Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 23:10:50 Player: Bacarospus Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1149 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Treads Aluminum Leg Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Large Storage Unit Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 6 4 8 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 84 | . 91 74 Engine 13 | . 14 11 Treads 24 | . 28 18 Storage 13 | . 14 12 Processor 6 | . 5 8 Energy Gun 10 | . 5 18 Ballistic Gun 14 | . 22 2 Naked Turns . | . . . Heaviest Build 57 | 12 41 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 15 | 1 1 15 Average Overweight (x) . | . . 1 Largest Inventory Capacity 18 | 6 12 18 Average Capacity 9 | 5 7 12 Most Carried 8 | 6 8 8 Average Carried 6 | 5 6 6 Final Capacity 18 | 6 12 18 Final Carried 8 | 6 8 3 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 198 161 21 Remotely . | . . . Salvage Created 226 | . 191 35 Parts 18 | . 12 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 7 | . 6 1 AOE 1 | . . 1 Classes Destroyed 2 | . 2 . Swarmer 4 | . 3 1 Grunt 4 | . 3 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1698 | . 295 1403 Core 457 | . 53 404 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 28 | . 20 8 Largest 3 | . 2 3 Hottest 110 | . 60 110 Shots Fired 58 | . 40 18 Gun 58 | . 40 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 36 | . 29 7 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 16 | . 11 5 Robot Hit Streak 11 | . 11 6 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 26 11 Core Hits 13 | . 10 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 491 | . 338 153 Guns 364 | . 305 59 Cannons . | . . . Explosions 127 | . 33 94 Melee . | . . . Ramming . | . . . Kinetic 223 | . 197 26 Thermal 56 | . 33 23 Explosive 94 | . . 94 Electromagnetic 118 | . 108 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 12 | . . 12 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 133 | . 42 91 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 42 132 Average Temperature 41 | . 22 60 Received Heat Transfer 354 | . 84 270 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 112 | . 50 62 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | . 210 123 Average Influence 70 | . 83 87 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 672 | 115 338 219 Spaces Moved 310 | 73 142 95 Core 22 | 21 . 1 Treads 276 | 52 142 82 Legs 12 | . . 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 167 | 135 165 195 Slowest Speed 800 | 160 180 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 18 | 5 37 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 2 25 Melee . | . . . Projectile . | . . . AOE 27 | . 2 25 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 410 | 89 207 114 Wait 37 | . 35 2 Move 308 | 72 141 95 Hop . | . . . Pick Up 15 | 11 4 . Fast Attach 2 | 1 1 . Attach 12 | 5 1 6 Detach 1 | . . 1 Swap 4 | . 2 2 Drop 3 | . 3 . Fire 28 | . 20 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 622 | -9/Materials | Crushed by falling debris 622 | -9/Materials | System corruption reached 10% 665 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Core integrity fell below 20% 673 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00651_ U-05 Engineer lays Concrete. 00653_ Lgt. Ion Engine destroyed. 00654_ U-05 Engineer builds a Wall. 00658_ K-01 Serf collects debris. 00658_ U-05 Engineer builds a Wall. 00658_ Ion Engine destroyed. 00658_ Sml. Laser destroyed. 00659_ The unstable cave ceiling collapses. 00660_ S-10 Pest destroyed. 00661_ U-05 Engineer lays Concrete. 00662_ Aluminum Leg destroyed. 00662_ U-05 Engineer lays Concrete. 00662_ U-05 Engineer builds a Wall. 00663_ K-01 Serf collects debris. 00664_ U-05 Engineer lays Concrete. 00666_ U-05 Engineer builds a Wall. 00668_ K-01 Serf collects debris. 00670_ U-05 Engineer builds a Door. 00671_ System corrupted: Substantial component data lost. 00672_ K-01 Serf collects debris. 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[% #?????# # """ #??? | | ?????##+#############Y#####?????###############??? | | ??????????????????###%###????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed WeldingQuantumChronowheel Manual? 0 Play Time 00:15:52 Cumulative 0.7 hours Start 2020.07.11 @ 20:03:43 End 2020.07.11 @ 23:10:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad303fc-1985-4075-9bfe-4165d4bdcf73