Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.21 @ 10:56:50 Player: EveningMars Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2765) 2765 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (689) 689 TOTAL SCORE: 5969 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 341 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 73/100 System Corruption 9% Temperature Cool (18) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Recoil Stabilizer Weapon Cycler EM Shotgun Improved Light Cannon Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Recoil Stabilizer Weapon Cycler Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] EM Shotgun Beam Rifle Improved Light Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Scythe Energy Gun Beam Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 80 | 6 4 . 9 18 23 20 Power 14 | 1 . . 1 3 5 4 Engine 7 | 1 . . 1 1 3 1 Core 7 | . . . . 2 2 3 Reactor . | . . . . . . . Propulsion 27 | 2 . . 4 8 7 6 Treads 2 | . . . . . 2 . Leg 22 | . . . 3 8 5 6 Wheel 2 | 2 . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 19 | 1 1 . 2 5 5 5 Device 6 | . . . . 2 3 1 Storage 2 | 1 . . . 1 . . Processor 5 | . . . 1 1 1 2 Hackware . | . . . . . . . Protection 6 | . 1 . 1 1 1 2 Artifact . | . . . . . . . Weapon 20 | 2 3 . 2 2 6 5 Energy Gun 5 | 2 . . . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . 2 . . . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 4 | . . . 1 . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 1 2 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 23 | . 2 1 1 2 12 5 Power 3 | . . . . . 2 1 Propulsion 9 | . 1 . 1 . 5 2 Utility 5 | . . . . 2 3 . Weapon 6 | . 1 1 . . 2 2 Highest Loss Streak 4 | . 2 1 1 2 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 82 79 64 95 83 93 Engine 11 | . 14 14 11 10 12 11 Core 4 | . . . . 6 5 6 Treads 3 | . . . . . 6 5 Leg 14 | . . . 6 27 16 16 Wheel 2 | . 20 14 1 . . . Device 3 | . . . . 5 4 4 Storage 9 | . 14 14 11 9 9 9 Processor 9 | . . . 7 9 10 14 Protection 7 | . 10 14 10 7 5 7 Energy Gun 4 | . 14 . . . 5 8 Launcher 1 | . 7 14 . . . . Impact Weapon 1 | . . . . . 4 . Slashing Weapon 6 | . . . 9 9 2 9 Special Melee Weapon 1 | . . . . 4 1 . Naked Turns . | . . . . . . . Heaviest Build 51 | 14 17 15 19 42 44 51 Greatest Support 41 | 26 26 10 30 41 41 40 Greatest Overweight (x) 14 | 2 4 1 4 1 9 14 Average Overweight (x) . | . 1 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 6 8 8 8 14 15 15 Most Carried 15 | . 2 1 8 14 15 15 Average Carried 9 | . . 1 6 10 11 12 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | . 1 1 8 12 15 10 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Matter Collected 1172 | 223 37 105 70 190 295 252 Remotely . | . . . . . . . Salvage Created 2295 | . 137 36 502 393 696 531 Parts 122 | . 6 . 34 18 41 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 55 | . 5 2 11 10 16 11 Melee 41 | . . . 11 10 11 9 Guns 9 | . 5 . . . 2 2 AOE 2 | . . 2 . . . . Classes Destroyed 10 | . 2 1 2 2 1 2 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 10 | . 3 . . 3 3 1 Grunt 29 | . 2 1 8 6 5 7 Brawler 2 | . . . . 1 1 . Duelist 2 | . . . 1 . . 1 Sentry 11 | . . 1 2 . 6 2 Specialist 1 | . . . . . 1 . Best Kill Streak 4 | . 3 2 3 4 4 4 Combat Bots Only 4 | . 3 2 3 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Damage Taken 3803 | . 245 192 289 551 1201 1325 Core 843 | . 72 98 121 98 189 265 Absorbed by Shields . | . . . . . . . Redirected to Shielding 81 | . 5 2 20 36 18 . Core Remaining (%) 67 | 100 . 32 69 . . . Volleys Fired 52 | . 19 13 . . 6 14 Largest 2 | . 2 1 . . 1 1 Hottest 100 | . 90 100 . . 45 56 Shots Fired 61 | . 26 13 . . 7 15 Gun 47 | . 26 . . . 7 14 Cannon . | . . . . . . . Launcher 9 | . . 8 . . . 1 Special 5 | . . 5 . . . . Kinetic . | . . . . . . . Thermal 39 | . 19 5 . . 1 14 Explosive 9 | . . 8 . . . 1 Electromagnetic 13 | . 7 . . . 6 . Robot Hit Streak 24 | . 22 24 . . 14 4 Robot Miss Streak 3 | . 1 1 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 182 | . 24 6 26 29 51 46 Core Hits 78 | . 8 6 13 10 20 21 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 4 | . . . . . 4 . Critical Strikes 27 | . 4 . 2 7 8 6 Burn 5 | . 4 . . . . 1 Smash 7 | . . . . . 7 . Sever 15 | . . . 2 7 1 5 Melee Attacks 144 | . . . 27 30 52 35 Impact 45 | . . . . 7 38 . Slashing 92 | . . . 27 23 12 30 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 1 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . 1 2 . Damage Inflicted 5039 | . 311 178 772 988 1533 1257 Guns 542 | . 311 . . . 87 144 Cannons . | . . . . . . . Explosions 303 | . . 178 . . . 125 Melee 4184 | . . . 772 988 1436 988 Ramming 10 | . . . . . 10 . Kinetic . | . . . . . . . Thermal 382 | . 238 . . . . 144 Explosive 303 | . . 178 . . . 125 Electromagnetic 160 | . 73 . . . 87 . Impact 1431 | . . . . 275 1156 . Slashing 2753 | . . . 772 713 280 988 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 9 9 Average Corruption 8 | . . . . . 8 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . . . . 34 29 Message Errors 23 | . . . . . 13 10 Matter Fused 11 | . . . . . 7 4 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 9 | . . . . . 4 5 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 9 | . . . . . 5 4 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 228 | . . . 1 89 89 49 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 228 | . . . 1 89 89 49 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 60 . . . 32 Shots 7 | . . 6 . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 268 | . 268 40 . 3 245 96 Average Temperature 69 | . 127 13 . 2 60 25 Received Heat Transfer 2031 | . 135 72 150 360 423 891 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions 9 | . . . . 2 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 1443 | . 999 . . . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Peak Influence 593 | . 130 146 340 305 593 568 Initial 249 | . . 42 48 76 100 249 Average 311 | . 99 87 202 205 419 417 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 29 | 100 100 100 47 50 6 . Level 1 34 | . . . 52 49 26 40 Level 2 35 | . . . . . 66 59 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 2 . 3 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Distress Signals 7 | . . . 1 . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 7 5 15 15 21 36 Peak Tracking Total 6 | . 3 3 3 5 5 6 Tactical Retreats 6 | . 1 1 1 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Traps Triggered 4 | . . . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Machines Disabled 8 | . . 4 . . 4 . Max in Single Turn 4 | . . 4 . . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Machines Accessed 13 | . . . 5 4 2 2 Terminals 10 | . . . 4 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 32 | . . . 18 9 3 2 Successful 23 | . . . 13 6 2 2 Failed 9 | . . . 5 3 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 1 . . Terminals 16 | . . . 7 4 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . . 11 2 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 10 | . . . 3 3 2 2 Record 1 | . . . 1 . . . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 Zone Layout 2 | . . . 1 1 . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . 10 2 . . Insert Component 6 | . . . 5 1 . . Analyze 6 | . . . 5 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 5 1 . 1 Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 5 1 . . Part Schematics Acquired 6 | . . . 5 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 1 2 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . 1 1 Robot Hacks Applied 3 | . . . . . 1 2 parse_system 2 | . . . . . 1 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . . 5 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Total Allies 5 | . . . . . 5 . Largest Group 5 | . . . . . 5 5 Highest-Rated Group 118 | . . . . . 118 118 Highest-Rated Ally 25 | . . . . . 25 25 Total Orders . | . . . . . . . Ally Attacks 61 | . . . . . 2 59 Total Damage 1285 | . . . . . 69 1216 Kills 15 | . . . . . 2 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Turns Passed 3822 | 37 225 202 629 569 1157 1003 Spaces Moved 1904 | 33 141 171 320 301 516 422 Core 52 | 6 21 . 23 . 1 1 Treads 268 | . . . . . 151 117 Legs 1047 | . . . 78 301 364 304 Wheels 398 | 27 120 171 80 . . . Hover 139 | . . . 139 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 80 103 103 100 Average Speed 153 | 84 115 95 147 141 169 190 Slowest Speed 750 | 150 250 95 250 193 500 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 22 40 33 24 53 57 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 5 . . . . Terrain Destroyed 19 | . . 15 . . . 4 Melee . | . . . . . . . Projectile 5 | . . 5 . . . . AOE 14 | . . 10 . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Total 2498 | 38 177 187 435 395 706 560 Wait 196 | . 6 4 66 37 35 48 Move 1893 | 32 140 170 319 300 510 422 Hop . | . . . . . . . Pick Up 26 | . 3 . 8 2 8 5 Fast Attach 38 | 6 3 . 7 3 11 8 Attach 22 | . 1 . 2 4 8 7 Detach 10 | . 2 . 3 3 . 2 Swap 31 | . . . . 11 10 10 Drop 25 | . 3 . 3 6 4 9 Fire 52 | . 19 13 . . 6 14 Melee 140 | . . . 27 29 49 35 Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis 20 | . . . . . 20 . Rewire 42 | . . . . . 42 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Entered Mines 278 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 315 | -10/Mines | Build established: Mutant 381 | -10/Mines | Core integrity fell below 50% 453 | -10/Mines | Discovered new exit (range 14) 465 | -10/Mines | Discovered new exit (range 14) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -9/Materials | Discovered new exit (range 15) 1093 | -9/Materials | Identified exit to Materials 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1660 | -8/Materials | Identified exit to Garrison 1663 | -8/Materials | Entered Garrison 1686 | -8/Garrison | Triggered checkpoint 1734 | -8/Garrison | Garrison Relay disabled 1814 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Lost 4 parts (1n2u1w) 1989 | -8/Garrison | Discovered new exit (range 12) 2000 | -8/Garrison | Identified exit to Materials 2002 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2045 | -8/Garrison | Triggered checkpoint 2061 | -8/Garrison | Garrison Relay disabled 2117 | -8/Garrison | Lost 3 parts (2n1u) 2269 | -8/Garrison | Discovered exit to Materials (range 10) 2286 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2308 | -8/Garrison | Triggered checkpoint 2387 | -8/Garrison | Core integrity fell below 50% 2417 | -8/Garrison | Lost 3 parts (1p2n) 2594 | -8/Garrison | Garrison Relay disabled 2690 | -8/Garrison | Build established: Scavenger-Mutant 2700 | -8/Garrison | Triggered checkpoint 2757 | -8/Garrison | Discovered exit to Materials (range 6) 2820 | -8/Garrison | Entered Materials 2820 | -8/Materials | Accompanied by 5 allies 3803 | -8/Materials | Core integrity fell below 20% 3823 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03790_ G-47 Trooper destroyed. 03791_ System corrupted: Energy discharge (-87). 03793_ K-01 Serf collects debris. 03801_ Acquired VSS Leg. 03801_ Critical hit (Burn: +37). 03803_ Jacked Y-45 Defender... >>parse_system Reading system data... 03803_ K-01 Serf collects debris. 03806_ System corrupted: Nuclear Core rejected. 03806_ K-01 Serf destroyed. 03807_ Grenade Launcher destroyed. 03808_ Y-45 Defender destroyed. 03808_ Deuterium Engine destroyed. 03809_ Acquired 48 matter. 03810_ G-47 Trooper Particle Gun severed. 03817_ Critical hit (Burn: +37). 03818_ Acquired Aluminum Leg. 03819_ Critical hit (Burn: +37). 03823_ Acquired Imp. Aluminum Leg. 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Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed FlakSegregatorSpear Manual? 0 Play Time 00:54:33 Cumulative 17.1 hours Start 2023.10.21 @ 09:54:49 End 2023.10.21 @ 10:56:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 32 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd5e281-1614-4391-a572-be8f7e835710