Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 15:24:28 Player: SpaceWalrus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (183) 915 Value Destroyed (7042) 7042 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 16869 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 405 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 93/200 System Corruption 33% Temperature Critical (567) Movement Hovering (112) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- Gamma Rifle Nova Cannon > --- INVENTORY (10) --- Advanced System Shield Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Makeshift System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Advanced System Shield Gamma Rifle Nova Cannon Coil Gun Molecular Scythe Molecular Scythe [Rating: 139] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 . . 4 . . . 2 . 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 8 | . . . . . 2 . . 2 . . . 1 . 2 . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Attached 290 | 8 19 5 . 2 27 18 . 40 4 3 11 28 2 58 18 . 47 Power 39 | 1 2 . . . 3 3 . 8 1 . 1 2 2 8 3 . 5 Engine 15 | 1 2 . . . 1 . . 4 . . . 2 . 3 1 . 1 Core 17 | . . . . . 2 3 . 4 1 . 1 . 2 3 1 . . Reactor 7 | . . . . . . . . . . . . . . 2 1 . 4 Propulsion 63 | 2 5 . . 1 6 5 . 9 . . 2 6 . 14 5 . 8 Treads . | . . . . . . . . . . . . . . . . . . Leg 27 | 2 5 . . 1 3 . . 2 . . 1 . . 5 5 . 3 Wheel 5 | . . . . . . . . . . . . 5 . . . . . Hover 23 | . . . . . . . . 7 . . 1 1 . 9 . . 5 Flight 8 | . . . . . 3 5 . . . . . . . . . . . Utility 81 | 3 2 3 . . 7 2 . 10 . . 3 10 . 20 6 . 15 Device 34 | 2 . . . . 1 1 . 5 . . . 7 . 10 2 . 6 Storage 10 | 1 1 2 . . 1 . . 1 . . . . . 1 . . 3 Processor 14 | . 1 . . . 1 . . . . . 1 1 . 3 2 . 5 Hackware 10 | . . . . . 1 1 . 2 . . . . . 4 2 . . Protection 13 | . . 1 . . 3 . . 2 . . 2 2 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 107 | 2 10 2 . 1 11 8 . 13 3 3 5 10 . 16 4 . 19 Energy Gun 23 | 1 1 . . . . . . . . . . 5 . 6 2 . 8 Energy Cannon 15 | . 1 . . . 4 1 . 1 2 1 . 1 . . 1 . 3 Ballistic Gun 17 | 1 3 . . . . 1 . 1 1 1 1 1 . 3 1 . 3 Ballistic Cannon 28 | . 2 2 . . 6 3 . 9 . . 3 . . 1 . . 2 Launcher 17 | . 3 . . 1 1 2 . 1 . 1 1 3 . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 1 . . . . . 1 . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . 1 2 . 2 . . . 1 . 3 . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . Parts Lost 118 | . 1 . . . 4 1 . 11 . . 7 22 2 36 2 . 32 Power 20 | . 1 . . . 1 . . 2 . . 1 2 1 6 1 . 5 Propulsion 22 | . . . . . . 1 . 4 . . 2 5 . 5 . . 5 Utility 38 | . . . . . 1 . . 3 . . 1 8 . 14 1 . 10 Weapon 38 | . . . . . 2 . . 2 . . 3 7 1 11 . . 12 Highest Loss Streak 15 | . 1 . . . 1 1 . 6 . . 4 7 6 13 1 . 15 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 89 92 100 87 93 90 82 62 62 75 93 94 87 Engine 5 | . 13 14 14 14 5 . . 10 6 6 3 1 . 1 . . . Core 3 | . . . . . 2 8 9 1 5 6 5 1 3 4 6 10 4 Reactor 1 | . . . . . . . . . . . . . . . 2 . 6 Leg 11 | . 27 28 28 28 23 . . 2 . . 1 . . 1 20 21 9 Hover 6 | . . . . . . . . 12 20 20 13 8 . 12 . . 5 Flight 1 | . . . . . . 25 27 1 . . . . . . . . . Device 9 | . 7 . . . . 6 9 8 13 13 7 5 17 12 18 15 14 Storage 5 | . 11 13 14 14 9 2 . 4 6 6 6 5 5 3 . . 1 Processor 8 | . 9 14 14 14 9 9 9 6 6 6 6 2 . 2 10 15 18 Hackware 9 | . . . . . 4 17 18 18 13 13 13 8 5 14 6 5 3 Protection 2 | . . . . . 7 . . . . . 4 2 5 3 5 5 1 Energy Gun 3 | . 5 . . . . . . . . . . 3 17 8 4 5 8 Energy Cannon 3 | . 5 14 14 14 9 2 . 2 5 5 1 1 . . . 5 2 Ballistic Gun 3 | . 7 . . . . . . . 5 5 5 1 . . 10 5 2 Ballistic Cannon 6 | . 8 14 14 13 14 3 9 11 1 . 7 5 . . . . . Launcher 2 | . 1 . . 1 2 6 9 3 6 5 1 3 . 1 . . . Slashing Weapon 1 | . . . . . . 8 9 1 . . . . . 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 17 17 17 17 38 23 21 52 57 57 57 56 45 64 72 72 75 Greatest Support 100 | 20 26 26 26 26 41 26 25 49 47 47 47 52 16 70 90 90 100 Greatest Overweight (x) 10 | 3 5 . . . 1 1 . 2 1 1 1 10 2 6 . . 9 Average Overweight (x) . | . . . . . . . . . 1 . . . 2 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 10 10 10 10 10 10 10 5 5 10 Average Capacity 7 | 7 7 7 8 8 9 6 5 8 10 10 10 10 10 8 5 5 6 Most Carried 10 | 5 8 8 8 8 10 10 5 10 10 10 10 10 10 10 5 5 7 Average Carried 7 | 2 6 7 7 8 8 5 5 7 9 10 9 9 9 6 4 5 4 Final Capacity 10 | 5 8 8 8 8 10 5 5 10 10 10 10 10 10 5 5 5 10 Final Carried 10 | 3 8 7 8 8 10 5 5 10 10 10 10 10 10 5 5 5 3 Class Distribution -------------------- 20% | Mutant 15% | Hacker-Skirmisher 14% | Hacker-Mutant 13% | Scavenger-Gunner 11% | Scavenger-Tank 6% | Hacker-Gunner 6% | Skirmisher 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Matter Collected 6827 | 304 626 75 . 16 678 559 3 1120 141 . 534 793 119 712 423 3 721 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7407 | 99 948 127 . . 632 624 . 1195 90 . 222 752 59 1239 459 . 961 Parts 394 | 11 61 8 . . 39 38 . 35 4 . 16 38 5 67 22 . 50 Haulers Intercepted 6 | . 2 . . . . 2 . 2 . . . . . . . . . Recyclers Shooed 8 | . 3 . . . . . . 3 . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 2 . 15 . 6 . 15 . . Prevented 11 | . . . . . . . . . 5 . 4 . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Combat Hostiles Destroyed 122 | . 20 . . . 19 10 . 15 3 . 7 14 2 14 6 . 12 Melee 13 | . . . . . . 3 . 2 . . . . . 5 . . 3 Guns 23 | . 6 . . . . . . . 1 . 3 3 . 5 5 . . Cannons 58 | . 5 . . . 17 4 . 13 . . 4 6 . 2 . . 7 AOE 25 | . 9 . . . 2 3 . . 2 . . 5 2 2 . . . Classes Destroyed 16 | 1 7 1 . . 4 . . 1 . . 1 . . 1 . . . Worker 12 | . 4 1 . . 1 1 . 3 . . . . . 2 . . . Builder 8 | . . 1 . . . . . 1 . . . 1 . 3 . . 2 Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 2 . 2 . . . . . . . . . Recycler 15 | . 2 1 . . . 1 . 5 . . . 2 . 3 . . 1 Operator 5 | . 3 . . . 1 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 10 | . 3 . . . 2 1 . 1 . . . . . . . . 3 Swarmer 24 | . 6 . . . 3 1 . 6 . . 1 5 2 . . . . Grunt 42 | . 14 . . . 10 4 . 3 1 . . 1 . 6 3 . . Brawler 3 | . . . . . 1 . . . . . . . . . 2 . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . Sentry 15 | . . . . . 3 4 . . . . 1 4 . 2 1 . . Hunter 15 | . . . . . 1 1 . 2 2 . 2 2 . 1 . . 4 Programmer 18 | . . . . . . . . 3 . . 1 2 . 4 . . 8 Heavy 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 4 8 3 . . 6 5 . 4 1 . 2 3 3 5 2 . 3 Combat Bots Only 4 | . 3 . . . 4 3 . 3 1 . 2 3 3 4 2 . 3 Max Kills in Single Turn 3 | 1 3 2 . . 2 2 . 2 1 . 1 2 2 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 2 . . 1 . . 2 2 2 . . . Melee 1 | . . . . . . 1 . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Hostile Shots Fired 1334 | . 69 . . . 122 27 . 128 18 . 103 238 8 260 59 10 292 Missed 393 | . 21 . . . 46 11 . 33 6 . 24 78 3 78 17 6 70 Damage Taken 18185 | . 563 38 . . 1175 235 . 1641 207 . 1483 3155 94 3783 888 82 4841 Core 3968 | . 112 . . . 113 33 . 317 31 . 230 781 . 982 49 . 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . 101 . . . . . Ignored by Resistances 333 | . . . . . . . . . . . . . . 333 . . . Regen/Repaired (Parts) 97 | . . . . . . 97 . . . . . . . . . . . Core Remaining (%) 48 | 100 . . . 55 . . 73 . . . 32 . 21 . . 10 . Volleys Fired 540 | 8 103 2 . . 64 32 . 77 11 . 41 68 2 50 22 . 60 Largest 4 | 2 2 2 . . 3 1 . 3 3 . 3 4 1 3 3 . 4 Hottest 300 | 60 103 103 . . 164 100 . 139 151 . 151 256 46 223 154 . 300 Shots Fired 1035 | 16 191 4 1 1 132 32 . 147 25 . 87 94 2 99 62 . 142 Gun 446 | 16 108 . . . . . . 1 12 . 39 35 . 85 62 . 88 Cannon 527 | . 73 4 1 1 130 29 . 141 7 . 43 38 . 6 . . 54 Launcher 62 | . 10 . . . 2 3 . 5 6 . 5 21 2 8 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 614 | 8 100 2 . . 98 25 . 127 12 . 76 48 . 8 53 . 57 Thermal 264 | 8 81 2 1 1 32 4 . 15 . . . 11 . 57 9 . 43 Explosive 53 | . 10 . . . 2 3 . 5 6 . 5 14 . 8 . . . Electromagnetic 104 | . . . . . . . . . 7 . 6 21 2 26 . . 42 Robot Hit Streak 13 | 3 5 2 . . 9 5 . 13 4 . 3 9 1 9 8 . 12 Robot Miss Streak 8 | 1 7 2 . 3 7 3 . 8 3 . 4 3 1 5 3 . 5 Penetration Max 1 | . . . . . 1 . . . . . 1 1 . . 1 . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 620 | 10 96 1 . . 68 34 . 92 8 . 38 58 1 82 42 . 90 Core Hits 324 | 4 54 3 . . 32 30 . 40 8 . 16 39 3 44 19 . 32 Critical Kills 3 | . . . . . . . . . . . 1 . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 3 . . . 1 . . Critical Strikes 37 | . . . . . 10 3 . 4 . . 4 1 . 4 1 . 10 Burn 2 | . . . . . . . . . . . . . . 1 . . 1 Destroy 7 | . . . . . . . . . . . 4 . . 2 1 . . Blast 20 | . . . . . 10 2 . 4 . . . 1 . . . . 3 Corrupt 5 | . . . . . . . . . . . . . . 1 . . 4 Sever 3 | . . . . . . 1 . . . . . . . . . . 2 Melee Attacks 72 | . . . . . . 19 . 8 . . . . . 29 3 . 13 Impact . | . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . 19 . 8 . . . . . 13 . . 13 Piercing 19 | . . . . . . . . . . . . . . 16 3 . . Sneak Attacks 8 | . . . . . . 3 . 1 . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19994 | 137 1937 76 . . 2152 1392 . 2939 584 . 969 2322 170 3205 944 . 3167 Guns 4988 | 137 598 . . . . . . 15 73 . 260 517 . 1315 894 . 1179 Cannons 8734 | . 785 20 . . 1910 536 . 2315 102 . 587 771 . 94 . . 1614 Explosions 3788 | . 554 56 . . 242 219 . 342 409 . 122 1031 170 643 . . . Melee 2470 | . . . . . . 637 . 256 . . . . . 1153 50 . 374 Ramming 14 | . . . . . . . . 11 . . . 3 . . . . . Kinetic 9026 | 105 828 . . . 1560 410 . 2074 73 . 729 1014 . 117 722 . 1394 Thermal 3941 | 32 585 76 . . 350 126 . 256 . . . 235 . 1159 172 . 950 Explosive 2768 | . 455 . . . 120 219 . 342 409 . 122 645 . 456 . . . Electromagnetic 1775 | . 69 . . . 122 . . . 102 . 118 425 170 320 . . 449 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1898 | . . . . . . 637 . 256 . . . . . 631 . . 374 Piercing 572 | . . . . . . . . . . . . . . 522 50 . . Highest Corruption 33 | . 1 1 1 1 . 1 1 4 4 4 7 5 5 8 8 8 33 Average Corruption 5 | . 1 1 1 1 . 1 1 3 4 4 5 4 5 4 8 8 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 221 | . 11 1 4 3 . 1 2 32 19 1 20 16 2 19 47 5 38 Message Errors 45 | . 1 . 1 2 . 1 1 9 3 . 5 2 . 2 12 1 5 Matter Fused 62 | . 3 1 . . . . 1 8 8 . 6 3 1 6 12 1 12 Heat Flow Errors 20 | . 3 . 2 . . . . 4 . . 1 2 . 2 3 . 3 Energy Discharges 29 | . . . . . . . . 4 3 . 3 5 . 3 9 . 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 1 . 1 Data Loss (minor) 32 | . 3 . . . . . . 4 2 1 2 2 . 4 3 3 8 Data Loss (major) 8 | . . . . . . . . 1 1 . . . . . 3 . 3 Misfires 8 | . . . 1 1 . . . 2 1 . . . . 2 1 . . Alerts 6 | . . . . . . . . . 1 . 1 1 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . 1 . . . . . . . . . 1 1 . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 776 | . 17 . . . 68 17 . 169 8 . 60 22 . 252 . . 163 Projectiles 419 | . 17 . . . 68 10 . 127 . . 60 19 . . . . 118 Explosions 173 | . . . . . . . . . 8 . . 3 . 162 . . . Melee 184 | . . . . . . 7 . 42 . . . . . 90 . . 45 Knockbacks 75 | . 3 . . . 9 1 . 32 . . 6 8 . 4 . . 12 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 70 | . 3 . . . 9 1 . 30 . . 6 8 . 2 . . 11 Secondary 5 | . . . . . . . . 2 . . . . . 2 . . 1 Self-Inflicted Damage 283 | . 68 38 . . 22 . . . . . . 18 . 137 . . . Shots 8 | . 3 1 . . 1 . . . . . . 1 . 2 . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . 1 . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 611 | . 288 54 233 . 453 124 . 357 297 . 393 438 . 325 239 . 611 Average Temperature 130 | . 85 28 96 . 163 32 . 117 141 . 153 149 . 92 64 . 216 Received Heat Transfer 2213 | . 228 . . . 513 72 . 162 . . 45 441 . 506 180 . 66 Effects 55 | . 1 . . . 9 . . 7 . . 5 3 . . . . 30 Shutdowns 25 | . . . . . 1 . . 3 . . 4 2 . . . . 15 Energy Bleed 7 | . 1 . . . 2 . . 1 . . 1 . . . . . 2 Interference 12 | . . . . . 5 . . 3 . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . 1 . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . 3 . . 2 . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 2 . . . . . 1 1 . . Heat Transferred 6208 | 75 1156 137 . . 629 150 . 400 . . . 309 . 1877 311 . 1164 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Peak Influence 638 | 20 434 141 . . 381 565 220 262 . . . 638 . 341 . . 117 Initial 401 | . 13 103 . . . 113 220 79 . . . 401 . 315 . . . Average 175 | 7 256 127 . . 163 328 114 117 . . . 337 . 228 . . 35 Maximum Alert Level 2 | . 2 . . . 1 2 1 1 . . . 2 . 1 . . . Low Security (%) 59 | 100 25 100 . 100 72 21 70 76 . . . 7 . 43 . . 100 Level 1 33 | . 68 . . . 27 39 29 23 . . . 53 . 56 . . . Level 2 7 | . 5 . . . . 39 . . . . . 38 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 6 . . . 2 7 . 6 . . . 5 . 5 . . 4 Investigation 9 | . 3 . . . . 4 . 2 . . . . . . . . . Extermination 10 | . . . . . . . . 3 . . . 1 . 3 . . 3 Reinforcement 11 | . 3 . . . 2 2 . 1 . . . . . 2 . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . 1 . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . 2 1 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Distress Signals 10 | . 3 . . . 2 2 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 34 . . . 28 24 . 22 2 . 10 25 5 20 8 2 24 Peak Tracking Total 8 | . 4 . . . 6 5 . 5 2 . 6 5 5 6 4 2 8 Tactical Retreats 15 | . 2 . . . 3 . . 2 1 . 1 3 1 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Traps Triggered 8 | . 3 . . . . 3 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Machines Disabled 35 | . 3 1 . . 2 6 . 8 . . . 8 . 6 . . 1 Max in Single Turn 5 | . 1 1 . . 1 2 . 4 . . . 4 . 5 . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Machines Accessed 42 | . 4 . 1 . 3 10 6 7 . 4 . . . 5 . . 2 Terminals 32 | . 4 . . . 3 7 6 6 . . . . . 4 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . Total Hacks 135 | . 10 . 1 . 6 32 16 19 . 33 . . . 12 . . 6 Successful 105 | . 8 . 1 . 4 21 12 16 . 33 . . . 5 . . 5 Failed 30 | . 2 . . . 2 11 4 3 . . . . . 7 . . 1 Catastrophic 3 | . 1 . . . . 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . Terminals 83 | . 10 . . . 6 17 16 17 . . . . . 11 . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . 13 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . . . . . . Terminal Hacks 94 | . 8 . 1 . 4 11 12 15 . 33 . . . 5 . . 5 Record 26 | . 1 . . . 1 1 5 2 . 11 . . . . . . 5 Part Schematic 15 | . . . . . . 2 . . . 13 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Alert Level 13 | . 2 . . . . 3 3 4 . . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . . . . . . Dispatch Records 4 | . 1 . . . 1 1 . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . 1 1 . . . . . . . . . Security Status 2 | . . . . . 1 . . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . 1 1 . . . . . . . . . Investigation Status 2 | . 1 . . . . . . . . . . . . 1 . . . Reinforcement Status 2 | . . . . . . . 1 1 . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 9 . . . . . . . . . . . Scan Component 5 | . . . . . . 5 . . . . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 2 6 6 5 . . . . . 4 . . 1 Full Trace Events 6 | . . . . . . 3 1 2 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 2 . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Total Allies 8 | . . . . . . 2 . 3 . . 1 . 2 . . . . Largest Group 3 | . . . . . . 2 1 3 . . 1 . 1 . . . . Highest-Rated Group 165 | . . . . . . 111 95 93 . . 96 . 165 . . . . Highest-Rated Ally 165 | . . . . . . 100 95 31 . . 96 . 165 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . 41 . 24 . . 18 . 7 . . . . Total Damage 1922 | . . . . . . 1185 . 330 . . 276 . 131 . . . . Kills 18 | . . . . . . 12 . . . . 3 . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . 14 Traps 4 | . . . . . . . . . . . . . . . . . 4 Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 Items 7 | . . . . . . . . . . . . . . . . . 7 Machines 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Turns Passed 14487 | 112 1619 350 271 417 1255 703 248 2373 739 78 654 1130 71 1277 1555 138 1497 Spaces Moved 11513 | 69 1055 272 226 324 741 707 556 2450 643 81 601 764 48 720 1178 116 962 Core 52 | 21 2 . . . . . . 8 . . . 3 . 2 . . 16 Treads . | . . . . . . . . . . . . . . . . . . Legs 4741 | 48 1053 272 226 324 737 . . 195 . . 3 . . 74 1178 116 515 Wheels 258 | . . . . . . . . . . . . 171 48 39 . . . Hover 4808 | . . . . . . . . 1860 643 81 598 590 . 605 . . 431 Flight 1654 | . . . . . 4 707 556 387 . . . . . . . . . Fastest Speed 32 | 50 120 120 120 120 34 32 34 34 108 52 56 55 130 40 120 120 52 Average Speed 96 | 104 120 120 120 120 126 42 34 69 108 89 83 107 130 108 120 120 120 Slowest Speed 550 | 200 300 120 120 120 190 117 34 150 108 108 190 550 130 350 120 120 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 93 39 61 61 37 72 98 27 66 68 67 8 5 12 93 21 19 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . 2 . 3 . . . 4 . . Spaces Dug 16 | . . . . . . 5 . . . . . 9 . . . . 2 Terrain Destroyed 687 | . 73 8 . . 58 41 . 101 76 . 63 151 . 95 4 . 17 Melee 2 | . . . . . . . . . . . . . . . . . 2 Projectile 116 | . . . . . 48 11 . 13 5 . 11 7 . 2 4 . 15 AOE 569 | . 73 8 . . 10 30 . 88 71 . 52 144 . 93 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Upp Fac Upp Upp Res Total 13806 | 91 1215 292 226 352 941 1041 614 2960 669 86 675 977 54 1072 1267 115 1159 Wait 1013 | . 12 . . 26 64 207 59 317 . . 8 91 2 161 27 . 39 Move 11496 | 68 1054 271 225 323 740 706 555 2449 642 80 600 763 47 719 1177 115 962 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 191 | 7 15 7 1 . 19 11 . 35 5 . 8 17 . 40 4 . 22 Fast Attach 95 | 3 . 2 . . 6 5 . 12 2 3 4 13 1 16 8 . 20 Attach 107 | 4 6 . . . 8 5 . 14 . . 6 12 1 35 . . 16 Detach 11 | . . . . . 5 . . 1 . . 1 . 1 2 . . 1 Swap 89 | 1 13 3 . 2 14 8 . 14 2 . 1 3 . 7 10 . 11 Drop 154 | . 12 7 . 1 21 12 . 32 7 3 6 9 . 13 16 . 15 Fire 540 | 8 103 2 . . 64 32 . 77 11 . 41 68 2 50 22 . 60 Melee 72 | . . . . . . 19 . 8 . . . . . 29 3 . 13 Ram 1 | . . . . . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Identified exit to Materials 793 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Discovered exit to Mines (range 6) 979 | -10/Materials | Discovered exit to Materials (range 12) 1732 | -10/Materials | Entered Mines 1740 | -10/Mines | Discovered exit to Materials (range 15) 1822 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2077 | -10/Mines | Discovered new exit (range 5) 2080 | -10/Mines | Identified exit to Exiles 2082 | -10/Mines | Entered Exiles 2112 | -10/Exiles | Met 8R-AWN 2133 | -10/Exiles | Met EX-HEX 2164 | -10/Exiles | Met EX-BIN 2178 | -10/Exiles | Aligned with FarCom system 2180 | -10/Exiles | Given EX-Vault access code 2208 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Cloak of Protection 2244 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2285 | -10/Exiles | Met EX-DEC 2341 | -10/Exiles | Discovered new exit (range 10) 2350 | -10/Exiles | Identified exit to Mines 2353 | -10/Exiles | Left Exiles lab with Cloak of Protection 2353 | -10/Exiles | Entered Mines 2370 | -9/Mines | Met a Derelict bent on vengeance 2503 | -9/Mines | Learned Materials terminal intel 2754 | -9/Mines | Discovered new exit (range 12) 2768 | -9/Mines | Identified exit to Materials 2770 | -9/Mines | Entered Materials 2770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2771 | -8/Materials | Loaded intel: 12 terminal locations 3071 | -8/Materials | Build established: Skirmisher 3235 | -8/Materials | Discovered new exit (range 13) 3426 | -8/Materials | Identified exit to Storage 4025 | -8/Materials | Entered Storage 4225 | -8/Storage | Met 01-MTF 4369 | -8/Storage | Garrison activated, responded to threat 4434 | -8/Storage | Discovered new exit (range 15) 4556 | -8/Storage | Repaired Xenon Bombardment Thruster 4601 | -8/Storage | Repaired Xenon Bombardment Thruster 4630 | -8/Storage | Repaired Flight Unit 4669 | -8/Storage | Repaired Lgt. Nuclear Core 4727 | -8/Storage | Discovered new exit (range 4) 4727 | -8/Storage | Identified exit to Recycling 4728 | -8/Storage | Entered Recycling 4728 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4733 | -8/Recycling | 01-MTF left 4737 | -8/Recycling | Build established: Hacker-Mutant 4888 | -8/Recycling | Discovered new exit (range 8) 4890 | -8/Recycling | Identified exit to Factory 4976 | -8/Recycling | Entered Factory 4976 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5092 | -6/Factory | Discovered new exit (range 14) 5122 | -6/Factory | Identified exit to Lower Caves 5189 | -6/Factory | Lost 6 parts (1p3n1u1w) 5735 | -6/Factory | Build established: Hacker-Skirmisher 6405 | -6/Factory | Allied Derelicts emerged from ambush trap array 6824 | -6/Factory | Discovered new exit (range 15) 6832 | -6/Factory | Identified exit to Factory 7349 | -6/Factory | Entered Lower Caves 7647 | -6/Lower Caves | Build established: Hacker-Gunner 7832 | -6/Lower Caves | Spotted B-75 Beast 7916 | -6/Lower Caves | Discovered new exit (range 9) 7928 | -6/Lower Caves | Identified exit to Lower Caves 8085 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8087 | -6/Lower Caves | Identified exit to Data Miner 8088 | -6/Lower Caves | Entered Data Miner 8088 | -6/Data Miner | Discovered new exit (range 6) 8094 | -6/Data Miner | Identified exit to Proximity Caves 8109 | -6/Data Miner | Met Data Miner 8125 | -6/Data Miner | Learned location of Section 7 (-3) 8125 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8135 | -6/Data Miner | Received God Mode back door access code from Data Miner 8166 | -6/Data Miner | Entered Proximity Caves 8168 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8260 | -5/Proximity Caves | Spotter reported a threat 8327 | -5/Proximity Caves | Core integrity fell below 50% 8351 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 8364 | -5/Proximity Caves | Spotter reported a threat 8585 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 8621 | -5/Proximity Caves | Build established: Hacker-Mutant 8621 | -5/Proximity Caves | Escorted by Enhanced Grunt 8817 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8820 | -5/Proximity Caves | Entered Factory 8820 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9120 | -5/Factory | Search patrols dispatched 9229 | -5/Factory | Build established: Hacker-Tank 9332 | -5/Factory | Lost 5 parts (1p1n2u1w) 9378 | -5/Factory | Garrison activated, responded to threat 9434 | -5/Factory | Core integrity fell below 50% 9467 | -5/Factory | Lost 7 parts (1n1u5w) 9816 | -5/Factory | Garrison activated, responded to threat 9870 | -5/Factory | Lost 3 parts (1p1n1u) 9916 | -5/Factory | Discovered new exit (range 7) 9945 | -5/Factory | Incoming assault squad redirected 9950 | -5/Factory | Entered Upper Caves 9951 | -5/Upper Caves | ME-RLN showed up to help 9953 | -5/Upper Caves | ME-RLN revealed a hidden path 9984 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 10000 | -5/Upper Caves | Learned 4 Factory zone layouts 10021 | -5/Upper Caves | Entered Factory 10021 | -4/Factory | Evolved 2 slots: Utility x2 10070 | -4/Factory | Found Prototype Slashing Weapon 10070 | -4/Factory | Identified Vibroblade 10177 | -4/Factory | Build established: Scavenger-Tank 10560 | -4/Factory | Lost 5 parts (3u2w) 10712 | -4/Factory | Lost 9 parts (2p1n3u3w) 10849 | -4/Factory | Lost 4 parts (2n1u1w) 10967 | -4/Factory | Lost 4 parts (2p1u1w) 11022 | -4/Factory | Discovered new exit (range 15) 11035 | -4/Factory | Found Prototype Launcher 11104 | -4/Factory | Identified Tesla Bomb Launcher 11143 | -4/Factory | Core integrity fell below 50% 11175 | -4/Factory | Core integrity fell below 20% 11202 | -4/Factory | Lost 13 parts (2p1n6u4w) 11298 | -4/Factory | Entered Upper Caves 11315 | -4/Upper Caves | Learned location of 1 exit from Research 11343 | -4/Upper Caves | Encountered a Warlord checkpoint 11707 | -4/Upper Caves | Learned location of Quarantine (-3) 11756 | -4/Upper Caves | Spotted B-86 Titan 12157 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12598 | -4/Upper Caves | Build established: Scavenger-Gunner 12845 | -4/Upper Caves | Discovered new exit (range 5) 12853 | -4/Upper Caves | Entered another Upper Caves area 12867 | -4/Upper Caves | Discovered new exit (range 8) 12991 | -4/Upper Caves | Entered Research 12991 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12992 | -3/Research | Identified exit to Research 13003 | -3/Research | Found Prototype Launcher 13089 | -3/Research | Found Prototype Slashing Weapon 13089 | -3/Research | Identified Molecular Scythe 13092 | -3/Research | Found Molecular Scythe 13717 | -3/Research | System corruption reached 10% 13750 | -3/Research | Identified Hellfire Missile Launcher 13805 | -3/Research | Lost 15 parts (3p4n4u4w) 13900 | -3/Research | Core integrity fell below 50% 13936 | -3/Research | Lost 7 parts (1p1n2u3w) 14410 | -3/Research | Spotted B-86 Titan 14460 | -3/Research | Core integrity fell below 20% 14481 | -3/Research | System corruption reached 30% 14488 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates P-80 Master. Slug penetrates G-67 Veteran. Slug penetrates Wall. Coil Gun broken. Overheating: Short circuit. Mic. Antimatter Reactor destroyed. Power failure, Mic. Antimatter Reactor shutdown. Cmb. Antigrav System broken. Overheating: Short circuit. System corrupted: Graphene Brace rejected. K-01 Serf cleans the Terminal. Overheating: Imp. Transmission Jammer damaged (-13). Overheating: Med. Storage Unit damaged (-74). Overheating: Core damaged (-143). Broken Coil Gun destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Overheating: Energy bleed (-19). Map ----- +----------------------------------------------------+ | ?????????????? | | % ?????????????? | | """ """ """ """ """ ????????????? | | """ """ """ """ """ ?????????????? | | """ """ """ """ """ =[ ????????????? | | = ????????????? | | ???????????? | | BB ???????????? | | BB ???????????? | | ###### ########"#### #######??????????????????? | | ??# T#######"####/#????????????????????????? | | # # ! x#????????????????????????? | | + ## #????????????????????????? | | # ## """ """ #????????????????????????? | | ??# ## """ """ #????????????????????????? | | ????+ ## """ """ #????????????????????????? | | ?????## #### #????????????????????????? | | ??????# #??# *= #????????????????????????? | | ??????# #??# " " #????????????????????????? | | ???####+##?# "R""* ####?????????????????????? | | ???# # """"k /p #?????????????????????? | | ???# # ####?????????????????????? | | ???# + g#????????????????????????? | | ???# #######+###;#;########+##?????????????? | | ???########????# p ! p #?????????????? | | ???????????????# g; @ #?????????????? | | ???????????????#% w# #?????????????? | | ???????????????+ # #?????????????? | | ???????????????# # k""" """ #?????????????? | | ???????????????# = # """T""" #?????????????? | | ???????????????# %*#####+########?#?????????????? | | ???????????????# ! #????????????????????????????? | | ???????????????# #??????????????????H?????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????#= ?????????????????????????????? | | ???????????????#%* ?????????????????????????????? | | ????????????????= ?????????????????????????????? | | ???????????????????w?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 47 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 40 Offensive Hacking 30 Defensive Hacking 23 Item Schematics ----------------- Nuclear Pulse Thruster | -8/Storage | Hacked Lgt. Nuclear Core | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer \\IAMDERELICT Challenges ------------ None Game ------ Seed ColdCombatLance Manual? 0 Play Time 02:47:05 Cumulative 22.1 hours Start 2024.04.13 @ 18:24:08 End 2024.04.15 @ 15:24:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 384db4ad-fdfd-431b-ac7e-48175d5583fc