Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.08 @ 17:56:47 Player: Wer1in Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (792) 792 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2797 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Ion Engine Ion Engine ECM Suite Light Armor Plating Integration Mediator Autogun Grenade Launcher Maul [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 40 | 7 6 13 1 13 Power 5 | 1 1 1 . 2 Engine 5 | 1 1 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 6 . 3 Treads . | . . . . . Leg 13 | 2 2 6 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 2 . 4 Device 5 | 1 . 1 . 3 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 2 4 1 4 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 4 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 2 17 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility 4 | . . . . 4 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . . 2 10 Average Slot Usage (%) 93 | . 100 99 95 71 Engine 11 | . 14 11 11 7 Leg 21 | . 28 21 18 9 Device 14 | . 14 17 11 13 Storage 11 | . 14 11 11 9 Processor 4 | . . 4 11 9 Ballistic Gun 28 | . 27 32 33 19 Naked Turns . | . . . . . Heaviest Build 26 | 12 20 25 25 26 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | 2 . 2 2 6 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 3 8 8 7 6 Average Carried 5 | 1 5 6 6 3 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 1 8 7 6 2 Class Distribution -------------------- 47% | Skirmisher 38% | Mutant 9% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1010 | 281 294 163 66 206 Remotely . | . . . . . Salvage Created 955 | 97 446 186 . 226 Parts 50 | 3 21 12 . 14 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 8 4 1 6 Guns 16 | . 8 4 1 3 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 3 1 1 2 Worker 2 | . 1 . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Swarmer 1 | . . . . 1 Grunt 14 | . 8 3 . 3 Sentry 2 | . . 1 . 1 Demolisher 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 6 | 1 2 3 1 6 Combat Bots Only 5 | . 2 3 1 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2267 | . 196 75 322 1674 Core 623 | . 27 . 34 562 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 89 . 91 . Volleys Fired 100 | 7 28 11 6 48 Largest 3 | 2 2 3 3 3 Hottest 70 | 70 46 69 69 69 Shots Fired 178 | 14 56 33 18 57 Gun 176 | 14 56 33 18 55 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 168 | 7 56 33 18 54 Thermal 8 | 7 . . . 1 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | 4 13 24 25 9 Robot Miss Streak 5 | 3 5 1 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 115 | 8 35 24 6 42 Core Hits 48 | 3 14 7 3 21 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1624 | 102 464 207 112 739 Guns 1320 | 102 464 207 112 435 Cannons . | . . . . . Explosions 206 | . . . . 206 Melee 93 | . . . . 93 Ramming 5 | . . . . 5 Kinetic 1269 | 65 464 207 112 421 Thermal 51 | 37 . . . 14 Explosive 206 | . . . . 206 Electromagnetic . | . . . . . Impact 93 | . . . . 93 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . . . 72 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 52 | 27 24 48 52 20 Average Temperature 13 | 12 7 22 19 10 Received Heat Transfer 849 | . 90 39 . 720 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | 111 . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 170 | 10 170 135 20 77 Average Influence 30 | 2 45 28 2 37 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 . 4 Investigation 5 | . 1 1 . 3 Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . 2 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 14 5 10 21 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats 7 | . 1 . 3 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 12 | . 3 6 . 3 Terminals 11 | . 3 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 49 | . 13 24 . 12 Successful 32 | . 5 22 . 5 Failed 15 | . 8 2 . 5 Catastrophic 1 | . . . . 1 Database Lockouts 2 | . . . . 2 Manual 1 | . . 1 . . Terminals 42 | . 13 17 . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 25 | . 5 15 . 5 Record 5 | . . 2 . 3 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Emergency Access Points 3 | . . 3 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 7 . . Insert Component 4 | . . 4 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3240 | 114 1052 982 523 569 Spaces Moved 1430 | 62 467 428 295 178 Core 25 | 15 . . . 10 Treads . | . . . . . Legs 1405 | 47 467 428 295 168 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 120 Average Speed 143 | 112 120 150 159 176 Slowest Speed 350 | 150 120 180 180 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 61 31 71 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . . 16 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . . . 16 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2470 | 92 917 751 338 372 Wait 842 | 9 399 282 37 115 Move 1426 | 61 466 427 294 178 Hop . | . . . . . Pick Up 39 | 8 11 11 . 9 Fast Attach 1 | . . 1 . . Attach 30 | 7 2 8 1 12 Detach 1 | . . 1 . . Swap 9 | . 4 4 . 1 Drop 14 | . 7 6 . 1 Fire 100 | 7 28 11 6 48 Melee 5 | . . . . 5 Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 115 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 904 | -10/Materials | Discovered new exit (range 10) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1950 | -9/Materials | Discovered new exit (range 14) 2056 | -9/Materials | Build established: Scavenger-Skirmisher 2148 | -9/Materials | Identified exit to Mines 2149 | -9/Materials | Entered Mines 2363 | -9/Mines | Build established: Skirmisher 2425 | -9/Mines | Assembled infested the area 2430 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2583 | -9/Mines | Discovered new exit (range 7) 2658 | -9/Mines | Identified exit to Materials 2672 | -9/Mines | Entered Materials 2672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -8/Materials | Central database locked down 2740 | -8/Materials | Central database locked down 3091 | -8/Materials | Lost 3 parts (1n2w) 3121 | -8/Materials | Core integrity fell below 50% 3167 | -8/Materials | Lost 10 parts (2p1n4u3w) 3209 | -8/Materials | Core integrity fell below 20% 3241 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03173_ R-06 Scavenger collects Targeting Computer. 03178_ R-06 Scavenger collects Lgt. Nuclear Core. 03179_ Acquired 50 matter. 03194_ Acquired 28 matter. 03197_ Acquired Lgt. Ion Engine. 03200_ Acquired Lgt. Nuclear Core. 03201_ Acquired 2 matter. 03203_ Acquired Wheel. 03220_ Aluminum Leg destroyed. 03222_ Assault Rifle destroyed. 03223_ R-06 Scavenger collects Wheel. 03224_ Maul destroyed. 03227_ R-06 Scavenger collects Wheel. 03228_ Kicked G-47 Trooper out of the way. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 03229_ R-06 Scavenger collects Lgt. Nuclear Core. 03230_ Slammed into G-47 Trooper. 03232_ Acquired 37 matter. 03232_ Aluminum Leg destroyed. 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Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Challenges ------------ None Game ------ Seed HeartSniperMegatreads Manual? 0 Play Time 01:11:07 Cumulative 5.2 hours Start 2020.07.08 @ 16:26:08 End 2020.07.08 @ 17:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afbb8e15-c233-48fb-a232-2ac8f6a8196e