Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 16:18:03 Player: Zen9890 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1785) 1785 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4560 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Energy Filter Improved Shield Generator Gauss Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Core Analyzer Reaction Control System > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Pulse Rifle Heavy Laser Mining Laser [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 78 | 7 6 19 25 21 Power 13 | 1 1 3 4 4 Engine 7 | 1 1 3 . 2 Core 6 | . . . 4 2 Reactor . | . . . . . Propulsion 25 | 2 . 9 9 5 Treads 4 | . . 2 1 1 Leg 12 | 2 . 4 3 3 Wheel . | . . . . . Hover 3 | . . 3 . . Flight 6 | . . . 5 1 Utility 13 | 2 2 . 2 7 Device 8 | 1 1 . 2 4 Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 27 | 2 3 7 10 5 Energy Gun 13 | 1 1 2 5 4 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 38 | . 3 6 11 18 Power 6 | . 1 2 2 1 Propulsion 15 | . . 3 5 7 Utility 8 | . 1 . 1 6 Weapon 9 | . 1 1 3 4 Highest Loss Streak 12 | . 3 4 7 12 To Critical Strikes 1 | . . . 1 . Average Backups 7 | 2 6 7 7 7 Power . | . . . . 1 Propulsion 1 | . 2 1 . 2 Utility 1 | . . . 2 . Weapon 3 | . 3 4 3 3 Tool/Special . | . . . . . Unused Backups 18 | . 3 4 6 5 Power 1 | . . . . 1 Propulsion 4 | . 1 1 . 2 Utility 4 | . . . 3 1 Weapon 9 | . 2 3 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 94 95 95 88 Engine 6 | . 13 10 3 2 Core 2 | . . . 4 3 Treads 8 | . . 10 13 5 Leg 17 | . 28 9 15 16 Hover 1 | . . 9 . . Flight 2 | . . . 4 1 Device 9 | . 5 10 8 10 Storage 9 | . 14 11 9 6 Processor 9 | . 5 11 9 12 Protection 1 | . . . . 3 Energy Gun 13 | . 12 9 10 20 Ballistic Gun 4 | . 13 9 3 . Ballistic Cannon 3 | . . . 9 . Slashing Weapon 1 | . . . 3 . Peak Build Rating 37 | 7 7 15 31 37 Average Rating 19 | 4 6 11 20 31 On Entrance 11 | . 7 7 12 31 Naked Turns . | . . . . . Heaviest Build 36 | 15 15 16 23 36 Greatest Support 46 | 20 20 46 25 39 Greatest Overweight (x) 4 | . . 2 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 33% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Scavenger-Tank 5% | Gunner 4% | Sprinter 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1503 | 165 236 305 567 230 Remotely . | . . . . . Salvage Created 2219 | 29 384 372 959 475 Parts 119 | 3 24 27 47 18 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 4 | . . 2 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 6 13 15 11 Melee 2 | . . . 2 . Guns 32 | . 4 7 11 10 Cannons 2 | . . . 2 . AOE 8 | . 2 6 . . Classes Destroyed 14 | 1 7 1 3 2 Worker 3 | . 1 . 2 . Builder 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Hauler 3 | . . . 2 1 Recycler 5 | . 2 . 3 . Mechanic 2 | . 1 1 . . Watcher 2 | . 1 . 1 . Swarmer 14 | . 3 4 4 3 Grunt 22 | . 3 8 7 4 Duelist 2 | . . . 2 . Sentry 2 | . . 1 . 1 Specialist 2 | . . . 2 . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 5 8 7 4 Combat Bots Only 7 | . 3 7 4 3 Max Kills in Single Turn 5 | 1 4 5 2 1 Gunslinging . | . . . . . Exploded 4 | . 1 4 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 584 | . 51 94 147 292 Missed 185 | . 14 32 40 99 Hits 399 | . 37 62 107 193 Projectile 399 | . 37 62 107 193 AOE 1 | . . . . 1 Critical Strikes 6 | . . . 4 2 Part Disruptions 1 | . . . . 1 Damage Taken 5244 | . 562 724 1631 2327 Core 1166 | . 177 95 193 701 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 153 | . . . 61 92 Core Remaining (%) 67 | 100 29 76 64 . Volleys Fired 180 | 1 39 47 49 44 Largest 3 | 2 2 2 3 3 Hottest 181 | 60 100 79 136 181 Shots Fired 365 | 2 68 74 127 94 Gun 317 | 2 58 63 102 92 Cannon 35 | . . 8 25 2 Launcher 3 | . . 3 . . Special 10 | . 10 . . . Kinetic 131 | 1 29 27 74 . Thermal 135 | . 10 21 50 54 Explosive 3 | . . 3 . . Electromagnetic 96 | 1 29 23 3 40 Robot Hit Streak 18 | 1 4 8 6 18 Robot Miss Streak 5 | 1 2 4 5 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 4 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 240 | 1 31 49 93 66 Core Hits 100 | 1 14 21 39 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 1 2 2 Burn 3 | . . . 1 2 Destroy 1 | . 1 . . . Corrupt 1 | . . 1 . . Sever 1 | . . . 1 . Melee Attacks 23 | . . . 23 . Impact . | . . . . . Slashing 23 | . . . 23 . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5228 | 14 790 1183 1992 1249 Guns 3046 | 14 398 542 1100 992 Cannons 343 | . . 89 244 10 Explosions 1091 | . 382 551 . 158 Melee 648 | . . . 648 . Ramming 100 | . 10 1 . 89 Kinetic 1247 | 14 190 219 824 . Thermal 1882 | . 382 204 456 840 Explosive 515 | . . 515 . . Electromagnetic 836 | . 208 244 64 320 Impact . | . . . . . Slashing 648 | . . . 648 . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 249 | . 150 . 37 62 Projectiles . | . . . . . Explosions 211 | . 150 . . 61 Melee 38 | . . . 37 1 Knockbacks 2 | . . . 1 1 Impact 1 | . . . . 1 Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 376 | . 152 70 . 154 Shots 7 | . 3 2 . 2 Rammed 1 | . . . . 1 Targets Rammed 22 | . 4 3 . 15 Kicked 21 | . 4 3 . 14 Crushed . | . . . . . Highest Temperature 371 | . 114 66 371 306 Average Temperature 76 | . 35 18 114 77 Received Heat Transfer 1374 | . 156 267 567 384 Effects 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 3760 | . 350 630 1063 1717 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 44 100 100 Level 1 7 | . . 55 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 279 | 5 100 279 130 70 Initial 114 | . 3 22 114 38 Average 55 | . 48 152 52 19 Influence Increases 1603 | 5 312 495 432 359 Destroy 0b10 Robot/C 900 | . 120 260 300 220 Destroy 0b10 Robot/NC 90 | 5 30 5 45 5 Destroy Leader 190 | . 32 50 46 62 Successful Hack 86 | . 38 38 8 2 Select Force Hacks 30 | . 30 . . . Disable Machine 135 | . 30 60 15 30 Destroy Structure 82 | . 32 22 3 25 Lose Combat Pursuer 90 | . . 60 15 15 Influence Decreases 1603 | . 262 279 618 444 Entered New Map 239 | . 2 33 157 47 Time Decay 1053 | . 240 164 347 302 Lost Part 285 | . 20 60 110 95 Purge Threat 26 | . . 22 4 . Squads Dispatched 13 | . 2 3 3 5 Investigation 7 | . 2 2 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 8 24 28 18 Peak Tracking Total 8 | . 3 8 6 5 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 2 4 1 2 Max in Single Turn 3 | . 1 3 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 26 | . 9 7 6 4 Terminals 16 | . 7 5 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 5 | . 2 . 1 2 Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 86 | . 35 22 19 10 Successful 50 | . 17 15 11 7 Failed 36 | . 18 7 8 3 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 19 | . 12 2 4 1 Terminals 55 | . 30 12 13 . Fabricators . | . . . . . Repair Stations 7 | . . . 3 4 Recycling Units 11 | . 5 . 3 3 Scanalyzers 13 | . . 10 . 3 Garrison Access . | . . . . . Terminal Hacks 22 | . 11 5 6 . Record 1 | . 1 . . . Robot Analysis 3 | . . 2 1 . Prototype ID Bank 5 | . 4 . 1 . Emergency Access Points 1 | . . . 1 . Recycling Unit Index 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . . 1 1 . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks 8 | . 3 . 3 2 Report Inventory 5 | . 2 . 1 2 Retrieve Matter 1 | . . . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 12 | . . 10 . 2 Insert Component 6 | . . 5 . 1 Analyze 6 | . . 5 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Monitor 2 | . 1 . . 1 Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 7 5 2 Full Trace Events 5 | . 2 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 5 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 64 | . . . 38 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 1 . 3 . Parts Scanalyzed 6 | . . 5 . 1 Part Schematics Acquired 6 | . . 5 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1373 | 6 210 462 679 16 Sensors 1257 | . 100 462 679 16 Seismic 116 | 6 110 . . . Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3201 | 76 555 463 1179 928 Spaces Moved 1976 | 53 334 265 702 622 Core 84 | 11 . . 1 72 Treads 34 | . . 31 . 3 Legs 1403 | 42 334 96 493 438 Wheels . | . . . . . Hover 138 | . . 138 . . Flight 317 | . . . 208 109 Fastest Speed 26 | 50 120 52 26 26 Average Speed 102 | 105 120 99 91 105 Slowest Speed 285 | 120 120 190 285 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 50 25 43 12 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 99 | . 40 24 2 33 Melee . | . . . . . Projectile 5 | . 3 . 2 . AOE 94 | . 37 24 . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2776 | 71 410 390 1102 803 Wait 327 | . 10 20 248 49 Move 1972 | 52 333 264 701 622 Hop . | . . . . . Pick Up 78 | 11 10 16 24 17 Fast Attach 21 | . 1 5 7 8 Attach 34 | 7 3 6 10 8 Detach 3 | . . . . 3 Swap 54 | . 6 13 17 18 Drop 62 | . 4 16 23 19 Fire 180 | 1 39 47 49 44 Melee 23 | . . . 23 . Ram 1 | . . . . 1 Kick 21 | . 4 3 . 14 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Core integrity fell below 50% 234 | -10/Materials | Lost 3 parts (1p1u1w) 300 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Destroyed 7 combat bots 884 | -9/Materials | Lost 4 parts (1p3n) 1091 | -9/Materials | Discovered new exit (range 4) 1093 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1403 | -8/Materials | Build established: Scavenger-Skirmisher 1690 | -8/Materials | Discovered new exit (range 15) 2051 | -8/Materials | Lost 7 parts (1p4n2w) 2255 | -8/Materials | Repaired Pulse Rifle 2274 | -8/Materials | Identified exit to Factory 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Utility x2 2400 | -7/Factory | Repaired Lgt. Treads 2708 | -7/Factory | Build established: Scavenger-Tank 2942 | -7/Factory | Lost 3 parts (1n1u1w) 3141 | -7/Factory | Core integrity fell below 50% 3181 | -7/Factory | Core integrity fell below 20% 3202 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Wheel (75%). 03159_ Construction Platform disabled. 03162_ Xenon Bombardment Thruster destroyed. 03171_ Slug penetrates Wall. 03171_ Imp. Sensor Array destroyed. 03171_ Slammed into Y-54 Guardian. 03172_ Imp. Heat Sink destroyed. 03173_ >> MONITOR: Recycling Unit F005 accepting Lgt. Nuclear Core (100%). 03174_ Slug penetrates Wall. 03176_ >> MONITOR: Recycling Unit F005 accepting Lgt. Nuclear Core (100%). 03182_ >> MONITOR: Recycling Unit F005 accepting Lgt. Ion Engine (97%). 03188_ System corrupted: Component data lost. 03191_ Dropped Corrupted Carbon-fiber Leg. 03192_ Acquired EM Disruption Field. 03193_ Dropped EM Disruption Field. 03194_ Acquired Energy Filter. 03200_ Slug penetrates Wall. 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Treads | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 23% | -8/Materials Lgt. Treads | 34% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed CentriumPowerTrident Manual? 0 Play Time 00:55:23 Cumulative 16.6 hours Start 2025.08.15 @ 15:17:30 End 2025.08.15 @ 16:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f728a835-fc62-4e18-a464-a6341cb4741c