Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 18:28:44 Player: Socram Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (323) 323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1973 Bonus ------- None Cogmind --------- Core Integrity 441/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (408) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Light Armor Plating Integration Mediator > --- WEAPON ----------- Pulse Rifle Particle Cannon Gauss Rifle > --- INVENTORY -------- Minigun Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Light Armor Plating Device Integration Mediator Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 30 | 7 8 6 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 3 5 4 1 Treads 1 | 1 . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 5 | . . 4 1 Flight 4 | . 4 . . Utility 2 | . . 1 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 3 2 1 5 Energy Gun 4 | 3 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . . . 3 Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 70 | . 68 67 76 Engine 13 | . 14 11 13 Leg 11 | . 19 . . Hover 10 | . . 15 27 Flight 6 | . 7 16 . Device 1 | . . . 4 Protection 4 | . . 11 8 Energy Gun 15 | . 23 . 7 Energy Cannon 2 | . . 3 7 Ballistic Cannon 4 | . 2 11 5 Naked Turns . | . . . . Heaviest Build 26 | 8 9 14 26 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 1 3 4 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 1 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 390 | 212 78 . 100 Remotely . | . . . . Salvage Created 321 | . 123 . 198 Parts 18 | . 8 . 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 5 . 5 Guns 6 | . 5 . 1 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 3 | . 2 . 1 Swarmer 4 | . 4 . . Grunt 3 | . 1 . 2 Sentry 3 | . . . 3 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1240 | . 173 45 1022 Core 146 | . 37 . 109 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 85 100 . Volleys Fired 31 | . 16 . 15 Largest 3 | . 2 . 3 Hottest 170 | . 80 . 170 Shots Fired 63 | . 32 . 31 Gun 53 | . 32 . 21 Cannon 9 | . . . 9 Launcher 1 | . . . 1 Special . | . . . . Kinetic 17 | . . . 17 Thermal 29 | . 16 . 13 Explosive 1 | . . . 1 Electromagnetic 16 | . 16 . . Robot Hit Streak 6 | . 6 . 6 Robot Miss Streak 3 | . 2 . 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 36 | . 19 . 17 Core Hits 19 | . 6 . 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1218 | . 191 . 1027 Guns 536 | . 191 . 345 Cannons 66 | . . . 66 Explosions 616 | . . . 616 Melee . | . . . . Ramming . | . . . . Kinetic 291 | . . . 291 Thermal 188 | . 68 . 120 Explosive 616 | . . . 616 Electromagnetic 123 | . 123 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . . . 63 Projectiles . | . . . . Explosions 63 | . . . 63 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 116 | . . . 116 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 469 | . 96 . 469 Average Temperature 142 | . 38 . 237 Received Heat Transfer 429 | . 24 18 387 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 409 | . 150 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 200 | . 200 60 200 Initial 25 | . . . 25 Average 70 | . 95 31 73 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 99 100 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 13 6 21 Peak Tracking Total 10 | . 5 5 10 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 804 | 83 400 109 212 Spaces Moved 805 | 57 367 204 177 Core 2 | 2 . . . Treads 9 | 9 . . . Legs 252 | 46 206 . . Wheels . | . . . . Hover 233 | . . 56 177 Flight 309 | . 161 148 . Fastest Speed 37 | 50 37 37 52 Average Speed 72 | 123 84 41 68 Slowest Speed 160 | 160 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 51 26 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile 4 | . . . 4 AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 961 | 66 428 225 242 Wait 69 | . 24 14 31 Move 802 | 56 366 203 177 Hop . | . . . . Pick Up 9 | 2 3 . 4 Fast Attach 20 | 6 5 6 3 Attach 4 | . . . 4 Detach 1 | 1 . . . Swap 6 | 1 3 . 2 Drop 19 | . 11 2 6 Fire 31 | . 16 . 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x2 588 | -9/Materials | Discovered new exit (range 10) 593 | -9/Materials | Entered another Materials area 593 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 805 | -8/Materials | Self-destructed Last Messages --------------- 00790_ Slug penetrates Y-45 Defender. 00790_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00790_ Imp. Hover Unit destroyed. 00791_ Overheating: Energy bleed (-25). 00793_ Slug penetrates Y-45 Defender. 00795_ R-06 Scavenger collects Imp. Heat Sink. 00796_ Destroyed Heat Sink. 00796_ Y-45 Defender destroyed. 00796_ K-01 Serf collects debris. 00798_ Overheating: Energy bleed (-47). 00798_ Minigun destroyed. 00798_ Slug penetrates G-50 Soldier. 00800_ Overheating: Energy bleed (-59). 00800_ K-01 Serf collects debris. 00800_ Slug penetrates Earth. 00801_ R-06 Scavenger collects Lgt. Treads. 00803_ K-01 Serf collects debris. 00803_ Gauss Rifle destroyed. 00803_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????? ?????????? | | ??????????????????????????g #???????? | | ?????????????????????????? +???????? | | ???????????????????????### a#???????? | | ??????????????????###### #gg #???????? | | ??????????????????# # #???????? | | ????????????????### # g #???????? | | ????????????????# #??"????? | | ????????????????# ! #?"""???? | | ????????????????# # ""????? | | ???????????????## % # ?????? | | ???????????????# k + ??????? | | ???????????????# % #???????? | | ????????????????# % #???????? | | ??????????????### ] #???????? | | ??????????????# gr @ #???????? | | ????????????????###r g%= #???????? | | ??????????????????# gY! # #???????? | | ??????????????????##/##### #???????? | | ???????????????????# #???? #???????? | | ???????????????????# #???? o#???????? | | ???????????????????# #????? #???????? | | ???????????????????# #????? #???????? | | ?################### ##### +???????? | | ## #???????? | | #???????? | | T #???????? | | ! #############+##### #???????? | | ## #??????????? ????? #???????? | | ?## ##??????????? ?????? #???????? | | ??# #???????????? ! ???????#???????? | | ??# #???????????? ?????? #???????? | | ### #???????????? ????? #???????? | | / #?##########?###???? ##??????? | | / #?# ######## #??????? | | !] #?# # #??????? | | [] #?# + #??????? | | ! #?# # #??????? | | ! #?# # #### #??????? | | ### #?# # ###########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMinesnifferCycler Manual? 0 Play Time 00:18:11 Cumulative 8.3 hours Start 2022.01.12 @ 18:04:53 End 2022.01.12 @ 18:28:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2882ed8-8179-41d9-b397-07f7f4929865