Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 12:54:54 Player: puppuppit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (3230) 3230 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1615) 1615 TOTAL SCORE: 8000 Bonus ------- High Alert Combat Kills 1315 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Flying (30) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Cesium-ion Thruster High-capacity Matter Pod (200) Modified TNC Advanced Targeting Computer Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster High-capacity Matter Pod Advanced Targeting Computer Propulsion Shielding Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 120 | 9 23 8 70 4 3 3 Power 10 | 2 1 2 5 . . . Engine 9 | 2 1 2 4 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 42 | 3 7 . 29 1 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | 3 5 . 6 . . . Hover 19 | . 2 . 17 . . . Flight 9 | . . . 6 1 2 . Utility 10 | 2 5 . 2 . 1 . Device 1 | 1 . . . . . . Storage 4 | 1 2 . . . 1 . Processor 3 | . 2 . 1 . . . Hackware 1 | . . . 1 . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 58 | 2 10 6 34 3 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . 3 . . . . . Ballistic Gun 42 | 1 5 3 27 3 . 3 Ballistic Cannon . | . . . . . . . Launcher 12 | . 2 3 7 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . 1 . 19 1 . . Power 2 | . . . 2 . . . Propulsion 11 | . . . 10 1 . . Utility 1 | . 1 . . . . . Weapon 7 | . . . 7 . . . Highest Loss Streak 4 | . 1 . 4 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 100 90 100 68 85 Engine 9 | . 11 14 7 11 11 11 Wheel 6 | . 21 . 2 . . . Hover 15 | . 6 28 23 . . . Flight 7 | . . . 2 33 33 33 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . 9 14 5 11 11 11 Hackware 2 | . . . 5 . . . Energy Cannon 1 | . 4 . . . . . Ballistic Gun 28 | . 23 27 31 33 2 19 Peak Build Rating 22 | 9 9 7 22 21 20 21 Average Rating 11 | 6 7 7 11 20 16 18 On Entrance 11 | . 9 7 7 20 20 16 Naked Turns . | . . . . . . . Heaviest Build 20 | 14 20 12 17 15 15 14 Greatest Support 32 | 26 20 12 32 15 15 15 Greatest Overweight (x) 2 | . 1 . 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 Average Capacity 8 | 6 9 8 8 8 8 8 Most Carried 10 | 6 10 8 8 8 8 8 Average Carried 7 | 1 8 8 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 6 Class Distribution -------------------- 37% | Mutant 20% | Gunner 19% | Scavenger-Gunner 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 4041 | 304 647 154 2434 396 28 78 Remotely . | . . . . . . . Salvage Created 5410 | 240 752 161 3252 840 . 165 Parts 352 | 20 49 14 208 44 . 17 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 14 | 1 5 . 4 3 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 93 | . 12 8 57 14 . 2 Guns 68 | . 9 . 43 14 . 2 Cannons 1 | . 1 . . . . . AOE 24 | . 2 8 14 . . . Classes Destroyed 15 | 3 6 . 4 1 . 1 Worker 18 | 2 2 . 12 1 . 1 Builder 9 | . 2 1 4 1 . 1 Tunneler 9 | 5 . . . 3 . 1 Hauler 6 | . 2 . 4 . . . Recycler 22 | 1 3 1 12 4 . 1 Mechanic 4 | . . . 4 . . . Operator 4 | . 2 . 2 . . . Watcher 6 | . 3 . 3 . . . Swarmer 32 | . 6 6 13 6 . 1 Grunt 41 | . 6 2 30 3 . . Brawler 4 | . . . 3 1 . . Duelist 2 | . . . 1 1 . . Sentry 12 | . . . 10 2 . . Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Best Kill Streak 21 | 4 6 4 21 5 . 5 Combat Bots Only 12 | . 3 3 12 5 . 1 Max Kills in Single Turn 7 | 1 3 3 7 2 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 265 | . 44 8 187 20 . 6 Missed 80 | . 10 2 63 3 . 2 Damage Taken 2343 | . 316 60 1710 206 . 51 Core 454 | . 37 16 321 41 . 39 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . 9 . . . . . Regen/Repaired (Parts) 183 | . 64 . 119 . . . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 339 | 14 90 18 161 50 . 6 Largest 3 | 2 2 2 3 3 . 3 Hottest 120 | 60 120 50 73 66 . 69 Shots Fired 861 | 28 180 31 459 149 . 14 Gun 809 | 28 148 26 444 149 . 14 Cannon 27 | . 27 . . . . . Launcher 25 | . 5 5 15 . . . Special . | . . . . . . . Kinetic 795 | 14 148 26 444 149 . 14 Thermal 27 | . 27 . . . . . Explosive 25 | . 5 5 15 . . . Electromagnetic 14 | 14 . . . . . . Robot Hit Streak 15 | 13 9 8 10 15 . 6 Robot Miss Streak 9 | 1 6 5 9 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 505 | 20 93 19 270 95 . 8 Core Hits 291 | 11 37 15 180 41 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 2 | . . . 1 1 . . Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9563 | 233 1741 818 5453 1187 . 131 Guns 6216 | 233 949 199 3517 1187 . 131 Cannons 321 | . 321 . . . . . Explosions 3026 | . 471 619 1936 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6060 | 77 949 199 3517 1187 . 131 Thermal 1404 | . 511 223 670 . . . Explosive 1943 | . 281 396 1266 . . . Electromagnetic 156 | 156 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 13 6 2 3 Message Errors 7 | . . . 5 2 . . Matter Fused 7 | . . . 2 2 1 2 Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 3 | . . . 2 . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . . 1 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 224 | . 73 42 109 . . . Projectiles 16 | . 16 . . . . . Explosions 208 | . 57 42 109 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 232 | . . 4 228 . . . Shots 7 | . . 1 6 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | 40 320 . 251 30 . 18 Average Temperature 28 | 16 115 . 17 9 . 8 Received Heat Transfer 759 | . 78 9 624 48 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1466 | . 816 200 450 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 1540 | 40 406 430 1540 999 . 70 Initial 549 | . 26 120 167 549 . . Average 707 | 16 267 306 1062 778 . 37 Maximum Alert Level 4 | . 2 2 4 3 . . Low Security (%) 13 | 100 21 1 5 . . 100 Level 1 24 | . 74 75 . . . . Level 2 10 | . 4 22 10 24 . . Level 3 24 | . . . 30 75 . . Level 4 25 | . . . 53 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 14 | . 3 . 11 . . . Investigation 5 | . 1 . 4 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 6 | . . . 6 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 28 6 88 18 . 4 Peak Tracking Total 8 | . 3 3 8 4 . 2 Tactical Retreats 8 | . 3 . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 18 | . 4 3 11 . . . Max in Single Turn 7 | . 4 3 7 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 29 | . 7 . 17 . 5 . Terminals 17 | . 6 . 11 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 127 | . 28 . 49 . 50 . Successful 91 | . 15 . 26 . 50 . Failed 34 | . 12 . 22 . . . Catastrophic 4 | . . . 4 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 28 | . 8 . 19 . 1 . Terminals 55 | . 21 . 34 . . . Fabricators . | . . . . . . . Repair Stations 11 | . 7 . 4 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 75 | . 12 . 13 . 50 . Record 50 | . . . 1 . 49 . Robot Analysis 8 | . 4 . 4 . . . Prototype ID Bank 4 | . 1 . 3 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 4 | . 2 . 2 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . Scan Component 4 | . 2 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 7 . 15 . . . Full Trace Events 9 | . 2 . 7 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 71 | . 26 . 45 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 8 | . 4 . 4 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4073 | 125 997 305 1914 493 139 100 Spaces Moved 4810 | 80 782 435 1953 882 428 250 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 903 | 79 553 . 271 . . . Hover 2034 | . 229 435 1370 . . . Flight 1872 | . . . 312 882 428 250 Fastest Speed 30 | 50 56 56 30 30 30 30 Average Speed 53 | 81 79 56 59 30 30 30 Slowest Speed 180 | 100 116 56 180 30 30 30 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 4 92 93 98 98 89 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 245 | . 26 55 164 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 245 | . 26 55 164 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5624 | 112 974 464 2363 1006 440 265 Wait 233 | . 41 . 120 69 . 3 Move 4800 | 79 781 434 1952 877 427 250 Hop 2 | . . . . 2 . . Pick Up 55 | 6 19 1 24 2 2 1 Fast Attach 28 | 8 4 . 16 . . . Attach 22 | . 1 . 17 1 . 3 Detach 13 | 1 2 . 7 . 2 1 Swap 70 | 1 18 8 37 3 3 . Drop 62 | 3 18 3 29 2 6 1 Fire 339 | 14 90 18 161 50 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Repaired Assault Rifle 1123 | -10/Materials | Entered Mines 1159 | -10/Mines | Learned location of Zion (-7) 1171 | -10/Mines | Discovered new exit (range 6) 1179 | -10/Mines | Learned Materials terminal intel 1198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1354 | -10/Mines | Discovered new exit (range 5) 1428 | -10/Mines | Entered Materials 1428 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1429 | -9/Materials | Loaded intel: 12 terminal locations 1722 | -9/Materials | Discovered new exit (range 16) 1787 | -9/Materials | Discovered new exit (range 11) 1828 | -9/Materials | First assault squad dispatched 2129 | -9/Materials | Build established: Gunner 2290 | -9/Materials | Central database locked down 2309 | -9/Materials | Discovered new exit (range 8) 2399 | -9/Materials | Discovered new exit (range 6) 2595 | -9/Materials | Build established: Scavenger-Gunner 2640 | -9/Materials | Repaired Hover Unit 2646 | -9/Materials | Discovered new exit (range 5) 2709 | -9/Materials | Core integrity fell below 50% 2725 | -9/Materials | Lost 4 parts (1p3n) 2730 | -9/Materials | Destroyed 8 combat bots 2953 | -9/Materials | Lost 3 parts (2n1w) 3066 | -9/Materials | Repaired Hvy. Assault Rifle? 3104 | -9/Materials | Sterilization system engaged 3104 | -9/Materials | Non-combat units ordered to evacuate 3118 | -9/Materials | Core integrity fell below 20% 3144 | -9/Materials | Destroyed 12 combat bots 3204 | -9/Materials | Combat units ordered to evacuate 3342 | -9/Materials | Entered Mines 3346 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3364 | -9/Mines | Discovered new exit (range 12) 3388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3388 | -9/Mines | Discovered new exit (range 5) 3397 | -9/Mines | Assembled infested the area 3402 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3410 | -9/Mines | Discovered new exit (range 12) 3619 | -9/Mines | Build established: Sprinter 3753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3835 | -9/Mines | Entered Exiles 3850 | -9/Exiles | Met 8R-AWN 3854 | -9/Exiles | Met EX-HEX 3879 | -9/Exiles | Visited The Gauntlet 3904 | -9/Exiles | Met EX-DEC 3918 | -9/Exiles | Met EX-BIN 3922 | -9/Exiles | Aligned with FarCom system 3922 | -9/Exiles | Given EX-Vault access code 3934 | -9/Exiles | Opened EX-Vault 3936 | -9/Exiles | Found Modified TNC 3943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3969 | -9/Exiles | Discovered new exit (range 15) 3974 | -9/Exiles | Left Exiles lab with Modified TNC 3974 | -9/Exiles | Entered Mines 4005 | -8/Mines | Discovered new exit (range 11) 4074 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03989_ Rigged Fission Core explodes. 03993_ Penetrated by Slug. 03994_ H-55 Commando destroyed. 03999_ Acquired 36 matter. 03999_ U-05 Engineer destroyed. 04003_ Acquired Lgt. Nuclear Core. 04004_ Acquired 10 matter. 04005_ EXIT=FOUND 04006_ Acquired 20 matter. 04006_ K-01 Serf collects debris. 04006_ K-01 Serf destroyed. 04009_ R-06 Scavenger destroyed. 04009_ T-07 Excavator destroyed. 04011_ K-01 Serf collects debris. 04012_ Acquired 12 matter. 04014_ K-01 Serf collects debris. 04017_ System corrupted: Matter fused (-10). 04053_ K-01 Serf collects debris. 04072_ T-07 Excavator is excavating. 04073_ S-10 Pest destroyed. 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[ ##? | | ????????????? #? | | ???????????????? t ?? | | ??????????????????# #?? | | ???????????????????# #?? | | ???????????????????# """ @#?? | | ???????????????????# """ #?? | | ??????????????????## """ #?? | | ??????????????????# ##?? | | ????????###???????# ##??? | | ???????? #???????## ##???? | | ????????# #?####???# ##????? | | ????????# ### ##??# #?????? | | ????????# ## #??# #?????? | | ????##### ## #??# #?????? | | ????# #### #?????? | | ##### #?????? | | ###### #?????? | | #????# #######?????? | | ##### ##???# #???????????? | | ????# #???# #??????????? | | ????# ###?# #??????????? | | ????# #?## #??????????? | | ##??### #??## ##??????????? | | ##???# #########???????????? | | #???# #???????????????? | | #????##### #???????????????? | | ##????????# #???????????????? | | #?????????# #???????????????? | | ########### ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityArcPlating Manual? 0 Play Time 00:49:43 Cumulative 508.8 hours Start 2024.11.20 @ 12:05:51 End 2024.11.20 @ 12:54:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da0c70f8-74e3-48bd-8bfb-d699ba02541d