Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.16 @ 12:16:25 Player: Genju Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (1044) 1044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2156 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 353/400 Matter 300/300 Energy 430/430 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Seismic Detector Targeting Computer > --- WEAPON (3) ------- Light EM Pulse Cannon Datajack > --- INVENTORY (5) ---- Hover Unit Sensor Array Signal Interpreter ECM Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Seismic Detector Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Hover Unit Sensor Array Signal Interpreter ECM Suite Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 6 5 11 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover 7 | . 3 4 Flight . | . . . Utility 2 | 1 1 . Device 1 | 1 . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 99 84 Engine 16 | . 12 19 Leg 8 | . 21 . Hover 21 | . 14 25 Device 10 | . 12 10 Processor 10 | . 12 10 Energy Gun 5 | . 12 2 Energy Cannon 3 | . . 5 Ballistic Gun 10 | . 12 9 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 22 | 10 10 22 Greatest Support 30 | 20 30 21 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 2 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 685 | 260 98 327 Remotely . | . . . Salvage Created 1308 | . 156 1152 Parts 100 | . 15 85 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 4 26 Guns 22 | . 4 18 Cannons 6 | . . 6 AOE 2 | . . 2 Classes Destroyed 5 | . 3 2 Hauler 1 | . . 1 Watcher 8 | . 3 5 Swarmer 10 | . 2 8 Grunt 12 | . 2 10 Sentry 8 | . . 8 Best Kill Streak 18 | . 2 18 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 463 | . 61 402 Core 47 | . . 47 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . . 16 Core Remaining (%) 100 | 100 100 . Volleys Fired 93 | . 16 77 Largest 2 | . 2 2 Hottest 76 | . 60 76 Shots Fired 157 | . 27 130 Gun 128 | . 27 101 Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic 87 | . 16 71 Thermal . | . . . Explosive . | . . . Electromagnetic 70 | . 11 59 Robot Hit Streak 31 | . 14 31 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 124 | . 21 103 Core Hits 57 | . 9 48 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2058 | . 292 1766 Guns 1424 | . 292 1132 Cannons 480 | . . 480 Explosions 146 | . . 146 Melee . | . . . Ramming 8 | . . 8 Kinetic 937 | . 181 756 Thermal 101 | . . 101 Explosive 45 | . . 45 Electromagnetic 967 | . 111 856 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 468 | . 132 468 Average Temperature 177 | . 71 186 Received Heat Transfer 324 | . 66 258 Effects 15 | . . 15 Shutdowns 6 | . . 6 Energy Bleed 2 | . . 2 Interference 7 | . . 7 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 4 | . 2 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 541 | . 108 541 Initial 14 | . . 14 Average 166 | . 30 262 Maximum Alert Level 2 | . . 2 Low Security (%) 63 | 100 100 38 Level 1 24 | . . 42 Level 2 11 | . . 18 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 9 35 Peak Tracking Total 9 | . 2 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 22 | . 9 13 Terminals 16 | . 7 9 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 74 | . 28 46 Successful 49 | . 17 32 Failed 25 | . 11 14 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual 67 | . 27 40 Terminals 62 | . 24 38 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 8 | . 4 4 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 20 | . 6 14 Part Schematic 16 | . 4 12 Machine Index 2 | . 1 1 Unreport Threat 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 1 2 Retrieve Components 3 | . 1 2 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 22 | . 10 12 Terminals 18 | . 8 10 Assimilate 4 | . 1 3 Botnet 14 | . 7 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Reject 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 20 | . 8 12 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 17 | . 4 13 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 17 | . 3 14 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1725 | 48 660 1017 Spaces Moved 1570 | 37 646 887 Core 18 | 18 . . Treads . | . . . Legs 272 | 19 253 . Wheels . | . . . Hover 1280 | . 393 887 Flight . | . . . Fastest Speed 50 | 50 52 52 Average Speed 76 | 96 78 73 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 96 81 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1938 | 49 770 1119 Wait 229 | . 92 137 Move 1568 | 36 645 887 Hop . | . . . Pick Up 16 | 7 9 . Fast Attach 7 | . . 7 Attach 9 | 6 2 1 Detach 1 | . . 1 Swap 6 | . 3 3 Drop 7 | . 3 4 Fire 93 | . 16 77 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Propulsion x1 311 | -10/Materials | Build established: Hacker-Mutant 395 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Discovered exit to Materials (range 10) 505 | -10/Materials | Discovered exit to Materials (range 6) 581 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Discovered exit to Mines (range 11) 647 | -10/Materials | Discovered exit to Materials (range 16) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 766 | -9/Materials | Identified exit to Mines 766 | -9/Materials | Discovered exit to Mines (range 7) 901 | -9/Materials | Destroyed 9 combat bots 1134 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Discovered exit to Materials (range 5) 1379 | -9/Materials | Repaired Imp. Hover Unit 1497 | -9/Materials | Discovered exit to Mines (range 5) 1679 | -9/Materials | Discovered exit to Materials (range 16) 1726 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Overheating: Energy bleed (-90). Overheating: System interference. Lgt. EM Pulse Cannon temporarily disabled. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 6 systems. Awaiting botnet instructions. K-01 Serf collects debris. Connecting with Scanalyzer... >>Insert(ECM Suite) Scanning ECM Suite... Ready to analyze. >>Scanalyze Scanning: ECM Suite... Schematic downloaded. System corrupted: Matter fused (-7). Acquired 7 matter. Map ----- +----------------------------------------------------+ | ###########+### # # """ ! # # | | +####### [ ####+########## # # | | ## # #????#######+###### ##### | | ## ]] # """ #?????##!!## ##### #??? | | ## ]] # """ #?????#! #??? | | ## ] # """ #?????#! 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"""?# ##########?????????????? | | R" + # !!! """?# #### #?????????????? | | "" # # !!! """?# #?????????????? | | # %#? ?# T #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Datajack | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSchematicBlade Manual? 0 Play Time 00:27:31 Cumulative 14.8 hours Start 2023.01.16 @ 00:34:27 End 2023.01.16 @ 12:16:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 1 Adventurer 3 Explorer 25 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59e3731d-8c9c-4333-b058-e0f898bfe720