Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 12:31:17 Player: SuperSwiss Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (3460) 3460 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4299) 4299 TOTAL SCORE: 16884 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 171 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 254/300 Energy 236/240 System Corruption 5% Temperature Cool (10) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Cloak of Protection Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Improved Plasma Cutter Shock Maul > --- INVENTORY (10) --- Light Fission Core Impulse Thruster Q-thruster Advanced Cooling System Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Cloak of Protection Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Improved Plasma Cutter Shock Maul > --- INVENTORY -------- Light Fission Core Impulse Thruster Q-thruster Advanced Cooling System Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Rocket Array [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Medium Armor Plating Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . . . Propulsion 6 | . . . . . 1 . . 1 1 1 . . 1 . . 1 Utility 9 | . . . . . 3 . . 1 . 1 . . . 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 124 | 7 8 . . 1 17 11 13 16 17 4 . 6 2 10 5 7 Power 12 | 1 . . . . 3 1 1 . 3 . . 1 . 1 . 1 Engine 4 | 1 . . . . 2 . . . 1 . . . . . . . Core 6 | . . . . . 1 1 1 . 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 35 | 2 1 . . . 5 2 6 8 3 . . 2 1 2 2 1 Treads 11 | 2 . . . . 2 2 5 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . 1 . . . 3 . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . Flight 19 | . . . . . . . . 8 3 . . 2 1 2 2 1 Utility 45 | 2 3 . . . 6 4 3 5 6 3 . 2 1 4 2 4 Device 20 | 1 . . . . 1 . 1 1 3 3 . 2 . 4 2 2 Storage 7 | 1 2 . . . 1 1 . 2 . . . . . . . . Processor 4 | . . . . . . . 1 1 . . . . 1 . . 1 Hackware 5 | . . . . . . . . 1 3 . . . . . . 1 Protection 9 | . 1 . . . 4 3 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 4 . . 1 3 4 3 3 5 1 . 1 . 3 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . . . . 1 1 . Ballistic Gun 17 | 2 3 . . 1 1 2 3 1 2 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . 2 . 1 2 . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Impact Weapon 4 | . . . . . 1 . . 1 . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 3 4 1 . . . 1 4 . Parts Lost 24 | . 2 . . . 1 7 9 1 3 . . . . 1 . . Power 5 | . . . . . 1 1 1 . 1 . . . . 1 . . Propulsion 6 | . . . . . . 3 1 1 1 . . . . . . . Utility 8 | . 1 . . . . 3 3 . 1 . . . . . . . Weapon 5 | . 1 . . . . . 4 . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 1 3 3 1 2 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 14 17 20 19 19 19 10 9 8 10 9 9 9 9 9 Power 1 | . 1 1 3 4 3 2 2 . . 1 1 . . . . 1 Propulsion 2 | 2 3 3 3 3 3 3 4 1 . . . . 1 2 2 1 Utility 1 | . . . 1 2 1 2 3 2 2 1 3 2 2 1 1 1 Weapon 7 | . 5 10 10 10 10 11 9 5 5 6 6 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . . 1 4 1 2 5 2 . . 2 1 . 2 2 Power 3 | . . . . . 1 . . 2 . . . . . . . . Propulsion 5 | . . . . . . 1 1 . . . . . . . 1 2 Utility 5 | . . . . 1 . . . . 2 . . 1 . . 1 . Weapon 11 | . 2 . . . 3 . 1 3 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 100 100 100 98 99 96 96 94 83 88 96 88 79 81 83 Engine 3 | . 14 14 14 14 6 . . . 1 . . . . . . . Core 5 | . . . . . 2 9 8 7 7 5 5 9 10 7 4 . Treads 11 | . 26 14 14 14 9 14 27 2 . . . . . . . . Wheel 4 | . 1 14 14 14 18 12 . . . . . . . . . . Flight 11 | . . . . . . . . 27 31 29 29 33 31 20 17 19 Device 7 | . 6 . . . . . 5 14 9 6 11 11 9 17 20 19 Storage 10 | . 14 14 14 14 17 15 12 7 6 5 5 5 5 4 4 4 Processor 5 | . . . . . . . 2 12 13 11 11 11 10 9 8 11 Hackware 3 | . . . . . . . . 6 9 11 11 11 10 9 8 8 Protection 10 | . 1 14 14 14 25 28 20 . . . . . . . . . Ballistic Gun 13 | . 28 28 28 26 17 16 16 10 4 . 5 5 1 1 4 3 Impact Weapon 2 | . . . . . . . . 3 6 5 5 5 5 3 4 4 Peak Build Rating 156 | 7 8 8 10 10 30 34 31 43 66 71 71 84 93 120 139 156 Average Rating 48 | 5 6 8 9 10 25 29 28 33 58 65 71 79 88 114 133 153 On Entrance 47 | . 7 8 8 10 10 29 26 27 43 64 71 71 84 93 120 131 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 50 50 50 50 74 80 70 52 30 30 30 37 38 49 58 68 Greatest Support 76 | 40 40 10 10 10 20 62 76 76 34 30 30 38 44 50 61 69 Greatest Overweight (x) 7 | . 4 4 4 4 3 7 1 . 1 . . . . 1 1 . Average Overweight (x) . | . . 4 4 4 2 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 11 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 15 14 20 20 20 20 20 19 10 10 10 10 10 10 10 10 Average Carried 14 | 3 9 14 17 19 19 19 19 10 9 8 10 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 14 14 20 20 20 20 19 10 8 10 10 10 10 10 10 9 Class Distribution -------------------- 27% | Mutant 19% | Scavenger-Mutant 13% | Hacker-Ninja 13% | Hacker-Scout 8% | Scout 5% | Scavenger-Skirmisher 4% | Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 3638 | 231 313 . 90 38 461 714 605 170 377 55 . . 145 220 44 175 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3561 | 37 509 . . 31 502 803 799 25 63 20 . . 161 344 66 201 Parts 204 | 5 41 . . 3 44 50 36 . 3 . . . 5 13 . 4 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 17 . . 2 14 22 16 . 1 . . . 5 3 . . Guns 56 | . 14 . . 2 12 14 13 . . . . . . 1 . . Cannons 2 | . . . . . . . . . . . . . . 2 . . AOE 22 | . 3 . . . 2 8 3 . 1 . . . 5 . . . Classes Destroyed 15 | 1 4 . . . 3 3 . . 2 . . . . 1 . 1 Worker 4 | . . . . . 1 . 1 . 1 . . . . . . 1 Builder 3 | . . . . . . . . . 1 . . . . . 2 . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . . . 1 . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 1 . . . 1 1 . . Watcher 7 | . 1 . . . . 1 . 1 . 1 . . . 2 1 . Swarmer 29 | . 9 . . 2 6 3 3 . 1 . . . 5 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . Grunt 24 | . 8 . . . 2 7 7 . . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 17 | . . . . . 5 5 6 . . . . . . 1 . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 5 | 1 5 . . 2 3 5 5 1 1 1 . . 5 3 2 1 Combat Bots Only 5 | . 5 . . 2 3 5 5 . 1 . . . 5 3 . . Max Kills in Single Turn 5 | 1 3 . . 1 2 5 3 1 1 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 2 5 3 . 1 . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 411 | . 56 . . 4 61 97 132 . 20 4 . . 6 24 6 1 Missed 122 | . 12 . . 1 17 27 34 . 10 2 . . 3 10 5 1 Hits 289 | . 44 . . 3 44 70 98 . 10 2 . . 3 14 1 . Melee 7 | . . . . . . 7 . . . . . . . . . . Projectile 282 | . 44 . . 3 44 63 98 . 10 2 . . 3 14 1 . AOE 5 | . . . . . 5 . . . . . . . . . . . Critical Strikes 13 | . . . . . . 5 8 . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 5239 | . 537 . . 47 759 1233 1460 . 395 151 . . 65 341 21 230 Core 493 | . 65 . . . 113 84 34 . 96 25 . . 31 45 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . 6 7 . . . . . . . . . Regen/Repaired (Parts) 241 | . . . . . 80 . 53 . 92 . . . 16 . . . Core Remaining (%) 91 | 100 . . . 74 . . 58 100 88 . . 97 97 96 100 100 Volleys Fired 295 | 6 50 . . 3 60 59 66 . 5 . . 1 9 11 9 16 Largest 2 | 2 2 . . 2 2 2 2 . 1 . . 1 1 2 1 1 Hottest 138 | 40 50 . . 40 43 46 53 . 85 . . 33 85 138 120 120 Shots Fired 542 | 12 100 . . 6 119 110 132 . 5 . . 2 9 21 9 17 Gun 495 | 12 98 . . 6 118 105 130 . 3 . . 2 . 13 . 8 Cannon 33 | . . . . . . . . . 1 . . . 6 8 9 9 Launcher 14 | . 2 . . . 1 5 2 . 1 . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 495 | 12 98 . . 6 118 105 130 . 3 . . 2 . 13 . 8 Thermal 33 | . . . . . . . . . 1 . . . 6 8 9 9 Explosive 10 | . 2 . . . 1 5 2 . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 1 . . . 3 . . . Robot Hit Streak 21 | 9 11 . . 5 21 21 14 . . . . . 1 10 . 2 Robot Miss Streak 3 | 1 3 . . 1 3 3 3 . . . . 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . 5 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . Shots Hit Robots 384 | 9 64 . . 5 87 81 101 1 3 1 . 2 2 19 4 5 Core Hits 165 | 4 32 . . 2 26 47 37 . 1 . . . 6 8 . 2 Critical Kills 2 | . 1 . . . . . . . . . . . . 1 . . Critical Parts Destroyed 13 | . 1 . . . . . . . 1 1 . 1 . 4 3 2 Critical Strikes 15 | . 2 . . . . . . . 1 1 . 1 . 5 3 2 Destroy 6 | . 2 . . . . . . . . . . . . 3 . 1 Smash 9 | . . . . . . . . . 1 1 . 1 . 2 3 1 Melee Attacks 129 | . . . . . 2 8 3 13 19 17 . 7 8 20 15 17 Impact 129 | . . . . . 2 8 3 13 19 17 . 7 8 20 15 17 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 . 2 . . 1 . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7917 | 103 795 . . 76 1261 1731 1802 80 345 57 . 134 355 578 339 261 Guns 4703 | 103 617 . . 76 1184 1207 1433 . . . . . . 63 . 20 Cannons 268 | . . . . . . . . . . . . . . 268 . . Explosions 1318 | . 178 . . . 77 524 238 . 18 . . . 283 . . . Melee 1628 | . . . . . . . 131 80 327 57 . 134 72 247 339 241 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4703 | 103 617 . . 76 1184 1207 1433 . . . . . . 63 . 20 Thermal 343 | . . . . . . . . . . . . . 75 268 . . Explosive 1017 | . 178 . . . 77 524 238 . . . . . . . . . Electromagnetic 226 | . . . . . . . . . 18 . . . 208 . . . Impact 1628 | . . . . . . . 131 80 327 57 . 134 72 247 339 241 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 1 7 7 . 2 . 5 Average Corruption 3 | . . . . . . . . . 4 1 4 2 . 1 . 5 Corruption Purged 13 | . . . . . . . . . 7 . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . 21 2 1 3 . 1 . 3 Message Errors 7 | . . . . . . . . . 4 . 1 2 . . . . Matter Fused 6 | . . . . . . . . . 4 . . . . 1 . 1 Heat Flow Errors 3 | . . . . . . . . . 1 2 . . . . . . Energy Discharges 6 | . . . . . . . . . 5 . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1144 | . 6 . . . . 13 . 45 292 57 . 46 46 163 295 181 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 23 | . 6 . . . . 13 . . . . . . 4 . . . Melee 1121 | . . . . . . . . 45 292 57 . 46 42 163 295 181 Knockbacks 5 | . . . . . . . . . 1 . . . 1 2 . 1 Impact 5 | . . . . . . . . . 1 . . . 1 2 . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 61 . . . . 68 23 . . . . . 20 . . . Shots 7 | . 2 . . . . 2 1 . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 18 . . . 6 169 88 . 309 161 1 52 . . 248 325 Average Temperature 49 | . 7 . . . 3 67 27 . 41 28 1 17 . . 87 86 Received Heat Transfer 1683 | . 168 . . 9 162 513 801 . 12 . . . . 18 . . Effects 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 1 . . . 1 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . . . 1 4 1 . . 3 7 6 2 Impact Corruptions 28 | . . . . . . . . 2 8 1 . 1 2 4 7 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 272 | . . . . . . . . . . . . . 50 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . 1 3 1 . . . . . . . . . Low Security (%) 78 | 100 100 100 . 100 98 1 46 100 100 100 100 100 100 100 100 100 Level 1 16 | . . . . . 1 54 53 . . . . . . . . . Level 2 4 | . . . . . . 40 . . . . . . . . . . Level 3 . | . . . . . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 774 | 5 183 45 . 113 219 774 377 79 112 44 . 2 124 70 41 179 Initial 377 | . . 45 . . 24 138 377 79 . 37 . . . 24 23 4 Average 106 | . 47 14 . 88 56 385 215 15 17 11 . . 39 16 10 36 Influence Increases 3935 | 10 497 . . 163 608 706 510 167 192 95 . 10 171 183 184 439 Destroy 0b10 Robot/C 1780 | . 340 . . 120 380 440 320 . 20 . . . 100 60 . . Destroy 0b10 Robot/NC 125 | 10 15 . . . 10 5 10 5 15 5 . . 5 15 15 15 Destroy Leader 340 | . 66 . . 20 102 10 102 2 . 2 . . 10 24 2 . Allied During Kill 40 | . . . . 23 17 . . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . 40 . . . . . . . . Successful Hack 431 | . 19 . . . 12 . 24 63 38 4 . 2 . 41 65 163 Disable Machine 75 | . . . . . . . . . 15 . . . 15 . 15 30 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . Destroy Structure 304 | . 12 . . . 12 36 24 12 14 24 . 8 26 28 42 66 Partial Spotted 120 | . . . . . . 15 . 45 15 15 . . 15 15 . . Lose Combat Pursuer 480 | . 45 . . . 75 . 30 . 75 45 . . . . 45 165 Influence Decreases 3756 | 10 381 116 . 100 458 145 1109 342 116 171 . 10 125 187 217 269 Entered New Map 763 | . . 71 . . 39 75 397 96 . 39 . . . 22 19 5 Time Decay 2703 | 10 361 45 . 60 369 . 622 241 106 132 . 10 125 160 198 264 Lost Part 200 | . 20 . . . . 70 90 5 10 . . . . 5 . . Lost Ally 90 | . . . . 40 50 . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 4 . 3 2 6 3 . 1 2 3 6 4 Investigation 7 | . . . . . 2 . . . 1 1 . . . 1 1 1 Extermination 16 | . . . . . . . . 2 3 1 . . 1 2 4 3 Reinforcement 9 | . 2 . . . 1 . . . 2 1 . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 13 | . 4 . . . 1 3 2 . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 169 | . 29 . . 7 19 22 34 5 10 6 6 1 7 8 8 7 Peak Tracking Total 9 | . 4 . . 7 6 4 5 2 3 2 6 1 4 3 2 9 Tactical Retreats 20 | . 2 . . . 3 . 2 . 4 3 . . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 25 | . 2 . . . 1 10 . 3 3 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 7 | . . . . . . 2 . . 1 . . . 1 . 1 2 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . 1 . 1 1 Garrison Access 12 | . . . . . . . 1 2 2 1 . . 2 1 1 2 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 106 | . 5 . 1 . 8 1 9 18 14 8 . 6 6 6 9 15 Terminals 79 | . 5 . . . 6 1 5 15 9 5 . 5 3 4 8 13 Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . Repair Stations 7 | . . . . . 1 . 2 . 2 . . . 1 1 . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . . . Garrison Access 13 | . . . . . 1 . 1 2 2 1 . . 2 1 1 2 Total Hacks 256 | . 14 . 1 . 22 1 26 47 34 22 . 14 12 11 20 32 Successful 150 | . 9 . 1 . 15 . 20 27 19 11 . 7 6 5 11 19 Failed 106 | . 5 . . . 7 1 6 20 15 11 . 7 6 6 9 13 Catastrophic 10 | . . . . . 1 . 1 3 1 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 124 | . 8 . 1 . 12 . 11 21 13 12 . 10 3 6 14 13 Terminals 211 | . 14 . . . 19 1 17 44 21 16 . 13 8 9 19 30 Fabricators 4 | . . . . . . . . 1 . 3 . . . . . . Repair Stations 16 | . . . . . 2 . 5 . 6 . . . 2 1 . . Recycling Units 4 | . . . . . . . 3 . . . . 1 . . . . Scanalyzers 7 | . . . . . . . . . 5 2 . . . . . . Garrison Access 13 | . . . . . 1 . 1 2 2 1 . . 2 1 1 2 Terminal Hacks 54 | . 4 . 1 . 6 . 7 13 2 5 . 3 . . 5 8 Record 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 . 1 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . Locate Traps 6 | . . . . . 1 . 1 3 . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . Extermination Status 2 | . . . . . . . . 1 . . . . . . . 1 Recall Investigation 3 | . . . . . 1 . . . . 1 . 1 . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . 1 . . . 1 . 1 1 . . . 1 . . . 1 Registered Components 4 | . 1 . . . . . 1 . . 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . . . . . 1 . . 1 . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . . . 2 . 5 . 6 . . . 2 . . . Scan Component 8 | . . . . . 1 . 3 . 3 . . . 1 . . . Repair 7 | . . . . . 1 . 2 . 3 . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . . Report Inventory 2 | . . . . . . . 1 . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 3 2 . . . . . . Insert Component 3 | . . . . . . . . . 2 1 . . . . . . Analyze 2 | . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 2 2 1 . . 2 1 1 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 12 | . . . . . . . 1 2 2 1 . . 2 1 1 2 Unauthorized Hacks 58 | . 5 . . . 6 . 5 11 6 2 . 3 2 4 5 9 Terminals 58 | . 5 . . . 6 . 5 11 6 2 . 3 2 4 5 9 Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . Botnet 51 | . . . . . 5 . 5 11 5 2 . 3 2 4 5 9 Skim 5 | . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 5 . . . 6 1 7 15 10 7 . 4 3 5 8 13 Full Trace Events 5 | . . . . . 1 . 1 . . 1 . . . 1 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 . 2 . 3 . . . 1 . . . Time 333 | . . . . . 32 . 57 . 194 . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 6 | . . 3 . 1 1 . . . 1 . . . . . . . Largest Group 4 | . . 3 3 4 2 . . . 1 . . . . . . . Highest-Rated Group 68 | . . 40 40 68 39 . . . 10 . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 18 14 . . . . . . . . . . . Total Damage 359 | . . . . 139 220 . . . . . . . . . . . Kills 9 | . . . . 4 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 6336 | 46 528 . . . . . 1186 892 940 404 37 244 384 415 657 603 Terrain 5674 | . . . . . . . 1186 892 940 404 37 244 384 415 643 529 Traps 116 | . . . . . . . . . . 79 37 . . . . . Seismic 574 | 46 528 . . . . . . . . . . . . . . . Triangulation 1384 | . . . . . . . . . . . . . . 127 654 603 Cloaking 1539 | . . . . . . . . . . . . . . 306 657 576 Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 11253 | 137 1228 170 394 123 1059 1247 2110 892 1099 404 37 244 434 415 657 603 Spaces Moved 15460 | 68 637 117 275 69 533 581 857 1975 2788 1312 138 884 954 944 1693 1635 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 1663 | 64 566 . . . . 131 857 45 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1515 | . 71 117 275 69 533 450 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12278 | . . . . . . . . 1930 2788 1312 138 884 954 944 1693 1635 Fastest Speed 22 | 50 140 140 140 140 110 125 163 27 23 24 24 22 22 22 31 27 Average Speed 55 | 153 157 140 140 140 123 154 205 33 27 24 24 22 22 29 31 27 Slowest Speed 385 | 160 160 140 140 140 125 385 250 163 95 24 24 24 23 112 107 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 13 9 1 . 3 1 2 6 5 Potential Cave-ins 7 | . . . . . . . . . 2 . . . 2 . 3 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 6 89 25 64 15 49 62 49 66 64 33 87 27 25 22 39 39 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 120 | . . . . . 2 5 1 12 16 12 . 4 12 14 19 23 Terrain Destroyed 216 | . 23 . . . 9 47 21 12 16 12 . 4 16 14 19 23 Melee 93 | . . . . . 2 5 1 12 13 12 . 4 6 13 11 14 Projectile 27 | . . . . . . . . . 3 . . . 6 1 8 9 AOE 96 | . 23 . . . 7 42 20 . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 17352 | 86 771 123 284 89 812 805 1071 2175 3062 1366 141 909 1143 1016 1779 1720 Wait 962 | . 59 7 4 12 172 61 105 92 187 26 4 6 162 13 24 28 Move 15365 | 67 636 116 274 68 532 579 856 1949 2769 1310 137 877 951 939 1681 1624 Hop 37 | . . . . . . . . 12 8 1 . 3 1 2 5 5 Pick Up 89 | 6 11 . 6 2 9 9 6 10 8 3 . 3 4 6 4 2 Fast Attach 67 | 7 3 . . . 5 . 7 8 15 3 . 3 1 5 9 1 Attach 43 | . 1 . . . 4 7 6 8 5 1 . 1 1 2 3 4 Detach 10 | . . . . . 1 . 1 1 2 1 . . . 1 1 2 Swap 76 | . 5 . . 2 13 17 11 4 7 1 . 2 3 7 . 4 Drop 111 | . 6 . . 2 14 4 10 24 18 3 . 6 3 10 10 1 Fire 295 | 6 50 . . 3 60 59 66 . 5 . . 1 9 11 9 16 Melee 129 | . . . . . 2 8 3 13 19 17 . 7 8 20 15 17 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 151 | . . . . . . 60 . 54 19 . . . . . 18 . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / [Arm]) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 4) 615 | -10/Materials | Discovered new exit (range 6) 778 | -10/Materials | Discovered new exit (range 3) 963 | -10/Materials | Discovered new exit (range 8) 1097 | -10/Materials | Discovered new exit (range 14) 1212 | -10/Materials | Identified exit to Subcaves 1350 | -10/Materials | Learned Storage emergency access door positions 1366 | -10/Materials | Entered Mines 1367 | -10/Mines | Identified exit to Materials 1372 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1408 | -10/Mines | Learned location of 1 exit from Materials 1525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -10/Mines | Discovered new exit (range 5) 1536 | -10/Mines | Entered Exiles 1536 | -10/Exiles | Accompanied by 3 allies 1576 | -10/Exiles | Met 8R-AWN 1598 | -10/Exiles | Met EX-HEX 1639 | -10/Exiles | Met EX-BIN 1654 | -10/Exiles | Aligned with FarCom system 1656 | -10/Exiles | Given EX-Vault access code 1689 | -10/Exiles | Opened EX-Vault 1698 | -10/Exiles | Found Cloak of Protection 1725 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1771 | -10/Exiles | Met EX-DEC 1915 | -10/Exiles | Discovered new exit (range 10) 1930 | -10/Exiles | Left Exiles lab with Cloak of Protection 1930 | -10/Exiles | Entered Mines 1930 | -9/Mines | Accompanied by 3 allies 1935 | -9/Mines | Escorted by a lone wolf Derelict 1955 | -9/Mines | Learned location of Storage (-7) 2018 | -9/Mines | Discovered new exit (range 9) 2053 | -9/Mines | Entered Materials 2053 | -8/Materials | Accompanied by 2 allies 2053 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2054 | -8/Materials | Identified exit to Factory 2992 | -8/Materials | Repaired Hvy. Assault Rifle 3075 | -8/Materials | Garrison activated, responded to threat 3110 | -8/Materials | Identified exit to Garrison 3112 | -8/Materials | Entered Garrison 3119 | -8/Garrison | Triggered checkpoint 3288 | -8/Garrison | Triggered checkpoint 3392 | -8/Garrison | Triggered checkpoint 3407 | -8/Garrison | Build established: Scavenger-Mutant 3458 | -8/Garrison | Discovered new exit (range 10) 3504 | -8/Garrison | Garrison Relay disabled 3734 | -8/Garrison | Triggered checkpoint 3839 | -8/Garrison | Lost 3 parts (1n2u) 3905 | -8/Garrison | Installed Relay Interface Framework 3970 | -8/Garrison | Triggered checkpoint 4102 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Discovered new exit (range 3) 4217 | -8/Garrison | Discovered new exit (range 10) 4262 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Garrison Relay disabled 4359 | -8/Garrison | Entered Materials 4724 | -8/Materials | Discovered exit to Factory (range 11) 4969 | -8/Materials | Garrison activated, responded to threat 5051 | -8/Materials | Lost 3 parts (1n1u1w) 5617 | -8/Materials | Build established: Scavenger-Skirmisher 5769 | -8/Materials | Repaired Imp. Terrain Scanner 5885 | -8/Materials | Repaired Surge Thruster 6319 | -8/Materials | Build established: Skirmisher 6469 | -8/Materials | Entered Factory 6469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6670 | -7/Factory | Identified exit to DSF 6844 | -7/Factory | Build established: Scavenger-Scout 7073 | -7/Factory | Found Prototype Launcher 7073 | -7/Factory | Identified Rocket Array 7087 | -7/Factory | Discovered new exit (range 9) 7088 | -7/Factory | Identified exit to Lower Caves 7117 | -7/Factory | Identified exit to Storage 7161 | -7/Factory | Discovered new exit (range 4) 7162 | -7/Factory | Identified exit to Factory 7246 | -7/Factory | Build established: Scout 7361 | -7/Factory | Entered another Factory area 7361 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7421 | -6/Factory | Discovered new exit (range 15) 7429 | -6/Factory | Identified exit to Factory 7445 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 7702 | -6/Factory | Crushed by falling debris 7920 | -6/Factory | Discovered new exit (range 12) 7922 | -6/Factory | Identified exit to Lower Caves 8099 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster 8116 | -6/Factory | Discovered exit to Lower Caves (range 9) 8438 | -6/Factory | Repaired Cld. Cesium-ion Thruster 8460 | -6/Factory | Entered another Factory area 8460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8478 | -5/Factory | Discovered new exit (range 3) 8479 | -5/Factory | Identified exit to Factory 8650 | -5/Factory | Discovered new exit (range 3) 8651 | -5/Factory | Identified exit to Upper Caves 8742 | -5/Factory | Discovered exit to Factory (range 12) 8752 | -5/Factory | Build established: Hacker-Scout 8857 | -5/Factory | Discovered exit to Upper Caves (range 15) 8864 | -5/Factory | Sucked down chute 8864 | -5/Factory | Entered Waste 8868 | -5/Waste | Spotted C-40 Crusher 8868 | -5/Waste | Spotted C-40 Crusher 8868 | -5/Waste | Spotted C-40 Crusher 8879 | -5/Waste | EMP discharged 8885 | -5/Waste | Spotted C-40 Crusher 8888 | -5/Waste | Spotted C-40 Crusher 8889 | -5/Waste | Discovered new exit (range 15) 8889 | -5/Waste | Spotted C-40 Crusher 8901 | -5/Waste | Identified exit to Factory 8901 | -5/Waste | Entered Factory 8974 | -5/Factory | Identified exit to DSF 9063 | -5/Factory | Discovered exit to Upper Caves (range 17) 9103 | -5/Factory | Discovered exit to Factory (range 4) 9145 | -5/Factory | Entered another Factory area 9145 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9171 | -4/Factory | Discovered new exit (range 16) 9449 | -4/Factory | Discovered new exit (range 15) 9452 | -4/Factory | Identified exit to Research 9508 | -4/Factory | Repaired Adv. Terrain Scanner 9579 | -4/Factory | Entered Research 9579 | -3/Research | Evolved 2 slots: Utility x2 9808 | -3/Research | Discovered new exit (range 18) 9845 | -3/Research | Discovered new exit (range 15) 9849 | -3/Research | Identified exit to Quarantine 9952 | -3/Research | Identified exit to Research 9994 | -3/Research | Entered another Research area 9994 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10013 | -2/Research | Found Prototype Device 10013 | -2/Research | Identified Exp. Thermal Shield 10228 | -2/Research | Build established: Hacker-Ninja 10255 | -2/Research | Discovered new exit (range 18) 10271 | -2/Research | Identified exit to Testing 10558 | -2/Research | Identified exit to Access 10573 | -2/Research | Discovered exit to Testing (range 10) 10651 | -2/Research | Entered Access 10651 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11132 | -1/Access | Identified exit to Surface 11254 | *** | Escaped! Last Messages --------------- 11150_ Discarded System Shield. 11155_ System corrupted: Matter fused (-6). 11167_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1H. 11171_ Triggered Alarm Trap. 11171_ An alarm sounds. 11171_ ALERT: Alarm triggered, dispatching investigation squad. 11174_ System corrupted: FCS attempts to trigger Hyp. Gauss Rifle. 11174_ System corrupted: Hyp. Gauss Rifle misfires. 11174_ HV Slug penetrates Wave Collapse Detector. 11174_ HV Slug penetrates Terminal. 11183_ HV Slug penetrates Wall. 11207_ ALERT: Security rotation in progress. 11216_ Terminal disabled. 11221_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11231_ U-05 Engineer builds a Wall. 11233_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11251_ Sealed Barrier dismantled. 11253_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????##??????#??? ? ?????????# | | ????????????????? ? ?#?????????????? ???????# ### | | ????????????????? ????? ? ?????? ?? ? ????# ##? | | ??????????? ?? ???? ? ??? ?????????????? ????# #?? | | ????????? ???"? + ?? ?????????????? ?????# #?? | | ??????????????"? #?? ? ??#??????""????????# #?# | | ???]?????##?###?##? ? ???? ????????? ??## #? | | ?????????? ##### ? ?##? ?? ? ? ?? ???# #?? | | ?????????# ? ??? ? ? ?#?? ??? ? ?????### ## | | ??????? #? " w ? ?? ###??????#+#???# #? | | ????????## ? #####+###########??????# #???# #? | | ?????#?#?## ?# ######### ##### +? | | ?????# ?? ## + #? | | ?????#??###??## ############### # | | ?????# ##?H ## p [ ###?##??#??#??# #? | | ???? ### ## p #####?#?????#?# #? | | ???? ?### ?# p #?#####??#????# #? | | ???? ? ##? ######################?#??????# #? | | ???? ### ##### ;########?###??##?#?????# +? | | ????? ?## ######; ##########?####?#?????# #? | | ??? ? ?#? """T"" "??" ????????# #? | | ???? ? #?# ?""" """ """" BB??????# #? | | ????###??## " ""?? BB??????# #? | | ????#? ?# " ""??????? ??? ? | | ????+ ? ## " "" """" ????????? ? | | ????# ??## " @" "??" ???? ???? ? | | ????? ## " """??? ??????? ??? | | ????? ? ?# " "????BB????????????? | | ?????? ??## " """??BB????????????? | | ?????? ## " ""?????????????????? | | ???????? ## #######"###########??????????!??????? | | ?????????## ?#?#?#?##??#?###?#??????????????????? | | ??????????# ?#?############?##???????????????????? | | ???????????? ?########????#?#????????????????????? | | ?????????????##???######?#????????#??????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 49 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 900 Core Shielding 20 Evasion (%) 65 Target Analysis 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Surge Thruster | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 30% | -8/Materials Imp. Terrain Scanner | 18% | -8/Materials Surge Thruster | 50% | -8/Materials Imp. Cesium-ion Thruster | 50% | -6/Factory Imp. Cesium-ion Thruster | 25% | -6/Factory | Broken Cld. Cesium-ion Thruster | 62% | -6/Factory Adv. Terrain Scanner | 33% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed WeldingBlastRouter Manual? 0 Play Time 04:23:59 Cumulative 79.6 hours Start 2025.06.06 @ 17:27:43 End 2025.06.08 @ 12:31:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 77 Adventurer 0 Explorer 3 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09cf2677-7fb6-406e-9ad6-1afea5d3eebb