Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:13:04 Player: Body_Elektric Result: Destroyed by as-95089 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (722) 722 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 2757 Bonus ------- Aligned with FarCom 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Superbattery (1500) Large Matter Pod (150) Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Propulsion Shielding Reactive Plating Improved Trap Extractor (0/6) Assault Rifle Light Cannon Battle Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Wheel Superbattery Large Matter Pod Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Propulsion Shielding Reactive Plating Improved Trap Extractor Assault Rifle Grenade Launcher Grenade Launcher Datajack Maul [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 11 . 3 7 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 . 2 1 Treads 6 | 2 3 . 1 . Leg . | . . . . . Wheel 3 | . 1 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 5 . 1 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 6 | . 3 . . 3 Launcher 4 | . 1 . . 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 2 . . 4 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility . | . . . . . Weapon 3 | . 1 . . 2 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 99 Engine 13 | . 14 14 14 13 Treads 26 | . 27 28 22 27 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 9 | . 22 . . . Ballistic Cannon 16 | . 5 28 22 23 Special Melee Weapon 1 | . . . 5 3 Naked Turns . | . . . . . Heaviest Build 52 | 15 52 52 52 52 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . 4 1 4 5 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 Most Carried 17 | 4 11 15 15 17 Average Carried 10 | 2 8 11 14 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 16 | 4 11 14 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1193 | 409 491 205 . 88 Remotely . | . . . . . Salvage Created 949 | 200 630 82 . 37 Parts 90 | 16 59 13 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 31 | . 17 10 . 4 Guns 15 | . 15 . . . Cannons 9 | . . 9 . . AOE 7 | . 2 1 . 4 Classes Destroyed 11 | 3 5 1 . 2 Worker 3 | 2 . . . 1 Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 15 | . 6 9 . . Grunt 12 | . 11 1 . . Zionite 1 | . . . . 1 Assembled 4 | . . . . 4 Best Kill Streak 4 | 2 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 4 | 1 2 2 . 4 Gunslinging . | . . . . . Exploded 4 | . 2 1 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 160 | . 69 51 . 40 Missed 38 | . 12 15 . 11 Damage Taken 1322 | . 578 321 . 423 Core 254 | . 60 69 . 125 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 47 | . 47 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 102 | 16 58 25 . 3 Largest 2 | 2 2 2 . 2 Hottest 100 | 40 100 70 . 74 Shots Fired 195 | 32 108 50 . 5 Gun 136 | 32 104 . . . Cannon 54 | . 2 50 . 2 Launcher 4 | . 1 . . 3 Special 1 | . 1 . . . Kinetic 190 | 32 106 50 . 2 Thermal 1 | . 1 . . . Explosive 4 | . 1 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 10 5 . 5 Robot Miss Streak 4 | 3 4 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | 15 59 24 4 2 Core Hits 57 | 8 32 8 . 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Destroy 1 | . 1 . . . Blast 1 | . . 1 . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1865 | 223 883 481 . 278 Guns 941 | 216 725 . . . Cannons 475 | . 19 421 . 35 Explosions 407 | . 117 57 . 233 Melee . | . . . . . Ramming 42 | 7 22 3 . 10 Kinetic 1416 | 216 744 421 . 35 Thermal 57 | . . 57 . . Explosive 350 | . 117 . . 233 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . 44 . . Projectiles 44 | . . 44 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots 1 | . . . . 1 Rammed 7 | 1 3 1 . 2 Targets Rammed 9 | 1 3 2 . 3 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 81 | . 20 81 . 12 Average Temperature 27 | . 6 31 . 8 Received Heat Transfer 258 | . 222 36 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 246 | 35 246 166 . 20 Initial 26 | . 22 26 . . Average 54 | 18 86 39 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 100 . 100 Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 23 9 . 12 Peak Tracking Total 12 | . 4 3 . 12 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 9 1 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 34 1 1 . Successful 23 | . 21 1 1 . Failed 12 | . 12 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 19 | . 18 . 1 . Terminals 27 | . 27 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 11 1 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 246 | . 246 . . . Retrieved Matter 246 | . 246 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 2 | . . . 2 . Combat 2 | . . . 2 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 54 | . . . . 54 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 6703 | 313 2808 1965 728 889 Spaces Moved 2710 | 160 1156 775 266 353 Core 5 | 5 . . . . Treads 2518 | 155 1064 775 182 342 Legs . | . . . . . Wheels 187 | . 92 . 84 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 140 240 140 140 Average Speed 220 | 156 214 240 208 237 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 6 97 98 64 36 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 1 | . 1 . . . Terrain Destroyed 54 | . 5 17 . 32 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 53 | . 4 17 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 3206 | 187 1366 829 437 387 Wait 332 | . 125 21 164 22 Move 2694 | 159 1155 774 265 341 Hop 6 | . . . . 6 Pick Up 23 | 4 10 5 1 3 Fast Attach 8 | 7 1 . . . Attach 2 | . 2 . . . Detach . | . . . . . Swap 18 | . 8 . 3 7 Drop 8 | . 4 2 . 2 Fire 102 | 16 58 25 . 3 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush 9 | 1 3 2 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 132 | -11/Scrapyard | Discovered new exit (range 13) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1008 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Discovered new exit (range 12) 1640 | -10/Materials | Discovered new exit (range 14) 1720 | -10/Materials | Repaired Lgt. Treads 2435 | -10/Materials | Discovered new exit (range 13) 3031 | -10/Materials | Central database locked down 3122 | -10/Materials | Entered Mines 3143 | -10/Mines | Met a Derelict bent on vengeance 3245 | -10/Mines | Discovered new exit (range 8) 3299 | -10/Mines | Discovered new exit (range 15) 3485 | -10/Mines | Discovered new exit (range 11) 4303 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4305 | -10/Mines | Discovered new exit (range 5) 4780 | -10/Mines | Learned location of Mines (-9) 4791 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4798 | -10/Mines | Core integrity fell below 50% 5087 | -10/Mines | Entered Exiles 5147 | -10/Exiles | Met 8R-AWN 5186 | -10/Exiles | Met EX-HEX 5258 | -10/Exiles | Met EX-BIN 5339 | -10/Exiles | Aligned with FarCom system 5342 | -10/Exiles | Given EX-Vault access code 5404 | -10/Exiles | Opened EX-Vault 5433 | -10/Exiles | Found Superbattery 5484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5502 | -10/Exiles | Exiles lab attacked by MAIN.C 5623 | -10/Exiles | Discovered new exit (range 12) 5815 | -10/Exiles | Left Exiles lab with Superbattery 5815 | -10/Exiles | Entered Mines 5878 | -9/Mines | Discovered new exit (range 14) 5996 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6626 | -9/Mines | Learned location of Zion (-6) 6628 | -9/Mines | Learned Materials security intel 6672 | -9/Mines | Assembled infested the area 6697 | -9/Mines | Core integrity fell below 20% 6704 | -9/Mines | Destroyed by as-95089 with Assembled Heavy Rifle Last Messages --------------- Data stored: Materials security intel. 06634_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 06672_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06672_ K-01 Serf destroyed. 06675_ W9-ST9(z) destroyed. 06687_ S3-4UK(g) destroyed. 06694_ as-52173 destroyed. 06694_ as-89073 destroyed. 06694_ as-09491 destroyed. 06694_ as-82939 destroyed. 06694_ as-80876 destroyed. 06695_ Grenade Launcher destroyed. 06697_ as-18430 destroyed. 06698_ Critical hit (Destroy). 06698_ Grenade Launcher destroyed. 06699_ Ion Engine destroyed. 06702_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????#@ #####?????????????????? | | ?????????????????######## ###???????????????? | | ?????????????????# #????????????? | | ?????????????????# ##### % ######????????? | | ?????????????????# #???## = ==% !$ ?? | | ?????????????????# #???? a *%[aaa%= ?? | | ?????????????????# #????### ## ##### ?? | | ????????""" ###### #???????## #????????????? | | ????????""" #???#####?########????????????? | | ???# ###### #??## ##????????????????????? | | ?????????????????# #### #????????????????????? | | ?????????????????# C #????????????????????? | | ????###??????????# ##### #???????????????????? | | ???## ##?????????# #???### #??????????????? | | ???# ##????????# #??????# #?????????????? | | ???# ###????### #??????? ???????????? | | ???# ##???# #???????? ??????????? | | ???# #???# ###???????? ??????????? | | ???# ##### #??????????? ??????????? | | ???## %#??????????? #### ???????????? | | ????#### ######???????????? ##???????????????? | | ???????## #????????????????? #????????????????? | | ????????## ##?##??????????????##????????????????? | | ?????????# ## ##???????????????????????????????? | | ?????###?# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDeliveryAccelerator Manual? 0 Play Time 00:39:28 Cumulative 39.4 hours Start 2024.04.19 @ 20:00:18 End 2024.04.19 @ 21:13:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 995cd90b-513f-4c0a-8b58-e7ab02b06527