Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 20:36:51 Player: Kinga Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3093) 3093 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 6812 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 152 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 51/390 System Corruption 0% Temperature Cool (6) Movement Treading (305) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Cooling System Advanced Cooling System Huge Storage Unit Improved Transmission Jammer Hardlight Generator > --- WEAPON (2) ------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Armored Treads Compact Wheel Improved Heat Sink Advanced Shield Generator Relay Coupler [NC] (28) Relay Coupler [Swarmer] (33) Relay Coupler [Brawler] (26) Relay Coupler [Hunter] (14) Long-range Tractor Beam Advanced Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Armored Treads Advanced Treads Compact Wheel Improved Heat Sink Cooling System Improved Transmission Jammer Hardlight Generator Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Hunter] Long-range Tractor Beam Advanced Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Scythe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 62 | 7 3 8 27 9 1 7 Power 12 | 1 . 1 8 . 1 1 Engine 7 | 1 . 1 4 . . 1 Core 5 | . . . 4 . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 . . 7 2 . 3 Treads 12 | 2 . . 7 . . 3 Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 3 8 2 . 3 Device 12 | . . 2 6 1 . 3 Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 17 | 3 1 4 4 5 . . Energy Gun 4 | 2 . 2 . . . . Energy Cannon 7 | . . 2 3 2 . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 20 | . . 3 11 . 1 5 Power 6 | . . . 4 . 1 1 Propulsion 3 | . . . 1 . . 2 Utility 7 | . . 1 4 . . 2 Weapon 4 | . . 2 2 . . . Highest Loss Streak 9 | . . 3 9 . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 93 81 98 90 88 90 Engine 7 | . 14 11 10 . . 1 Core 8 | . . . 7 18 16 16 Treads 15 | . 28 22 17 1 . 14 Wheel 4 | . . . . 16 18 3 Device 13 | . . 1 23 9 9 11 Storage 9 | . 14 11 9 9 9 9 Processor 6 | . 8 11 9 . . . Protection 6 | . . 3 1 17 18 16 Energy Gun 3 | . 21 8 . . . . Energy Cannon 14 | . . 7 18 16 18 18 Ballistic Gun 1 | . 7 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 141 | 13 88 101 115 141 141 141 Greatest Support 44 | 40 40 40 42 42 26 44 Greatest Overweight (x) 5 | . 2 2 2 5 5 5 Average Overweight (x) 2 | . . 2 2 4 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 Most Carried 25 | 4 6 21 25 25 25 25 Average Carried 19 | 2 5 9 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 5 21 23 25 25 19 Class Distribution -------------------- 48% | Scavenger-Mutant 41% | Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 867 | 233 76 123 250 110 . 75 Remotely . | . . . . . . . Salvage Created 3982 | . 140 811 1867 535 157 472 Parts 211 | . 13 45 97 26 9 21 Haulers Intercepted 8 | . 1 4 3 . . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 63 | . 2 10 31 10 3 7 Guns 12 | . 2 10 . . . . Cannons 47 | . . . 30 7 3 7 AOE 2 | . . . . 2 . . Classes Destroyed 13 | . 3 4 6 . . . Worker 2 | . . 1 1 . . . Builder 2 | . . 1 1 . . . Hauler 8 | . 1 4 3 . . . Recycler 5 | . . 2 2 . . 1 Operator 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 6 | . . . 6 . . . Grunt 32 | . 2 8 13 4 2 3 Brawler 1 | . . . 1 . . . Sentry 15 | . . 2 4 4 1 4 Specialist 4 | . . . 4 . . . Hunter 4 | . . . 2 2 . . Heavy 1 | . . . 1 . . . Best Kill Streak 5 | . 2 4 5 2 3 4 Combat Bots Only 4 | . 2 4 4 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 370 | . 25 66 184 55 6 34 Missed 91 | . 9 16 49 11 1 5 Damage Taken 3854 | . 176 592 1857 730 78 421 Core 738 | . 32 151 448 83 15 9 Absorbed by Shields 448 | . . 4 436 . . 8 Core Remaining (%) 83 | 100 87 62 . . . . Volleys Fired 230 | . 12 56 108 27 11 16 Largest 2 | . 2 2 2 2 2 2 Hottest 188 | . 90 136 136 188 188 188 Shots Fired 447 | . 21 106 215 52 22 31 Gun 113 | . 21 92 . . . . Cannon 332 | . . 14 215 50 22 31 Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 27 | . 3 24 . . . . Thermal 418 | . 18 82 215 50 22 31 Explosive 2 | . . . . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 6 26 10 14 3 5 Robot Miss Streak 7 | . 2 3 7 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 270 | . 15 77 127 29 6 16 Core Hits 124 | . 6 30 57 20 3 8 Critical Kills 4 | . . 1 2 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 2 1 . . Meltdown 3 | . . . 2 1 . . Destroy 1 | . . 1 . . . . Melee Attacks 5 | . . . . 5 . . Impact . | . . . . . . . Slashing 5 | . . . . 5 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5614 | . 182 981 2732 950 199 570 Guns 969 | . 182 787 . . . . Cannons 4406 | . . 182 2732 723 199 570 Explosions 227 | . . . . 227 . . Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic 292 | . 41 251 . . . . Thermal 5083 | . 141 718 2732 723 199 570 Explosive 227 | . . . . 227 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . . Average Corruption 3 | . 3 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . . 42 5 . . Projectiles 47 | . . . 42 5 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . 62 . . Shots 2 | . . . . 2 . . Rammed 3 | . . 3 . . . . Targets Rammed 4 | . . 4 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 389 | . 389 276 368 360 385 379 Average Temperature 113 | . 171 69 94 145 138 152 Received Heat Transfer 1444 | . 96 282 631 207 27 201 Effects 17 | . 7 . 3 3 3 1 Shutdowns 2 | . 1 . 1 . . . Energy Bleed 4 | . 2 . 2 . . . Interference 9 | . 3 . . 3 2 1 Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 21 | . . 3 11 4 1 2 Heat Transferred 8956 | . 360 1558 4921 1084 261 772 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 809 | . 79 225 457 809 483 400 Initial 393 | . . 33 53 297 393 203 Average 246 | . 42 116 183 560 418 314 Maximum Alert Level 3 | . . 1 2 3 2 2 Low Security (%) 48 | 100 100 78 57 . . . Level 1 30 | . . 21 34 25 13 96 Level 2 14 | . . . 8 39 86 3 Level 3 6 | . . . . 34 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 9 . 1 1 Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 1 1 6 . . . Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 5 21 43 14 3 9 Peak Tracking Total 5 | . 4 3 4 5 3 3 Tactical Retreats 11 | . . 9 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 7 | . 2 1 . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 8 | . . . 5 2 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 7 | . . 1 2 3 1 . Terminals 6 | . . 1 1 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 14 | . . 2 2 5 5 . Successful 6 | . . 1 1 2 2 . Failed 8 | . . 1 1 3 3 . Catastrophic 3 | . . . 1 1 1 . Database Lockouts . | . . . . . . . Manual 7 | . . 2 1 . 4 . Terminals 13 | . . 2 1 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 5 | . . 1 . 2 2 . Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 1 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 16 . . Total Damage 314 | . . . . 314 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 4239 | 72 241 961 1757 830 140 238 Spaces Moved 1302 | 40 90 237 423 393 57 62 Core 5 | 5 . . . . . . Treads 844 | 35 90 237 423 23 . 36 Legs . | . . . . . . . Wheels 453 | . . . . 370 57 26 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 317 150 165 165 Average Speed 254 | 146 227 320 319 170 165 293 Slowest Speed 397 | 160 320 320 320 397 165 397 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 33 31 70 55 5 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . 12 . Terrain Destroyed 26 | . . . . 2 16 8 Melee . | . . . . . . . Projectile 26 | . . . . 2 16 8 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 1764 | 50 107 324 619 497 81 86 Wait 82 | . . 3 35 30 13 1 Move 1295 | 39 89 236 422 391 56 62 Hop . | . . . . . . . Pick Up 42 | 4 1 15 13 9 . . Fast Attach 20 | 6 2 7 4 . 1 . Attach 20 | . 1 . 11 2 . 6 Detach 4 | . 1 . 2 1 . . Swap 22 | 1 . 1 12 7 . 1 Drop 24 | . 1 2 12 9 . . Fire 230 | . 12 56 108 27 11 16 Melee 5 | . . . . 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 4 . . . . Escape Stasis 16 | . . . . 16 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Lost 3 parts (1u2w) 992 | -9/Materials | Discovered new exit (range 13) 1116 | -9/Materials | Discovered new exit (range 10) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1913 | -8/Materials | Build established: Scavenger-Mutant 2733 | -8/Materials | Garrison activated, responded to threat 2893 | -8/Materials | Core integrity fell below 50% 2944 | -8/Materials | Core integrity fell below 20% 2947 | -8/Materials | Lost 9 parts (4p3u2w) 2975 | -8/Materials | Discovered new exit (range 5) 3028 | -8/Materials | Identified exit to Garrison 3032 | -8/Materials | Entered Garrison 3222 | -8/Garrison | Triggered checkpoint 3223 | -8/Garrison | Rescued a captive Derelict 3223 | -8/Garrison | Rescued a captive Derelict 3262 | -8/Garrison | Garrison Relay disabled 3505 | -8/Garrison | Learned Materials security intel 3564 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Discovered new exit (range 3) 3810 | -8/Garrison | Installed Relay Interface Framework 3862 | -8/Garrison | Entered Materials 3881 | -8/Materials | Identified exit to Factory 3969 | -8/Materials | Discovered new exit (range 8) 4002 | -8/Materials | Entered Storage 4114 | -8/Storage | Build established: Bothacker-Mutant 4214 | -8/Storage | Garrison activated, responded to threat 4240 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04214_ ALERT: Activating Garrison Access S001. 04215_ R-06 Scavenger collects Aluminum Leg. 04216_ Overheating: System interference. 04216_ Hvy. Phase Cannon temporarily disabled. 04216_ K-01 Serf collects debris. 04217_ Arm. Treads destroyed. 04218_ Acquired 10 matter. 04219_ R-06 Scavenger collects Tractor Beam. 04220_ Acquired 10 matter. 04220_ Hrd. Heavy Armor Plating destroyed. 04220_ Y-45 Defender destroyed. 04221_ K-01 Serf collects debris. 04222_ R-06 Scavenger collects Heat Sink. 04223_ Acquired 10 matter. 04224_ K-01 Serf collects debris. 04224_ R-06 Scavenger collects Beam Rifle. 04227_ K-01 Serf collects debris. 04230_ R-06 Scavenger collects Lgt. Treads. 04234_ R-06 Scavenger collects Heat Sink. 04237_ R-06 Scavenger collects Lgt. Treads. 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""" # r# # | | ?????????????#"" """ #% # """ # | | ?????????????#"T g %g + """ # | | ?????????????#"" """ ;@ # """ # | | ?????????????#"" """ # # # | | ??????????????## """ #% #? # | | ???????????????# # #? # | | ????????????????? ####### #? # | | ????????????????????????# #?###### | | ???????????????????????## ##?????? | | ?????????????###########u #?????? | | ?????????? % #?????? | | ?????????? #?????? | | ?????????????########### #?????? | | ????????????????#########+#####???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????+ #???? | | ????????????????# #???? | | ????????????????# #???? | | ?????????????##########+#######???? | | ????????????# + #????????? | | ????????????# # +????????? | | ????????????# """ # #????????? | | ????????????# "?""!" # #????????? | | ????????????????" / + #????????? | | ????????????????""]" # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeNeutronRecalibrator Manual? 0 Play Time 00:29:00 Cumulative 62.9 hours Start 2024.06.21 @ 20:10:19 End 2024.06.21 @ 20:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 79 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c55d28-6b48-4c4a-a16d-f33390f5b0e0