Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 12:04:16 Player: Azken Zutik Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2929) 2929 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5909 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Treading (1040) Ox11 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Cargo Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (30) --- Cooled Ion Engine Light Treads Salvage Targeting Computer Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Mining Claw Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cargo Storage Unit Salvage Targeting Computer Melee Analysis Suite Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 54 | 2 12 2 12 10 16 Power 5 | . 2 . 1 1 1 Engine 5 | . 2 . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 1 1 5 2 5 Treads 16 | 2 1 1 5 2 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 1 3 3 1 Device 3 | . 2 . . 1 . Storage 4 | . 2 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 3 2 . Artifact . | . . . . . . Weapon 21 | . 5 . 3 4 9 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | . 4 . 1 3 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . 2 . . 2 10 Power 1 | . . . . . 1 Propulsion 7 | . . . . . 7 Utility 3 | . 1 . . 1 1 Weapon 3 | . 1 . . 1 1 Highest Loss Streak 7 | . 1 . . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 97 97 93 95 Engine 12 | . 14 14 11 11 11 Treads 29 | . 27 25 33 33 32 Device 10 | . 13 14 11 8 . Storage 12 | . 14 14 11 11 12 Protection 5 | . . . 8 8 19 Energy Gun 1 | . 3 . . . . Ballistic Gun 21 | . 24 28 21 19 2 Naked Turns . | . . . . . . Heaviest Build 230 | 14 29 88 94 98 230 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 3 | . . 2 1 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 30 | 8 15 25 25 25 30 Average Capacity 19 | 8 11 17 25 25 25 Most Carried 25 | 6 11 15 25 25 25 Average Carried 17 | 6 9 13 22 24 24 Final Capacity 30 | 8 15 25 25 25 30 Final Carried 25 | 6 11 15 25 25 16 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1238 | 200 440 91 242 193 72 Remotely . | . . . . . . Salvage Created 2792 | . 956 133 572 243 888 Parts 171 | . 60 10 43 17 41 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 79 | . 20 3 10 13 33 Guns 40 | . 20 3 10 6 1 Cannons 4 | . . . . . 4 AOE 34 | . . . . 7 27 Classes Destroyed 13 | . 8 . 2 1 2 Worker 6 | . 4 . 1 1 . Builder 2 | . 2 . . . . Hauler 4 | . 2 . 2 . . Recycler 2 | . 2 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 14 | . 6 . . 8 . Grunt 40 | . 14 3 7 4 12 Brawler 4 | . . . 1 . 3 Duelist 3 | . . . . 1 2 Sentry 2 | . . . 2 . . Hunter 11 | . . . . . 11 Programmer 5 | . . . . . 5 Best Kill Streak 24 | . 5 2 4 4 24 Combat Bots Only 24 | . 4 2 3 4 24 Max Kills in Single Turn 5 | . 1 1 2 2 5 Gunslinging 1 | . . . 1 . . Exploded 5 | . . . . 2 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3896 | . 576 181 545 646 1948 Core 557 | . 94 61 85 55 262 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 553 | . 119 . 434 . . Core Remaining (%) 69 | 100 . 38 . . . Volleys Fired 211 | . 80 11 62 25 33 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 70 40 40 50 100 Shots Fired 397 | . 157 24 124 47 45 Gun 365 | . 157 24 124 41 19 Cannon 12 | . . . . . 12 Launcher 20 | . . . . 6 14 Special . | . . . . . . Kinetic 334 | . 126 24 124 41 19 Thermal 43 | . 31 . . . 12 Explosive 20 | . . . . 6 14 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 15 8 12 19 11 Robot Miss Streak 5 | . 5 1 3 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 271 | . 103 16 88 37 27 Core Hits 169 | . 52 8 36 23 50 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . 4 1 1 . 1 Burn 4 | . 4 . . . . Meltdown 1 | . . . . . 1 Destroy 2 | . . 1 1 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7713 | . 1315 137 739 1059 4463 Guns 2476 | . 1248 118 725 280 105 Cannons 938 | . . . . . 938 Explosions 4170 | . . . . 750 3420 Melee . | . . . . . . Ramming 129 | . 67 19 14 29 . Kinetic 2147 | . 919 118 725 280 105 Thermal 3236 | . 329 . . . 2907 Explosive 2201 | . . . . 750 1451 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 2 . . 7 Average Corruption 2 | . 2 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . 27 16 . . 1 Message Errors 10 | . 9 1 . . . Matter Fused 11 | . 5 6 . . . Heat Flow Errors 5 | . 3 2 . . . Energy Discharges 5 | . 3 2 . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 6 | . 4 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . . 2 . . 1 Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 474 | . . . . 68 406 Projectiles 216 | . . . . . 216 Explosions 258 | . . . . 68 190 Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact 2 | . 2 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 288 | . . . . 246 42 Shots 8 | . . . . 6 2 Rammed 18 | . 9 6 2 1 . Targets Rammed 22 | . 12 6 2 2 . Kicked . | . . . . . . Crushed 4 | . 3 . . 1 . Highest Temperature 381 | . 203 233 12 . 381 Average Temperature 120 | . 71 122 7 . 202 Received Heat Transfer 858 | . 240 84 285 141 108 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . 4 . . . 7 Heat Transferred 4183 | . 1223 . . . 2960 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 365 | . 253 93 199 365 . Initial 63 | . . 63 19 19 . Average 94 | . 140 25 70 102 . Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 88 | 100 78 100 100 84 . Level 1 11 | . 21 . . 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 6 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 4 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 9 | . 4 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 44 4 21 14 39 Peak Tracking Total 13 | . 4 2 5 4 13 Tactical Retreats 5 | . 3 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 16 | . . . 16 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . 2 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Most Traps Carried 3 | . . 3 3 3 3 Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 4 . 2 . 1 Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 11 . 12 . 1 Successful 16 | . 5 . 10 . 1 Failed 7 | . 5 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 12 | . 8 . 3 . 1 Terminals 11 | . 8 . 3 . . Fabricators . | . . . . . . Repair Stations 12 | . 3 . 9 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 8 . . Scan Component 5 | . 1 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 117 | . 13 . 104 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 . 2 2 Highest-Rated Group 62 | . . 31 . 62 62 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 43 | . . 43 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 7708 | 3 2467 1537 1057 1896 748 Spaces Moved 3055 | 1 1154 607 291 752 250 Core . | . . . . . . Treads 3055 | 1 1154 607 291 752 250 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 160 240 240 240 Average Speed 204 | 160 160 208 240 240 247 Slowest Speed 400 | 160 160 320 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 2 97 98 25 98 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . . . . 64 82 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 144 | . . . . 64 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4144 | 2 1618 860 545 804 315 Wait 719 | . 343 222 148 3 3 Move 3050 | . 1153 606 290 751 250 Hop . | . . . . . . Pick Up 37 | . 9 9 11 4 4 Fast Attach 14 | . 6 . 4 4 . Attach 16 | . 1 1 1 1 12 Detach 1 | . . . . . 1 Swap 24 | 2 5 1 7 5 4 Drop 31 | . 9 4 4 9 5 Fire 211 | . 80 11 62 25 33 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 22 | . 12 6 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 16 | . . . 16 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 534 | -10/Materials | Central database locked down 571 | -10/Materials | Discovered new exit (range 12) 1016 | -10/Materials | Discovered new exit (range 8) 1427 | -10/Materials | Discovered new exit (range 16) 2189 | -10/Materials | Repaired Lgt. Treads 2292 | -10/Materials | Discovered new exit (range 16) 2471 | -10/Materials | Entered Mines 2472 | -10/Mines | Assembled infested the area 2720 | -10/Mines | Learned location of Zion (-7) 2811 | -10/Mines | Discovered new exit (range 7) 3099 | -10/Mines | Received a Mining Laser from a helpful Derelict 3582 | -10/Mines | Found a hidden stash of uninstalled traps 3726 | -10/Mines | Discovered new exit (range 5) 3736 | -10/Mines | Core integrity fell below 50% 4008 | -10/Mines | Entered Materials 4008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4009 | -9/Materials | Discovered new exit (range 7) 4602 | -9/Materials | Identified exit to Mines 4602 | -9/Materials | Identified exit to Storage 4813 | -9/Materials | Repaired Lgt. Armor Plating 4840 | -9/Materials | Repaired Lgt. Treads 4868 | -9/Materials | Repaired Lgt. Treads 4895 | -9/Materials | Repaired Lgt. Treads 5065 | -9/Materials | Entered Mines 5162 | -9/Mines | Build established: Scavenger-Mutant 5192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5194 | -9/Mines | Discovered new exit (range 5) 5484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5497 | -9/Mines | Learned 8 Materials zone layouts 5572 | -9/Mines | Discovered new exit (range 16) 5893 | -9/Mines | Discovered new exit (range 7) 6240 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6961 | -9/Mines | Entered Exiles 6961 | -9/Exiles | Accompanied by 2 allies 6991 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7029 | -9/Exiles | Met 8R-AWN 7080 | -9/Exiles | Met EX-HEX 7200 | -9/Exiles | Met EX-BIN 7238 | -9/Exiles | Aligned with FarCom system 7240 | -9/Exiles | Given EX-Vault access code 7317 | -9/Exiles | Opened EX-Vault 7336 | -9/Exiles | Found YOLO Cannon 7387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7417 | -9/Exiles | Exiles lab attacked by MAIN.C 7636 | -9/Exiles | Lost 3 parts (2n1u) 7643 | -9/Exiles | Destroyed 24 combat bots 7669 | -9/Exiles | Core integrity fell below 50% 7694 | -9/Exiles | Core integrity fell below 20% 7709 | -9/Exiles | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07693_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07695_ H-55 Commando destroyed. 07695_ L-31 Rogue destroyed. 07695_ P-60 Hacker destroyed. 07698_ Lgt. Treads destroyed. 07698_ Penetrated by Slug. 07699_ B-36 Bruiser destroyed. 07701_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 07701_ Slug penetrates Earth. 07701_ G-34 Mercenary destroyed. 07702_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 07702_ System corrupted: Lgt. Assault Rifle misfires. 07702_ The unstable cave ceiling collapses. 07702_ Penetrated by Slug. 07703_ Machine disabled. 07703_ H-55 Commando destroyed. 07703_ Penetrated by Slug. 07704_ Mni. Grenade Launcher destroyed. 07706_ Lgt. Treads destroyed. 07707_ Penetrated by Slug. 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