Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 08:07:43 Player: Dosh Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5600) 5600 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 11271 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 457 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Transmission Jammer Medium Reactive Plating Relay Coupler [Grunt] (23) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Regenerative Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Thief Drone Bay > --- WEAPON ----------- Gauss Cannon Remote Datajack > --- INVENTORY -------- Heavy Ion Engine Cooling System High-capacity Storage Unit Cargo Storage Unit Experimental Targeting Computer Transmission Jammer Medium Reactive Plating Medium Reactive Plating Hacking Suite Hacking Suite Authchip [R/NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Shock Rifle Plasma Cannon Missile Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Slots Evolved 6 | . . . 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 154 | 6 16 2 26 34 24 2 35 9 Power 12 | 2 2 . 1 2 . . 1 4 Engine 9 | 2 2 . 1 2 . . 1 1 Core . | . . . . . . . . . Reactor 3 | . . . . . . . . 3 Propulsion 40 | 2 1 . 12 11 4 . 9 1 Treads 35 | 2 1 . 12 11 4 . 5 . Leg . | . . . . . . . . . Wheel 5 | . . . . . . . 4 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 4 2 6 5 6 . 10 2 Device 13 | . 2 2 2 3 1 . 2 1 Storage 5 | 1 2 . . . 2 . . . Processor 1 | . . . . . . . . 1 Hackware 5 | . . . . . . . 5 . Protection 12 | . . . 4 2 3 . 3 . Artifact . | . . . . . . . . . Weapon 66 | 1 9 . 7 16 14 2 15 2 Energy Gun 3 | . . . . . 3 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 35 | 1 6 . 6 9 7 2 4 . Ballistic Cannon 6 | . . . . . . . 5 1 Launcher 5 | . 2 . . . 3 . . . Special Weapon 13 | . . . . 6 1 . 6 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 1 . 1 1 . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . 1 Parts Lost 21 | . . . . 3 2 . 8 8 Power . | . . . . . . . . . Propulsion 10 | . . . . 1 1 . 5 3 Utility 7 | . . . . 2 1 . 1 3 Weapon 4 | . . . . . . . 2 2 Highest Loss Streak 5 | . . . . 1 1 . 5 3 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 100 98 99 100 92 82 Engine 10 | . 14 14 11 11 11 11 6 1 Treads 30 | . 27 28 33 32 32 33 25 . Device 10 | . 13 14 11 10 7 11 7 8 Storage 10 | . 14 14 11 11 11 11 7 6 Hackware 2 | . . . . . . . 17 17 Protection 9 | . . . 11 11 14 11 8 5 Ballistic Gun 19 | . 26 28 21 19 16 21 8 . Special Weapon 1 | . . . . 2 . . 4 5 Peak Build Rating 49 | 5 12 17 23 29 29 29 44 49 Average Rating 24 | 3 10 12 21 26 27 28 37 39 On Entrance 20 | . 5 12 12 23 28 29 29 44 Naked Turns 26 | . . . . . . . . 26 Heaviest Build 116 | 11 53 51 60 63 100 100 111 116 Greatest Support 88 | 40 40 40 69 69 66 60 88 46 Greatest Overweight (x) 31 | . 1 1 . 1 1 1 31 5 Average Overweight (x) . | . . 1 . . . 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 20 | 6 14 20 20 20 20 25 25 23 Most Carried 25 | 2 14 15 20 20 24 24 25 25 Average Carried 18 | 1 9 14 19 19 19 24 22 20 Final Capacity 25 | 8 20 20 20 20 25 25 25 5 Final Carried 24 | 2 14 15 20 20 24 24 22 5 Class Distribution -------------------- 63% | Mutant 34% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Matter Collected 4341 | 187 630 . 1153 794 799 226 552 . Remotely . | . . . . . . . . . Salvage Created 5840 | . 908 . 1990 1295 1088 124 435 . Parts 386 | . 80 . 136 84 63 7 16 . Haulers Intercepted 11 | . 2 . 6 3 . . . . Recyclers Shooed 3 | . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Combat Hostiles Destroyed 125 | . 22 . 35 26 31 2 9 . Guns 102 | . 14 . 35 26 21 2 4 . Cannons 5 | . . . . . . . 5 . AOE 18 | . 8 . . . 10 . . . Classes Destroyed 14 | . 9 . 2 . 2 . 1 . Worker 3 | . 2 . 1 . . . . . Builder 3 | . 2 . 1 . . . . . Tunneler 2 | . 2 . . . . . . . Hauler 11 | . 2 . 6 3 . . . . Recycler 2 | . 1 . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 8 | . 2 . 5 1 . . . . Watcher 9 | . 2 . 5 1 . . 1 . Swarmer 25 | . 9 . 4 6 3 . 3 . Grunt 62 | . 13 . 21 8 17 1 2 . Duelist 2 | . . . 1 . . . 1 . Sentry 28 | . . . 9 12 6 1 . . Hunter 3 | . . . . . 2 . 1 . Programmer 5 | . . . . . 3 . 2 . Best Kill Streak 9 | . 9 . 5 5 9 1 4 . Combat Bots Only 9 | . 6 . 5 5 9 1 3 . Max Kills in Single Turn 4 | . 4 . 2 2 3 1 2 . Gunslinging 1 | . . . 1 1 . . . . Exploded 4 | . 4 . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Hostile Shots Fired 564 | . 81 . 89 117 144 11 106 16 Missed 151 | . 20 . 32 27 33 5 33 1 Damage Taken 5099 | . 444 . 557 816 1204 101 1131 846 Core 1099 | . 84 . 45 118 128 . 107 617 Absorbed by Shields 1254 | . 174 . 216 317 263 . 284 . Regen/Repaired (Parts) 818 | . 86 . . 338 150 41 117 86 Core Remaining (%) 64 | 100 . 66 . . . 27 . . Volleys Fired 490 | . 61 . 147 79 92 8 71 32 Largest 2 | . 2 . 2 2 2 2 2 1 Hottest 80 | . 56 . 46 46 73 46 71 80 Shots Fired 899 | . 121 . 294 158 184 18 94 30 Gun 804 | . 115 . 294 158 172 18 47 . Cannon 54 | . . . . . . . 27 27 Launcher 17 | . 6 . . . 11 . . . Special 24 | . . . . . 1 . 20 3 Kinetic 811 | . 115 . 294 158 150 18 74 2 Thermal 26 | . . . . . 1 . . 25 Explosive 17 | . 6 . . . 11 . . . Electromagnetic 22 | . . . . . 22 . . . Robot Hit Streak 22 | . 13 . 19 21 22 22 10 8 Robot Miss Streak 6 | . 3 . 6 3 3 1 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 1 . 2 6 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . Shots Hit Robots 591 | . 75 . 194 121 101 14 66 20 Core Hits 260 | . 47 1 82 47 58 4 16 5 Critical Kills 4 | . . . 3 . 1 . . . Critical Parts Destroyed 6 | . 2 . . 1 2 . 1 . Critical Strikes 11 | . 2 . 3 1 3 . 2 . Destroy 10 | . 2 . 3 1 3 . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11288 | . 1772 4 2998 1961 2499 279 1166 609 Guns 8349 | . 1122 . 2947 1940 1522 275 543 . Cannons 1101 | . . . . . . . 579 522 Explosions 1611 | . 634 . . . 977 . . . Melee . | . . . . . . . . . Ramming 227 | . 16 4 51 21 . 4 44 87 Kinetic 8985 | . 1122 . 2947 1940 1522 275 1122 57 Thermal 465 | . . . . . . . . 465 Explosive 1611 | . 634 . . . 977 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 45 | . . . . . 4 4 2 45 Average Corruption 5 | . . . . . 3 4 1 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . . 48 40 7 25 Message Errors 26 | . . . . . 7 11 1 7 Matter Fused 23 | . . . . . 11 9 3 . Heat Flow Errors 16 | . . . . . 8 4 . 4 Energy Discharges 18 | . . . . . 10 6 . 2 Parts Rejected 8 | . . . . . 1 1 2 4 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . 4 3 . 2 Data Loss (major) 5 | . . . . . 1 3 1 . Misfires 7 | . . . . . 5 2 . . Alerts 2 | . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 88 | . 24 . . . 3 . 61 . Projectiles 61 | . . . . . . . 61 . Explosions 27 | . 24 . . . 3 . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . 2 . . . 8 . Impact 2 | . . . 2 . . . . . Kinetic 8 | . . . . . . . 8 . Secondary . | . . . . . . . . . Self-Inflicted Damage 135 | . 9 . . . 47 . . 79 Shots 3 | . 2 . . . 1 . . . Rammed 16 | . 2 1 4 3 . 1 4 1 Targets Rammed 17 | . 3 1 4 3 . 1 4 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 483 | . 3 . 4 18 275 260 44 483 Average Temperature 63 | . 1 . 2 5 66 117 17 126 Received Heat Transfer 1226 | . 158 . 174 327 357 42 168 . Effects 3 | . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 900 | . . . . . . . . 900 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Peak Influence 1539 | . 340 108 564 467 1539 703 444 51 Initial 692 | . . 108 41 181 235 692 304 36 Average 374 | . 156 108 379 290 966 423 135 19 Maximum Alert Level 4 | . 1 . 2 2 4 3 2 . Low Security (%) 33 | 100 65 100 19 26 . . 74 100 Level 1 28 | . 34 . 16 52 13 50 13 . Level 2 26 | . . . 64 20 6 48 12 . Level 3 5 | . . . . . 35 . . . Level 4 6 | . . . . . 44 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 4 . 7 5 . . 4 . Investigation 8 | . 4 . 2 2 . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . . . 5 . . . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Distress Signals 5 | . 2 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 35 . 51 34 34 4 27 6 Peak Tracking Total 7 | . 6 . 5 4 7 2 4 3 Tactical Retreats 7 | . . . 2 . 4 . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Traps Triggered 9 | . 2 . . 3 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 24 | . 17 . 7 . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Machines Disabled 12 | . 1 . . 5 4 . 2 . Max in Single Turn 1 | . 1 . . 1 1 . 1 . Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 5 | . . . . 5 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Machines Accessed 49 | . 11 1 6 13 4 11 3 . Terminals 35 | . 8 . 6 9 4 6 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . . 2 . . . . Recycling Units 8 | . 2 . . 1 . 5 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 126 | . 35 1 15 30 7 29 9 . Successful 60 | . 19 1 4 15 2 14 5 . Failed 66 | . 16 . 11 15 5 15 4 . Catastrophic 13 | . . . 3 4 1 2 3 . Database Lockouts . | . . . . . . . . . Manual 86 | . 33 . 13 12 . 23 5 . Terminals 101 | . 31 . 15 20 7 22 6 . Fabricators 3 | . . . . . . . 3 . Repair Stations 8 | . 2 . . 6 . . . . Recycling Units 11 | . 2 . . 2 . 7 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 22 | . 6 1 4 5 2 3 1 . Part Schematic 1 | . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . 1 1 . Open Door 5 | . . 1 . 3 1 . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 4 | . . . 1 1 . 2 . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 8 | . 2 . . 6 . . . . Scan Component 4 | . 1 . . 3 . . . . Repair 4 | . 1 . . 3 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 25 | . 11 . . 2 . 11 1 . Terminals 17 | . 9 . . 1 . 6 1 . Botnet 5 | . 2 . . 1 . 1 1 . Skim 12 | . 7 . . . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . 1 . 5 . . Reject 1 | . . . . 1 . . . . Tunnel 7 | . 2 . . . . 5 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 36 | . 9 . 5 11 3 6 2 . Full Trace Events 5 | . 2 . 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 1 | . . . . . . . 1 . Authchips 1 | . . . . . . . 1 . Time 51 | . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . 1 . Parts Repaired 4 | . 1 . . 3 . . . . Time 116 | . 26 . . 90 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 15 | . . . . . . . 12 3 Non-combat 4 | . . . . . . . 4 . Combat 11 | . . . . . . . 8 3 Robot Hacks Applied 17 | . . . . . . . 14 3 drop_inventory 2 | . . . . . . . 2 . purge_threat 2 | . . . . . . . 2 . ignore_targets 3 | . . . . . . . . 3 find_garrison 1 | . . . . . . . 1 . overload_power 2 | . . . . . . . 2 . amplify_resonance 1 | . . . . . . . 1 . overwrite_iff 5 | . . . . . . . 5 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 18 | . . . . . 15 . 3 . Machine Destruction 15 | . . . . . 15 . . . Programmers 3 | . . . . . . . 3 . Attached 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 14 | . . . . . 3 11 . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Total Allies 22 | . . . . . 5 11 6 . Largest Group 11 | . . . . . 3 11 10 . Highest-Rated Group 121 | . . . . . 59 121 111 . Highest-Rated Ally 39 | . . . . . 39 21 32 . Total Orders 5 | . . . . . . 1 2 2 STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . TUNNEL 1 | . . . . . . 1 . . RETURN 2 | . . . . . . . . 2 Ally Attacks 175 | . . . . . 28 32 56 59 Total Damage 2653 | . . . . . 392 403 1486 372 Kills 21 | . . . . . 5 4 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . . . . . . 8 Drone Recoveries 5 | . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Turns Passed 13220 | 82 2023 294 3022 2444 1943 1605 1370 437 Spaces Moved 5401 | 48 898 119 1098 1047 860 585 475 271 Core 18 | 3 . . . . . . 3 12 Treads 5082 | 45 898 119 1098 1047 860 585 430 . Legs . | . . . . . . . . . Wheels 301 | . . . . . . . 42 259 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 115 50 Average Speed 184 | 153 191 240 160 160 182 240 239 118 Slowest Speed 1600 | 160 240 240 160 240 240 240 1600 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 98 39 90 95 88 98 15 86 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 12 | . 3 . . 1 . 8 . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . 26 . . . 7 . 4 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 4 . AOE 33 | . 26 . . . 7 . . . Terrain Rammed 10 | . . . . . . . . 10 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Total 7708 | 54 1076 126 2077 1599 1047 769 607 353 Wait 1304 | . 60 4 761 371 33 37 10 28 Move 5395 | 47 897 118 1097 1047 859 584 475 271 Hop . | . . . . . . . . . Pick Up 60 | 1 14 1 11 10 14 . 9 . Fast Attach 39 | 5 2 . 2 14 2 1 9 4 Attach 20 | . 1 . 2 2 4 . 9 2 Detach 1 | . . . . 1 . . . . Swap 95 | 1 13 2 22 18 18 1 17 3 Drop 71 | . 8 . 24 23 11 . 3 2 Fire 490 | . 61 . 147 79 92 8 71 32 Melee . | . . . . . . . . . Ram 11 | . . . . . . . . 11 Kick . | . . . . . . . . . Crush 16 | . 3 1 4 3 . 1 4 . Escape Stasis 2 | . . . . . 2 . . . Rewire 149 | . . . . . 12 137 . . Trap 24 | . 17 . 7 . . . . . Miscellaneous 31 | . . . . 31 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / *Scr) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Discovered new exit (range 11) 549 | -10/Materials | Discovered new exit (range 6) 1029 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Identified exit to Subcaves 1333 | -10/Materials | Learned location of 1 exit from Recycling 1388 | -10/Materials | Learned location of 1 exit from Recycling 1402 | -10/Materials | Loaded intel: 2 recycling unit locations 1437 | -10/Materials | Repaired Lgt. Treads 2106 | -10/Materials | Entered Mines 2298 | -10/Mines | Discovered new exit (range 15) 2305 | -10/Mines | Discovered new exit (range 5) 2368 | -10/Mines | Found the Drone Emporium 2382 | -10/Mines | Found Prototype Device 2383 | -10/Mines | Identified Thief Drone Bay 2400 | -10/Mines | Entered Materials 2400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -9/Materials | Discovered new exit (range 6) 2963 | -9/Materials | Discovered new exit (range 8) 3106 | -9/Materials | Build established: Scavenger-Mutant 3387 | -9/Materials | Discovered new exit (range 13) 3694 | -9/Materials | Build established: Mutant 4213 | -9/Materials | Discovered new exit (range 13) 4520 | -9/Materials | Discovered new exit (range 6) 4572 | -9/Materials | Identified exit to Mines 4572 | -9/Materials | Identified exit to Storage 5422 | -9/Materials | Entered Storage 5423 | -9/Storage | Identified exit to Recycling 5577 | -9/Storage | Garrison activated, responded to threat 5741 | -9/Storage | Found Prototype Processor 6385 | -9/Storage | Found Prototype Protection 6385 | -9/Storage | Identified Lgt. Regenerative Plating 6622 | -9/Storage | Discovered new exit (range 16) 7007 | -9/Storage | Repaired Imp. Treads 7041 | -9/Storage | Repaired Imp. Treads 7244 | -9/Storage | Learned location of Armory (-3) 7629 | -9/Storage | Repaired Lgt. Treads 7866 | -9/Storage | Identified exit to Garrison 7866 | -9/Storage | Entered Garrison 7900 | -9/Garrison | Triggered checkpoint 8123 | -9/Garrison | Triggered checkpoint 8123 | -9/Garrison | Triggered checkpoint 8129 | -9/Garrison | Core integrity fell below 50% 8174 | -9/Garrison | Triggered checkpoint 8184 | -9/Garrison | Triggered checkpoint 8232 | -9/Garrison | Destroyed 9 combat bots 8364 | -9/Garrison | Triggered checkpoint 8469 | -9/Garrison | Rescued a captive Derelict 8478 | -9/Garrison | Rescued a captive Derelict 8532 | -9/Garrison | Discovered exit to Recycling (range 10) 8693 | -9/Garrison | Installed Relay Interface Framework 8790 | -9/Garrison | Triggered checkpoint 8832 | -9/Garrison | Triggered checkpoint 8980 | -9/Garrison | Discovered exit to Recycling (range 10) 8990 | -9/Garrison | Build established: Bothacker-Mutant 9291 | -9/Garrison | Discovered exit to Recycling (range 15) 9408 | -9/Garrison | Garrison Relay disabled 9579 | -9/Garrison | Garrison Relay disabled 9726 | -9/Garrison | Garrison Relay disabled 9729 | -9/Garrison | Garrison Relay disabled 9809 | -9/Garrison | Entered Recycling 9809 | -9/Recycling | Accompanied by 3 allies 9810 | -9/Recycling | Identified exit to Scraptown 9810 | -9/Recycling | Identified exit to Factory 9895 | -9/Recycling | Lost 3 allies 11007 | -9/Recycling | Learned location of Zion (-7) 11017 | -9/Recycling | Scanned before Scraplab entrance 11069 | -9/Recycling | Entered Scraplab 11128 | -9/Recycling | Learned location of Mines (-9) 11183 | -9/Recycling | Learned Storage terminal intel 11414 | -9/Recycling | Entered Factory 11414 | -7/Factory | Accompanied by 10 allies 11414 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11787 | -7/Factory | Lost 7 allies 12235 | -7/Factory | Fabricated Cargo Storage Unit (x1) 12645 | -7/Factory | Lost 5 parts (3n1u1w) 12784 | -7/Factory | Sucked down chute 12784 | -7/Factory | Entered Waste 12794 | -7/Waste | Spotted C-40 Crusher 12799 | -7/Waste | EMP discharged 12799 | -7/Waste | System corruption reached 10% 12808 | -7/Waste | Spotted C-40 Crusher 12833 | -7/Waste | Spotted C-40 Crusher 12837 | -7/Waste | Spotted C-40 Crusher 12878 | -7/Waste | Spotted C-40 Crusher 12899 | -7/Waste | EMP discharged 12999 | -7/Waste | EMP discharged 13049 | -7/Waste | Spotted C-40 Crusher 13089 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13099 | -7/Waste | EMP discharged 13099 | -7/Waste | System corruption reached 30% 13104 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13135 | -7/Waste | Lost 3 parts (1n2w) 13152 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13155 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13158 | -7/Waste | Discovered new exit (range 16) 13190 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13193 | -7/Waste | Crushed by Compactor (1 part destroyed) 13197 | -7/Waste | Identified Exp. Targeting Computer 13199 | -7/Waste | EMP discharged 13199 | -7/Waste | Crushed by Compactor (1 part destroyed) 13202 | -7/Waste | Core integrity fell below 50% 13213 | -7/Waste | Core integrity fell below 20% 13221 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 13201_ Relay Coupler [Specialist] crushed. 13201_ Huge Storage Unit crushed. 13203_ System corrupted: Component data lost. 13206_ Slammed into Wall. 13206_ Destabilizing: Core damaged (-21). 13207_ Slammed into Wall. 13207_ Destabilizing: System corrupted (+1). 13208_ Slammed into Wall. 13208_ Destabilizing: System corrupted (+2). 13208_ Corrupted Shock Rifle crushed. 13208_ Relay Coupler [Demolisher] crushed. 13209_ Slammed into Wall. 13211_ Destabilizing: Core damaged (-21). 13212_ Relay Coupler [Sentry] crushed. 13212_ Slammed into Wall. 13212_ Destabilizing: System corrupted (+1). 13213_ Slammed into Wall. 13214_ Destabilizing: Core damaged (-7). 13214_ Destabilizing: System corrupted (+2). 13215_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????? ??????????????????????????????? | | ?????? ?????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????? ?????????????????????????????? | | #?????? ??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??############????????????????? | | #??????# #??# #????????????????? | | #??????# #??# #????????????????? | | ######## #### CCCC@#????????????????? | | CCCC #????????????????? | | CC #????????????????? | | < CC #????????????????? | | "C #????????????????? | | ######## #### #????????????????? | | #??????# #??# #????????????????? | | #??????# #??# #????????????????? | | #??????# #??############????????????????? | | #??????# #??????????????????????????????? | | #??????# ??????????????????????????????? | | #??????# ?????????????????????????????? | | #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# ###????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | ######## #??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ######## ?????????????????????????????????? | | #????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 73 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedMyomerSpoofer Manual? 0 Play Time 00:56:32 Cumulative 491.1 hours Start 2024.08.22 @ 18:44:40 End 2024.08.23 @ 08:07:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/2/4/1/1/0/1/1/0 Lore% 80 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c953ea0e-204f-4c91-9718-dbf8d3922237