Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 11:14:40 Player: ZLD1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (806) 806 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4417 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Light Ion Engine Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Light Ion Engine Power Sword [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Powered Hammer Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 4 | . . 1 . 1 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 58 | 6 4 4 25 2 4 . 13 Power 11 | 1 . . 6 1 . . 3 Engine 9 | 1 . . 6 . . . 2 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 3 . 12 . 1 . . Treads . | . . . . . . . . Leg 6 | 2 1 . 3 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . 2 . 9 . 1 . . Utility 14 | 1 1 2 2 1 1 . 6 Device 9 | . 1 . 1 . 1 . 6 Storage 1 | 1 . . . . . . . Processor 3 | . . 2 1 . . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . 2 5 . 2 . 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . 3 . 2 . 2 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 14 | . . . 1 1 1 . 11 Power 4 | . . . 1 . . . 3 Propulsion 5 | . . . . 1 1 . 3 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . . . 4 Highest Loss Streak 3 | . . . 1 1 1 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 53 | . 76 55 85 83 86 84 31 Engine 3 | . 14 11 8 2 . . 2 Core 2 | . . . . 4 7 7 1 Leg 1 | . 18 . 3 . . . . Flight 12 | . 9 22 30 28 26 23 2 Device 1 | . . . . . 5 7 1 Processor 14 | . . 11 25 23 23 23 9 Ballistic Gun 1 | . 9 9 8 . . . . Impact Weapon 10 | . . . 10 23 23 23 7 Slashing Weapon 2 | . . . . . . . 4 Naked Turns 5 | . . . . . . . 5 Heaviest Build 25 | 14 14 7 14 15 16 16 25 Greatest Support 24 | 20 20 8 20 22 24 18 18 Greatest Overweight (x) 4 | . 4 . 1 . . . 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 3 | 1 2 5 4 5 3 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 4 Class Distribution -------------------- 85% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 1817 | 260 54 . 225 . 165 22 1091 Remotely . | . . . . . . . . Salvage Created 1433 | . 120 . 253 . . . 1060 Parts 79 | . 7 . 9 . . . 63 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 19 | . 2 . 7 . . . 10 Melee 8 | . . . 1 . . . 7 Guns 6 | . 2 . 4 . . . . Classes Destroyed 11 | . 2 . 4 . . . 5 Worker 7 | . . . . . . . 7 Builder 2 | . . . . . . . 2 Tunneler 2 | . . . . . . . 2 Hauler 1 | . . . 1 . . . . Recycler 4 | . 1 . . . . . 3 Mechanic 1 | . . . . . . . 1 Swarmer 9 | . 2 . 3 . . . 4 Grunt 2 | . . . 2 . . . . Sentry 2 | . . . 1 . . . 1 Hunter 4 | . . . 1 . . . 3 Programmer 2 | . . . . . . . 2 Best Kill Streak 4 | . 3 . 4 . . . 4 Combat Bots Only 4 | . 2 . 3 . . . 4 Max Kills in Single Turn 3 | . 1 . 3 . . . 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 2546 | . 149 70 549 105 104 . 1569 Core 1058 | . 28 24 136 . 17 . 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 88 94 75 . . 97 . Volleys Fired 18 | . 8 . 10 . . . . Largest 2 | . 2 . 2 . . . . Hottest 60 | . 60 . 50 . . . . Shots Fired 35 | . 16 . 19 . . . . Gun 35 | . 16 . 19 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 27 | . 8 . 19 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 7 | . 3 . 7 . . . . Robot Miss Streak 5 | . 3 . 5 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 82 | . 8 . 25 . 1 . 48 Core Hits 26 | . 4 . 6 . . . 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 8 | . . . 4 . . . 4 Critical Strikes 11 | . . . 4 . . . 7 Smash 8 | . . . 4 . . . 4 Sever 3 | . . . . . . . 3 Melee Attacks 84 | . . . 12 . 6 . 66 Impact 39 | . . . 12 . 6 . 21 Slashing 45 | . . . . . . . 45 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . 3 . . . 17 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 6 | . . . 1 . . . 5 Damage Inflicted 3576 | . 107 . 829 . 31 . 2609 Guns 358 | . 107 . 251 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3218 | . . . 578 . 31 . 2609 Ramming . | . . . . . . . . Kinetic 311 | . 60 . 251 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 47 | . 47 . . . . . . Impact 1249 | . . . 578 . 31 . 640 Slashing 1969 | . . . . . . . 1969 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 855 | . . . 300 . . . 555 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 855 | . . . 300 . . . 555 Knockbacks 8 | . . . 5 . 1 . 2 Impact 7 | . . . 4 . 1 . 2 Kinetic . | . . . . . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 18 | . . . 18 5 2 . . Average Temperature 6 | . . . 7 4 1 . . Received Heat Transfer 321 | . . 6 126 57 36 . 96 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . . 2 . . . 11 Impact Corruptions 14 | . . . 8 . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 409 | . 136 237 409 292 . . 236 Initial 185 | . . 57 36 185 . . 156 Average 109 | . 49 104 223 223 . . 82 Maximum Alert Level 2 | . . 1 2 1 . . 1 Low Security (%) 83 | 100 100 87 52 19 . . 95 Level 1 13 | . . 12 25 80 . . 5 Level 2 2 | . . . 21 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 2 1 1 . . 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . 2 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . . 3 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 9 18 16 9 9 . 20 Peak Tracking Total 15 | . 4 15 6 5 4 . 5 Tactical Retreats 16 | . 4 2 3 1 6 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 5 | . . . . 1 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 1 1 4 1 2 . . Terminals 7 | . 1 1 4 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 1 2 8 4 2 . . Successful 10 | . 1 1 4 2 2 . . Failed 7 | . . 1 4 2 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 1 2 8 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 4 2 2 . . Open Door 2 | . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . Zone Layout 4 | . 1 . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 2871 | 63 158 71 330 196 388 65 1600 Spaces Moved 3660 | 50 180 175 582 598 1017 190 868 Core 718 | 13 11 . . . . . 694 Treads . | . . . . . . . . Legs 79 | 37 40 . 2 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2863 | . 129 175 580 598 1017 190 174 Fastest Speed 29 | 50 37 37 29 29 31 34 34 Average Speed 60 | 101 68 37 36 32 32 34 133 Slowest Speed 250 | 120 250 37 190 34 34 34 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 28 | . 2 5 3 14 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 40 27 44 19 76 26 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 4 | . . . . . 4 . . Melee 4 | . . . . . 4 . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 4142 | 62 196 174 660 586 1060 189 1215 Wait 293 | . 1 . 9 . 35 . 248 Move 3601 | 49 175 165 575 572 1008 189 868 Hop 24 | . 2 4 3 11 4 . . Pick Up 22 | 7 2 . 7 . 2 . 4 Fast Attach 16 | . 1 3 8 2 . . 2 Attach 25 | 6 . . 6 . 2 . 11 Detach 12 | . 3 . 3 . . . 6 Swap 17 | . 3 1 11 . 2 . . Drop 23 | . 1 1 17 1 2 . 1 Fire 18 | . 8 . 10 . . . . Melee 76 | . . . 11 . 5 . 60 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 287 | -9/Materials | Discovered new exit (range 10) 293 | -9/Materials | Entered another Materials area 293 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 333 | -8/Materials | Build established: Mutant 605 | -8/Materials | Discovered new exit (range 3) 606 | -8/Materials | Identified exit to Factory 623 | -8/Materials | Entered Factory 623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 742 | -7/Factory | Identified exit to Lower Caves 819 | -7/Factory | Entered Lower Caves 934 | -7/Lower Caves | Learned location of 1 exit from Factory 1038 | -7/Lower Caves | Discovered new exit (range 18) 1044 | -7/Lower Caves | Identified exit to Lower Caves 1121 | -7/Lower Caves | Found Prototype Device 1207 | -7/Lower Caves | Entered another Lower Caves area 1207 | -7/Lower Caves | Discovered new exit (range 11) 1212 | -7/Lower Caves | Identified exit to Factory 1219 | -7/Lower Caves | Learned location of Zion (-6) 1272 | -7/Lower Caves | Entered Factory 1272 | -6/Factory | Evolved 2 slots: Utility x2 1273 | -6/Factory | Identified exit to Factory 1291 | -6/Factory | Identified Heart of Steel 1505 | -6/Factory | Lost 3 parts (1p2n) 1576 | -6/Factory | Lost 3 parts (1n1u1w) 2475 | -6/Factory | Core integrity fell below 50% 2850 | -6/Factory | Core integrity fell below 20% 2872 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02852_ Slug penetrates Wall. 02854_ Acquired 62 matter. 02854_ K-01 Serf collects debris. 02855_ Extracted 18 matter. 02855_ H-66 Slayer Gauss Rifle severed. 02855_ Penetrated by Slug. 02855_ Power Sword destroyed. 02857_ K-01 Serf collects debris. 02858_ Penetrated by Slug. 02859_ Extracted 10 matter. 02859_ H-66 Slayer knocked back. 02860_ K-01 Serf collects debris. 02863_ Destroyed Lgt. Fission Core. 02863_ H-66 Slayer system corrupted by crushing effect. 02864_ H-66 Slayer system terminally corrupted. 02864_ Targeting Computer fried. 02864_ K-01 Serf collects debris. 02869_ Penetrated by Slug. 02870_ K-01 Serf collects debris. 02872_ Penetrated by Slug. 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