Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 21:36:40 Player: Petvaria Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (17) 85 Value Destroyed (187) 187 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8032 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 253/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Graphene Brace Supersonic Drone Bay (1/1) Heavy Plasma Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Improved Utility Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flail > --- INVENTORY -------- Advanced Weight Redist. System Improved Light Armor Plating Supersonic Drone Bay [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 2 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 39 | 3 2 . 2 . . 2 5 5 6 1 . . 3 4 6 Power 2 | . . . . . . . . 1 . . . . . . 1 Engine 1 | . . . . . . . . . . . . . . . 1 Core 1 | . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 28 | 1 1 . 1 . . 2 4 3 5 1 . . 2 3 5 Device 8 | 1 . . . . . 1 1 1 1 1 . . . . 2 Storage . | . . . . . . . . . . . . . . . . Processor 9 | . 1 . 1 . . . 2 1 2 . . . . 2 . Hackware 8 | . . . . . . . 1 . 2 . . . 2 1 2 Protection 3 | . . . . . . 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . 1 . . . 1 1 1 . . . 1 1 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 19 | . . . 4 . . . . . . . . . 3 . 12 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . . . . . . . 1 . 11 Weapon 3 | . . . 2 . . . . . . . . . 1 . . Highest Loss Streak 12 | . . . 3 . . . . . . . . . 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | . 2 3 4 2 2 2 4 4 4 5 5 5 5 4 4 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . 1 2 2 2 2 4 4 3 3 3 3 3 3 2 Weapon 1 | . 1 1 1 . . . . . 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 . . . 1 1 . . . . 1 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 50 | . 29 42 32 22 22 22 42 64 76 70 70 70 74 69 74 Core 1 | . . . . . . . . 5 6 5 5 5 4 . . Device 8 | . 14 14 5 . . . 5 12 13 11 11 11 11 10 12 Processor 17 | . 1 14 13 11 11 11 20 23 25 23 23 23 21 22 19 Hackware 12 | . . . . . . . 7 7 13 17 17 17 24 28 34 Protection 5 | . . . . . . 9 5 8 9 5 5 5 5 5 3 Ballistic Gun 3 | . 14 14 10 11 11 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 3 . . . . . . Peak Build Rating 71 | 3 3 4 4 2 3 10 19 34 37 40 37 37 43 55 71 Average Rating 24 | 1 2 3 2 2 2 4 13 25 35 37 37 37 39 45 60 On Entrance 18 | . 3 3 4 2 2 3 5 16 31 37 37 37 37 35 48 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 21 | 4 3 3 3 2 2 3 3 14 14 12 12 12 12 6 21 Greatest Support 12 | 3 3 3 3 3 3 3 3 12 12 12 12 12 12 12 12 Greatest Overweight (x) 3 | 1 . . . . . . . 1 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 4 4 4 5 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 3 5 5 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 21% | Wizard-Scout 13% | Hacker-Scout 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Matter Collected 804 | 246 41 3 18 . . 68 82 . 84 . . . . . 262 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 656 | 100 51 27 48 . . . 69 . 99 . . . . . 262 Parts 39 | 7 4 4 9 . . . 4 . 3 . . . . . 8 Haulers Intercepted 5 | . 1 . . . . . . . 1 . . . . . 3 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 4 | . . . 4 . . . . . . . . . . . . Guns 4 | . . . 4 . . . . . . . . . . . . Classes Destroyed 6 | 2 2 . 1 . . . 1 . . . . . . . . Worker 3 | . . . . . . . 3 . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . . 1 . . . . . 3 Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . Swarmer 4 | . . . 4 . . . . . . . . . . . . Best Kill Streak 3 | 2 2 1 3 . . . 3 . 1 . . . . . 2 Combat Bots Only 3 | . . . 3 . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Hostile Shots Fired 278 | . 1 . 74 . . 10 14 9 . . . . 10 . 160 Missed 114 | . . . 27 . . 4 4 4 . . . . 2 . 73 Hits 164 | . 1 . 47 . . 6 10 5 . . . . 8 . 87 Melee 3 | . . . . . . . . . . . . . 3 . . Projectile 161 | . 1 . 47 . . 6 10 5 . . . . 5 . 87 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 6 | . . . 1 . . . 1 . . . . . 2 . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Damage Taken 3256 | . 9 . 538 . . 46 143 34 . . . . 470 87 1929 Core 2132 | . 9 . 284 . . 22 129 . . . . . 298 87 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 3 . . . . 18 . 80 Core Remaining (%) 82 | 100 . 96 . . . 23 76 100 100 . . . 70 92 . Volleys Fired 56 | 4 7 1 10 . . . . 2 . . . . 2 9 21 Largest 2 | 2 2 1 2 . . . . 1 . . . . 1 1 1 Hottest 100 | 40 60 20 100 . . . . 65 . . . . 43 90 90 Shots Fired 69 | 8 9 1 17 . . . . 2 . . . . 2 9 21 Gun 33 | 8 9 1 15 . . . . . . . . . . . . Cannon 32 | . . . . . . . . 2 . . . . . 9 21 Launcher 2 | . . . . . . . . . . . . . 2 . . Special 2 | . . . 2 . . . . . . . . . . . . Kinetic 31 | 8 7 1 15 . . . . . . . . . . . . Thermal 36 | . 2 . 2 . . . . 2 . . . . . 9 21 Explosive 2 | . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 6 | 4 4 5 6 . . . . . . . . . . . 2 Robot Miss Streak 4 | 1 2 . 4 . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 34 | 7 6 1 8 . . . 4 . 4 . . . . . 4 Core Hits 26 | 4 5 1 5 . . . 3 . 2 . . . 2 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 40 | . . . . . . . 12 5 7 1 . 2 . 4 9 Impact 20 | . . . . . . . . . 4 1 . 2 . 4 9 Slashing 20 | . . . . . . . 12 5 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 4 . 2 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1242 | 72 84 14 84 . . . 272 . 249 . . . 137 . 330 Guns 254 | 72 84 14 84 . . . . . . . . . . . . Cannons 64 | . . . . . . . . . . . . . . . 64 Explosions 137 | . . . . . . . . . . . . . 137 . . Melee 775 | . . . . . . . 272 . 249 . . . . . 254 Ramming 12 | . . . . . . . . . . . . . . . 12 Kinetic 242 | 72 72 14 84 . . . . . . . . . . . . Thermal 76 | . 12 . . . . . . . . . . . . . 64 Explosive 137 | . . . . . . . . . . . . . 137 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 372 | . . . . . . . . . 118 . . . . . 254 Slashing 403 | . . . . . . . 272 . 131 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . . . . . . 1 . 3 Average Corruption 1 | . . . 1 1 1 1 . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . 1 . 1 4 . . . . . . . . 1 Message Errors 1 | . . . . . 1 . . . . . . . . . . Matter Fused 2 | . . . 1 . . 1 . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . . . . . . . 88 . . . 18 . 160 Projectiles . | . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . . . . . . . . 18 . . Melee 248 | . . . . . . . . . 88 . . . . . 160 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . . . . . 44 . 5 Shots 1 | . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 200 | . 15 . . . . 199 . 28 . . . . . 55 200 Average Temperature 44 | . 10 . . . . 89 . 14 . . . . . 14 50 Received Heat Transfer 327 | . . . 138 . . . 72 6 . . . . . . 111 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 . . . . . 2 Impact Corruptions 5 | . . . . . . . . . 3 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 Heat Transferred 125 | . 25 . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 91 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . 8 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 225 | 10 12 5 225 87 . . 24 22 16 14 4 2 54 23 60 Initial 87 | . . . . 87 . . . 1 10 . 4 . 2 23 . Average 12 | 3 1 . 67 84 . . 7 6 3 2 2 1 12 3 8 Influence Increases 857 | 10 12 5 377 . . . 59 60 44 14 . 8 54 18 196 Destroy 0b10 Robot/C 80 | . . . 80 . . . . . . . . . . . . Destroy 0b10 Robot/NC 65 | 10 10 5 . . . . 15 . 10 . . . . . 15 Destroy Leader 20 | . 2 . 10 . . . . . 2 . . . . . 6 Successful Hack 44 | . . . . . . . 8 10 . 12 . 4 . . 10 Disable Machine 45 | . . . . . . . 15 15 15 . . . . . . Destroy Structure 123 | . . . 2 . . . 6 5 2 2 . 4 54 18 30 Partial Spotted 105 | . . . 45 . . . 15 15 15 . . . . . 15 Lose Combat Pursuer 375 | . . . 240 . . . . 15 . . . . . . 120 Influence Decreases 805 | 10 10 7 152 148 77 . 55 42 66 . 14 4 14 60 146 Entered New Map 267 | . . 2 . 138 77 . . 3 12 . 10 . 2 21 2 Time Decay 447 | 10 10 5 101 10 . . 55 39 54 . 4 4 . 39 116 Lost Part 80 | . . . 40 . . . . . . . . . 12 . 28 Lost Ally 11 | . . . 11 . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 1 . 1 . . . 1 . 7 Investigation 2 | . . . . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . . . 1 . . . . . 2 Reinforcement 6 | . 1 . . . . . 1 . . . . . 1 . 3 Assault 1 | . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Distress Signals 2 | . . . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 94 | . 8 3 29 . . 4 6 2 . 1 5 2 4 . 30 Peak Tracking Total 18 | . 5 2 13 . . 4 5 1 . 1 5 2 3 . 18 Tactical Retreats 11 | . . . 6 . . . . 1 . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Traps Triggered 6 | . . . 1 . . . . 1 . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 2 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Machines Disabled 3 | . . . . . . . 1 1 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Machines Accessed 10 | . 1 . . . 1 . 1 1 1 1 . 1 . 1 2 Terminals 8 | . 1 . . . . . 1 . 1 1 . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 18 | . 1 . . . 1 . 2 1 3 1 . 1 . 2 6 Successful 9 | . . . . . 1 . 1 1 1 1 . 1 . 2 1 Failed 9 | . 1 . . . . . 1 . 2 . . . . . 5 Catastrophic 3 | . 1 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . 1 . . . 1 . 2 . 3 1 . . . 2 4 Terminals 16 | . 1 . . . . . 2 . 3 1 . 1 . 2 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . 1 . 1 . . . . 1 . 2 1 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 1 . . . . . Terminals 2 | . . . . . . . . . 1 1 . . . . . Botnet 2 | . . . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 1 . 1 . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . . . . Total Damage 86 | . . . 86 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Active Infowar (turns) 1751 | 12 92 106 147 . . . 94 178 251 38 31 40 47 254 461 Optics 1394 | . . . . . . . 94 178 251 38 31 40 47 254 461 Terrain 1201 | . . . . . . . . 129 246 38 31 40 47 254 416 Seismic 357 | 12 92 106 147 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Turns Passed 2630 | 45 92 106 288 25 104 522 148 178 251 38 31 40 47 254 461 Spaces Moved 2894 | 43 141 190 420 43 204 167 207 206 316 67 62 69 76 225 458 Core 2894 | 43 141 190 420 43 204 167 207 206 316 67 62 69 76 225 458 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 63 50 50 50 50 50 50 50 61 68 50 50 50 50 54 51 Slowest Speed 200 | 100 50 50 50 50 50 50 50 100 100 50 50 50 50 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 35 53 43 18 60 61 23 7 11 4 64 3 54 9 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . Spaces Dug 42 | . . . 2 . . . 6 5 2 1 . 2 . 8 16 Terrain Destroyed 86 | . . . 2 . . . 6 6 2 1 . 2 33 13 21 Melee 25 | . . . . . . . 6 4 2 1 . 2 . 4 6 Projectile 28 | . . . 2 . . . . 2 . . . . . 9 15 AOE 33 | . . . . . . . . . . . . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Total 3840 | 53 153 199 478 46 205 606 232 249 340 70 61 70 81 343 654 Wait 704 | . . 5 40 . . 434 . 10 . . . . . 85 130 Move 2880 | 42 140 189 419 42 203 166 206 205 315 67 61 68 75 224 458 Hop . | . . . . . . . . . . . . . . . . Pick Up 31 | 4 2 3 2 3 1 1 3 3 5 . . . 1 2 1 Fast Attach 19 | . . . . . . . 4 3 3 1 . . 2 3 3 Attach 40 | 3 2 . 4 . . 2 3 3 1 . . . 1 7 14 Detach 27 | . 2 . 1 . . 1 2 1 . . . . . 7 13 Swap 5 | . . . 1 . . . . . 3 . . . . . 1 Drop 20 | . . 1 1 1 1 2 2 2 6 1 . . . 2 1 Fire 56 | 4 7 1 10 . . . . 2 . . . . 2 9 21 Melee 40 | . . . . . . . 12 5 7 1 . 2 . 4 9 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 138 | -10/Materials | Entered Mines 139 | -10/Mines | Met a Derelict testing a Signal Generator 140 | -10/Mines | Found Signal Generator 236 | -10/Mines | Discovered new exit (range 5) 239 | -10/Mines | Received a Mining Laser from a helpful Derelict 244 | -10/Mines | Entered Materials 244 | -9/Materials | Accompanied by 1 ally 244 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 405 | -9/Materials | Discovered new exit (range 16) 430 | -9/Materials | Lost 3 parts (2u1w) 434 | -9/Materials | Core integrity fell below 50% 523 | -9/Materials | Discovered new exit (range 7) 532 | -9/Materials | Entered Mines 539 | -9/Mines | Found a hidden stash of uninstalled traps 549 | -9/Mines | Learned Materials terminal intel 555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -9/Mines | Discovered new exit (range 5) 557 | -9/Mines | Entered Exiles 570 | -9/Exiles | Met 8R-AWN 579 | -9/Exiles | Met EX-HEX 592 | -9/Exiles | Met EX-BIN 598 | -9/Exiles | Aligned with FarCom system 598 | -9/Exiles | Given EX-Vault access code 610 | -9/Exiles | Opened EX-Vault 613 | -9/Exiles | Found Supersonic Drone Bay 625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 639 | -9/Exiles | Met EX-DEC 657 | -9/Exiles | Discovered new exit (range 10) 661 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 661 | -9/Exiles | Entered Mines 668 | -8/Mines | Discovered new exit (range 64) 1183 | -8/Mines | Entered Materials 1183 | -8/Materials | Evolved 2 slots: Utility x2 1184 | -8/Materials | Loaded intel: 11 terminal locations 1260 | -8/Materials | Identified exit to Factory 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Utility x2 1506 | -7/Factory | Discovered new exit (range 3) 1509 | -7/Factory | Entered another Factory area 1509 | -6/Factory | Evolved 2 slots: Utility x2 1731 | -6/Factory | Discovered new exit (range 18) 1742 | -6/Factory | Identified exit to Factory 1760 | -6/Factory | Entered another Factory area 1760 | -5/Factory | Evolved 2 slots: Utility x2 1798 | -5/Factory | Sucked down chute 1798 | -5/Factory | Entered Waste 1808 | -5/Waste | Spotted C-40 Crusher 1814 | -5/Waste | Spotted C-40 Crusher 1821 | -5/Waste | Spotted C-40 Crusher 1821 | -5/Waste | Spotted C-40 Crusher 1825 | -5/Waste | Discovered new exit (range 10) 1825 | -5/Waste | Spotted C-40 Crusher 1829 | -5/Waste | Entered Factory 1869 | -5/Factory | Identified exit to DSF 1869 | -5/Factory | Entered DSF 1903 | -5/DSF | Discovered new exit (range 11) 1911 | -5/DSF | Additional patrols routed to DSF 1916 | -5/DSF | Entered Factory 1916 | -4/Factory | Evolved 2 slots: Utility x2 1939 | -4/Factory | Lost 3 parts (1p1u1w) 1961 | -4/Factory | Build established: Hacker-Scout 1968 | -4/Factory | Identified exit to Upper Caves 1968 | -4/Factory | Identified exit to Armory 1968 | -4/Factory | Identified exit to Research 2170 | -4/Factory | Entered Research 2170 | -3/Research | Evolved 2 slots: Utility x2 2309 | -3/Research | Build established: Wizard-Scout 2482 | -3/Research | Spotted B-86 Titan 2603 | -3/Research | Core integrity fell below 50% 2622 | -3/Research | Core integrity fell below 20% 2631 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Terminal. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Imp. Light Armor Plating destroyed. U-05 Engineer lays Concrete. System Shield destroyed. K-01 Serf destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Heat flow error (+246). P-80 Master resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | #?? #?????????????????????????????????? | | ## #???? ]#?????????????????????????????????? | | ?# #??????####?????????????????????????????????? | | ?# ###############?????????????????????????????? | | ?# #?????????????????????????????? | | ?# +?????????????????????????????? | | ?# #?????????????????????????????? | | ?################# #?????????????????????????????? | | ???????????????###/#######???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# """"s #???????????????????????? | | ???????????????#! """" #???????????????????????? | | ???????????????# s s #???????????????????????? | | ???????????????# s #???????????????????????? | | ???????????????######;####################+#?????? | | ?????????????????# sss ?????? | | ?????????????????# ????? | | ????????????????## s g p ????? | | ????????????????# ! R p ????? | | ????????????????#T s #######+########???????? | | ????????????????##!! s #??????????????????????? | | ?????????????????#!=s @#??????????????????????? | | ?????????????????#! ?????????????????????? | | ?????????????????# #???????????????????? | | #????????????????# ! +???????????????????? | | ?????????????????# #???????????????????? | | ???????????????########### #???????????????????? | | ???????????????????????? #???????w???????????? | | ? ?? ???????????????????????#???????????????????? | | "???? ?????????????????????????????????????????? | | G??" ???????????????????????????????????????????? | | ##?#?##??????????????????????????????????????????? | | ?####????#???????????????????????????????????????? | | ? ??#?##??????????????????????????????????????? | | ?? #???#??????????????????????????????????????? | | ####?#?????p???????????????????????????????? | | ! ##?##?#????????????????????????????????????? | | / ????????p????????????????????????????? | | ? ##??#?#????????????????????????????????????? | | ? ??#?##??#????????????????????????????????????? | | #####??#??##?????????????????????????????????????? | | #??##?????????????????????????????????????????? | | #?##?###??#??#????????????????????????????????? | | ##??#?####????????????????????????????????????? | | #?#?#?####?#??#???????????????????????????????? | | #?##??###???#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 5 Offensive Hacking 50 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Scythe | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialBoreBrace Manual? 0 Play Time 00:42:04 Cumulative 570.7 hours Start 2026.08.22 @ 20:43:53 End 2026.08.22 @ 21:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 37 Types 18/2/7/2/1/1/1/2/1/2 Lore% 97 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa119676-5305-4295-a025-7ccf13fabe20