Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:24:13 Player: CanadianCogs Result: Destroyed by 5E-HZ5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (167) 167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 592 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 168/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (10) --- Machine Analyzer Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Machine Analyzer Transport Network Coupler ECM Suite Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 10 1 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 4 . 3 Treads . | . . . Leg 2 | 2 . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 76 | . 100 71 Engine 5 | . 14 3 Leg 7 | . 28 3 Wheel 6 | . . 8 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 19 | . 28 17 Special Melee Weapon 8 | . . 10 Peak Build Rating 9 | 7 7 9 Average Rating 5 | 3 7 5 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 16 | 11 16 16 Greatest Support 40 | 26 20 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 5 | 3 3 5 Average Carried 2 | . . 2 Final Capacity 10 | 8 10 10 Final Carried 3 | . 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 285 | 130 88 67 Remotely . | . . . Salvage Created 191 | 29 . 162 Parts 18 | 2 . 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 2 | 1 . 1 Tunneler 1 | 1 . . Subdweller 4 | . . 4 Best Kill Streak 2 | 1 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 55 | . . 55 Missed 17 | . . 17 Hits 38 | . . 38 Projectile 38 | . . 38 Critical Strikes 1 | . . 1 Damage Taken 820 | . 31 789 Core 264 | . 23 241 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 6 . 29 Largest 2 | 2 . 2 Hottest 40 | 40 . 40 Shots Fired 61 | 8 . 53 Gun 61 | 8 . 53 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 4 . 53 Thermal . | . . . Explosive . | . . . Electromagnetic 4 | 4 . . Robot Hit Streak 8 | 2 . 8 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 44 | 3 . 41 Core Hits 17 | 2 . 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 352 | 24 . 328 Guns 352 | 24 . 328 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 352 | 24 . 328 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 138 | . . 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | 5 30 . Initial . | . . . Average 1 | . 1 . Influence Increases 49 | 5 44 . Destroy 0b10 Robot/NC 5 | 5 . . Successful Hack 14 | . 14 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 49 | 5 14 30 Entered New Map 15 | . . 15 Time Decay 34 | 5 14 15 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 6 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 1 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 5 | . 2 3 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 1 | . . 1 Open Door 1 | . . 1 Alert Level 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 548 | 7 143 398 Seismic 313 | 7 143 163 ECM 235 | . . 235 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 960 | 83 143 734 Spaces Moved 514 | 43 104 367 Core 166 | 4 . 162 Treads . | . . . Legs 167 | 35 104 28 Wheels 181 | 4 . 177 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 156 | 110 120 172 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 32 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 623 | 72 122 429 Wait 29 | 1 14 14 Move 512 | 42 103 367 Hop . | . . . Pick Up 16 | 9 3 4 Fast Attach 4 | 2 . 2 Attach 12 | 8 . 4 Detach . | . . . Swap 2 | . 1 1 Drop 12 | 4 1 7 Fire 35 | 6 . 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 13) 219 | -10/Materials | Discovered new exit (range 5) 227 | -10/Materials | Entered Subcaves 228 | -10/Subcaves | Continued accompanying wandering Federalists (1) 228 | -10/Subcaves | Approached by a straggling Scientist 328 | -10/Subcaves | Build established: Mutant 389 | -10/Subcaves | Core integrity fell below 50% 441 | -10/Subcaves | Lost 4 parts (1p1u2w) 484 | -10/Subcaves | Released subatomizers from SUBCON Basin 534 | -10/Subcaves | Core integrity fell below 20% 961 | -10/Subcaves | Destroyed by 5E-HZ5(R) with Subdweller Machine Gun Last Messages --------------- during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 00478_ Dropped Transport Network Coupler. 00478_ Dropped Machine Analyzer. 00480_ Acquired Transport Network Coupler. 00482_ Acquired Machine Analyzer. 00484_ Released subatomizers from SUBCON Basin. 00493_ Sub. Monowheel shoots sparks and powers down. 00494_ Dropped Broken Sub. Monowheel. 00554_ Sub. Monowheel shoots sparks and powers down. 00555_ Dropped Broken Sub. Monowheel. Map ----- +----------------------------------------------------+ | ??? ##?????????????????????? | | ??? ### #?????????????????????? | | ???" ## #?## ###### #?????????????????????? | | ????" #? #???##?????# #?????????????????????? | | ????? ?????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????# ##?????????????????????? | | ???????????????????## #?????????????????????? | | #?????????????????## #?????????????????????? | | #?????????????????# #?????????????????????? | | #?????????????????## #?????????????????????? | | ???????????????????## #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????## ###??????????????????????? | | ?????????????????????# ##???????????????????????? | | ?????????????????????# ###?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##????????????????????? | | ???????????????????###### #?????????????????????? | | ???????????????????# @ #?????????????????????? | | ?????????????????# R #????????????????????? | | ????????????????# #????????????????????? | | ???????????????# [ "???????????????????? | | ???????????????# # # " ??????????????????? | | ?????????????????# ## ####?????????????????? | | ?????????????????## ?# ##????????????????????? | | ??????????????????#??# ###?????????????????????? | | ?????????????????????## #????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 225 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordEtherialSword Manual? 0 Play Time 00:15:20 Cumulative 67.0 hours Start 2025.05.17 @ 14:14:09 End 2025.05.17 @ 14:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d6278d-c6a7-4fc8-a51a-adc703a15ef5