Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 11:06:27 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (125) 625 Value Destroyed (5485) 5485 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3367) 3367 TOTAL SCORE: 18757 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 37 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 867/1600 Matter 300/300 Energy 57/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (10) --- Advanced Heat Sink Advanced Heat Sink Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Improved Force Booster Improved Force Booster Advanced Phase Shifter Centrium Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Plasma Lance Plasma Lance > --- INVENTORY -------- Q-thruster Q-thruster Stasis Canceller Improved Phase Shifter System Restoration Module [Rating: 189] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Makeshift Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Centrium Light Armor Plating Weapon Plasma Lance Energy Gun Enhanced Quantum Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 1 1 . . . . . 1 . . . . . 1 1 . Utility 9 | . . 1 1 . 2 . . . . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 247 | 6 1 5 31 6 5 3 1 . 3 11 6 3 20 2 17 39 39 49 Power 32 | 1 . . 2 1 . . . . . 1 . . 4 . 2 8 6 7 Engine 5 | 1 . . 1 . . . . . . 1 . . 2 . . . . . Core 4 | . . . 1 1 . . . . . . . . 1 . . . 1 . Reactor 23 | . . . . . . . . . . . . . 1 . 2 8 5 7 Propulsion 62 | 2 . 1 13 1 . . . . . 2 . . 6 . 7 14 9 7 Treads 7 | . . 1 6 . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 1 . . . 2 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 12 | . . . 1 . . . . . . . . . 1 . . 10 . . Flight 37 | . . . 6 1 . . . . . 2 . . 4 . 7 4 7 6 Utility 92 | 1 . 2 5 3 2 1 . . 1 4 1 . 8 . 5 13 17 29 Device 63 | . . 1 2 . 2 1 . . 1 4 1 . 5 . 4 10 11 21 Storage 4 | 1 . . 1 . . . . . . . . . . . . . . 2 Processor 13 | . . 1 . 3 . . . . . . . . 1 . . 3 4 1 Hackware 4 | . . . 1 . . . . . . . . . 2 . 1 . . . Protection 8 | . . . 1 . . . . . . . . . . . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 2 11 1 3 2 1 . 2 4 5 3 2 2 3 4 7 6 Energy Gun 17 | 2 . 2 4 . 2 . . . . . . . . . 1 1 2 3 Energy Cannon 23 | . . . 5 1 . 1 1 . . 2 2 2 2 1 1 2 2 1 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . Launcher 9 | . 1 . 2 . 1 1 . . 1 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . . 1 1 . . . 1 . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 3 . 1 . . . . . . . 7 . 1 . 7 1 Corrupted Parts 3 | . . . . . . . . . 1 . . . . . . . 2 . System Corruption 24 | . . . . . . . . . 2 . . . . . . . 22 . Parts Lost 73 | . . . 4 . . . 1 . 1 1 1 2 . 2 4 15 12 30 Power 16 | . . . . . . . . . . 1 . 1 . 1 1 3 3 6 Propulsion 23 | . . . 2 . . . . . . . . . . . 1 6 5 9 Utility 26 | . . . 1 . . . . . 1 . 1 1 . . 2 5 3 12 Weapon 8 | . . . 1 . . . 1 . . . . . . 1 . 1 1 3 Highest Loss Streak 26 | . . . 2 . . . 1 . 1 1 1 2 . 1 3 9 5 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 86 95 99 99 94 94 93 96 90 91 73 91 90 83 83 73 80 Engine 3 | . 14 11 3 . . . . . . 1 5 5 10 4 . . . . Core 2 | . . . 5 15 13 13 13 13 13 8 5 1 . 5 4 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 11 9 9 Treads 2 | . . 6 21 . . . . . . . . . . . . . . . Wheel 1 | . 28 22 5 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 14 4 . Flight 19 | . . . 5 38 33 33 33 33 33 34 29 29 28 29 24 10 11 17 Device 13 | . . 10 5 7 20 20 20 20 18 19 20 11 15 14 14 11 11 17 Storage 5 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 3 2 Processor 8 | . . 3 5 7 6 6 6 6 6 5 5 5 5 5 5 12 16 15 Hackware 6 | . . . 8 7 6 6 6 6 6 5 5 1 9 11 15 8 4 3 Protection 1 | . . . 6 . . . . . . . . . . . . . . 3 Energy Gun 3 | . 23 20 10 . 4 . . . . . . . . . . . 3 2 Energy Cannon 3 | . . . 7 14 6 . 3 6 5 1 2 6 5 2 1 . 1 . Launcher 1 | . 4 1 . . 1 6 4 . 5 2 . 3 5 5 . . . . Piercing Weapon 2 | . . . . . . . . . . 2 4 . . . 4 3 2 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 14 16 31 34 34 34 32 30 34 34 40 42 46 47 57 62 67 73 Greatest Support 84 | 20 20 20 80 34 34 34 34 34 34 42 42 42 46 46 56 84 64 73 Greatest Overweight (x) 6 | . . . 3 1 . . . . . 1 . 1 3 1 1 2 4 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 Most Carried 10 | 6 7 8 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 Average Carried 8 | 4 6 7 8 9 8 9 9 10 8 9 8 8 9 9 9 9 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 Final Carried 10 | 6 7 8 10 10 8 10 10 10 9 9 8 9 10 10 10 10 5 3 Class Distribution -------------------- 21% | Mutant 21% | Sprinter 17% | Scavenger-Mutant 14% | Hacker-Sprinter 10% | Scavenger-Scout 8% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3226 | 217 62 71 265 167 23 150 9 . 81 127 278 91 . 121 394 343 409 418 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5987 | . 96 121 1031 31 71 167 9 . 109 198 241 202 . 153 423 910 278 1947 Parts 253 | . 3 6 43 3 9 3 1 . 2 8 8 8 . 6 16 37 7 93 Haulers Intercepted 8 | . . 1 4 . . . . . . . . . . . . . 2 1 Recyclers Shooed 5 | . . . . . . . . . . 1 . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 1 . . 2 . 7 5 . 3 . . . . Prevented 4 | . . . . . . . . . . . 3 . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 94 | . 4 1 16 . 4 4 1 . 3 4 8 6 . 7 3 14 1 18 Melee 30 | . . . . . . . . . . 1 . . . . 1 9 1 18 Guns 10 | . 1 1 8 . . . . . . . . . . . . . . . Cannons 18 | . . . 1 . . 1 1 . . . 3 2 . 3 2 5 . . AOE 34 | . 3 . 5 . 4 3 . . 3 3 5 4 . 4 . . . . Classes Destroyed 17 | . 1 3 6 . . 1 1 . . . . . . . . 4 1 . Worker 3 | . . . 1 . . . . . . 1 . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 8 | . . 1 4 . . . . . . . . . . . . . 2 1 Recycler 9 | . . . 1 . . . . . . 1 . . . . 2 1 . 4 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . . . 4 1 . . . . . . . . . . . 1 . 2 Swarmer 26 | . . . 4 . 4 . . . . 4 4 4 . 4 . . . 2 Grunt 32 | . 4 1 5 . . 3 . . 3 . 3 1 . 3 3 3 . 3 Brawler 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . 6 . . . . . . . . 1 . . . 1 . . Hunter 10 | . . . . . . . . . . . . . . . . 2 . 8 Programmer 12 | . . . . . . . . . . . . . . . . 7 . 5 Striker 1 | . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 4 2 7 1 4 4 1 . 3 5 7 5 . 4 2 4 1 5 Combat Bots Only 7 | . 4 1 4 . 4 4 1 . 3 4 7 5 . 4 2 4 1 4 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 1 . 1 3 2 3 . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . 2 1 . . 1 3 2 3 . 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 9875 | . 34 59 922 . 45 41 79 . 23 145 252 102 93 439 703 1971 1204 3763 Core 1908 | . 12 14 184 . 18 . 5 . . 12 35 22 19 132 164 393 165 733 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 90 | . . . 90 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . . . . . . . . 83 . . . . . . . . Core Remaining (%) 87 | 100 95 96 66 100 . . . . 97 . . . . 78 85 69 88 . Volleys Fired 231 | . 6 21 79 1 3 5 4 . 5 2 36 8 . 16 5 29 7 4 Largest 2 | . 2 2 2 2 1 1 1 . 1 1 1 2 . 1 1 2 2 1 Hottest 185 | . 90 106 128 126 33 63 63 . 33 33 65 179 . 81 50 138 185 65 Shots Fired 332 | . 7 42 136 2 3 5 4 . 5 2 36 14 . 16 5 38 13 4 Gun 165 | . 4 42 97 . . . . . . . . . . . . 11 7 4 Cannon 124 | . . . 32 2 . 1 3 . . . 28 12 . 8 5 27 6 . Launcher 43 | . 3 . 7 . 3 4 1 . 5 2 8 2 . 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . 28 . . . . . . 1 Thermal 167 | . 4 42 88 . . . . . . . . 6 . . . 11 13 3 Explosive 43 | . 3 . 7 . 3 4 1 . 5 2 8 2 . 8 . . . . Electromagnetic 60 | . . . 41 2 . 1 3 . . . . 6 . 7 . . . . Entropic 33 | . . . . . . . . . . . . . . 1 5 27 . . Robot Hit Streak 17 | . 5 6 17 2 1 4 7 . . . 12 3 . 4 6 9 3 2 Robot Miss Streak 6 | . 2 3 6 . 2 . . . . 2 2 1 . 2 . 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 354 | . 5 26 86 2 1 3 3 . . 5 27 8 . 8 19 76 12 73 Core Hits 193 | . 5 6 40 1 5 9 1 . 13 8 19 5 . 13 7 28 4 29 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . 6 . . . . . . . 1 1 . 1 6 16 1 13 Burn 5 | . . . 5 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . 1 . . . . . . . Corrupt 2 | . . . 1 . . . . . . . . 1 . . . . . . Sever 5 | . . . . . . . . . . . . . . . . 5 . . Impale 21 | . . . . . . . . . . . . . . . 4 4 . 13 Sunder 10 | . . . . . . . . . . . . . . 1 2 7 . . Melee Attacks 188 | . . . . . . . . . . 9 . . . . 18 58 10 93 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . 3 . . . . . 40 . . Piercing 145 | . . . . . . . . . . 6 . . . . 18 18 10 93 Sneak Attacks 11 | . . . . . . . . . . 1 . . . . 3 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . . . . . . . . . . 10 . 16 Damage Inflicted 16698 | . 307 328 2272 82 232 558 115 . 369 553 1472 594 . 903 1002 3295 494 4122 Guns 1721 | . 34 328 1070 . . . . . . . . . . . . 171 60 58 Cannons 4005 | . . . 619 82 . 22 66 . . . 867 227 . 254 346 1347 175 . Explosions 3981 | . 273 . 583 . 232 536 49 . 369 318 605 367 . 649 . . . . Melee 6989 | . . . . . . . . . . 235 . . . . 656 1777 257 4064 Ramming 2 | . . . . . . . . . . . . . . . . . 2 . Kinetic 867 | . . . . . . . . . . . 867 . . . . . . . Thermal 1981 | . 34 328 1028 . . . . . . . . 127 . . . 171 235 58 Explosive 3981 | . 273 . 583 . 232 536 49 . 369 318 605 367 . 649 . . . . Electromagnetic 1117 | . . . 661 82 . 22 66 . . . . 100 . 186 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1164 | . . . . . . . . . . 23 . . . . . 1141 . . Piercing 5825 | . . . . . . . . . . 212 . . . . 656 636 257 4064 Entropic 1761 | . . . . . . . . . . . . . . 68 346 1347 . . Highest Corruption 22 | . . . . . . . . . 2 . . . . . 1 10 22 3 Average Corruption 5 | . . . . . . . . . 2 . . . . . 1 5 14 2 Corruption Purged 18 | . . . . . . . . . . . . . . . 1 13 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . . 13 5 2 Message Errors 4 | . . . . . . . . . . . . . . . . 3 . 1 Matter Fused 7 | . . . . . . . . . . . . . . . . 3 3 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 3 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . . . 25 . . . 8 . . 20 94 63 . 21 164 309 . 518 Projectiles 235 | . . . 25 . . . 8 . . . 94 25 . . 12 71 . . Explosions 59 | . . . . . . . . . . . . 38 . 21 . . . . Melee 928 | . . . . . . . . . . 20 . . . . 152 238 . 518 Knockbacks 5 | . . . . . . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . 25 . . 21 . . . . 41 . . 71 . . . . Shots 4 | . . . 1 . . 1 . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 30 86 357 211 267 16 . . . . 24 128 4 21 42 364 392 25 Average Temperature 102 | . 8 33 110 72 152 10 . . . . 7 59 4 7 21 145 170 12 Received Heat Transfer 1038 | . 18 27 315 . . 27 15 . 12 . 54 27 36 90 96 93 162 66 Effects 14 | . . . 6 1 . . . . . . . . . . . 5 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . Interference 7 | . . . 3 1 . . . . . . . . . . . 3 . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 9 | . . . 5 . . . 1 . . . . 2 . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 5 . . . . . . . . . . . . . 1 . Heat Transferred 4463 | . 75 854 2738 . . . . . . . . 200 . . . 300 222 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 627 | . 156 142 627 330 265 . . . . 286 . . . . 266 358 288 333 Initial 212 | . . 65 59 212 161 . . . . 63 . . . . 97 139 96 44 Average 192 | . 39 101 352 291 167 . . . . 183 . . . . 189 219 148 116 Maximum Alert Level 2 | . . . 2 1 1 . . . . 1 . . . . 1 1 1 1 Low Security (%) 55 | 100 100 100 16 . 93 . . . . 52 . . . . 36 38 70 84 Level 1 36 | . . . 38 100 6 . . . . 47 . . . . 63 61 29 15 Level 2 7 | . . . 45 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 2 1 . . . . . 1 . . . . 1 3 1 5 Investigation 3 | . . . . 1 . . . . . 1 . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . 1 2 . 2 Reinforcement 5 | . 1 1 1 . . . . . . . . . . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 12 | . . 1 1 . 1 . . . . . . . . . 1 . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 6 7 27 2 5 3 6 . 4 6 14 3 6 6 7 18 15 35 Peak Tracking Total 9 | . 4 3 4 1 4 3 6 . 4 4 5 1 6 3 4 4 9 8 Tactical Retreats 12 | . . . . . . . 1 . . . 1 . . 1 1 . 4 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 2 | . . . 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 1 10 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 4 | . . . 4 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 42 | . 2 . 2 10 3 . . 3 . 6 . . 4 . 3 4 . 5 Terminals 19 | . 2 . 2 7 3 . . . . 2 . . . . . 1 . 2 Fabricators 6 | . . . . 1 . . . . . 1 . . . . 2 2 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 7 | . . . . 2 . . . . . 1 . . . . 1 . . 3 Total Hacks 131 | . 6 . 8 26 14 . . 22 . 15 . . 18 . 5 9 . 8 Successful 78 | . 3 . 2 10 6 . . 22 . 7 . . 18 . 3 5 . 2 Failed 53 | . 3 . 6 16 8 . . . . 8 . . . . 2 4 . 6 Catastrophic 8 | . . . 2 2 1 . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 4 6 2 . . . . 4 . . 1 . . . . 3 Terminals 59 | . 6 . 8 20 14 . . . . 5 . . . . . 2 . 4 Fabricators 12 | . . . . 2 . . . . . 2 . . . . 3 5 . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 3 . . . . . 2 . . Garrison Access 12 | . . . . 4 . . . . . 2 . . . . 2 . . 4 Terminal Hacks 54 | . 2 . 1 5 4 . . 22 . 1 . . 18 . . 1 . . Record 3 | . . . . . . . . 2 . . . . . . . 1 . . Part Schematic 12 | . . . . 2 . . . 10 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . . . . . . . . 3 . . . . 17 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 1 1 . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 2 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . . . . 2 . . Insert Component 2 | . . . . . . . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . 1 . . . . . 1 . . . . 1 . . 1 Seal Access 4 | . . . . 1 . . . . . 1 . . . . 1 . . 1 Unauthorized Hacks 11 | . 1 . 1 4 2 . . . . 2 . . . . . . . 1 Terminals 11 | . 1 . 1 4 2 . . . . 2 . . . . . . . 1 Assimilate 2 | . . . . 2 . . . . . . . . . . . . . . Botnet 9 | . 1 . 1 2 2 . . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 2 9 3 . . . . 5 . . . . 2 4 . 5 Full Trace Events 3 | . . . . 1 . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . 10 . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . 139 58 . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . 18 14 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 7 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 2 | . . . . 1 . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . 1 . . . . . . . . . Highest-Rated Group 96 | . . . . 26 26 . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . 26 26 . . . 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . . . . . . . Total Damage 92 | . . . . . . . . . 92 . . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 6757 | 61 58 324 800 238 95 125 44 21 146 255 312 252 943 136 341 820 588 1198 Spaces Moved 9468 | 59 54 282 429 450 253 440 136 92 340 698 511 382 1016 264 566 810 589 2097 Core 6 | 3 . . . . . . . . . . . . 1 . . . . 2 Treads 190 | . . . 190 . . . . . . . . . . . . . . . Legs 111 | . . . . . . . . . . . . . . . . . 109 2 Wheels 546 | 56 54 282 154 . . . . . . . . . . . . . . . Hover 585 | . . . 3 . . . . . . . . . 1 . . 435 146 . Flight 8030 | . . . 82 450 253 440 136 92 340 698 511 382 1014 264 566 375 334 2093 Fastest Speed 18 | 50 80 80 26 23 23 23 23 23 23 20 24 24 24 24 18 21 27 25 Average Speed 40 | 78 80 80 116 25 23 23 23 23 23 27 24 55 29 29 31 54 74 31 Slowest Speed 350 | 80 80 80 245 93 23 23 23 23 23 102 24 103 200 96 103 180 310 350 Overloaded Moves 19 | . . . . . . . . . . . . . . . 13 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 1 . . . . . 4 . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 15 22 34 15 8 66 41 74 59 15 65 46 96 53 15 18 20 37 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . 2 1 . 2 . 1 3 . 1 . . . . Spaces Dug 62 | . . . 18 . . 20 . . . . 10 . . 11 2 . . 1 Terrain Destroyed 340 | . 6 . 43 . 14 44 6 . 28 13 46 34 . 94 2 6 3 1 Melee 3 | . . . . . . . . . . . . . . . 2 . . 1 Projectile 16 | . . . . . . . . . . . 5 2 . . . 6 3 . AOE 321 | . 6 . 43 . 14 44 6 . 28 13 41 32 . 94 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 11706 | 70 61 338 592 571 286 459 144 91 402 737 662 407 1658 305 676 1065 699 2483 Wait 1365 | . . 19 19 110 24 3 . . 49 6 107 12 600 22 57 99 21 217 Move 9428 | 58 53 281 428 449 252 439 135 91 337 697 510 381 1015 263 557 809 586 2087 Hop 11 | . . . . . . . . . 1 . . . . . 4 . 1 5 Pick Up 93 | 6 1 6 12 4 . 3 2 . 4 5 1 1 4 . 9 16 10 9 Fast Attach 113 | 6 . 4 12 . 1 2 . . . 4 . . 17 . 5 19 25 18 Attach 72 | . . . 9 4 3 1 1 . 3 3 2 . 2 2 6 12 12 12 Detach 20 | . . . 3 1 1 2 . . . . 1 1 1 2 . 3 2 3 Swap 62 | . 1 1 10 2 1 . . . . 4 4 3 1 . 6 8 2 19 Drop 136 | . . 6 20 . 1 4 2 . 3 7 1 1 18 . 9 24 21 19 Fire 231 | . 6 21 79 1 3 5 4 . 5 2 36 8 . 16 5 29 7 4 Melee 158 | . . . . . . . . . . 9 . . . . 18 46 10 75 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Res x2]) -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 12) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 229 | -9/Materials | Discovered new exit (range 13) 316 | -9/Materials | Build established: Mutant 444 | -9/Materials | Entered another Materials area 444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -8/Materials | Discovered new exit (range 7) 1244 | -8/Materials | First assault squad dispatched 1244 | -8/Materials | Entered Factory 1244 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1472 | -7/Factory | Discovered new exit (range 4) 1482 | -7/Factory | Entered another Factory area 1482 | -6/Factory | Accompanied by 1 ally 1482 | -6/Factory | Evolved 2 slots: Utility x2 1549 | -6/Factory | Discovered new exit (range 20) 1577 | -6/Factory | Entered Lower Caves 1620 | -6/Lower Caves | Build established: Sprinter 1646 | -6/Lower Caves | Learned location of 1 exit from Factory 1695 | -6/Lower Caves | Discovered new exit (range 14) 1702 | -6/Lower Caves | Entered another Lower Caves area 1713 | -6/Lower Caves | Encountered a Warlord checkpoint 1742 | -6/Lower Caves | Discovered new exit (range 17) 1746 | -6/Lower Caves | Entered Data Miner 1746 | -6/Data Miner | Discovered new exit (range 6) 1750 | -6/Data Miner | Met Data Miner 1755 | -6/Data Miner | Learned location of Section 7 (-2) 1755 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1761 | -6/Data Miner | Received God Mode back door access code from Data Miner 1767 | -6/Data Miner | Entered Proximity Caves 1775 | -5/Proximity Caves | Escorted by Enhanced Grunt 1883 | -5/Proximity Caves | Learned location of Armory (-3) 1908 | -5/Proximity Caves | Discovered new exit (range 6) 1913 | -5/Proximity Caves | Entered Factory 1913 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -5/Factory | Identified exit to Upper Caves 2139 | -5/Factory | Repaired Lrn. Proton Cannon? 2168 | -5/Factory | Entered Upper Caves 2298 | -5/Upper Caves | Spotted B-75 Beast 2316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2342 | -5/Upper Caves | Learned Factory stockpile data 2403 | -5/Upper Caves | Destroyed 7 combat bots 2478 | -5/Upper Caves | Discovered new exit (range 7) 2480 | -5/Upper Caves | Entered another Upper Caves area 2494 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2499 | -5/Upper Caves | Discovered new exit (range 17) 2637 | -5/Upper Caves | Encountered a Warlord checkpoint 2696 | -5/Upper Caves | Discovered new exit (range 12) 2732 | -5/Upper Caves | Entered Warlord 2919 | -5/Warlord | Warlord's base attacked by MAIN.C 2942 | -5/Warlord | Found Prototype Energy Cannon 2942 | -5/Warlord | Identified Vortex Cannon 2950 | -5/Warlord | Found Vortex Cannon 2963 | -5/Warlord | Met Warlord 2968 | -5/Warlord | Opened Warlord's prototype stash 2970 | -5/Warlord | Found Prototype Reactor 2970 | -5/Warlord | Identified Vortex Chain Reactor 2976 | -5/Warlord | Found Prototype Device 2976 | -5/Warlord | Identified System Purifier 3269 | -5/Warlord | Warlord forces counterattacked 3365 | -5/Warlord | Build established: Hacker-Sprinter 3594 | -5/Warlord | Warlord base infiltrated, sounded retreat 3672 | -5/Warlord | Spotted Executioner 3672 | -5/Warlord | Discovered new exit (range 8) 3675 | -5/Warlord | Entered Proximity Caves 3790 | -4/Proximity Caves | Spotted B-86 Titan 3808 | -4/Proximity Caves | Discovered new exit (range 15) 3811 | -4/Proximity Caves | Entered Factory 3811 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3836 | -4/Factory | Spotted B-86 Titan 3968 | -4/Factory | Fabricated Lgt. Quantum Reactor? 4030 | -4/Factory | Discovered new exit (range 11) 4134 | -4/Factory | Lost 3 parts (1p1n1u) 4152 | -4/Factory | Entered Research 4152 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4549 | -3/Research | System corruption reached 10% 4581 | -3/Research | Lost 9 parts (2p3n3u1w) 4848 | -3/Research | Incoming investigation squad redirected 4876 | -3/Research | Fabricated Imp. Force Booster? 4888 | -3/Research | Build established: Scavenger-Mutant 4912 | -3/Research | Discovered new exit (range 12) 4940 | -3/Research | Discovered new exit (range 6) 4972 | -3/Research | Entered another Research area 4972 | -2/Research | Warlord forces began assault on 0b10 4972 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5082 | -2/Research | Research machine network offline 5135 | -2/Research | Lost 5 parts (1p3n1u) 5190 | -2/Research | Spotted B-90 Cyclops 5207 | -2/Research | Discovered new exit (range 12) 5245 | -2/Research | Met up with Warlord 5382 | -2/Research | Borebot progress halted 5402 | -2/Research | Spotted Striker 5413 | -2/Research | Spotted Striker 5449 | -2/Research | Destroyed Striker 5466 | -2/Research | System corruption reached 10% 5473 | -2/Research | Borebot progress halted 5476 | -2/Research | Lost 5 parts (1p2n1u1w) 5483 | -2/Research | Found Prototype Processor 5483 | -2/Research | Identified Exp. Melee Analysis Suite 5505 | -2/Research | Identified exit to Access 5560 | -2/Research | Entered Access 5560 | -1/Access | Evolved 2 slots: Utility x2 6344 | -1/Access | Discovered new exit (range 8) 6346 | -1/Access | Identified exit to Command 6365 | -1/Access | Build established: Scavenger-Scout 6557 | -1/Access | Spotted B-99 Colossus 6603 | -1/Access | Energy Cycler disabled 6658 | -1/Access | Garrison activated, responded to threat 6698 | -1/Access | Spotted B-99 Colossus 6698 | -1/Access | Spotted B-99 Colossus 6758 | -1/Access | Self-destructed Last Messages --------------- 06752_ Field Propulsion Array destroyed. 06752_ Centrium Light Armor Plating destroyed. 06753_ Penetrated by Slug. 06753_ Hvy. Machine Gun destroyed. 06755_ H-88 Terminator suffers critical hit (Impale). 06755_ Lance follow-up attack on H-88 Terminator. 06755_ H-88 Terminator destroyed. 06755_ K-01 Serf collects debris. 06755_ Penetrated by Slug. 06755_ Critical hit (Destroy). 06755_ Lance destroyed. 06755_ Slug penetrates Wall. 06755_ Biometal Leg destroyed. 06755_ Penetrated by Slug. 06755_ Slug penetrates Wall. 06755_ Penetrated by Slug. 06755_ Exp. Melee Analysis Suite destroyed. 06756_ System Restoration Module destroyed. 06758_ Wall collapses. 06758_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????""""" # | | ?????????????????????????????? [?# ##### | | ?????????????????????????????# ?# #???? | | ?????????????????????????????# ??# #???? | | ?????????????????????????????############## ##### | | ??????????????????????? ^ ! = | | ??????????????????????? ##### | | ???????????????????????????## ### #???? | | ????????????????????????????# ???# ##### | | ????????????????????????????# ?????# | | ????????????????????????????# ########## | | ????????????????????????????# | | ????????????????????????????+ = ####### | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ???????????????############## #???????????????# | | ???????????????# """S""" # #????????????#### | | ???????????????# """ """ # #????????????# | | ???????????????# = # #????????????# | | ???????????????# %% [%[# #????????????#!! | | ???????????????#=% "" @h # #????????????#!! | | ???????????????# = "" shk + ????????# | | ???????????????# """""" # # """???# | | ???????????????# """""" # #?????""" ???# | | ???????????????# "" # #????????????#### | | ???????????????# "" # ##############??# | | ???????????????# # # = #??# | | ???????????????# # # #??# | | ???????????????#############; # #### | | ???????????????????????????## # %*+* | | ???????????????????????????## # =%!#### | | ????????????????????????????# # """""!%#??# | | ????????????????????????????# # """""%=#??# | | ????????????????????????????# # """""*%#??# | | ????????????????????????????# / """""%[#### | | ????????????????????????????# % # """""!%+%[ | | ????????????????????????????# # *=[![%#= | | ????????????????????????????# # [%==!=#! | | ????????????????????????????" ############## | | ??????????????????????????? ????# ## ^^ | | ?????????????????????????? ???## *=[## | | ?????????????????????????# ???#" [ ![/[^ | | ?????????????????????????# ??#" [[/ | | ?????????????????????????# ?##" !%# | | ?????????????????????????# ?# " *=# != | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 53 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 88 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Force Boost 30 Salvage Targeting 1 Offensive Hacking 33 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Cld. Impulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Imp. Force Booster | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoConstructCycler Manual? 0 Play Time 02:27:30 Cumulative 120.8 hours Start 2023.12.05 @ 22:19:42 End 2023.12.06 @ 11:06:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 93 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edcd6a68-0cc9-4630-8b6a-b5ece1511ca1