Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 16:47:25 Player: Rohain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (8432) 8432 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2682) 2682 TOTAL SCORE: 19149 Bonus ------- High Alert Combat Kills 1770 Follower Combat Kills 631 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flying XBT-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Energy Well Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Thermal Shield > --- WEAPON ----------- Wave Gun Wave Gun Quantum Rifle Hpw. Charged Construct/G > --- INVENTORY -------- Wave Gun [Rating: 122] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 4 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . Utility 8 | . . . . . . . . 2 . . 2 . 2 2 Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 146 | 5 7 . 5 15 . 7 11 7 1 4 34 8 11 31 Power 26 | . 2 . . 4 . 2 . 1 1 . 1 3 4 8 Engine 9 | . 1 . . 4 . 1 . 1 . . 1 . 1 . Core 12 | . 1 . . . . 1 . . 1 . . 3 2 4 Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 26 | 2 2 . 4 7 . 1 4 1 . 3 . . . 2 Treads 3 | . . . . . . . . 1 . 2 . . . . Leg 15 | 2 2 . 4 7 . . . . . . . . . . Wheel 6 | . . . . . . 1 4 . . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 58 | 1 1 . 1 2 . 1 1 5 . 1 22 5 4 14 Device 32 | . . . . . . 1 1 . . 1 16 4 3 6 Storage 6 | 1 . . 1 . . . . . . . 3 . . 1 Processor 14 | . 1 . . . . . . 2 . . 2 1 1 7 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 2 . . . 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 2 . . 2 . 3 6 . . . 11 . 3 7 Energy Gun 12 | 1 . . . . . . . . . . 4 . . 7 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 2 . . 2 . 1 3 . . . 6 . 2 . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 . Launcher 5 | . . . . . . 2 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . 1 . 5 . 1 . Parts Lost 85 | . . . . 11 . 10 . . . . 14 2 9 39 Power 17 | . . . . 2 . 2 . . . . 3 1 3 6 Propulsion 22 | . . . . 6 . 4 . . . . 3 . 2 7 Utility 26 | . . . . 1 . 1 . . . . 5 . 1 18 Weapon 20 | . . . . 2 . 3 . . . . 3 1 3 8 Highest Loss Streak 9 | . . . . 9 . 8 . . . . 3 1 4 9 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 65 | . 99 100 100 97 100 53 58 75 76 48 54 58 59 54 Engine 3 | . 12 . . 9 11 7 9 7 2 6 2 . 1 . Core 2 | . 1 14 11 1 . . . . 5 . 1 6 4 1 Treads 1 | . . . . . . . . 6 7 3 1 . . . Leg 8 | . 28 28 44 42 44 1 . . . . . . 4 1 Wheel 3 | . . . . . . 8 23 23 23 5 . . . . Device 9 | . . . . . . 6 9 . . 6 12 10 18 16 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 4 . . 2 Processor 9 | . 13 14 11 1 . . . 7 15 7 8 16 15 14 Protection 2 | . . . . 9 11 2 . 13 7 . . . . . Energy Gun 1 | . 3 . . . . . . . . . 3 . 1 4 Ballistic Gun 10 | . 24 28 22 22 22 6 7 7 7 7 7 10 3 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 3 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 8 16 16 31 40 40 35 46 56 53 51 61 44 43 53 Greatest Support 110 | 20 20 20 40 45 45 16 64 58 42 55 67 99 99 110 Greatest Overweight (x) 9 | 2 . . . 1 . 9 2 1 1 2 1 1 . 1 Average Overweight (x) . | . . . . . . 2 . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 25 5 5 5 Average Capacity 11 | 7 8 8 11 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 3 8 8 10 12 13 13 15 15 15 15 14 5 5 5 Average Carried 7 | 1 7 8 8 9 10 9 9 13 14 8 10 4 4 1 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 8 8 10 9 13 9 11 15 15 9 5 5 5 1 Scrap Engine Consumption 184 | . . . . . . . . . . 21 79 26 19 39 Constructs Created 15 | . . . . . . . . . . 2 6 1 2 4 Constructs Modified 54 | . . . . . . . . . . 5 21 10 5 13 Class Distribution -------------------- 30% | Construct 22% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Construct 8% | Skirmisher 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Storage Skirmisher | -7/Recycling Construct | -5/Factory Construct | -5/Extension Scavenger-Construct | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Matter Collected 5391 | 175 230 43 212 503 . 77 274 508 154 145 1362 418 661 629 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9768 | . 241 . 171 644 . 239 287 611 254 295 3061 717 1020 2228 Parts 446 | . 17 . 15 30 . 10 21 38 13 10 140 20 52 80 Haulers Intercepted 6 | . . . . . . . 2 . 1 . 3 . . . Recyclers Shooed 18 | . . . 1 . . 2 . 1 . . 9 . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Combat Hostiles Destroyed 155 | . 7 . 6 14 . 9 6 8 4 1 42 7 22 29 Guns 105 | . 7 . 6 14 . . 3 8 4 1 28 4 9 21 Cannons 24 | . . . . . . . . . . . 8 3 13 . AOE 22 | . . . . . . 9 3 . . . 6 . . 4 Classes Destroyed 16 | . 3 . 1 2 . . 1 3 . . 2 2 1 1 Worker 11 | . . . . . . . . . . . 9 . 1 1 Builder 6 | . . . . . . . . 2 . . 3 . . 1 Hauler 6 | . . . . . . . 2 . 1 . 3 . . . Recycler 15 | . . . . 1 . 1 . 3 . 3 3 2 . 2 Operator 1 | . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . . . . . . . 1 1 1 1 Swarmer 38 | . 3 . 4 3 . 3 3 4 . . 1 . 11 6 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 55 | . 4 . . 8 . 5 1 . 3 . 21 1 . 12 Brawler 7 | . . . . 2 . 1 . . . . 1 . . 3 Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 21 | . . . 2 1 . . 2 2 1 1 4 4 2 2 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . . . . 1 . . 7 1 4 . Programmer 16 | . . . . . . . . 1 . . 7 . 3 5 Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 . 4 10 . 4 4 6 3 2 9 2 4 6 Combat Bots Only 10 | . 4 . 4 10 . 3 3 3 3 1 6 2 4 6 Max Kills in Single Turn 5 | . 1 . 1 2 . 3 2 2 1 1 5 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . 1 . 1 1 Exploded 3 | . . . . . . 2 2 . . . 3 . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Damage Taken 18816 | . 273 . 106 1284 . 917 107 173 160 61 4945 1055 2850 6885 Core 2776 | . 60 . 21 186 . 147 . 22 38 . 526 127 334 1315 Absorbed by Shields 248 | . . . . . . . . . . . 248 . . . Regen/Repaired (Parts) 3906 | . . . . . . . . . . . 1335 566 534 1471 Core Remaining (%) 68 | 100 . 76 . . . 11 100 . . 91 . 34 70 . Volleys Fired 530 | . 20 . 20 45 . 23 9 20 9 7 152 44 74 107 Largest 4 | . 2 . 2 2 . 2 1 1 1 1 4 3 4 4 Hottest 309 | . 46 . 46 46 . 46 60 60 60 60 231 161 187 309 Shots Fired 1106 | . 40 . 40 91 1 27 9 20 9 7 381 118 155 208 Gun 902 | . 40 . 40 91 1 14 7 20 9 7 317 82 66 208 Cannon 189 | . . . . . . . . . . . 64 36 89 . Launcher 15 | . . . . . . 13 2 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 777 | . 40 . 40 91 1 14 7 20 9 7 285 76 139 48 Thermal 214 | . . . . . . . . . . . 59 14 . 141 Explosive 15 | . . . . . . 13 2 . . . . . . . Electromagnetic 100 | . . . . . . . . . . . 37 28 16 19 Robot Hit Streak 31 | . 7 . 6 15 . 10 6 9 13 16 29 29 13 31 Robot Miss Streak 6 | . 4 . 4 4 . 2 2 6 2 2 4 2 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 15 | . 1 . . 2 . . . . . . 3 . 2 7 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . 1 1 Shots Hit Robots 805 | . 22 . 26 61 . 19 7 19 8 7 283 86 102 165 Core Hits 387 | . 11 . 11 25 . 20 10 17 9 6 129 30 41 78 Critical Kills 3 | . . . . . . . . . . . . 2 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . 2 1 3 1 Critical Strikes 29 | . . . . . . . . . . . 6 5 6 12 Burn 9 | . . . . . . . . . . . . . . 9 Destroy 11 | . . . . . . . . . . . 3 3 4 1 Corrupt 9 | . . . . . . . . . . . 3 2 2 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25499 | . 362 . 406 930 . 1174 490 814 407 299 9555 2693 3372 4997 Guns 16191 | . 362 . 406 914 . 160 325 811 407 299 6182 1294 895 4136 Cannons 5562 | . . . . . . . . . . . 1776 1399 2387 . Explosions 3641 | . . . . . . 1002 165 . . . 1530 . 90 854 Melee . | . . . . . . . . . . . . . . . Ramming 105 | . . . . 16 . 12 . 3 . . 67 . . 7 Kinetic 15370 | . 362 . 406 914 . 160 325 811 407 299 6154 1529 3105 898 Thermal 7116 | . . . . . . . . . . . 2683 737 . 3696 Explosive 1167 | . . . . . . 1002 165 . . . . . . . Electromagnetic 1741 | . . . . . . . . . . . 651 427 267 396 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 6 6 6 . . . . 13 13 1 23 Average Corruption 8 | . . . . 5 6 6 . . . . 9 13 1 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 180 | . . . . 20 6 16 . . . . 73 34 1 30 Message Errors 35 | . . . . 7 2 2 . . . . 13 5 1 5 Matter Fused 39 | . . . . 5 1 4 . . . . 12 10 . 7 Heat Flow Errors 24 | . . . . 1 . 4 . . . . 7 4 . 8 Energy Discharges 15 | . . . . 3 . 1 . . . . 6 3 . 2 Parts Rejected 6 | . . . . . . . . . . . 4 2 . . Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . . 2 1 3 . . . . 10 4 . 2 Data Loss (major) 8 | . . . . . . 1 . . . . 4 2 . 1 Misfires 7 | . . . . 1 1 . . . . . 2 2 . 1 Alerts 4 | . . . . . 1 1 . . . . 2 . . . Misdirections 6 | . . . . . . . . . . . 2 1 . 3 Weapon Failures 13 | . . . . . . . . . . . 11 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 565 | . . . . . . 56 . . . . 431 6 37 35 Projectiles 123 | . . . . . . . . . . . 80 6 37 . Explosions 442 | . . . . . . 56 . . . . 351 . . 35 Melee . | . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . 7 6 15 . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . 7 4 15 . Secondary 2 | . . . . . . . . . . . . 2 . . Self-Inflicted Damage 1134 | . . . . . . 309 . 1 . . 676 . . 148 Shots 19 | . . . . . . 8 . . . . 9 . . 2 Rammed 8 | . . . . . . 1 . 1 . 1 5 . . . Targets Rammed 11 | . . . . 2 . 1 . 1 . 1 5 . . 1 Kicked 3 | . . . . 2 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 598 | . 49 . 17 169 11 199 72 252 174 135 598 432 78 538 Average Temperature 109 | . 13 . 4 49 11 112 35 88 64 53 113 127 26 168 Received Heat Transfer 3496 | . 87 . 18 585 . 342 45 18 18 18 823 174 138 1230 Effects 25 | . . . . . . . . . . . 9 5 . 11 Shutdowns 4 | . . . . . . . . . . . 1 2 . 1 Energy Bleed 3 | . . . . . . . . . . . 1 . . 2 Interference 6 | . . . . . . . . . . . 2 . . 4 Matter Decay 3 | . . . . . . . . . . . . 2 . 1 Short Circuit 2 | . . . . . . . . . . . 1 . . 1 Damage (minor) 3 | . . . . . . . . . . . . 1 . 2 Damage (major) 4 | . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Melted 25 | . . . . . . . . . . . 1 . . 24 Heat Transferred 7897 | . . . . . . . . . . . 2022 444 . 5431 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 3 . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Peak Influence 1498 | . 257 100 302 302 . 239 267 355 269 146 1498 1050 826 876 Initial 710 | . . 100 39 117 . . 14 121 120 104 . 710 473 433 Average 373 | . 82 100 183 125 . 130 80 245 196 58 415 873 545 652 Maximum Alert Level 4 | . 1 . 1 1 . 1 1 1 1 . 4 3 3 3 Low Security (%) 47 | 100 83 100 28 86 . 67 89 43 63 100 57 . . . Level 1 12 | . 16 . 71 13 . 32 10 56 36 . 7 . 11 . Level 2 15 | . . . . . . . . . . . 6 . 70 48 Level 3 21 | . . . . . . . . . . . 18 100 18 51 Level 4 2 | . . . . . . . . . . . 10 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 1 1 . . . 1 1 . 11 1 3 13 Investigation 2 | . . . 1 . . . . . . . . . . 1 Extermination 7 | . . . . . . . . 1 . . 2 . 1 3 Reinforcement 10 | . 1 . . . . . . . 1 . 5 . 2 1 Assault 10 | . . . . 1 . . . . . . 4 1 . 4 Garrison 4 | . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Distress Signals 17 | . 1 . 3 . . . . 1 1 . 7 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 272 | . 11 . 12 17 . 8 7 11 6 1 71 24 32 72 Peak Tracking Total 14 | . 4 . 4 8 . 3 3 5 3 1 9 5 5 14 Tactical Retreats 18 | . . . . . . . . 1 . . 6 . 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Traps Triggered 7 | . 1 . . . . . . . 2 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Machines Disabled 32 | . . . . . . . 1 1 1 . 19 5 4 1 Max in Single Turn 8 | . . . . . . . 1 1 1 . 8 1 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Machines Accessed 17 | . 2 . 3 . 1 . 1 1 2 1 . 6 . . Terminals 15 | . 2 . 3 . . . 1 1 2 . . 6 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 35 | . 7 . 10 . 1 . 2 3 2 1 . 9 . . Successful 14 | . 2 . 1 . 1 . 1 2 1 1 . 5 . . Failed 21 | . 5 . 9 . . . 1 1 1 . . 4 . . Catastrophic 5 | . . . 3 . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 7 . 10 . 1 . 2 3 2 . . 2 . . Terminals 33 | . 7 . 10 . . . 2 3 2 . . 9 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . 1 . . . 1 . 1 1 1 . . 5 . . Open Door 6 | . . . . . . . . . 1 . . 5 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . . . . . . Terminals 3 | . 1 . 1 . . . . 1 . . . . . . Botnet 3 | . 1 . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . . 1 1 1 . . 2 . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Total Allies 16 | . . 3 . 3 . . . . . . . 10 . . Largest Group 6 | . . 3 3 2 2 . . . . . . 6 3 . Highest-Rated Group 187 | . . 40 40 45 45 . . . . . . 187 63 . Highest-Rated Ally 39 | . . 16 16 31 31 . . . . . . 39 29 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 132 | . . . 28 8 . . . . . . . 96 . . Total Damage 2248 | . . . 300 105 . . . . . . . 1843 . . Kills 26 | . . . 7 1 . . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Turns Passed 10407 | 58 355 309 254 972 262 547 273 511 212 897 2428 861 1137 1331 Spaces Moved 6788 | 42 232 258 158 674 218 332 213 401 150 425 1488 584 667 946 Core 49 | 6 . . . . . 20 . . . . . . . 23 Treads 597 | . . . . . . . . . . 89 426 . 82 . Legs 2719 | 36 232 258 158 674 218 . . . . . 145 42 585 371 Wheels 1412 | . . . . . . 312 213 401 150 336 . . . . Hover 1095 | . . . . . . . . . . . 883 212 . . Flight 916 | . . . . . . . . . . . 34 330 . 552 Fastest Speed 39 | 50 120 120 120 120 120 115 95 95 108 108 39 79 111 40 Average Speed 117 | 114 120 120 120 121 120 147 110 107 108 195 108 105 113 97 Slowest Speed 500 | 150 120 120 120 190 120 500 130 108 108 222 146 134 124 154 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 1 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 41 75 29 97 62 75 19 16 32 85 37 50 19 31 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 304 | . . . . . . 104 22 4 9 11 92 5 33 24 Melee . | . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 6 4 9 11 11 5 33 3 AOE 221 | . . . . . . 104 16 . . . 80 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Res Total 8475 | 49 278 257 194 756 218 363 251 481 202 495 2107 754 907 1163 Wait 832 | . 3 . 2 12 . . . 45 32 42 397 78 142 79 Move 6752 | 41 231 257 157 673 217 331 212 400 149 424 1487 581 666 926 Hop 11 | . . . . . . . . . . . . 1 . 10 Pick Up 64 | 3 10 . 6 7 1 1 9 3 5 1 11 1 6 . Fast Attach 71 | 5 1 . . 4 . 2 3 5 1 2 13 6 8 21 Attach 53 | . 2 . 2 9 . 5 6 1 . 2 15 1 3 7 Detach 18 | . 1 . . 1 . . 4 2 . 1 5 1 . 3 Swap 22 | . 4 . 3 2 . . 2 1 . . 6 1 . 3 Drop 76 | . 6 . 4 1 . . 6 3 6 15 16 5 8 6 Fire 530 | . 20 . 20 45 . 23 9 20 9 7 152 44 74 107 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . 1 . 1 . 1 5 . . . Kick 3 | . . . . 2 . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . 35 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -10/Mines | Learned location of Storage (-7) 550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 700 | -10/Mines | Discovered new exit (range 15) 714 | -10/Mines | Identified exit to Materials 723 | -10/Mines | Entered Materials 723 | -9/Materials | Accompanied by 3 allies 723 | -9/Materials | Evolved 2 slots: Propulsion x2 971 | -9/Materials | Discovered new exit (range 6) 976 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Entered Mines 1000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -9/Mines | Learned 4 Materials zone layouts 1126 | -9/Mines | Build established: Scavenger-Mutant 1201 | -9/Mines | Discovered new exit (range 3) 1320 | -9/Mines | Met a Derelict testing a Signal Generator 1420 | -9/Mines | Core integrity fell below 50% 1444 | -9/Mines | Destroyed 10 combat bots 1449 | -9/Mines | Lost 9 parts (1p5n1u2w) 1630 | -9/Mines | Discovered new exit (range 13) 1936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1937 | -9/Mines | Discovered new exit (range 5) 1949 | -9/Mines | Entered Exiles 1949 | -9/Exiles | Accompanied by 2 allies 1978 | -9/Exiles | Met 8R-AWN 1979 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2000 | -9/Exiles | Met EX-HEX 2037 | -9/Exiles | Met EX-BIN 2051 | -9/Exiles | Aligned with FarCom system 2053 | -9/Exiles | Given EX-Vault access code 2081 | -9/Exiles | Opened EX-Vault 2090 | -9/Exiles | Found XL Autogun Array 2116 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2148 | -9/Exiles | Met EX-DEC 2194 | -9/Exiles | Discovered new exit (range 14) 2211 | -9/Exiles | Left Exiles lab with XL Autogun Array 2211 | -9/Exiles | Entered Mines 2270 | -8/Mines | Lost 8 parts (2p4n2w) 2320 | -8/Mines | Core integrity fell below 20% 2746 | -8/Mines | Discovered new exit (range 9) 2758 | -8/Mines | Entered Materials 2758 | -8/Materials | Evolved 2 slots: Weapon x2 2759 | -8/Materials | Identified exit to Factory 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Utility x2 3339 | -7/Factory | Identified exit to Storage 3339 | -7/Factory | Identified exit to Lower Caves 3390 | -7/Factory | Build established: Tank 3542 | -7/Factory | Entered Storage 3750 | -7/Storage | Used back door to open Recycling access 3750 | -7/Storage | Discovered new exit (range 5) 3754 | -7/Storage | Entered Recycling 3761 | -7/Recycling | Found Scrap Engine 4076 | -7/Recycling | Build established: Skirmisher 4532 | -7/Recycling | Build established: Construct 4641 | -7/Recycling | Discovered new exit (range 6) 4651 | -7/Recycling | Entered Factory 4651 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5852 | -5/Factory | Cargo convoy interrupted 6338 | -5/Factory | Lost 3 parts (1p1n1u) 6415 | -5/Factory | System corruption reached 10% 6425 | -5/Factory | Lost 3 parts (1p1n1w) 6751 | -5/Factory | First assault squad dispatched 6887 | -5/Factory | Core integrity fell below 50% 7055 | -5/Factory | Discovered new exit (range 16) 7079 | -5/Factory | Entered Extension 7108 | -5/Extension | Disrupted transfer network 7363 | -5/Extension | Rescued a captive Derelict 7379 | -5/Extension | First assault squad dispatched 7494 | -5/Extension | Rescued a captive Derelict 7495 | -5/Extension | Rescued a captive Derelict 7556 | -5/Extension | Rescued a captive Derelict 7590 | -5/Extension | Rescued a captive Derelict 7595 | -5/Extension | Rescued a captive Derelict 7822 | -5/Extension | Spotted B-75 Beast 7831 | -5/Extension | Destroyed B-75 Beast 7842 | -5/Extension | Spotted B-75 Beast 7848 | -5/Extension | Allies destroyed B-75 Beast 7926 | -5/Extension | Discovered new exit (range 3) 7940 | -5/Extension | Entered Factory 7940 | -4/Factory | Accompanied by 3 allies 7940 | -4/Factory | Evolved 2 slots: Utility x2 8086 | -4/Factory | Lost 4 parts (2p1n1u) 8334 | -4/Factory | Build established: Scavenger-Construct 9032 | -4/Factory | Discovered new exit (range 10) 9077 | -4/Factory | Entered Research 9077 | -3/Research | Evolved 2 slots: Utility x2 9209 | -3/Research | Build established: Scavenger-Mutant 9327 | -3/Research | First assault squad dispatched 9544 | -3/Research | Garrison activated, responded to threat 9663 | -3/Research | Garrison activated, responded to threat 9751 | -3/Research | Lost 9 parts (2p1n3u3w) 9984 | -3/Research | System corruption reached 10% 10036 | -3/Research | Lost 7 parts (1p5u1w) 10136 | -3/Research | Lost 3 parts (1p2w) 10177 | -3/Research | Spotted B-86 Titan 10212 | -3/Research | Core integrity fell below 50% 10328 | -3/Research | Lost 3 parts (2n1u) 10373 | -3/Research | Core integrity fell below 20% 10374 | -3/Research | Build established: Mutant 10407 | -3/Research | Spotted B-86 Titan 10408 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10372_ Slug penetrates Wall. 10375_ Critical hit (Burn: +37). 10382_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 10386_ System corrupted: Heat flow error (+277). 10392_ C-30 ARC bursts open, deploying its payload. 10392_ G-73 Enforcer unfolds itself. 10392_ G-67 Veteran unfolds itself. 10392_ I-47 Archangel unfolds itself. 10396_ Field Propulsion Array destroyed. 10398_ Adv. Targeting Computer destroyed. 10403_ C-30 ARC bursts open, deploying its payload. 10403_ S-43 Plague unfolds itself. 10403_ Adv. Targeting Computer destroyed. 10405_ Triggered Shock Trap. 10405_ The floor emits a surge of raw power. 10405_ System corrupted (+1). 10405_ Adv. Target Analyzer destroyed. 10407_ Adv. Targeting Computer destroyed. 10407_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ????????????????????????????? """"" ???????????? | | ????????????????????????????? ""T"" ??????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ??????????? | | ???????????????????????????????/ ???????????? | | ??????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????####+######+#############+## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# igg p"p | | ??????????????????????# g g "%" | | ??????????????????????# #############+######+## | | ??????????????????????# #??????????? ??? | | ??????????????????????# #??????????? ?# | | ??????????????????????# #?????????? #""" | | ??????????????????????# #?????????? #""" | | ??????????????????????# #????????? #"S | | ??????????????????????# #????????? """ #""" | | ?????????Y??????## #### #???????? """ #?"" | | ??????????????# #???????? """ #?? | | ????????????????####### ###BB##?# ? #?? | | ??????????????????????# @ ## ??? #??#### | | ??????????????????????#] ## ???? #?????? | | ??????????????????????#ss ##?????###?????? | | ??????????????????????# k "" #??????????????? | | ??????????????????????#% "" #??????????????? | | ??????????????????????#s "T #??????????????? | | ??????????????????????# "" #??????????????? | | ??????????????????????+ "" #??????????????? | | ??????????????????????# ? #??????????????? | | ??????????????????????# ?? +??????????????? | | ??????????????????????# ???? #??????????????? | | ??????????????????????# ????? #??????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 37 Energy Capacity 708 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 48 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed LargeUtilityShifter Manual? 0 Play Time 01:40:05 Cumulative 28.9 hours Start 2023.03.31 @ 15:02:41 End 2023.03.31 @ 16:47:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 30 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c3c1fce-da70-498a-ba07-ad8912b0591e