Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 01:26:14 Player: The Scout Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (498) 498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1058 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (12) --- Improved Signal Interpreter ECM Suite Medium Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Signal Interpreter ECM Suite Medium Armor Plating Shield Generator Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 12 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | . 2 . Storage 3 | 2 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 . Average Slot Usage (%) 84 | . 94 57 Engine 8 | . 12 . Leg 19 | . 25 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 8 | . 11 . Ballistic Gun 14 | . 14 14 Ballistic Cannon 3 | . . 14 Naked Turns . | . . . Heaviest Build 39 | 15 16 39 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 12 | 2 3 12 Average Overweight (x) . | . . 8 Largest Inventory Capacity 12 | 8 8 12 Average Capacity 7 | 6 6 11 Most Carried 6 | 4 6 5 Average Carried 4 | 1 5 3 Final Capacity 12 | 8 6 12 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 591 | 212 335 44 Remotely . | . . . Salvage Created 959 | 244 553 162 Parts 62 | 14 42 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 6 | 3 3 . Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 3 | 1 . 2 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 4 | 4 3 2 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 899 | . 869 30 Core 256 | . 249 7 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 19 53 2 Largest 2 | 2 2 2 Hottest 63 | 60 63 58 Shots Fired 134 | 24 106 4 Gun 132 | 24 106 2 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 65 | 5 56 4 Thermal . | . . . Explosive . | . . . Electromagnetic 69 | 19 50 . Robot Hit Streak 9 | 6 9 7 Robot Miss Streak 4 | 4 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 13 57 4 Core Hits 34 | 7 25 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1152 | 227 860 65 Guns 1018 | 206 782 30 Cannons 34 | . . 34 Explosions 82 | 21 61 . Melee . | . . . Ramming 18 | . 17 1 Kinetic 487 | 47 376 64 Thermal 82 | 21 61 . Explosive . | . . . Electromagnetic 565 | 159 406 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed 4 | . 3 1 Targets Rammed 5 | . 4 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 81 | . 81 . Average Temperature 22 | . 22 . Received Heat Transfer 432 | . 432 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 146 | 35 146 66 Initial 56 | . 22 56 Average 48 | 11 52 43 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Record 10 | . 10 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2396 | 113 1701 582 Spaces Moved 1296 | 48 1134 114 Core 234 | 15 105 114 Treads . | . . . Legs 1062 | 33 1029 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 200 Average Speed 151 | 111 119 480 Slowest Speed 650 | 150 200 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 78 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 8 | 3 5 . Melee . | . . . Projectile . | . . . AOE 8 | 3 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1608 | 83 1382 143 Wait 167 | . 148 19 Move 1294 | 47 1133 114 Hop . | . . . Pick Up 31 | 10 18 3 Fast Attach . | . . . Attach 20 | 7 12 1 Detach 1 | . 1 . Swap . | . . . Drop 16 | . 13 3 Fire 74 | 19 53 2 Melee . | . . . Ram 4 | . 3 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 1235 | -10/Materials | Discovered new exit (range 11) 1552 | -10/Materials | Core integrity fell below 50% 1633 | -10/Materials | Central database locked down 1676 | -10/Materials | Core integrity fell below 20% 1720 | -10/Materials | Lost 5 parts (1p2n2w) 1815 | -10/Materials | Entered Mines 2397 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01903_ Dropped Med. Armor Plating. 01904_ Dropped Sml. Storage Unit. 01905_ Acquired ECM Suite. 01909_ R-06 Scavenger collects Med. Armor Plating. 01912_ R-06 Scavenger destroyed. 01913_ R-06 Scavenger collects Sml. Storage Unit. 01915_ R-06 Scavenger destroyed. 01918_ Acquired 24 matter. 01922_ K-01 Serf collects debris. 01931_ Acquired Med. Armor Plating. 01932_ Slammed into U-05 Engineer. 01933_ K-01 Serf collects debris. 01949_ R-06 Scavenger collects Com. Wheel. 01975_ R-06 Scavenger collects Sml. Storage Unit. 01982_ R-06 Scavenger collects Lgt. Ion Engine. 01987_ R-06 Scavenger collects Sml. Storage Unit. 02062_ Acquired derelict log, extracted data. World map updated: -10/Materials. 02063_ K-01 Serf collects debris. 02395_ K-01 Serf cleans the Plasma Injector. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????#?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? #????????? | | ????????????????????????? #????????? | | ????????????????????????? #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????#####???????????????# #????????? | | ????# """ ?????????????## #????????? | | ????#k""" ##### #?????## ########## | | ????# """ @ #?????# | | ????# s # #####????## | | ????#ss ??# #???????## ## ####### | | ????# ????# #??????## ## #?????? | | ???????#### #??????# ## #?????? | | ???????# #??????# ### ####### | | ???????# ####??????# #?# | | ???????# #???####??## #?######### | | ???????# #??## ##??## #?????????? | | ???????#?#??# ##?## #?????????? | | ???????# #??# ?### #?????????? | | ???????# #???# ##????????? | | ???????# #??## ##???????? | | ???????# #?## #???????? | | ???????# ### #???????? | | ???????# ## ##???????? | | ???????# ########????????? | | ???????##### ##???????????????? | | ???????????# ##????????????????? | | ???????????## ##?????????????????? | | ????????????#####??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed HardenedGodSplitter Manual? 0 Play Time 00:21:48 Cumulative 2.9 hours Start 2021.06.09 @ 01:01:50 End 2021.06.09 @ 01:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f5aa2d-ea77-417f-927a-32d7256c6ef7