Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.16 @ 19:27:30 Player: hoodiehair Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (824) 824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4394 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 39/100 System Corruption 1% Temperature Danger (480) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sensor Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine Fusion Compressor Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Detector Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Heavy Rocket Launcher Heavy Mace > --- INVENTORY -------- Improved Carbon-fiber Leg Sensor Array Heavy Plasma Cannon CR-A16's Pointy Stick [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Advanced Visual Processing Unit Device Seismic Detector Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 3 | . . . 1 . . . 2 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 46 | 5 8 2 7 . 4 7 13 Power 10 | 1 2 . 1 . . 3 3 Engine 5 | 1 2 . 1 . . . 1 Core 4 | . . . . . . 2 2 Reactor 1 | . . . . . . 1 . Propulsion 11 | 2 2 2 1 . . . 4 Treads 3 | . . 1 1 . . . 1 Leg 5 | 2 . . . . . . 3 Wheel . | . . . . . . . . Hover 3 | . 2 1 . . . . . Flight . | . . . . . . . . Utility 7 | . 3 . 1 . 1 . 2 Device 2 | . . . . . . . 2 Storage 2 | . 2 . . . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 . 4 . 3 4 4 Energy Gun 4 | 1 . . . . 1 1 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . 1 . 1 . 1 . 1 Special Weapon 3 | . . . 1 . . 2 . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 21 | . . . 3 . . 1 17 Power 6 | . . . 1 . . . 5 Propulsion 5 | . . . . . . 1 4 Utility 3 | . . . . . . . 3 Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 8 | . . . 2 . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 87 88 80 88 88 87 69 Engine 10 | . 14 14 18 11 11 11 6 Core 2 | . . . . . . 2 7 Reactor 3 | . . . . . . 6 . Treads 12 | . . 10 13 22 22 12 8 Leg 1 | . 23 . . . . . 2 Device 2 | . . . . . . . 10 Storage 1 | . 15 14 8 . . . . Processor 9 | . . 14 11 11 11 11 6 Protection 8 | . . . 2 11 11 11 4 Energy Gun 4 | . 3 . . . 3 2 10 Ballistic Gun 3 | . 14 14 16 11 7 . . Ballistic Cannon 4 | . . . . . . 8 1 Launcher 4 | . 10 14 8 11 11 2 1 Special Weapon 3 | . . . . . . 8 . Impact Weapon 8 | . . . . 11 11 11 5 Peak Build Rating 50 | 5 8 8 16 16 20 29 50 Average Rating 23 | 3 6 7 11 16 18 25 35 On Entrance 12 | . 5 8 7 16 16 20 27 Naked Turns . | . . . . . . . . Heaviest Build 62 | 5 14 9 23 23 24 42 62 Greatest Support 50 | 20 20 20 40 40 40 40 50 Greatest Overweight (x) 3 | . 2 . 1 . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 Most Carried 5 | 4 5 4 5 4 5 5 5 Average Carried 3 | 1 3 3 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 3 1 4 4 4 4 3 2 Class Distribution -------------------- 87% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1019 | 256 83 42 96 . 116 143 283 Remotely . | . . . . . . . . Salvage Created 715 | 37 31 . 177 . . 141 329 Parts 52 | 2 7 . 22 . . 7 14 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 18 | 1 3 . 3 . . 5 6 Melee 2 | . . . . . . . 2 Guns 4 | 1 . . 2 . . . 1 Cannons 3 | . . . . . . 1 2 AOE 8 | . 3 . 1 . . 4 . Classes Destroyed 9 | 1 2 . 3 . . 1 2 Builder 2 | . . . 2 . . . . Hauler 1 | . . . 1 . . . . Watcher 5 | . 1 . 4 . . . . Swarmer 6 | . 3 . . . . 3 . Grunt 6 | 1 . . 2 . . . 3 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . 1 . Hunter 2 | . . . . . . 1 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 3 . 5 . . 3 2 Combat Bots Only 3 | 1 3 . 2 . . 3 2 Max Kills in Single Turn 3 | 1 3 . 3 . . 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 1 . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 341 | 10 2 . 13 . . 69 247 Missed 108 | 5 1 . 3 . . 29 70 Damage Taken 3062 | 40 41 . 325 . . 297 2359 Core 917 | . 20 . 14 . . 30 853 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 831 | 14 11 . 85 . . 97 624 Core Remaining (%) 93 | 100 . 92 . . . 89 . Volleys Fired 46 | 6 2 . 14 . . 7 17 Largest 3 | 1 2 . 3 . . 2 2 Hottest 135 | 20 50 . 76 . . 133 135 Shots Fired 74 | 6 4 . 31 . . 13 20 Gun 42 | 6 2 . 25 . . 3 6 Cannon 15 | . . . . . . 1 14 Launcher 14 | . 2 . 6 . . 6 . Special 3 | . . . . . . 3 . Kinetic 34 | 6 2 . 25 . . 1 . Thermal 23 | . . . . . . 3 20 Explosive 14 | . 2 . 6 . . 6 . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 13 | 5 3 . 13 . . 6 8 Robot Miss Streak 4 | 1 1 . 3 . . 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 60 | 5 3 . 19 . . 10 23 Core Hits 52 | 2 5 . 14 . . 12 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 3 | . . . 1 . . . 2 Burn 1 | . . . . . . . 1 Destroy 1 | . . . 1 . . . . Smash 1 | . . . . . . . 1 Melee Attacks 12 | . . . . . . 4 8 Impact 12 | . . . . . . 4 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2123 | 43 105 . 735 . . 387 853 Guns 349 | 43 . . 173 . . 42 91 Cannons 386 | . . . . . . 37 349 Explosions 862 | . 105 . 562 . . 195 . Melee 461 | . . . . . . 101 360 Ramming 53 | . . . . . . . 53 Kinetic 253 | 43 . . 173 . . 37 . Thermal 452 | . . . . . . 12 440 Explosive 862 | . 105 . 562 . . 195 . Electromagnetic 42 | . . . . . . 42 . Impact 461 | . . . . . . 101 360 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . 12 . . . 92 Projectiles 6 | . . . . . . . 6 Explosions 12 | . . . 12 . . . . Melee 86 | . . . . . . . 86 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 289 | . 34 . 220 . . 12 23 Shots 8 | . 2 . 5 . . 1 . Rammed 18 | . . . . . . . 18 Targets Rammed 18 | . . . . . . . 18 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 620 | 6 14 . 85 . . 142 620 Average Temperature 195 | 6 9 . 27 . . 58 244 Received Heat Transfer 876 | 30 . . 42 . . 66 738 Effects 48 | . . . . . . . 48 Shutdowns 20 | . . . . . . . 20 Energy Bleed 9 | . . . . . . . 9 Interference 7 | . . . . . . . 7 Matter Decay 3 | . . . . . . . 3 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 853 | . . . . . . 80 773 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 257 | 20 131 42 257 18 . . 60 Initial 42 | . 11 42 13 18 . . 11 Average 37 | 4 43 42 132 18 . . 10 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 75 100 . . 100 Level 1 4 | . . . 24 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 2 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . . . 2 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 31 | 1 5 . 8 . . 6 11 Peak Tracking Total 6 | 1 4 . 3 . . 4 6 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 3 | . . . 3 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 4 | . . . 1 . . 1 2 Terminals 2 | . . . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 7 | . . . 4 . . 1 2 Successful 4 | . . . 2 . . 1 1 Failed 3 | . . . 2 . . . 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . 4 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 3 | . . . 2 . . 1 . Record 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 5897 | 156 237 132 412 4 931 2717 1308 Spaces Moved 2950 | 124 190 108 204 3 572 1174 575 Core 59 | 24 . . . . . . 35 Treads 2376 | . . 65 204 3 572 1174 358 Legs 435 | 100 153 . . . . . 182 Wheels . | . . . . . . . . Hover 80 | . 37 43 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 160 160 160 160 50 Average Speed 189 | 106 108 118 172 160 160 226 209 Slowest Speed 330 | 120 180 160 240 160 160 320 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 7 31 58 16 6 71 97 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 2 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . 4 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 121 | . 12 . 73 . . 33 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 118 | . 12 . 73 . . 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3179 | 143 221 114 245 2 592 1214 648 Wait 20 | 1 6 . 6 . . 7 . Move 2943 | 123 189 107 203 2 571 1173 575 Hop . | . . . . . . . . Pick Up 56 | 8 7 2 10 . 8 8 13 Fast Attach . | . . . . . . . . Attach 45 | 5 8 2 7 . 3 7 13 Detach 7 | . 2 3 . . 2 . . Swap 1 | . . . . . 1 . . Drop 31 | . 7 . 5 . 7 8 4 Fire 46 | 6 2 . 14 . . 7 17 Melee 12 | . . . . . . 4 8 Ram 18 | . . . . . . . 18 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 157 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 394 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of Zion (-7) 510 | -10/Mines | Discovered new exit (range 11) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 860 | -9/Materials | Discovered new exit (range 14) 938 | -9/Materials | Entered Mines 939 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 940 | -9/Mines | Discovered new exit (range 12) 942 | -9/Mines | Entered Zion 1416 | -7/Zion | Found CR-A16's Pointy Stick 1689 | -7/Zion | Discovered new exit (range 18) 1873 | -7/Zion | Entered Proximity Caves 2186 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 4435 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4574 | -6/Proximity Caves | Discovered new exit (range 5) 4590 | -6/Proximity Caves | Entered Factory 4590 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 4944 | -6/Factory | Build established: Gunner 5679 | -6/Factory | Lost 8 parts (3p1n2u2w) 5754 | -6/Factory | Core integrity fell below 50% 5797 | -6/Factory | Lost 5 parts (1p1n1u2w) 5849 | -6/Factory | Core integrity fell below 20% 5891 | -6/Factory | Build established: Mutant 5898 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05888_ Flexi-carbon Leg broken. 05888_ Overheating: Short circuit. 05890_ Overheating: Adv. Visual Processing Unit damaged (-1). 05890_ Overheating: Imp. Carbon-fiber Leg damaged (-1). 05890_ Overheating: Hvy. Plasma Cannon damaged (-29). 05891_ Imp. Carbon-fiber Leg destroyed. 05892_ Overheating: System interference. 05892_ Hvy. Plasma Cannon temporarily disabled. 05892_ Hvy. Plasma Cannon destroyed. 05894_ Overheating: Energy bleed (-6). 05897_ Broken Flexi-carbon Leg destroyed. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ???# " " " " #????????????????????????????????? | | ???# " " " " #????????????????????????????????? | | ???# #????????????????????????????????? | | ##########+####+#####????????????????????????????? | | ##############???????????????? | | # #???????????????? | | + """ ! #???????????????? | | # """ #???????????????? | | # S ! #???????????????? | | ############### # #???????????????? | | ?# # # #???????????????? | | ?# # # #???????????????? | | ?# # # ! ##??????????????? | | ?# # # #??????????????? | | ?# + # ##??????????????? | | ?# # # #???????????????? | | ?# # # #???????????????? | | ?# # #####+#####+##########???????? | | ?# # #???????? | | ?# # #???????? | | ?# # """ """ #???????? | | ?# # """ """ +???????? | | ?############## """ """ #???????? | | ??????????????# ! #;###k#### #???????? | | ???????######## =% # # """ """ #???????? | | ???????# R * ;!% g@ # """ """ #???????? | | ???????# + g%= # """ """ #???????? | | ######## # """ !# #???????? | | # # """ # """ """ #???????? | | """" # # "S # """ """ ######### | | """" # # """g ! # """ """ #! | | """" # # "" # # | | """" # + # """ # | | """" + ########## """ # | | """" # ########## """ /] # | | """" # ]] # | | / ##### ! ]% # | | ##########/####### # | | ????# + #####+### | | ????# ####+##### ######## | | ????# """"""""" #?# ## #??????# | | ????# #?# ## #??????# | | ##### """"""""" #?# ## #??????# | | + #?# ## #??????# | | ##### """"""""" #?# ## #?#########+########## | | ????# #?# ## #?# #?????# | | ????# """"""""" #?# ## ### "" #?????# | | ????# #?#####+## + T" #?????# | | ????# """"""""" #?????# # ! "" #?????# | | ????# #?????# # """ #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 61 Energy Capacity 545 Matter Stores 342 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight I'm Back, Baby! Let's See Who's Tougher Loot Pinata One Hack Too Far Power Corrupts Risk Taker Robot Respite Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed TargetCompositeAirjet Manual? 0 Play Time 01:16:02 Cumulative 1.2 hours Start 2024.10.16 @ 17:49:58 End 2024.10.16 @ 19:27:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8652f8ca-426a-4e44-91c5-9165ebcebd19