Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 13:00:30 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2530) 2530 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 4733 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 473/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Hot (254) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Core Analyzer Hardened Medium Armor Plating Heavy Particle Cannon Heavy Assault Rifle Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Heat Sink Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Datajack Plasma Cutter [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 61 | 7 5 30 19 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 1 12 3 Treads 11 | . 1 8 2 Leg . | . . . . Wheel 7 | 2 . 4 1 Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 3 9 Device 6 | 1 1 2 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . . . 2 Protection 6 | . . 1 5 Artifact . | . . . . Weapon 21 | 2 1 13 5 Energy Gun 7 | . . 4 3 Energy Cannon 4 | . . 2 2 Ballistic Gun 8 | 2 . 6 . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 21 | . 4 7 10 Power 3 | . 1 1 1 Propulsion 7 | . 1 4 2 Utility 6 | . . 2 4 Weapon 5 | . 2 . 3 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes . | . . . . Average Backups 13 | 3 8 14 14 Power 1 | . 1 1 1 Propulsion 1 | 1 4 . 1 Utility 5 | . . 6 4 Weapon 4 | . 2 4 4 Tool/Special . | . . . . Unused Backups 21 | . . 10 11 Power 2 | . . . 2 Propulsion . | . . . . Utility 8 | . . 6 2 Weapon 9 | . . 4 5 Tool/Special 2 | . . . 2 Average Slot Usage (%) 95 | . 86 95 96 Engine 10 | . 13 10 7 Treads 17 | . 3 19 18 Wheel 11 | . 22 11 9 Device 9 | . 5 9 12 Storage 10 | . 14 11 9 Protection 3 | . . 1 8 Energy Gun 8 | . . 9 9 Energy Cannon 4 | . . 3 8 Ballistic Gun 12 | . 16 16 2 Ballistic Cannon 4 | . 11 2 6 Peak Build Rating 30 | 7 9 23 30 Average Rating 19 | 5 6 18 26 On Entrance 8 | . 7 7 21 Avg Prop Armor Cover (%) 15 | . 13 16 13 Naked Turns . | . . . . Heaviest Build 55 | 13 31 45 55 Greatest Support 40 | 26 26 40 12 Greatest Overweight (x) 5 | . 1 4 5 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 10 15 15 Most Carried 15 | 8 8 15 15 Average Carried 13 | 3 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 8 15 8 Class Distribution -------------------- 43% | Gunner 26% | Tank 15% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1830 | 294 154 1074 308 Remotely . | . . . . Salvage Created 3147 | 121 265 1869 892 Parts 183 | 9 16 107 51 Haulers Intercepted 6 | . . 6 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 67 | . 9 35 23 Guns 49 | . 5 31 13 Cannons 16 | . 4 4 8 Classes Destroyed 12 | 2 2 5 3 Worker 4 | . . 3 1 Builder 3 | . . 3 . Tunneler 2 | 2 . . . Hauler 6 | . . 6 . Recycler 3 | 1 . 2 . Operator 1 | . . . 1 Swarmer 17 | . 3 10 4 Grunt 30 | . 6 14 10 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 16 | . . 10 6 Specialist 2 | . . . 2 Best Kill Streak 6 | 3 5 6 6 Combat Bots Only 6 | . 5 6 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 359 | . 73 138 148 Missed 81 | . 25 30 26 Hits 278 | . 48 108 122 Melee 17 | . . 6 11 Projectile 261 | . 48 102 111 Critical Strikes 14 | . . 5 9 Damage Taken 4376 | 1 524 1700 2151 Core 431 | . 87 267 77 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 157 | . . 105 52 Core Remaining (%) 66 | 100 65 33 . Volleys Fired 216 | 4 33 118 61 Largest 3 | 2 2 3 3 Hottest 199 | 40 50 135 199 Shots Fired 580 | 8 66 332 174 Gun 409 | 8 33 275 93 Cannon 171 | . 33 57 81 Launcher . | . . . . Special . | . . . . Kinetic 312 | 8 66 210 28 Thermal 268 | . . 122 146 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 6 4 18 22 Robot Miss Streak 6 | 1 6 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 359 | 6 25 201 127 Core Hits 167 | 4 14 81 68 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 12 | . . 11 1 Burn 9 | . . 9 . Meltdown 1 | . . . 1 Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5790 | 73 503 2878 2336 Guns 3845 | 70 227 2345 1203 Cannons 1906 | . 272 515 1119 Explosions . | . . . . Melee . | . . . . Ramming 39 | 3 4 18 14 Kinetic 2545 | 70 499 1627 349 Thermal 3206 | . . 1233 1973 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles 6 | . . . 6 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 3 1 3 Impact . | . . . . Kinetic 7 | . 3 1 3 Secondary . | . . . . Self-Inflicted Damage 46 | 1 1 37 7 Shots 1 | . . 1 . Rammed 6 | 1 2 1 2 Targets Rammed 6 | 1 2 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 666 | . 7 666 475 Average Temperature 131 | . 2 127 144 Received Heat Transfer 1572 | . 204 441 927 Effects 13 | . . 10 3 Shutdowns 2 | . . 2 . Energy Bleed 4 | . . 3 1 Interference 3 | . . 2 1 Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . . 1 Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 16 | . . 12 4 Heat Transferred 7161 | . . 3552 3609 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 60 | 100 100 49 69 Level 1 33 | . . 48 15 Level 2 5 | . . 2 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 513 | 15 137 433 513 Initial 152 | . . 40 152 Average 171 | 3 72 184 190 Influence Increases 2226 | 15 237 1118 856 Destroy 0b10 Robot/C 1320 | . 180 700 440 Destroy 0b10 Robot/NC 100 | 15 . 70 15 Destroy Leader 362 | . 40 202 120 Successful Hack 32 | . . 25 7 Disable Machine 105 | . 15 75 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 22 | . 2 16 4 Lose Combat Pursuer 135 | . . 30 105 Influence Decreases 1770 | 15 140 852 763 Entered New Map 268 | . . 57 211 Time Decay 1147 | 15 100 580 452 Lost Part 205 | . 40 65 100 Purge Threat 150 | . . 150 . Squads Dispatched 13 | . 4 3 6 Investigation 6 | . 3 3 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 118 | . 17 59 42 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 10 | . 4 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 5 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 1 13 5 Terminals 14 | . 1 10 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 72 | . 2 59 11 Successful 47 | . 1 37 9 Failed 24 | . 1 21 2 Catastrophic 5 | . . 5 . Database Lockouts 1 | . . 1 . Manual 39 | . 2 30 7 Terminals 41 | . 2 31 8 Fabricators . | . . . . Repair Stations 6 | . . 4 2 Recycling Units . | . . . . Scanalyzers 24 | . . 24 . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . . 5 2 Robot Schematic 2 | . . 2 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Terminal Index 2 | . . 1 1 Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 2 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer 23 | . . 23 . Insert Component 11 | . . 11 . Analyze 12 | . . 12 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 11 | . 1 6 4 Terminals 11 | . 1 6 4 Botnet 9 | . 1 5 3 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 1 13 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . . 2 . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 11 | . . 11 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 1 1 Time 89 | . . 51 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 11 | . . 11 . Part Schematics Acquired 11 | . . 11 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 27 | 27 . . . Seismic 27 | 27 . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3787 | 102 317 2242 1126 Spaces Moved 2023 | 80 193 1206 544 Core 2 | 2 . . . Treads 22 | . . 22 . Legs . | . . . . Wheels 1999 | 78 193 1184 544 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 120 Average Speed 128 | 88 98 131 139 Slowest Speed 320 | 90 115 320 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 41 | 3 40 86 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile 4 | . . 4 . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2775 | 99 254 1641 781 Wait 360 | . 20 213 127 Move 2020 | 80 191 1205 544 Hop . | . . . . Pick Up 52 | 8 1 33 10 Fast Attach 22 | 7 2 12 1 Attach 20 | . 1 10 9 Detach 2 | . . 2 . Swap 36 | . 2 19 15 Drop 42 | . 2 28 12 Fire 216 | 4 33 118 61 Melee . | . . . . Ram 5 | . 2 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 998 | -9/Materials | Discovered new exit (range 16) 1249 | -9/Materials | Build established: Gunner 1341 | -9/Materials | Core integrity fell below 50% 1615 | -9/Materials | Discovered new exit (range 16) 1843 | -9/Materials | Repaired Hvy. Ion Engine 1865 | -9/Materials | Central database locked down 2051 | -9/Materials | Discovered new exit (range 12) 2430 | -9/Materials | Crushed by falling debris 2662 | -9/Materials | Entered another Materials area 2662 | -8/Materials | Evolved 2 slots: Utility x2 2963 | -8/Materials | Build established: Tank 3277 | -8/Materials | Repaired Pulse Rifle 3510 | -8/Materials | Garrison activated, responded to threat 3607 | -8/Materials | Identified exit to Garrison 3788 | -8/Materials | Self-destructed Last Messages --------------- 03733_ G-47 Trooper unfolds itself. 03733_ L-31 Rogue unfolds itself. 03733_ I-25 Savior unfolds itself. 03733_ Arm. Wheel destroyed. 03741_ Acquired 15 matter. 03761_ Hrd. Medium Armor Plating severed. 03763_ Acquired Hrd. Medium Armor Plating. 03766_ Critical hit (Burn: +37). 03771_ Hrd. Medium Armor Plating destroyed. 03772_ Overheating: Energy bleed (-22). 03773_ Overheating: Lgt. Treads damaged (-23). 03776_ Imp. Heat Sink destroyed. 03777_ Slammed into G-47 Trooper. 03778_ Pulse Rifle destroyed. 03780_ Lgt. Treads destroyed. 03780_ G-47 Trooper destroyed. 03782_ Imp. Ion Engine severed. 03785_ Adv. Beam Cannon destroyed. 03785_ R-06 Scavenger collects Com. Battery. 03787_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????+#??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????# #???###????????????? | | ??????????????????????? #?? ?????????????? | | ??????????????????????? #? ??????????????? | | ??????????????????????# # ???????????????? | | ???????????############ # ????????????????? | | ???????????# ## " ?????????????????? | | ???????????# """] ## #??????????????????? | | ???????????# """ !*i ##% ##?????????????????? | | ???????????# """!!%g # = #?????????????????? | | ???????????# =% l"%r=%" #?????????????????? | | ???????????# [!Ggg#%" #?????????????????? | | ???????????# """@#*== #?????????????????? | | ???????????# l*##%###?????????????????? | | ?????????+?############*#???????????????????? | | ????????? #???????????#%#???????????????????? | | ????# ??? #???????????#=#?????##########????? | | ????# ??? #??????######/###???# """ #????? | | ????? #?? #??????# ![%[!#???# "T" #????? | | ????? ## #??????# """""%#???# #????? | | ?????? #??????# ""T"" #???# #????? | | ?????? #??????# #???# #????? | | ?????## #??????#=! #???# """ #????? | | ?????# +??????#= """ #???# """ ##???? | | ?????# #??????# """ #???# """ #???? | | ###### #??????# ! """ #???# ##???? | | #==! # +??????# #???#####+####????? | | #=!! # ############+########## #?????? | | #=!! # #?????? | | # + ! #?????? | | # # ##### #?????? | | # "" # #???####+#############+### #?????? | | # Y" # #????# #?????# ## ######## | | # "" # #????# ]! #?????#""" ## # # | | # # #????# ]! #?????#""" ## # """ # | | ###### ###### #?????#""" ]## + "T" # | | ????# # "Y" #?????# ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 4% | -9/Materials Pulse Rifle | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAlertWartreads Manual? 0 Play Time 00:28:04 Cumulative 150.8 hours Start 2026.06.13 @ 12:30:44 End 2026.06.13 @ 13:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 755ddfc3-54d8-4b1c-b744-c269bfe96d33