Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 18:36:00 Player: Darch Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (45) 225 Value Destroyed (1698) 1698 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 8304 Bonus ------- Follower Combat Kills 81 Entered DSFs 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Leg High-capacity Storage Unit Improved Power Shielding Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Weight Redist. System Terrain Scan Processor Targeting Computer Weapon Cycler Microactuators Force Field Force Field > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Sword > --- INVENTORY -------- Makeshift Leg High-capacity Storage Unit Improved Power Shielding Heavy Missile Launcher Makeshift Axe [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . 1 . 1 . . Utility 6 | . . 2 . 2 . . . . 1 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 75 | 6 3 11 6 11 16 9 . . 3 . 7 . 3 . Power 9 | . 1 . 2 2 2 1 . . . . 1 . . . Engine 7 | . 1 . 1 1 2 1 . . . . 1 . . . Core 2 | . . . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . 1 4 3 3 1 . . . . 3 . 2 . Treads . | . . . . . . . . . . . . . . . Leg 11 | . . . 4 3 3 1 . . . . . . . . Wheel 4 | 2 . 1 . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 3 . 1 . Utility 24 | 1 2 6 . 4 2 4 . . 2 . 3 . . . Device 15 | . 1 3 . 3 1 2 . . 2 . 3 . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . 1 3 . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 3 . 4 . 2 9 3 . . 1 . . . 1 . Energy Gun 5 | 1 . 2 . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 2 . 1 4 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . Parts Lost 41 | . . 3 . 1 14 3 . . . . 17 . 3 . Power 3 | . . . . . 2 . . . . . 1 . . . Propulsion 12 | . . 2 . . 5 . . . . . 3 . 2 . Utility 18 | . . 1 . 1 5 1 . . . . 10 . . . Weapon 8 | . . . . . 2 2 . . . . 3 . 1 . Highest Loss Streak 17 | . . 3 . 1 7 3 . . . . 17 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 94 92 95 95 54 23 69 69 62 70 51 . 2 . Engine 5 | . 10 11 1 7 5 5 7 7 6 5 2 . . . Leg 12 | . . . 30 30 17 . 7 7 6 5 1 . . . Wheel 2 | . 28 15 1 . . . . . . . . . 1 . Device 11 | . 6 15 9 19 8 7 23 23 22 29 19 . . . Storage 2 | . 14 11 9 7 . . . . . . . . . . Processor 1 | . . . . . . . 15 15 13 11 8 . . . Protection 6 | . 5 16 18 14 6 1 . . . . . . . . Energy Gun 2 | . 14 7 . . 2 . . . . . . . . . Ballistic Gun 9 | . 14 14 18 12 6 7 15 15 13 11 5 . . . Naked Turns 496 | . . . . . . . . . . . 17 27 413 39 Heaviest Build 44 | 9 15 31 38 44 44 24 19 19 35 35 35 . 3 . Greatest Support 59 | 32 32 32 54 59 52 20 20 20 20 20 38 3 10 3 Greatest Overweight (x) 7 | . . 7 2 . 7 7 . . 1 1 2 . . . Average Overweight (x) . | . . . . . 1 4 . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 7 8 8 8 8 5 5 5 5 4 5 5 5 4 Average Carried 4 | 1 5 7 6 7 3 2 5 5 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 7 7 8 8 3 5 5 5 4 4 5 5 4 4 Class Distribution -------------------- 86% | Mutant 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Matter Collected 1876 | 236 52 192 185 126 532 296 . 180 . . 27 . 50 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1517 | . 62 563 209 135 362 46 . 40 . . . . 100 . Parts 71 | . 8 29 10 2 14 1 . 1 . . . . 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 14 7 . 1 . . . . 6 1 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 38 | . . 9 5 4 12 1 . 3 . . . . 4 . Melee 4 | . . . . . . . . . . . . . 4 . Guns 26 | . . 9 5 3 5 1 . 3 . . . . . . AOE 8 | . . . . 1 7 . . . . . . . . . Classes Destroyed 12 | . 2 4 . 2 3 . . 1 . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . Watcher 3 | . 2 . . 1 . . . . . . . . . . Swarmer 7 | . . . . . . . . 3 . . . . 4 . Grunt 19 | . . 6 4 2 7 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 6 | . . 3 1 . 1 1 . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 2 3 2 2 5 1 . 3 . . . . 4 . Combat Bots Only 5 | . . 2 2 2 5 1 . 3 . . . . 4 . Max Kills in Single Turn 3 | . 1 2 1 1 3 1 . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Hostile Shots Fired 623 | . . 58 29 43 128 99 . 13 . . 122 . 89 42 Missed 223 | . . 14 7 15 47 37 . 5 . . 42 . 36 20 Damage Taken 7168 | . 16 682 298 431 2322 470 . 116 . . 1593 . 885 355 Core 2744 | . . 51 14 32 300 246 . 34 . . 916 . 796 355 Absorbed by Shields 255 | . . . . . . . . . . . 255 . . . Ignored by Resistances 6 | . . . . . . 6 . . . . . . . . Core Remaining (%) 72 | 100 100 87 97 . . . . 12 100 . 8 . . . Volleys Fired 122 | 1 3 34 16 21 30 11 . 6 . . . . . . Largest 2 | 2 2 2 2 2 2 2 . 2 . . . . . . Hottest 112 | 40 60 112 50 50 89 50 . 48 . . . . . . Shots Fired 233 | 2 6 68 32 33 67 12 . 13 . . . . . . Gun 222 | 2 6 68 32 31 58 12 . 13 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 9 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 159 | 2 3 25 32 31 41 12 . 13 . . . . . . Thermal 36 | . . 36 . . . . . . . . . . . . Explosive 11 | . . . . 2 9 . . . . . . . . . Electromagnetic 27 | . 3 7 . . 17 . . . . . . . . . Robot Hit Streak 9 | . 4 9 6 6 6 9 . 3 . . . . . . Robot Miss Streak 7 | 2 4 4 7 5 4 3 . 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 164 | . 4 46 21 28 40 10 . 9 . . . . 6 . Core Hits 95 | . 3 24 13 9 31 5 . 6 . . . . 4 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . . . . . . Critical Strikes 8 | . . 5 1 1 1 . . . . . . . . . Burn 5 | . . 5 . . . . . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . . . . . . Melee Attacks 29 | . . . . . 16 . . . . . . . 13 . Impact . | . . . . . . . . . . . . . . . Slashing 29 | . . . . . 16 . . . . . . . 13 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4473 | . 89 840 419 555 1991 214 . 138 . . . . 227 . Guns 2693 | . 56 768 396 471 650 214 . 138 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1421 | . . . . 80 1341 . . . . . . . . . Melee 227 | . . . . . . . . . . . . . 227 . Ramming 132 | . 33 72 23 4 . . . . . . . . . . Kinetic 2001 | . 34 252 396 471 496 214 . 138 . . . . . . Thermal 645 | . . 446 . . 199 . . . . . . . . . Explosive 1222 | . . . . 80 1142 . . . . . . . . . Electromagnetic 246 | . 22 70 . . 154 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 227 | . . . . . . . . . . . . . 227 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . 4 . . 2 22 22 22 22 . . . . . . Average Corruption 15 | . 3 . . 1 13 22 22 22 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 213 | . 4 . . 3 124 52 1 29 . . . . . . Message Errors 54 | . 2 . . 3 25 15 . 9 . . . . . . Matter Fused 39 | . . . . . 24 10 . 5 . . . . . . Heat Flow Errors 32 | . 2 . . . 19 5 1 5 . . . . . . Energy Discharges 30 | . . . . . 20 7 . 3 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 27 | . . . . . 17 8 . 2 . . . . . . Data Loss (major) 13 | . . . . . 8 3 . 2 . . . . . . Misfires 10 | . . . . . 7 1 . 2 . . . . . . Alerts 4 | . . . . . 4 . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . 7 30 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 37 | . . . . 7 30 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . 16 33 . . 153 . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . Rammed 13 | . 4 9 . . . . . . . . . . . . Targets Rammed 16 | . 4 9 2 1 . . . . . . . . . . Kicked 3 | . . . 2 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 409 | . 197 253 130 409 274 208 . 213 . . . . . . Average Temperature 77 | . 98 68 36 111 83 78 . 100 . . . . . . Received Heat Transfer 1492 | . . 261 189 153 396 144 . . . . 322 . 18 9 Effects 1 | . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . Heat Transferred 1532 | . . 1332 . . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Peak Influence 281 | . 109 281 200 136 . . . . . . . . . . Initial 80 | . . 45 80 36 . . . . . . . . . . Average 78 | . 48 166 92 57 . . . . . . . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . Low Security (%) 91 | 100 100 71 90 100 . . . . 100 100 100 100 . . Level 1 8 | . . 28 9 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . 1 1 1 . . . . . . 1 . . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . . . Reinforcement 3 | . . 1 1 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Distress Signals 5 | . . 4 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 99 | . 5 20 10 11 25 1 . 3 1 . 3 . 12 8 Peak Tracking Total 7 | . 3 5 4 4 7 1 . 3 1 . 3 . 4 7 Tactical Retreats 13 | . 1 3 1 1 3 . . . . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Traps Triggered 12 | . 3 . . 2 . . . . 1 . 6 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Machines Disabled 3 | . 1 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Machines Accessed 12 | . 1 5 2 2 . . . . . 1 . . 1 . Terminals 10 | . 1 5 1 1 . . . . . 1 . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 19 | . 2 6 3 5 . . . . . 1 . . 2 . Successful 12 | . 1 3 2 3 . . . . . 1 . . 2 . Failed 7 | . 1 3 1 2 . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . 2 5 . . . . . . . . . . . . Terminals 15 | . 2 6 2 2 . . . . . 1 . . 2 . Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . 1 3 1 2 . . . . . 1 . . 2 . Record 2 | . . . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . 1 . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 2 . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Total Allies 4 | . . . . 3 . . . . . . . . . 1 Largest Group 3 | . . . . 3 . . . . . . . . . 1 Highest-Rated Group 165 | . . . . 93 . . . . . . . . . 165 Highest-Rated Ally 165 | . . . . 31 . . . . . . . . . 165 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 47 . . . . . . . . . . Total Damage 580 | . . . . 580 . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Turns Passed 8435 | 62 318 693 520 809 3084 1072 12 688 332 17 92 27 670 39 Spaces Moved 5817 | 50 295 489 342 581 1571 394 9 481 219 9 91 54 1154 78 Core 1564 | 5 . 1 . . 109 371 . . . . 33 54 913 78 Treads . | . . . . . . . . . . . . . . . Legs 3078 | . . . 286 581 1462 23 9 481 219 9 8 . . . Wheels 1101 | 45 295 488 56 . . . . . . . . . 217 . Hover . | . . . . . . . . . . . . . . . Flight 74 | . . . . . . . . . . . 50 . 24 . Fastest Speed 34 | 50 100 100 115 122 122 50 140 140 140 210 34 50 40 50 Average Speed 134 | 95 100 109 124 124 186 263 140 140 148 210 69 50 55 50 Slowest Speed 400 | 100 100 400 200 125 400 400 140 140 210 210 210 50 80 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . . Exploration Rate (%) 39 | 3 39 31 23 12 91 65 24 55 4 . 84 1 93 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . . . . 3 5 . . . . . . 3 . Spaces Dug 16 | . . . . . 16 . . . . . . . . . Terrain Destroyed 170 | . . . . 14 156 . . . . . . . . . Melee 16 | . . . . . 16 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 154 | . . . . 14 140 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Total 6194 | 60 310 581 405 630 1647 416 8 486 226 8 117 53 1169 78 Wait 54 | . 2 20 23 4 5 . . . . . . . . . Move 5803 | 49 294 488 341 580 1570 393 8 480 218 8 90 53 1153 78 Hop . | . . . . . . . . . . . . . . . Pick Up 41 | 4 4 9 9 6 6 3 . . . . . . . . Fast Attach 33 | 4 2 4 2 2 1 8 . . 2 . 6 . 2 . Attach 22 | 1 . 4 2 3 8 1 . . 1 . 1 . 1 . Detach 6 | . . 1 1 2 . . . . . . 2 . . . Swap 20 | 1 1 3 2 6 7 . . . . . . . . . Drop 24 | . . 9 7 5 3 . . . . . . . . . Fire 122 | 1 3 34 16 21 30 11 . 6 . . . . . . Melee 29 | . . . . . 16 . . . . . . . 13 . Ram 13 | . 4 9 . . . . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 5 . 18 . . . Rewire 1 | . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Lost 3 parts (2n1u) 873 | -9/Materials | Discovered new exit (range 11) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Propulsion x2 1505 | -8/Materials | Discovered new exit (range 16) 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Utility x2 1644 | -7/Factory | Allied Derelicts emerged from ambush trap array 2294 | -7/Factory | Discovered new exit (range 10) 2403 | -7/Factory | Entered Lower Caves 2439 | -7/Lower Caves | Ambushed by research squad 2467 | -7/Lower Caves | Encountered a Warlord checkpoint 2595 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2665 | -7/Lower Caves | Crushed by falling debris 2665 | -7/Lower Caves | System corruption reached 10% 2720 | -7/Lower Caves | Lost 7 parts (1p3n3u) 3171 | -7/Lower Caves | Identified exit to Lower Caves 5054 | -7/Lower Caves | Crushed by falling debris 5085 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5487 | -7/Lower Caves | Entered another Lower Caves area 5745 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5748 | -7/Lower Caves | Core integrity fell below 50% 5777 | -7/Lower Caves | Core integrity fell below 20% 5800 | -7/Lower Caves | Lost 3 parts (1u2w) 6022 | -7/Lower Caves | Learned Factory security intel 6419 | -7/Lower Caves | Discovered new exit (range 5) 6559 | -7/Lower Caves | Entered Data Miner 6559 | -7/Data Miner | Discovered new exit (range 6) 6571 | -7/Data Miner | Entered Proximity Caves 6813 | -6/Proximity Caves | Build established: Derelict-Mutant 7207 | -6/Proximity Caves | Discovered new exit (range 7) 7259 | -6/Proximity Caves | Entered Factory 7259 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7495 | -6/Factory | Discovered new exit (range 5) 7591 | -6/Factory | Entered another Factory area 7591 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7606 | -5/Factory | Identified exit to DSF 7608 | -5/Factory | Entered DSF 7657 | -5/DSF | Additional patrols routed to DSF 7681 | -5/DSF | Core integrity fell below 50% 7687 | -5/DSF | Discovered new exit (range 15) 7692 | -5/DSF | Core integrity fell below 20% 7700 | -5/DSF | Entered Factory 7700 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7714 | -4/Factory | Lost 17 parts (1p3n10u3w) 7718 | -4/Factory | Discovered new exit (range 15) 7727 | -4/Factory | Entered Upper Caves 7729 | -4/Upper Caves | Learned 8 Research zone layouts 7827 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7932 | -4/Upper Caves | Build established: Mutant 8252 | -4/Upper Caves | Core integrity fell below 50% 8393 | -4/Upper Caves | Discovered new exit (range 6) 8397 | -4/Upper Caves | Entered another Upper Caves area 8427 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8428 | -4/Upper Caves | Core integrity fell below 20% 8436 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08283_ Found Mak. Shrapnel Gun. 08283_ Found Unknown Storage. 08283_ Found Adv. Plasma Cannon. 08283_ Found 24 Matter. 08301_ Slug penetrates Wall. 08306_ Slug penetrates Storage Shell. 08307_ Slug penetrates Wall. 08393_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08420_ C-30 ARC bursts open, deploying its payload. 08420_ S-27 Virus unfolds itself. A strange signal echoes through the caves. 08425_ S-27 Virus destroyed. 08427_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08429_ Penetrated by Slug. 08435_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????######?# | | ???????????????????????????????????????### ### | | ??????????????????????????????????????## | | ???????????????????????????????????#### | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ## [% | | ?????????????????????????????##???# #### = | | ???????????????????????????## ##??# ##?## " | | ???????????????????????????# #??## ##?# | | ???????????????????????????# ????# #?## | | ??????????????????????????## ????## ##?### | | ?????????????????????????## #?#### s ##??## | | ???????????????????????### ###sss ##??? | | ???????????######??????# #??? | | ?????????? $ # ## #??? | | ??????????? #??? | | ???????????????#### @ #??? | | ??????????????????## ### #??? | | ???????????????????## ???# #??? | | ????????????????????##????# ?? | | ??????????????????????????## ## ? | | ???????????????????????????# ## # ? | | ???????????????????????????# ######### #? | | ???????????????????????????#### ##????????####?? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Leap Before You Look Let's See Who's Tougher Part-time Excavator Serviceable Loadout Streaker Challenges ------------ None Game ------ Seed GuidedStormRigger Manual? 0 Play Time 01:37:35 Cumulative 10.2 hours Start 2024.03.08 @ 13:40:58 End 2024.03.08 @ 18:36:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf185d9-beb5-4437-81c6-0c1bb947d9e2