Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 17:56:55 Player: Exp. Geonium Core Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (211) 1055 Value Destroyed (7534) 7534 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (7870) 7870 TOTAL SCORE: 27239 Bonus ------- High Alert Combat Kills 1638 Follower Combat Kills 1524 Entered Garrisons 800 Used RIF Installer 2500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1892 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 57/100 System Corruption 2% Temperature Cool (1) Movement Flying (35) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (8) ------ Advanced Sensor Array Relay Coupler [NC] (18) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (27) Relay Coupler [Sentry] (5) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Grenade Launcher Dirty Datajack (20) Advanced Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Experimental Melee Analysis Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] > --- WEAPON ----------- Remote Datajack Makeshift Axe > --- INVENTORY -------- F-cell Engine Heavy Treads VTOL Module VTOL Module VTOL Module Improved Sensor Array Improved Terrain Scanner Damper Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Heavy Disruptor Cannon Heavy Plasma Cannon Advanced Datajack Remote Datajack [Rating: 74] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Advanced Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | . 5 2 20 . 1 1 13 19 16 12 22 6 2 36 8 5 18 15 11 5 Power 14 | . . . 1 . . . 2 2 2 1 . . . 2 1 . . 1 1 1 Engine 8 | . . . 1 . . . 2 . . 1 . . . . 1 . . 1 1 1 Core 6 | . . . . . . . . 2 2 . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 73 | . . 2 10 . 1 1 5 8 10 4 4 . 2 8 4 2 4 4 3 1 Treads 59 | . . 2 9 . 1 1 5 8 8 3 4 . 2 5 1 2 4 4 . . Leg 4 | . . . . . . . . . . . . . . . 2 . . . 2 . Wheel 6 | . . . 1 . . . . . 2 1 . . . . 1 . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 3 . . . . . 1 Utility 67 | . 2 . 4 . . . 5 4 3 2 9 2 . 14 3 3 6 6 2 2 Device 19 | . . . . . . . 1 1 . . 4 1 . 2 1 2 1 4 2 . Storage 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . Processor 4 | . 1 . . . . . . . . . . . . . 1 1 1 . . . Hackware 20 | . . . . . . . . 1 . . 3 . . 9 . . 4 1 . 2 Protection 21 | . . . 4 . . . 4 2 2 2 2 1 . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 3 . 5 . . . 1 5 1 5 9 4 . 12 . . 8 4 5 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 20 | . . . 3 . . . 1 2 1 2 3 1 . 2 . . 2 1 1 1 Ballistic Gun 7 | . 1 . 2 . . . . . . . . . . 3 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 . . . . . . 1 . 3 2 2 . . . . 3 1 1 . Special Weapon 9 | . . . . . . . . . . . 3 . . 3 . . 2 1 . . Impact Weapon 6 | . . . . . . . . 2 . . 1 1 . 2 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 4 | . . . 2 . . . . . . . . . . . . 1 1 . . . Parts Lost 65 | . 2 . 1 . . . 4 5 6 4 6 . . 16 . . 1 7 13 . Power 8 | . . . 1 . . . 1 1 1 1 . . . 1 . . . 1 1 . Propulsion 29 | . 1 . . . . . . 3 5 2 2 . . 8 . . . 3 5 . Utility 18 | . . . . . . . 2 1 . 1 2 . . 4 . . . 3 5 . Weapon 10 | . 1 . . . . . 1 . . . 2 . . 3 . . 1 . 2 . Highest Loss Streak 6 | . 2 . 1 . . . 2 4 4 3 2 . . 5 . . 1 5 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 98 100 100 100 95 98 96 89 88 92 92 85 91 86 89 97 76 45 Engine 5 | . 14 14 10 11 11 11 8 1 . 3 7 7 7 . . 6 6 6 3 . Core 1 | . . . . . . . . 6 8 4 . . . 6 5 . . . . . Treads 21 | . . 28 31 33 33 33 35 35 24 22 27 30 30 21 . 11 16 24 11 . Leg 1 | . 21 . . . . . . . . . . . . . 10 . . . 3 5 Wheel 1 | . . . 1 . . . . . 9 13 1 . . . 5 . . . 2 . Device 6 | . . . . . . . 7 9 9 9 10 5 7 2 5 11 9 5 5 6 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 6 5 6 6 6 6 5 Processor 5 | . 13 14 11 11 11 11 9 9 3 . . . . . 5 6 11 7 3 . Hackware 14 | . . . . . . . . 1 . . 7 15 15 24 33 27 24 25 22 14 Protection 5 | . . . 10 11 11 11 7 7 14 9 9 8 7 6 . . . 4 3 . Energy Cannon 4 | . . . 10 . . . 1 8 7 6 7 2 . 4 . . 2 5 2 1 Ballistic Gun 2 | . 7 . 9 22 22 22 16 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 . . 2 6 6 4 . . . Impact Weapon 2 | . . . . . . . . 7 9 9 2 6 7 5 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 6 6 2 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 28 28 40 32 32 32 44 56 113 118 125 126 120 118 59 61 72 74 74 43 Greatest Support 140 | 20 20 40 60 60 60 62 84 82 82 26 82 82 82 82 28 140 140 130 90 15 Greatest Overweight (x) 32 | . 2 . 3 . . . . . 5 7 7 1 1 32 2 2 . . 3 2 Average Overweight (x) 1 | . . . . . . . . . 2 5 2 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 20 | . 11 15 15 15 15 15 15 15 20 25 25 25 25 23 18 20 20 20 20 18 Most Carried 25 | . 8 7 13 13 15 15 15 15 23 25 24 23 24 25 20 20 20 20 20 19 Average Carried 18 | . 7 5 8 13 13 15 14 14 16 23 22 23 22 20 16 19 19 18 18 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 5 20 20 20 20 20 5 Final Carried 24 | 6 7 5 13 13 15 15 15 14 23 23 24 23 24 5 20 20 20 20 19 5 Class Distribution -------------------- 28% | Bothacker-Mutant 24% | Scavenger-Mutant 24% | Mutant 21% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Botlord-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Matter Collected 4122 | 197 129 . 299 . . 142 412 223 263 186 481 203 . 497 15 325 321 334 95 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7531 | . 221 . 656 . . 287 986 610 1005 480 760 144 . 360 40 344 1128 351 159 . Parts 362 | . 22 . 40 . . 11 47 25 40 53 36 6 . 19 5 . 44 7 7 . Haulers Intercepted 9 | . . . 3 . . . 3 . 1 . . . . . . . 2 . . . Recyclers Shooed 4 | . . . 1 . . . . . 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . . . 7 7 . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Combat Hostiles Destroyed 161 | . 7 . 8 . . 5 13 14 17 26 22 9 . 9 . . 22 4 5 . Melee 6 | . . . . . . . . . 2 1 . . . 2 . . . 1 . . Guns 29 | . 5 . 5 . . 5 10 . . . . . . 4 . . . . . . Cannons 45 | . . . 3 . . . 3 6 11 4 9 . . 2 . . 6 . 1 . AOE 69 | . 2 . . . . . . 6 2 21 11 7 . . . . 14 2 4 . Classes Destroyed 18 | . 4 . 4 . . 1 . 1 1 1 2 . . 1 1 . 1 1 . . Worker 11 | . . . . . . . . . 5 . . . . . 1 . 5 . . . Builder 10 | . 2 . 1 . . . 2 . 1 . . . . . . . 4 . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . . . 3 . . . 3 . 1 . . . . . . . 2 . . . Recycler 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Mechanic 5 | . 1 . . . . . . . 1 . . . . . . . 3 . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . . . Watcher 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . Swarmer 45 | . 3 . . . . . . . 3 15 7 7 . 7 . . 3 . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . Grunt 78 | . 4 . 5 . . 4 12 6 8 4 10 2 . . . . 17 3 3 . Brawler 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Duelist 4 | . . . . . . 1 . . 1 . . . . . . . 2 . . . Sentry 26 | . . . 3 . . . 1 7 5 5 2 . . 3 . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . 2 . . 1 . . 2 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 5 . 5 . . 2 6 7 6 19 6 4 . 5 1 . 8 2 4 . Combat Bots Only 19 | . 4 . 3 . . 2 4 7 3 19 6 4 . 5 . . 6 2 4 . Max Kills in Single Turn 5 | . 2 . 2 . . 1 1 2 1 3 3 2 . 1 1 . 5 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 1 1 3 3 2 . . . . 3 2 2 . Melee 1 | . . . . . . . . . 1 1 . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Damage Taken 13513 | . 505 24 259 . . 414 859 1333 1443 702 1441 355 . 1855 . . 1577 1448 1159 139 Core 1803 | . 88 12 54 . . 37 67 166 119 20 57 14 . 316 . . 214 192 308 139 Absorbed by Shields 4 | . . . . . . . . . . 4 . . . . . . . . . . Reduced by Siege Mode 98 | . . . . . . . . . . . . . . . . . . 98 . . Redirected to Shielding 54 | . . . . . . . . . . . 54 . . . . . . . . . Regen/Repaired (Parts) 344 | . . . . . . . . . . . . . . . . . 344 . . . Core Remaining (%) 62 | 100 . 60 . . . 77 . . . 32 . . . 44 . . . . . . Volleys Fired 510 | . 28 . 24 . . 22 57 26 65 34 59 28 . 47 9 . 54 31 25 1 Largest 2 | . 2 . 2 . . 2 2 2 1 1 2 1 . 2 1 . 1 1 1 1 Hottest 166 | . 80 . 136 . . 46 91 136 98 98 166 98 . 128 5 . 90 90 90 110 Shots Fired 675 | . 51 . 48 . . 44 111 35 65 34 68 29 1 68 9 . 54 32 25 1 Gun 254 | . 45 . 34 . . 44 104 1 . . . . . 26 . . . . . . Cannon 284 | . . . 14 . . . 7 25 57 17 46 19 . 20 . . 33 25 20 1 Launcher 88 | . 6 . . . . . . 9 8 17 13 10 1 1 . . 15 3 5 . Special 49 | . . . . . . . . . . . 9 . . 21 9 . 6 4 . . Kinetic 215 | . 16 . 24 . . 44 104 1 . . . . . 26 . . . . . . Thermal 327 | . 23 . 19 . . . 7 25 57 17 50 19 . 32 . . 33 25 20 . Explosive 88 | . 6 . . . . . . 9 8 17 13 10 1 1 . . 15 3 5 . Electromagnetic 12 | . 6 . 5 . . . . . . . . . . . . . . . . 1 Robot Hit Streak 29 | . 9 . 11 . . 15 29 9 6 7 14 1 1 9 5 . 9 14 4 5 Robot Miss Streak 5 | . 2 . 2 . . 5 3 2 5 4 1 4 . 4 2 . 1 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 468 | . 29 . 34 . . 28 80 26 48 19 48 5 1 50 11 11 42 31 4 1 Core Hits 327 | . 17 . 18 . . 10 37 16 26 34 40 9 . 20 1 2 74 13 10 . Critical Kills 6 | . . . 1 . . . . . 1 . 1 . . . . . 2 1 . . Critical Parts Destroyed 7 | . . . . . . 1 . 2 2 . . 2 . . . . . . . . Critical Strikes 13 | . . . 1 . . 1 . 2 3 . 1 2 . . . . 2 1 . . Meltdown 6 | . . . 1 . . . . . 1 . 1 . . . . . 2 1 . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 2 2 . . 2 . . . . . . . . Melee Attacks 156 | . . . . . . . . 38 23 14 . 20 . 24 10 11 7 7 2 . Impact 115 | . . . . . . . . 38 23 14 . 20 . 20 . . . . . . Slashing 41 | . . . . . . . . . . . . . . 4 10 11 7 7 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 4 1 . . . 4 3 . 4 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20904 | . 563 . 580 10 . 469 1223 1204 2337 1783 2136 1009 31 1353 252 442 5656 1262 592 2 Guns 2608 | . 349 . 366 . . 469 1115 . . . . . . 309 . . . . . . Cannons 5040 | . . . 205 . . . 103 478 1150 217 855 . . 403 . . 813 776 38 2 Explosions 9820 | . 201 . . . . . . 500 385 1448 1207 817 31 . . . 4444 233 554 . Melee 3071 | . . . . . . . . 226 802 118 . 192 . 490 252 442 296 253 . . Ramming 140 | . 13 . 9 10 . . 5 . . . . . . . . . 103 . . . Kinetic 2289 | . 112 . 284 . . 469 1115 . . . . . . 309 . . . . . . Thermal 5460 | . 153 . 249 . . . 103 478 1150 217 929 . . 554 . . 813 776 38 . Explosive 9820 | . 201 . . . . . . 500 385 1448 1207 817 31 . . . 4444 233 554 . Electromagnetic 124 | . 84 . 38 . . . . . . . . . . . . . . . . 2 Impact 1528 | . . . . . . . . 226 802 118 . 192 . 190 . . . . . . Slashing 1543 | . . . . . . . . . . . . . . 300 252 442 296 253 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 9 9 9 10 . . 2 2 2 2 Average Corruption 4 | . . . . . . . . . . . 4 9 9 9 . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . 7 . . . . . . . . . Effects 143 | . . . . . . . . . . . 26 23 5 46 . . 12 8 19 4 Message Errors 29 | . . . . . . . . . . . 5 6 1 8 . . 3 2 4 . Matter Fused 32 | . . . . . . . . . . . 5 3 . 13 . . 2 2 5 2 Heat Flow Errors 17 | . . . . . . . . . . . 4 3 1 4 . . 4 . 1 . Energy Discharges 22 | . . . . . . . . . . . 7 3 1 6 . . . 1 4 . Parts Rejected 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . . . . . . . . . . . 2 3 . 8 . . 1 2 4 1 Data Loss (major) 7 | . . . . . . . . . . . . 4 . 3 . . . . . . Misfires 6 | . . . . . . . . . . . . 1 1 2 . . 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1042 | . . . . . . . . 83 325 105 38 104 . 99 70 . 218 . . . Projectiles 29 | . . . . . . . . 1 . . . . . . . . 28 . . . Explosions 256 | . . . . . . . . . 15 105 38 18 . . . . 80 . . . Melee 757 | . . . . . . . . 82 310 . . 86 . 99 70 . 110 . . . Knockbacks 8 | . . . . . . . . 1 5 . . 1 . . . . 1 . . . Impact 7 | . . . . . . . . 1 4 . . 1 . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 755 | . 49 . . . . . . . . 205 82 61 . . . . 358 . . . Shots 19 | . 2 . . . . . . . . 7 2 2 . . . . 6 . . . Rammed 12 | . . . 2 1 . . 1 . . . . . . . . . 8 . . . Targets Rammed 14 | . 2 . 2 1 . . 1 . . . . . . . . . 8 . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 196 . 485 . . 82 14 59 50 16 335 248 158 272 . . 193 114 262 56 Average Temperature 76 | . 55 . 136 . . 40 5 19 20 10 107 71 88 63 . . 71 40 121 37 Received Heat Transfer 3732 | . 252 12 87 . . 246 513 495 447 168 381 54 . 258 . . 408 246 165 . Effects 4 | . . . 1 . . . . . . . 3 . . . . . . . . . Shutdowns 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 29 | . . . . . . . . . . . . . . . . . . 29 . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . 29 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 4 . . . . 1 . . . . . . Impact Corruptions 22 | . . . . . . . . 4 14 . . 2 . 2 . . . . . . Robots Melted 8 | . . . 1 . . . . . 1 . 2 . . . . . 3 1 . . Combat Hostiles 6 | . . . . . . . . . 1 . 2 . . . . . 2 1 . . Parts Melted 22 | . . . . . . . . 3 6 . 7 . . . . . 5 1 . . Heat Transferred 8569 | . 350 . 470 . . . 185 794 1750 383 1560 . . 777 . . 1200 1050 50 . Parts Sabotaged 5 | . . . . . . . . . . . . . . 5 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Peak Influence 1363 | . 266 25 167 49 . 205 240 510 553 1045 864 860 480 689 382 64 1363 . . . Initial 581 | . . 25 9 49 . . 1 92 248 338 548 581 451 336 336 64 . . . . Average 508 | . 120 25 93 49 . 174 105 258 427 777 688 719 458 531 322 46 842 . . . Maximum Alert Level 4 | . 1 . . . . 1 1 2 2 3 3 3 2 2 1 . 4 . . . Low Security (%) 23 | . 75 100 100 100 . 32 88 45 . . . . . . 18 100 5 . . . Level 1 13 | . 24 . . . . 67 11 32 31 20 . . . 4 81 . . . . . Level 2 36 | . . . . . . . . 21 68 24 43 41 100 95 . . 31 . . . Level 3 19 | . . . . . . . . . . 54 56 58 . . . . 27 . . . Level 4 6 | . . . . . . . . . . . . . . . . . 34 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . . 1 . 3 . 7 . 1 . . . 13 . . . Investigation 5 | . 1 . . . . . . . . . 1 . 1 . . . 2 . . . Extermination 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Reinforcement 14 | . 1 . 1 . . . . . 3 . 3 . . . . . 6 . . . Assault 4 | . . . . . . . . . . . 1 . . . . . 3 . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Distress Signals 11 | . 1 . 1 . . . 2 . 4 . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 11 2 18 . . 9 16 14 29 28 33 9 . 20 3 . 61 7 6 4 Peak Tracking Total 9 | . 5 2 5 . . 3 6 4 5 9 5 4 . 8 1 . 8 3 4 4 Tactical Retreats 10 | . 2 . . . . 1 . . 2 1 1 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Traps Triggered 18 | . 2 . 2 . . . 1 1 1 6 . 1 . 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 4 . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Machines Disabled 26 | . . . . . . 1 . 3 1 2 1 2 . 2 . . 14 . . . Max in Single Turn 2 | . . . . . . . . 1 1 1 1 1 . 1 . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Garrison Relay 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Machines Accessed 36 | . . . 1 . 2 . 2 1 4 3 2 1 1 3 2 . 9 . 1 4 Terminals 18 | . . . 1 . . . . 1 3 3 . 1 . 3 1 . 5 . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . . . Total Hacks 79 | . . . 1 . 3 . 3 2 5 5 2 2 2 5 2 . 15 . 1 31 Successful 54 | . . . 1 . 3 . 2 1 2 2 2 . 2 2 1 . 4 . 1 31 Failed 25 | . . . . . . . 1 1 3 3 . 2 . 3 1 . 11 . . . Catastrophic 6 | . . . . . . . . . 1 . . 1 . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . 2 . 2 1 4 . 1 . 1 1 . . 5 . . . Terminals 30 | . . . 1 . . . . 2 4 5 . 2 . 5 1 . 10 . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . 1 . 1 . 2 . 1 . 2 . . . Terminal Hacks 43 | . . . 1 . 3 . . 1 1 2 . . . 2 . . 1 . 1 31 Record 13 | . . . . . 2 . . . . . . . . . . . . . . 11 Part Schematic 11 | . . . . . . . . . . . . . . . . . . . . 11 Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . . . 2 1 2 3 1 1 . 3 1 . 6 . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . . . 11 Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 2 . . . . . . Code Merge 2 | . . . . . . . . . . . . . . 2 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . 3 . . 3 5 . 4 2 . . Non-combat 7 | . . . . . . . . . . . . . . . 5 . 2 . . . Combat 10 | . . . . . . . . . . . 3 . . 3 . . 2 2 . . Robot Hacks Applied 21 | . . . . . . . . . . . 4 . . 3 8 . 4 2 . . no_distress 2 | . . . . . . . . . . . . . . . 2 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . 1 . 1 . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . . . . . . . 1 . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . 2 . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . 1 . . . formatsys_high 8 | . . . . . . . . . . . 1 . . 3 . . 2 2 . . Relay Couplers Released 26 | . . . . . . . . 3 . . . . 4 8 4 . 7 . . . Ejected 4 | . . . . . . . . . . . . . 4 . . . . . . . Machine Destruction 18 | . . . . . . . . 3 . . . . . 8 4 . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . Attached 17 | . . . . . . . . . . . 2 . . 8 . . 4 1 . 2 Merged Code Value 12 | . . . . . . . . . . . . . . 12 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Total Allies 38 | . . . . 3 1 . . . . . 3 2 . 3 1 20 3 2 . . Largest Group 21 | . . . . 3 4 3 . . . . 2 2 . 2 1 21 21 1 . . Highest-Rated Group 740 | . . . . 40 61 53 . . . . 45 45 . 32 26 740 740 32 . . Highest-Rated Ally 50 | . . . . 16 21 21 . . . . 29 25 . 32 26 50 50 32 . . Total Orders 3 | . . . . . . . . . . . . . . 2 . . 1 . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 240 | . . . . . . 19 . . . . 9 3 . 6 . . 196 7 . . Total Damage 6720 | . . . . . . 525 . . . . 109 76 . 110 . . 5605 295 . . Kills 52 | . . . . . . 4 . . . . 1 1 . 3 . . 42 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Robot Analysis Total 131 | . . . . . . . . . . . . . . . . . . . . 131 Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Turns Passed 14480 | . 513 54 511 96 447 414 549 684 954 719 1505 641 149 1532 492 547 2404 744 1288 237 Spaces Moved 6847 | 1 247 33 237 60 267 216 218 292 435 301 579 194 60 531 407 326 1332 401 614 96 Core 27 | . . . . . . . . . . . . . . 15 . . . . . 12 Treads 4949 | . . 33 206 60 267 216 218 292 184 . 395 194 60 408 . 281 1332 401 402 . Legs 518 | 1 247 . . . . . . . . . . . . . . . . . 204 66 Wheels 1106 | . . . 31 . . . . . 251 301 184 . . . 286 45 . . 8 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 247 | . . . . . . . . . . . . . . 108 121 . . . . 18 Fastest Speed 29 | 120 120 160 110 160 160 155 152 156 155 150 205 238 238 29 29 130 160 160 145 35 Average Speed 172 | 120 167 160 154 160 160 159 153 158 155 177 228 238 238 225 89 155 160 160 187 191 Slowest Speed 1650 | 120 260 160 240 160 160 160 156 160 160 205 323 238 238 1650 130 160 160 160 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 52 11 21 14 70 46 27 39 48 45 21 34 2 60 10 90 49 57 61 78 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 33 | . . 1 . . 1 . . . . . . . . . . . . . . 31 Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . 1 . . . . . . . . . . . 1 3 . Spaces Dug 139 | . . . . . . . . 11 5 27 16 17 . 5 4 . 34 1 19 . Terrain Destroyed 737 | . 29 . . . . . . 17 36 110 124 98 7 23 4 . 170 45 74 . Melee 31 | . . . . . . . . 11 . 3 . 3 . 5 4 . 2 1 2 . Projectile 57 | . . . . . . . . 1 20 . 1 6 . 3 . . 3 4 19 . AOE 649 | . 29 . . . . . . 5 16 107 123 89 7 15 . . 165 40 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Total 8574 | . 295 35 327 60 286 243 322 415 603 423 680 307 68 761 519 358 1537 463 720 152 Wait 545 | . 13 . 35 . . 4 22 22 47 7 13 36 . 83 59 1 97 1 66 39 Move 6824 | . 246 32 236 59 266 215 218 291 435 300 579 193 59 530 403 325 1331 400 613 93 Hop 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Pick Up 97 | . 1 . 4 . 1 . 5 8 11 4 6 . 4 17 19 3 5 6 3 . Fast Attach 62 | . 2 . 13 . . . 5 . 3 1 3 . . 9 5 5 9 3 4 . Attach 71 | . 1 2 2 . . . 4 6 5 4 7 1 . 22 2 . 1 5 4 5 Detach 5 | . . . 1 . . . . . . . . . . . 2 . . . . 2 Swap 84 | . 2 . 5 . 1 1 4 13 8 7 12 5 2 5 1 . 8 7 3 . Drop 105 | . . 1 5 . . 1 6 11 6 4 1 . 3 22 7 13 12 2 . 11 Fire 510 | . 28 . 24 . . 22 57 26 65 34 59 28 . 47 9 . 54 31 25 1 Melee 156 | . . . . . . . . 38 23 14 . 20 . 24 10 11 7 7 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 2 1 . . 1 . . . . . . . . . 8 . . . Escape Stasis 50 | . . . . . . . . . . 48 . . . 2 . . . . . . Rewire 48 | . . . . . 18 . . . . . . 24 . . . . 5 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 18) 307 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Entered Mines 522 | -10/Mines | Learned Materials stockpile data 536 | -10/Mines | Discovered new exit (range 6) 537 | -10/Mines | Learned location of Storage (-7) 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Discovered new exit (range 18) 1063 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Entered Mines 1124 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1137 | -9/Mines | Learned Materials emergency access door positions 1167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1169 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Entered Exiles 1175 | -9/Exiles | Found Exiles lab destroyed 1175 | -9/Exiles | Accompanied by 3 allies 1196 | -9/Exiles | Discovered new exit (range 16) 1285 | -9/Exiles | Build established: Scavenger-Mutant 1344 | -9/Exiles | Opened EX-Vault 1530 | -9/Exiles | Learned location of Zion (-7) 1602 | -9/Exiles | Discovered new exit (range 12) 1622 | -9/Exiles | Entered Mines 1622 | -8/Mines | Accompanied by 4 allies 1848 | -8/Mines | Discovered new exit (range 9) 1924 | -8/Mines | Build established: Mutant 2036 | -8/Mines | Entered Materials 2036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -8/Materials | Identified exit to Factory 2445 | -8/Materials | Garrison activated, responded to threat 2532 | -8/Materials | Discovered exit to Factory (range 11) 2585 | -8/Materials | Identified exit to Garrison 2585 | -8/Materials | Entered Garrison 2649 | -8/Garrison | Build established: Scavenger-Mutant 2765 | -8/Garrison | Lost 4 parts (1p3n) 2874 | -8/Garrison | Triggered checkpoint 2898 | -8/Garrison | Garrison Relay disabled 2996 | -8/Garrison | Discovered new exit (range 72) 2996 | -8/Garrison | Discovered new exit (range 55) 2996 | -8/Garrison | Discovered new exit (range 25) 3011 | -8/Garrison | Build established: Mutant 3096 | -8/Garrison | Triggered checkpoint 3109 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Destroyed 7 combat bots 3230 | -8/Garrison | Installed Relay Interface Framework 3269 | -8/Garrison | Entered Materials 3355 | -8/Materials | Core integrity fell below 50% 3376 | -8/Materials | Lost 4 parts (1p3n) 3679 | -8/Materials | Discovered exit to Factory (range 10) 3756 | -8/Materials | Build established: Scavenger-Mutant 4153 | -8/Materials | Discovered exit to Factory (range 5) 4223 | -8/Materials | Identified exit to Garrison 4223 | -8/Materials | Entered Garrison 4368 | -8/Garrison | Triggered checkpoint 4488 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4558 | -8/Garrison | Triggered checkpoint 4615 | -8/Garrison | Lost 3 parts (1p1n1u) 4622 | -8/Garrison | Destroyed 19 combat bots 4698 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4739 | -8/Garrison | Discovered exit to Factory (range 8) 4942 | -8/Garrison | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Utility x2 5568 | -7/Factory | Discovered new exit (range 15) 6086 | -7/Factory | Cargo convoy interrupted 6142 | -7/Factory | First assault squad dispatched 6447 | -7/Factory | Identified exit to Garrison 6447 | -7/Factory | Entered Garrison 6636 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6681 | -7/Garrison | Triggered checkpoint 6711 | -7/Garrison | Triggered checkpoint 6748 | -7/Garrison | Build established: Mutant 7060 | -7/Garrison | Discovered new exit (range 13) 7088 | -7/Garrison | Entered Factory 7217 | -7/Factory | Identified exit to Garrison 7237 | -7/Factory | Entered Garrison 7294 | -7/Garrison | Expanded RIF knowledge: Code Merge 7424 | -7/Garrison | Garrison Relay disabled 7632 | -7/Garrison | Triggered checkpoint 7734 | -7/Garrison | Build established: Botlord-Mutant 7857 | -7/Garrison | Garrison Relay disabled 7928 | -7/Garrison | Triggered checkpoint 7953 | -7/Garrison | Discovered new exit (range 11) 7967 | -7/Garrison | Discovered new exit (range 13) 7967 | -7/Garrison | Discovered new exit (range 88) 7967 | -7/Garrison | Discovered new exit (range 61) 8141 | -7/Garrison | System corruption reached 10% 8206 | -7/Garrison | Triggered checkpoint 8242 | -7/Garrison | Triggered checkpoint 8478 | -7/Garrison | Phase Generator disabled 8571 | -7/Garrison | Lost 4 parts (1p2n1u) 8597 | -7/Garrison | Core integrity fell below 50% 8640 | -7/Garrison | Lost 5 parts (3u2w) 8697 | -7/Garrison | Expanded RIF knowledge: Code Merge 8769 | -7/Garrison | Entered Factory 8769 | -6/Factory | Evolved 2 slots: Utility x2 9125 | -6/Factory | Build established: Bothacker-Mutant 9261 | -6/Factory | Sucked down chute 9261 | -6/Factory | Entered Waste 9262 | -6/Waste | Joined by Warlord forces that had cleared the area 9295 | -6/Waste | 1 allies followed down the chute 9555 | -6/Waste | Build established: Botlord-Mutant 9693 | -6/Waste | Found Damper Plating 9769 | -6/Waste | Discovered new exit (range 10) 9800 | -6/Waste | Found Prototype Processor 9800 | -6/Waste | Identified Exp. Melee Analysis Suite 9808 | -6/Waste | Entered Factory 9808 | -6/Factory | Accompanied by 21 allies 9839 | -6/Factory | Garrison activated, responded to threat 10452 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 10508 | -6/Factory | First assault squad dispatched 10580 | -6/Factory | Discovered new exit (range 6) 10588 | -6/Factory | Identified exit to Factory 10656 | -6/Factory | Build established: Bothacker-Mutant 10979 | -6/Factory | Discovered exit to Factory (range 8) 11138 | -6/Factory | Spotted B-75 Beast 11419 | -6/Factory | Discovered exit to Factory (range 13) 11475 | -6/Factory | P-70 Sage assimilated allied Smith 5a 11931 | -6/Factory | Identified exit to Lower Caves 11931 | -6/Factory | Identified exit to Extension 12212 | -6/Factory | Entered Lower Caves 12251 | -6/Lower Caves | Spotted B-75 Beast 12275 | -6/Lower Caves | Build established: Botlord-Mutant 12350 | -6/Lower Caves | Destroyed B-75 Beast 12376 | -6/Lower Caves | Lost 5 parts (1p2n2u) 12772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12937 | -6/Lower Caves | Discovered new exit (range 11) 12951 | -6/Lower Caves | Identified exit to Lower Caves 12956 | -6/Lower Caves | Entered another Lower Caves area 12976 | -6/Lower Caves | Discovered exit to Factory (range 15) 12990 | -6/Lower Caves | Learned 8 Factory zone layouts 13088 | -6/Lower Caves | Build established: Bothacker-Mutant 13410 | -6/Lower Caves | Encountered a Warlord checkpoint 13430 | -6/Lower Caves | Spotted B-75 Beast 13699 | -6/Lower Caves | Core integrity fell below 50% 13732 | -6/Lower Caves | Lost 6 parts (3n2u1w) 13837 | -6/Lower Caves | Lost 3 parts (1p2n) 13842 | -6/Lower Caves | Core integrity fell below 20% 13892 | -6/Lower Caves | Lost 4 parts (3u1w) 14035 | -6/Lower Caves | Discovered new exit (range 6) 14244 | -6/Lower Caves | Entered Data Miner 14244 | -6/Data Miner | Discovered new exit (range 6) 14294 | -6/Data Miner | Met Data Miner 14351 | -6/Data Miner | Learned location of Section 7 (-2) 14351 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14395 | -6/Data Miner | Received God Mode back door access code from Data Miner 14451 | -6/Data Miner | Interfaced with the Data Conduit 14481 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Now off with you. 14413_ Dropped Dirty Datajack. 14433_ System corrupted: Component data lost. 14448_ Data Miner disappears through a trap door. 14451_ Interfacing with system... Downloaded 131 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 30 destinations. Downloaded encryption format records. Connection remotely terminated. 14459_ Dropped Carbon-fiber Leg. 14460_ Dropped Damper Plating. 14460_ Dropped Lrn. Missile Launcher. 14461_ Dropped Dirty Datajack. 14462_ Dropped Hvy. Disruptor Cannon. 14462_ Dropped Rnf. Deuterium Engine. 14463_ Dropped Imp. Sensor Array. 14463_ Dropped Hcp. Storage Unit. 14473_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ?##############????#########?### #????????? | | """"""""""""""###### # # # ### #????????? | | """"""" """ """"# # # # ## < ##????????? | | """"""" ######???? | | """"/ g #???? | | """"// @ g #???? | | """=/]! #???? | | """"!* ##???? | | """"]! gg "" """ """""""""#####????? | | """"" """"###############????????? | | """"" """""###??????????????????????? | | """"""" "#####????????????????????????? | | ######"## "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ?????#?## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | | ?????????#######???????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 25 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 155 Item Schematics ----------------- Adv. Launcher Guidance Computer | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBattleSubcomponent Manual? 0 Play Time 01:31:56 Cumulative 438.2 hours Start 2023.05.02 @ 15:16:23 End 2023.05.02 @ 17:56:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4d01105-98d8-42b0-ace7-9878dc5a147b