Control System > --- WEAPON (4) ------- Power Sword Power Sword Power Sword Heavy Pick > --- INVENTORY (4) ---- Zionite Light DM Reactor RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (3) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Heat Sink Superbattery Advanced Weight Redist. System Microactuators Experimental Reaction Control System Zionite Light Carapace Powered Armor > --- WEAPON ----------- Power Sword Power Sword Power Sword Heavy Pick > --- INVENTORY -------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Superbattery Processor Signal Interpreter Hackware System Shield Protection Powered Armor Weapon Power Sword Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 13 | 5 . . 2 . . 1 2 . 1 1 . 1 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | 2 . . . . . 1 . . . . . . . . Utility 6 | 2 . . 2 . . . . . . 1 . 1 . . Weapon 3 | 1 . . . . . . 2 . . . . . . . Parts Attached 140 | 6 8 2 15 1 1 7 21 . 6 18 8 . 15 32 Power 9 | 1 . . 1 . . . 1 . 2 1 . . . 3 Engine 4 | 1 . . 1 . . . 1 . 1 . . . . . Core 3 | . . . . . . . . . 1 1 . . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 18 | 3 2 . 3 . . . 3 . . 5 . . . 2 Treads 1 | 1 . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 12 | . . . 3 . . . 3 . . 5 . . . 1 Utility 53 | . 4 1 6 1 1 7 7 . . 7 2 . 4 13 Device 18 | . 2 . 1 1 . 4 3 . . 2 2 . 1 2 Storage 3 | . . . . . 1 . . . . . . . . 2 Processor 7 | . 2 1 1 . . . . . . 2 . . 1 . Hackware 5 | . . . . . . . 1 . . 2 . . 2 . Protection 20 | . . . 4 . . 3 3 . . 1 . . . 9 Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 2 1 5 . . . 10 . 4 5 6 . 11 14 Energy Gun 6 | 1 1 . 1 . . . . . . . . . 1 2 Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 8 | . . . . . . . 1 . . . . . 3 4 Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . Slashing Weapon 20 | . . . . . . . 2 . 2 . 5 . 4 7 Piercing Weapon 11 | . . . . . . . 4 . 1 3 . . 2 1 Special Melee Weapon 7 | . . . . . . . 2 . 1 2 1 . 1 . Unidentified Prototypes 18 | . . . 2 1 . . 1 . . 1 . . 3 10 Parts Lost 2 | . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 100 96 88 84 84 96 . 94 96 93 91 92 93 Engine 5 | . 11 11 9 9 9 8 7 . 6 1 . . . . Core 3 | . . . . . . . . . 1 10 12 11 11 6 Leg 8 | . 26 33 7 . . . . . . . . . . . Flight 16 | . . . 21 27 27 25 27 . 26 22 18 17 17 17 Device 15 | . 8 11 9 9 9 13 19 . 13 16 19 24 23 23 Storage 3 | . . . . . 3 8 7 . 6 6 6 5 5 4 Processor 8 | . 14 22 18 12 9 8 . . . 1 . . 1 . Hackware 1 | . . . . . . . 1 . 6 6 4 . 2 1 Protection 6 | . . . 10 18 18 11 7 . 6 5 6 5 5 8 Energy Gun 2 | . 11 11 . . . . . . . . . . . . Ballistic Gun 1 | . 11 5 . . . . . . . . . . . . Impact Weapon 4 | . . 5 9 9 9 8 7 . 6 6 . . . . Slashing Weapon 6 | . . . . . . . 2 . 9 12 18 17 16 15 Piercing Weapon 3 | . . . . . . . 11 . 9 6 6 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 8 11 12 26 26 24 33 37 32 42 44 44 44 54 54 Greatest Support 49 | 20 30 30 30 27 27 27 43 43 43 49 49 49 49 49 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 2 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | . . 1 2 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . . 2 2 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . . 1 1 2 3 3 2 3 3 3 3 4 3 3 Final Capacity 4 | . . 2 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . . 2 1 3 3 3 3 3 4 2 4 4 4 4 Class Distribution -------------------- 40% | Wizard-Sprinter 32% | Hacker-Mutant 25% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -7/DSF Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 1669 | 236 143 35 152 . . 38 271 . 20 233 85 25 24 407 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4789 | . 302 311 1207 . . 120 524 . 323 667 244 271 . 820 Parts 240 | . 20 11 46 . . 4 20 . 21 47 10 16 . 45 Haulers Intercepted 12 | . 1 . 5 . . . 3 . . 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 8 15 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 132 | . 7 5 28 . . 11 11 . 5 7 4 5 . 49 Melee 61 | . . . 16 . . 5 9 . 3 5 4 5 . 14 Guns 11 | . 7 4 . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . 4 AOE 35 | . . . 4 . . . . . . . . . . 31 Classes Destroyed 18 | . 3 3 3 . . . 1 . 3 1 . 1 . 3 Worker 7 | . . 2 3 . . . . . . 2 . . . . Builder 1 | . . . . . . . 1 . . . . . . . Hauler 12 | . 1 . 5 . . . 3 . . 3 . . . . Recycler 5 | . . 2 3 . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . 1 . . . . Watcher 12 | . 2 . 4 . . . 1 . . 5 . . . . Swarmer 26 | . . 5 9 . . 8 4 . . . . . . . Grunt 31 | . 7 . 10 . . 3 4 . 2 1 4 . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 16 | . . . 8 . . . 3 . . 4 . 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . 3 . . Programmer 2 | . . . . . . . . . 1 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 11 | . . . . . . . . . . . . . . 11 Assembled 36 | . . . . . . . . . . . . . . 36 Golem 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 34 | . 4 3 19 . . 7 6 . 3 2 3 2 . 34 Combat Bots Only 34 | . 2 3 13 . . 7 4 . 3 1 3 2 . 34 Max Kills in Single Turn 14 | . 1 1 4 . . 1 1 . 1 1 1 1 . 14 Gunslinging . | . . . . . . . . . . . . . . . Exploded 13 | . . . 2 . . . . . . . . . . 13 Melee 1 | . . . 1 . . 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Damage Taken 5168 | . 265 114 759 57 . 187 130 . 547 372 58 413 . 2266 Core 3560 | . 217 92 555 42 . 124 74 . 395 203 44 265 . 1549 Absorbed by Shields 49 | . . . . . . . 12 . 37 . . . . . Redirected to Core 2419 | . 150 68 374 14 . 85 69 . 236 161 29 203 . 1030 Core Remaining (%) 99 | 100 . 96 . . . 100 100 . 100 . . . . . Volleys Fired 61 | . 30 5 12 . . . . . . . . . 2 12 Largest 2 | . 2 2 1 . . . . . . . . . 1 1 Hottest 85 | . 85 85 68 . . . . . . . . . . . Shots Fired 96 | . 60 10 12 . . . . . . . . . 2 12 Gun 70 | . 60 10 . . . . . . . . . . . . Cannon 11 | . . . 11 . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special 14 | . . . . . . . . . . . . . 2 12 Kinetic 35 | . 30 5 . . . . . . . . . . . . Thermal 46 | . 30 5 11 . . . . . . . . . . . Explosive 15 | . . . 1 . . . . . . . . . 2 12 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 28 17 7 . . . . . . . . . . 12 Robot Miss Streak 2 | . 1 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 388 | . 51 9 79 . . 19 37 . 39 51 10 27 1 65 Core Hits 162 | . 18 5 23 . . 1 9 . 8 15 6 9 . 68 Critical Kills 8 | . . . 4 . . 1 1 . 1 1 . . . . Critical Parts Destroyed 20 | . 1 1 4 . . 5 3 . 2 4 . . . . Critical Strikes 44 | . 4 1 10 . . 6 5 . 4 8 1 2 . 3 Burn 3 | . 3 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 29 | . . 1 10 . . 6 4 . 3 5 . . . . Sever 5 | . . . . . . . 1 . . 1 . 1 . 2 Impale 6 | . . . . . . . . . 1 2 1 1 . 1 Melee Attacks 415 | . . 8 85 . . 26 49 . 46 80 11 29 12 69 Impact 182 | . . 8 85 . . 26 23 . 15 25 . . . . Slashing 85 | . . . . . . . 1 . 4 14 2 17 3 44 Piercing 138 | . . . . . . . 22 . 25 39 7 12 8 25 Sneak Attacks 46 | . . 4 9 . . . 8 . 3 17 3 1 1 . Combat Hostiles 13 | . . . . . . . . . 3 8 2 . . . Follow-up Attacks 60 | . . . . . . . 7 . 12 14 1 8 . 18 Damage Inflicted 23256 | 2 656 409 4479 . . 960 1714 . 1705 2770 446 1290 . 8825 Guns 711 | . 656 55 . . . . . . . . . . . . Cannons 142 | . . . 142 . . . . . . . . . . . Explosions 6322 | . . . 624 . . . . . . . . . . 5698 Melee 15737 | . . 344 3713 . . 960 1714 . 1705 2770 446 1290 . 2795 Ramming 12 | 2 . 10 . . . . . . . . . . . . Kinetic 218 | . 207 11 . . . . . . . . . . . . Thermal 2790 | . 449 44 627 . . . . . . . . . . 1670 Explosive 4167 | . . . 139 . . . . . . . . . . 4028 Electromagnetic . | . . . . . . . . . . . . . . . Impact 7801 | . . 344 3713 . . 960 1214 . 808 762 . . . . Slashing 3265 | . . . . . . . 32 . 94 446 65 696 . 1932 Piercing 5003 | . . . . . . . 468 . 803 1562 381 594 . 1195 Highest Corruption 5 | . . . . . . . . . . 5 5 5 5 . Average Corruption 5 | . . . . . . . . . . 5 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 8 3 6 . . Matter Fused 7 | . . . . . . . . . . 3 . 4 . . Heat Flow Errors 3 | . . . . . . . . . . 1 2 . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 . 2 . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3610 | . . 162 938 . . 486 366 . 338 454 112 83 . 671 Projectiles 19 | . . . . . . 19 . . . . . . . . Explosions 516 | . . . 38 . . . . . . . . . . 478 Melee 3075 | . . 162 900 . . 467 366 . 338 454 112 83 . 193 Knockbacks 30 | . . 3 10 . . 6 2 . 7 2 . . . . Impact 26 | . . 2 10 . . 4 2 . 6 2 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 4 | . . 1 . . . 2 . . 1 . . . . . Self-Inflicted Damage 80 | . . . 80 . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | 1 . 2 . . . . . . . . . . . . Kicked 3 | 1 . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 238 | . 238 . 3 . . . . . . 90 124 . . 1 Average Temperature 66 | . 68 . 3 . . . . . . 52 74 . . 1 Received Heat Transfer 1420 | . 192 18 270 6 . 72 37 . 45 120 27 36 . 597 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 54 | . . 3 28 . . 7 9 . 4 3 . . . . Impact Corruptions 90 | . . 5 38 . . 16 13 . 9 9 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 1 . . . . . . . . . . 1 Heat Transferred 2015 | . 1295 111 609 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Peak Influence 969 | . 240 168 969 349 . 242 261 50 185 516 . . . . Initial 319 | . . 29 . 319 . . 13 50 30 83 . . . . Average 199 | . 132 103 449 320 . 103 93 50 105 272 . . . . Maximum Alert Level 3 | . 1 . 3 1 . 1 1 . . 2 . . . . Low Security (%) 69 | 100 72 100 27 . . 95 90 100 100 41 . . . . Level 1 16 | . 27 . 13 100 . 4 9 . . 36 . . . . Level 2 8 | . . . 30 . . . . . . 21 . . . . Level 3 4 | . . . 27 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 3 . . . 3 . 1 2 . . . . Investigation 7 | . 1 . 3 . . . 3 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 3 | . 2 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 9 8 47 17 . 12 13 . 5 11 7 6 . 66 Peak Tracking Total 37 | . 3 3 7 21 . 4 4 . 2 2 7 2 . 37 Tactical Retreats 10 | . . . 1 3 . . 1 . 1 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 13 | . . . 3 . . . . . . 6 . . 2 2 Max in Single Turn 2 | . . . 2 . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 49 | . 4 . 10 1 5 . 12 1 . 14 1 1 . . Terminals 31 | . 3 . 8 . . . 8 1 . 10 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 2 . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Total Hacks 223 | . 13 . 48 1 50 . 54 1 . 54 1 1 . . Successful 155 | . 8 . 30 1 50 . 35 1 . 28 1 1 . . Failed 66 | . 5 . 17 . . . 18 . . 26 . . . . Catastrophic 7 | . . . 2 . . . 1 . . 4 . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 115 | . 10 . 33 . 1 . 39 . . 31 . . 1 . Terminals 144 | . 12 . 41 . . . 48 1 . 41 . 1 . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 7 . . . 2 . . 2 . . . . Scanalyzers 9 | . . . . . . . 3 . . 6 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Terminal Hacks 117 | . 5 . 19 1 50 . 26 1 . 13 1 1 . . Record 50 | . . . . . 49 . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 6 | . 1 . 2 . . . 2 . . 1 . . . . Prototype ID Bank 10 | . 1 . 3 . . . 6 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 . 2 . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 . . . 2 . . 1 . . . . Machine Index 3 | . 1 . 1 . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . 1 . . . 3 . . 2 . . . . Locate Traps 9 | . . . 5 . . . 2 . . 2 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . 3 . . . 3 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 3 . . 6 . . . . Insert Component 5 | . . . . . . . 2 . . 3 . . . . Analyze 4 | . . . . . . . 1 . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 23 | . 3 . 9 . . . 5 . . 6 . . . . Terminals 12 | . 2 . 4 . . . 3 . . 3 . . . . Track 1 | . . . 1 . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . . Botnet 5 | . 1 . 1 . . . 2 . . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 3 | . 1 . . . . . 1 . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 5 . . . 2 . . 2 . . . . Reject 2 | . . . 1 . . . . . . 1 . . . . Recyclers 3 | . . . 2 . . . . . . 1 . . . . Tunnel 5 | . 1 . 2 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . 1 . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 27 | . 3 . 6 . . . 9 . . 9 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . . 4 . . 14 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . Time 53 | . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . 3 . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 . . . 1 . 1 . Non-combat 3 | . . . . . . . 2 . . . 1 . . . Combat 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . 2 . . . 1 . 1 . parse_system 2 | . . . . . . . . . . . 1 . 1 . no_distress 2 | . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 9 | . . 4 1 . . . . . . 3 . . . 1 Largest Group 4 | . . 4 4 . . . . . . 2 . . . 1 Highest-Rated Group 119 | . . 71 71 . . . . . . 56 . . . 119 Highest-Rated Ally 119 | . . 31 31 . . . . . . 31 . . . 119 Total Orders 18 | . . . . . . 17 . . . 1 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 14 | . . . . . . 14 . . . . . . . . RETURN 3 | . . . . . . 3 . . . . . . . . Ally Attacks 59 | . . 10 39 . . . . . . 7 . . . 3 Total Damage 1110 | . . 108 346 . . . . . . 599 . . . 57 Kills 17 | . . 4 6 . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Robot Analysis Total 6 | . 1 . 2 . . . 2 . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 2 1 . Drone Launches 61 | . . . . . . 60 . . . . . . 1 . Drone Recoveries 59 | . . . . . . 59 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 5524 | 56 488 847 667 99 251 521 310 1 161 618 172 354 377 602 Spaces Moved 8909 | 46 291 637 929 331 557 510 668 4 181 1308 393 932 1039 1083 Core 14 | 14 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1065 | 32 291 637 105 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7830 | . . . 824 331 557 510 668 4 181 1308 393 932 1039 1083 Fastest Speed 26 | 50 120 120 29 29 29 29 26 26 26 26 30 30 30 30 Average Speed 40 | 98 120 120 39 29 29 29 26 26 26 27 30 30 30 36 Slowest Speed 122 | 120 120 120 122 29 29 109 29 26 26 99 30 30 110 114 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . 1 1 . 7 2 . . 2 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 3 47 95 80 81 94 96 52 . 92 33 56 90 85 86 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 2 . 1 . 2 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . 1 1 1 . Scrap Searched 13 | . . 2 . . . 2 . . . . 1 5 3 . Spaces Dug 17 | . . . . . . 2 1 . . 11 . . . 3 Terrain Destroyed 83 | . . . 16 . . 2 1 . . 11 . . 5 48 Melee 17 | . . . . . . 2 1 . . 11 . . . 3 Projectile 1 | . . . . . . . . . . . . . . 1 AOE 65 | . . . 16 . . . . . . . . . 5 44 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 10284 | 53 374 701 1131 333 645 843 755 3 251 1482 432 978 1085 1218 Wait 591 | 1 31 38 31 . 88 292 11 . . 75 6 10 5 3 Move 8870 | 46 290 636 926 328 556 497 663 3 180 1303 392 931 1036 1083 Hop 12 | . . . 1 1 . 5 2 . . 2 . . 1 . Pick Up 22 | . . 3 2 . . . 2 . 1 4 4 . 5 1 Fast Attach 89 | 6 6 1 11 1 1 1 15 . 4 10 4 . 9 20 Attach 9 | . . . 3 . . . 2 . . 3 1 . . . Detach 9 | . . . 2 2 . . 2 . . 2 . . . 1 Swap 42 | . 2 1 1 . . 6 4 . 2 5 3 . 6 12 Drop 94 | . 5 2 11 1 . 1 14 . 3 15 7 . 12 23 Fire 61 | . 30 5 12 . . . . . . . . . 2 12 Melee 310 | . . 8 85 . . 26 33 . 28 48 9 19 9 45 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 161 | . 10 5 46 . . 15 7 . 21 15 6 18 . 18 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x2) 1 | -11/Junkyard | Upgraded with Utility slot (x2) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 10 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Entered Mines 547 | -10/Mines | Reached level 2 584 | -10/Mines | Met a Derelict bent on vengeance 588 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1002 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1199 | -10/Mines | Discovered exit to Materials (range 8) 1289 | -10/Mines | Received a Mining Laser from a helpful Derelict 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Accompanied by 4 allies 1394 | -9/Materials | Reached level 3 1394 | -9/Materials | Reached level 4 1394 | -9/Materials | Upgraded with Utility slot (x1) 1555 | -9/Materials | Reached level 5 1689 | -9/Materials | Reached level 6 1747 | -9/Materials | Identified exit to Materials 1809 | -9/Materials | Reached level 7 1854 | -9/Materials | Destroyed 13 combat bots 1865 | -9/Materials | Build established: Hacker-Sprinter 1913 | -9/Materials | Central database locked down 1967 | -9/Materials | Upgraded with Utility slot (x1) 1982 | -9/Materials | Identified exit to Mines 2031 | -9/Materials | Reached level 8 2059 | -9/Materials | Entered Mines 2072 | -9/Mines | Assembled infested the area 2077 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2077 | -9/Mines | Discovered exit to Materials (range 11) 2098 | -9/Mines | Found the Drone Emporium 2100 | -9/Mines | Found Prototype Device 2100 | -9/Mines | Identified Sensor Drone Bay 2115 | -9/Mines | Discovered exit to Materials (range 6) 2154 | -9/Mines | Discovered new exit (range 14) 2158 | -9/Mines | Identified exit to Exiles 2158 | -9/Mines | Entered Exiles 2163 | -9/Exiles | Discovered new exit (range 16) 2166 | -9/Exiles | Met 8R-AWN 2170 | -9/Exiles | Met EX-HEX 2184 | -9/Exiles | Met EX-DEC 2193 | -9/Exiles | Learned location of Zion (-6) 2203 | -9/Exiles | Discovered new exit (range 14) 2206 | -9/Exiles | Identified exit to Mines 2228 | -9/Exiles | Visited The Gauntlet 2271 | -9/Exiles | Met EX-BIN 2277 | -9/Exiles | Aligned with FarCom system 2277 | -9/Exiles | Given EX-Vault access code 2289 | -9/Exiles | Opened EX-Vault 2291 | -9/Exiles | Found Superbattery 2387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2409 | -9/Exiles | Left Exiles lab with Superbattery 2409 | -9/Exiles | Entered Mines 2539 | -8/Mines | Reached level 9 2541 | -8/Mines | Upgraded with Propulsion slot (x1) 2555 | -8/Mines | Discovered exit to Materials (range 8) 2571 | -8/Mines | Destroyed 7 combat bots 2742 | -8/Mines | Discovered exit to Materials (range 46) 2930 | -8/Mines | Entered Materials 2932 | -8/Materials | Reached level 10 2932 | -8/Materials | Upgraded with Weapon slot (x1) 3067 | -8/Materials | Found Powered Armor 3083 | -8/Materials | Reached level 11 3086 | -8/Materials | Upgraded with Weapon slot (x1) 3169 | -8/Materials | Discovered new exit (range 15) 3169 | -8/Materials | Identified exit to Factory 3169 | -8/Materials | Central database locked down 3240 | -8/Materials | Entered Factory 3241 | -7/Factory | Identified exit to DSF 3241 | -7/Factory | Entered DSF 3243 | -7/DSF | Reached level 12 3243 | -7/DSF | Upgraded with Power slot (x1) 3267 | -7/DSF | Additional patrols routed to DSF 3357 | -7/DSF | Discovered new exit (range 17) 3402 | -7/DSF | Entered Factory 3404 | -6/Factory | Reached level 13 3404 | -6/Factory | Reached level 14 3408 | -6/Factory | Upgraded with Utility slot (x1) 3492 | -6/Factory | Build established: Wizard-Sprinter 3523 | -6/Factory | Discovered new exit (range 9) 3533 | -6/Factory | Reached level 15 3658 | -6/Factory | Discovered new exit (range 10) 3725 | -6/Factory | Identified exit to Lower Caves 3763 | -6/Factory | Discovered new exit (range 17) 3782 | -6/Factory | Spotted B-75 Beast 3795 | -6/Factory | Destroyed B-75 Beast 3837 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 4020 | -6/Factory | Entered Lower Caves 4022 | -6/Lower Caves | Reached level 16 4055 | -6/Lower Caves | Learned Factory emergency access door positions 4137 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4180 | -6/Lower Caves | Discovered new exit (range 4) 4192 | -6/Lower Caves | Entered another Lower Caves area 4214 | -6/Lower Caves | Discovered new exit (range 8) 4254 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4284 | -6/Lower Caves | Learned Factory stockpile data 4326 | -6/Lower Caves | Encountered a Warlord checkpoint 4388 | -6/Lower Caves | Spotted B-75 Beast 4416 | -6/Lower Caves | Reached level 17 4416 | -6/Lower Caves | Destroyed B-75 Beast 4436 | -6/Lower Caves | Upgraded with Utility slot (x1) 4497 | -6/Lower Caves | Learned Factory stockpile data 4531 | -6/Lower Caves | Discovered new exit (range 12) 4546 | -6/Lower Caves | Entered Zion 4585 | -6/Zion | System corruption cleaned by Quarantine Array 4604 | -6/Zion | Learned location of 1 exit from Factory 4629 | -6/Zion | Visited the Megawrench Repair Shop 4649 | -6/Zion | Learned Factory emergency access door positions 4691 | -6/Zion | Rebuked by Imprinter 4725 | -6/Zion | Given the Hacking Drone Bay 4725 | -6/Zion | Found Prototype Device 4725 | -6/Zion | Identified Hacking Drone Bay 4791 | -6/Zion | Found Prototype Special Weapon 4791 | -6/Zion | Identified RU-N14's Throwing Claymores 4802 | -6/Zion | Found RU-N14's Throwing Claymores 4803 | -6/Zion | Found RU-N14's Throwing Claymores 4805 | -6/Zion | Found RU-N14's Throwing Claymores 4876 | -6/Zion | Found Prototype Energy Gun 4876 | -6/Zion | Identified Storm Laser 4918 | -6/Zion | Discovered new exit (range 5) 4919 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4923 | -6/Zion | Entered Deep Caves 4925 | -6/Deep Caves | Met 5H-AD0 5030 | -6/Deep Caves | Attacked by Z-Imprinter 5046 | -6/Deep Caves | Reached level 18 5046 | -6/Deep Caves | Destroyed Z-Imprinter 5078 | -6/Deep Caves | Found Prototype Protection 5078 | -6/Deep Caves | Identified Zio. Weapon Casing 5125 | -6/Deep Caves | Z-Facility disabled 5358 | -6/Deep Caves | Found Prototype Protection 5358 | -6/Deep Caves | Identified Zio. Heavy Carapace 5418 | -6/Deep Caves | Discovered new exit (range 7) 5468 | -6/Deep Caves | Spotted as-43448 5483 | -6/Deep Caves | Triggered Deep Caves wall 5494 | -6/Deep Caves | Exposed GOLEM chamber 5501 | -6/Deep Caves | Core integrity fell below 50% 5517 | -6/Deep Caves | Core integrity fell below 20% 5520 | -6/Deep Caves | Spotted AS-85083 5524 | -6/Deep Caves | Destroyed as-43448 5525 | -6/Deep Caves | Destroyed by as-74281 with Assembled Shotgun Last Messages --------------- 05508_ as-90225 GOLEM Unit beginning Prototype Leg integration. 05509_ Destroyed Asb. Hover Unit. 05509_ as-97010 destroyed. 05511_ Hvy. Pick follow-up attack on as-43448. 05511_ Power Sword follow-up attack on as-43448. 05512_ GOLEM Unit springs to life. 05513_ as-44979 GOLEM Unit beginning Prototype Leg integration. 05513_ as-17171 GOLEM Unit beginning Prototype Leg integration. 05513_ GOLEM Unit springs to life. 05514_ as-66856 GOLEM Unit beginning Prototype Leg integration. 05516_ GOLEM Unit springs to life. 05517_ as-63786 GOLEM Unit beginning Prototype Leg integration. 05518_ GOLEM Unit springs to life. 05518_ Destroyed Prototype Device. 05519_ as-43448 GOLEM Unit beginning Prototype Device integration. 05519_ as-12886 GOLEM Unit beginning Prototype Leg integration. 05520_ GOLEM Unit springs to life. 05520_ Power Sword follow-up attack on as-43448. 05521_ as-03259 GOLEM Unit beginning Prototype Leg integration. 05524_ as-43448 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????????????????????????????????## # | | ???????????????????????????????## # | | ???????????????????????????????# # | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????????## # | | ??????????? = =?????????????## ## | | ????????? b = ???????????# ##? | | ?????? a ????????# #?? | | ?????? ??## #?# | | ??????? =s ##?### #?# | | ??????? l =M = #???# ### | | ??????? a b = = #???# | | ???????? a = #???###### | | ??????###G #????????? | | ???????GGa ! #????????? | | ??????#"GG #????????? | | ??????#GGG #????????? | | ??????#G!! a ##????#### | | ???????GGG a ! ! g #??### | | ????????# M #?## | | ????????" h % b! #?# | | ????????" @ ! #### | | ????????" ! | | ????????""" %%[ ! | | ????????" ! | | ????????"" ####### | | ????????" b #??### | | ????????"" ##??# | | ????????" # ; #??# | | ????????" ###; #; ## ##?# | | ????????""" #;#??# ## ####??## | | ?????????" ??#### #??????####### | | ?????????###;;#;#??????#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 42 Energy Capacity 1830 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 52 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nuclear Pulse Array | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Levels Raised 17 | . . 1 6 . . 1 2 . 1 3 1 1 . 1 XP Earned 29858 | 4000 1300 1602 7607 349 243 1750 3035 . 1850 4360 950 1069 453 1290 XP Spent 27985 | 4000 . 1500 8920 . . 1100 2900 . 2025 4500 915 2125 . . Upgrades 54 | 8 . 11 16 . . 1 3 . 5 4 4 2 . . Power Slot 1 | . . . . . . . . . 1 . . . . . Propulsion Slot 3 | 2 . . . . . 1 . . . . . . . . Utility Slot 6 | 2 . . 2 . . . . . . 1 . 1 . . Weapon Slot 3 | 1 . . . . . . 2 . . . . . . . Core Integrity 11 | . . 6 . . . . . . 1 . 3 1 . . Heat Dissipation 3 | . . 1 1 . . . . . 1 . . . . . Energy Generation 1 | . . 1 . . . . . . . . . . . . Mass Support 3 | . . . 3 . . . . . . . . . . . Inventory Capacity 4 | . . 2 1 . . . . . 1 . . . . . Sight Range 1 | . . 1 . . . . . . . . . . . . Melee Accuracy 5 | . . . 3 . . . . . . 1 1 . . . Hack Attack % 6 | 1 . . 3 . . . 1 . . 1 . . . . Hack Defense % 4 | 2 . . 1 . . . . . . 1 . . . . KI Resistance % 2 | . . . 1 . . . . . 1 . . . . . TH Resistance % 1 | . . . 1 . . . . . . . . . . . Protomatter Created 1754 | . 127 . 386 . . 157 144 . 147 278 132 205 . 178 Integrity Restored 3143 | . 219 99 859 . . 252 106 . 435 285 115 374 . 399 Core 2410 | . 179 99 586 . . 166 74 . 395 203 32 277 . 399 Parts 733 | . 40 . 273 . . 86 32 . 40 82 83 97 . . Protomatter Decayed 747 | . 53 . 216 25 . 71 105 . . 164 113 . . . Game ------ Seed TitaniumDynamicKit Manual? 0 Play Time 03:38:42 Cumulative 146.8 hours Start 2024.01.27 @ 02:27:12 End 2024.01.27 @ 06:50:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 24 Adventurer 2 Explorer 23 Win Type - Total 5 Types 3/0/0/1/0/0/0/1/0 Lore% 72 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390ee24a-6110-4068-a476-20f1bb1f0443