Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.14 @ 19:23:50 Player: Pitch Lover Result: Destroyed by as-00458 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 967 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 53/300 Energy 248/250 System Corruption 0% Temperature Cool (128) Movement Walking (240) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY (12) --- Large Storage Unit High-capacity Storage Unit Utility Shielding Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Slug Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit Utility Shielding Light Armor Plating EM Pulse Gun Light Assault Rifle Light Cannon Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 30 | 8 9 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | . . 3 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 3 6 1 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 6 | 2 3 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 8 | 2 2 4 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 99 | . 99 98 Engine 11 | . 11 12 Treads 1 | . . 3 Leg 23 | . 25 20 Storage 12 | . 12 12 Protection 24 | . 24 24 Energy Gun 21 | . 25 15 Ballistic Cannon 2 | . . 7 Naked Turns . | . . . Heaviest Build 57 | 18 53 57 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | 4 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 12 | 8 12 12 Average Capacity 10 | 6 10 12 Most Carried 12 | 5 12 12 Average Carried 9 | 2 8 10 Final Capacity 12 | 8 12 12 Final Carried 12 | 5 12 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 387 | 136 229 22 Remotely . | . . . Salvage Created 693 | . 599 94 Parts 33 | . 33 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 13 | . 9 4 Cannons 6 | . . 6 AOE 1 | . 1 . Classes Destroyed 8 | . 6 2 Worker 2 | . 2 . Tunneler 1 | . 1 . Recycler 2 | . 1 1 Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 8 | . 8 . Demolisher 1 | . . 1 Assembled 9 | . . 9 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1269 | . 112 1157 Core 250 | . 13 237 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 25 34 Largest 2 | . 2 2 Hottest 93 | . 90 93 Shots Fired 104 | . 50 54 Gun 73 | . 50 23 Cannon 31 | . . 31 Launcher . | . . . Special . | . . . Kinetic 40 | . . 40 Thermal 10 | . 10 . Explosive . | . . . Electromagnetic 54 | . 40 14 Robot Hit Streak 11 | . 9 11 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 36 40 Core Hits 40 | . 19 21 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1393 | . 663 730 Guns 748 | . 563 185 Cannons 539 | . . 539 Explosions 100 | . 100 . Melee . | . . . Ramming 6 | . . 6 Kinetic 595 | . . 595 Thermal 175 | . 175 . Explosive . | . . . Electromagnetic 617 | . 488 129 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 52 | . 4 48 Projectiles 48 | . . 48 Explosions 4 | . 4 . Melee . | . . . Knockbacks 9 | . . 9 Impact 1 | . . 1 Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 564 | . 270 564 Average Temperature 171 | . 92 263 Received Heat Transfer 109 | . 69 40 Effects 27 | . 1 26 Shutdowns 6 | . . 6 Energy Bleed 3 | . . 3 Interference 4 | . 1 3 Short Circuit 3 | . . 3 Damage (major) 11 | . . 11 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 5 | . 5 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 422 | . 422 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 231 | . 231 20 Initial 1 | . . 1 Average 46 | . 78 3 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 15 | . 15 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Terminal Index 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Track 5 | . 5 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1684 | 108 982 594 Spaces Moved 863 | 74 536 253 Core 38 | 38 . . Treads 3 | . . 3 Legs 822 | 36 536 250 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 157 | 125 150 181 Slowest Speed 250 | 250 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 83 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile 6 | . . 6 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1082 | 86 663 333 Wait 109 | . 79 30 Move 861 | 73 535 253 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 11 | 8 2 1 Attach 9 | . 2 7 Detach 2 | 1 1 . Swap 10 | . 5 5 Drop 8 | . 6 2 Fire 59 | . 25 34 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 391 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Discovered exit to Mines (range 15) 458 | -10/Materials | Discovered exit to Mines (range 12) 564 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Discovered exit to Materials (range 16) 1091 | -10/Materials | Entered Mines 1092 | -10/Mines | Learned location of Storage (-7) 1189 | -10/Mines | Discovered exit to Materials (range 15) 1268 | -10/Mines | Learned location of 1 exit from Materials 1325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1450 | -10/Mines | Found a hidden stash of uninstalled traps 1535 | -10/Mines | Assembled infested the area 1582 | -10/Mines | Core integrity fell below 50% 1602 | -10/Mines | Lost 4 parts (1p1n2w) 1622 | -10/Mines | Core integrity fell below 20% 1660 | -10/Mines | Lost 3 parts (1n1u1w) 1685 | -10/Mines | Destroyed by as-00458 with Assembled F-torch Last Messages --------------- 01625_ Overheating: Lgt. Assault Rifle damaged (-32). 01625_ Overheating: Hrd. Light Armor Plating damaged (-7). 01625_ as-88292 destroyed. 01626_ R-06 Scavenger collects Wheel. 01629_ Broken Lgt. Treads destroyed. 01631_ as-28759 IFF system glitched. 01632_ Power failure, Ion Engine shutdown. 01634_ The unstable cave ceiling collapses. 01636_ as-28759 destroyed. 01636_ as-47235 destroyed. 01636_ R-06 Scavenger collects Wheel. 01640_ Power failure, Ion Engine shutdown. 01645_ Overheating: Energy bleed (-41). 01650_ Power failure, Ion Engine shutdown. 01659_ The unstable cave ceiling collapses. 01661_ Acquired 11 matter. 01665_ The unstable cave ceiling collapses. 01668_ Acquired 11 matter. 01676_ R-06 Scavenger destroyed. 01681_ as-18008 destroyed. Map ----- +----------------------------------------------------+ | #### ##???## #????????????????????????? | | ## #????## ##????????????????????????? | | ###########?????????????????????????? | | # ##& ##????????????????????????????? | | # ## & & ##???????????????????????????? | | ## ##### & ###?????????????????????????? | | ?###????###### #####?????????????????????? | | ?????????????## ##????????????????????? | | ???????####???# ######### #?????????? | | ???????# #?## ##### #?????????? | | ????????# ## ##???## ! #?????????? | | ?????????# #?????## |=###########?????????? | | ?????????## ##??????###%=#???????????????????? | | ??????????## #???????###=*##??????????????????? | | ???????????## #??????## = #??????????????????? | | ????????????# #????## % ###?????????????????? | | ????????????# #???## ###????????????????? | | ????????????## ##???# % ## ##???????????????? | | ?????????????####????# #####???????????????? | | ?????????????????????## # # #?????? ???????? | | ??????????????????????# % # #### ??????? | | ?????????????????????## a %% $ #?????????? | | ?????????????????????# %## #### #?????????? | | ?????????????????????# %!| # #???????????????? | | ?????????????????????# *a! ## #???????????????? | | ?????????????????????# ! @ # #???????????????? | | ?????????????????????## % # ??????????? | | ??????????????????????### #?????????? | | ???????????????????????### ###?????????? | | ????????????????????????##r = ##???????????? | | ???????????????????????? %% #; ##????????????? | | ???????????????????????? $########?????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroTransportGuard Manual? 0 Play Time 00:19:13 Cumulative 0.6 hours Start 2021.11.14 @ 19:06:17 End 2021.11.14 @ 19:23:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 945e2cf7-49c4-4c0b-8d2c-530c18b6dd1d