Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 07:59:37 Player: Xight Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (904) 904 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2720 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 77/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Heat Sink Small Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Compact Battery Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Heat Sink Small Storage Unit Medium Laser Small Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 48 | 9 19 16 4 Power 8 | 1 4 3 . Engine 8 | 1 4 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 4 3 1 Treads 1 | 1 . . . Leg 10 | 2 4 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 3 6 5 2 Device 8 | 1 4 3 . Storage 7 | 2 1 2 2 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 5 1 Energy Gun 7 | 2 3 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . . 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 1 | . . 1 . Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 65 Engine 13 | . 14 11 6 Leg 26 | . 28 22 17 Device 13 | . 12 20 5 Storage 13 | . 14 11 17 Processor 3 | . 1 11 8 Energy Gun 22 | . 25 11 6 Ballistic Gun 3 | . 2 10 3 Peak Build Rating 17 | 9 10 13 17 Average Rating 9 | 6 8 12 10 On Entrance 7 | . 9 9 13 Naked Turns 27 | . . . 27 Heaviest Build 28 | 13 15 23 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | 1 . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 5 8 10 9 Average Carried 6 | 3 6 7 6 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 5 8 10 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 753 | 271 248 198 36 Remotely . | . . . . Salvage Created 1314 | 128 497 592 97 Parts 76 | 7 35 31 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 15 13 2 Guns 30 | . 15 13 2 Classes Destroyed 8 | 2 5 1 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 3 | 1 . 2 . Watcher 4 | . 3 1 . Swarmer 13 | . 9 4 . Grunt 15 | . 6 7 2 Sentry 2 | . . 2 . Best Kill Streak 4 | 4 3 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | . 77 54 92 Missed 62 | . 28 10 24 Damage Taken 2214 | . 627 537 1050 Core 852 | . 180 116 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 87 | . 87 . . Core Remaining (%) 66 | 100 28 71 . Volleys Fired 145 | 11 68 46 20 Largest 2 | 2 2 2 2 Hottest 115 | 90 90 85 115 Shots Fired 282 | 22 137 92 31 Gun 282 | 22 137 92 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . 25 46 6 Thermal 160 | 11 78 46 25 Explosive . | . . . . Electromagnetic 45 | 11 34 . . Robot Hit Streak 11 | 4 8 11 6 Robot Miss Streak 8 | 3 8 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 166 | 12 74 61 19 Core Hits 66 | 4 28 27 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 4 1 1 Burn 5 | . 4 1 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2113 | 166 929 746 272 Guns 2048 | 166 900 746 236 Cannons . | . . . . Explosions 29 | . 29 . . Melee . | . . . . Ramming 36 | . . . 36 Kinetic 428 | . 131 254 43 Thermal 1377 | 85 607 492 193 Explosive . | . . . . Electromagnetic 272 | 81 191 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . 2 Average Corruption 4 | . 4 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 25 . 1 Message Errors 4 | . 4 . . Matter Fused 2 | . 2 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 4 | . 3 . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 6 | . 6 . . Data Loss (major) 4 | . 4 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . 31 . 17 Shots 1 | . 1 . . Rammed 8 | . . . 8 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | 330 377 279 375 Average Temperature 111 | 168 102 83 188 Received Heat Transfer 834 | . 183 201 450 Effects 7 | 1 4 . 2 Energy Bleed 3 | . 2 . 1 Interference 3 | . 2 . 1 Damage (minor) 1 | 1 . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3874 | 259 1876 1221 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 440 | 20 440 292 424 Initial 185 | . 13 185 94 Average 116 | 9 106 179 146 Maximum Alert Level 2 | . 2 1 2 Low Security (%) 79 | 100 84 43 83 Level 1 17 | . 10 56 15 Level 2 3 | . 4 . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 29 17 26 Peak Tracking Total 12 | . 5 5 12 Tactical Retreats 10 | . 4 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 8 1 1 Terminals 8 | . 6 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 23 2 2 Successful 14 | . 13 1 . Failed 13 | . 10 1 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 13 2 2 Terminals 23 | . 19 2 2 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Level Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Track 1 | . 1 . . Botnet 4 | . 4 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 1 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7003 | 156 5492 1010 345 Spaces Moved 1962 | 84 1246 368 264 Core 199 | 5 . . 194 Treads 16 | 16 . . . Legs 1747 | 63 1246 368 70 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 125 120 130 74 Slowest Speed 400 | 190 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 86 28 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 6425 | 107 5116 817 385 Wait 4225 | . 3764 376 85 Move 1959 | 83 1245 367 264 Hop . | . . . . Pick Up 14 | 4 6 4 . Fast Attach 9 | 7 . 1 1 Attach 7 | . 1 3 3 Detach 3 | . 1 1 1 Swap 32 | 2 18 12 . Drop 23 | . 13 7 3 Fire 145 | 11 68 46 20 Melee . | . . . . Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 4540 | -10/Materials | Identified exit to Materials 4734 | -10/Materials | Discovered new exit (range 13) 4856 | -10/Materials | Core integrity fell below 50% 5166 | -10/Materials | Build established: Scavenger-Mutant 5276 | -10/Materials | Repaired Sml. Storage Unit 5649 | -10/Materials | Entered another Materials area 5649 | -9/Materials | Evolved 2 slots: Utility x2 6385 | -9/Materials | Discovered new exit (range 11) 6480 | -9/Materials | Identified exit to Materials 6543 | -9/Materials | Discovered new exit (range 16) 6659 | -9/Materials | Entered another Materials area 6659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6911 | -8/Materials | Core integrity fell below 50% 6919 | -8/Materials | Lost 5 parts (3n1u1w) 6988 | -8/Materials | Core integrity fell below 20% 7004 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- TERMINAL." 06974_ U-05 Engineer lays Concrete. 06976_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 06976_ Slammed into Y-45 Defender. 06976_ Signal Interpreter broken. 06976_ Destabilizing: Short circuit. 06977_ Slammed into Y-45 Defender. 06977_ Broken Signal Interpreter destroyed. 06977_ System corrupted by crushing effect (+2). 06978_ Critical hit (Burn: +37). 06978_ Slammed into Y-45 Defender. 06985_ Drone sends a signal. 06985_ H-55 Commando retrieves Drone. 06988_ Penetrated by Slug. 06991_ Slug penetrates Wall. 07000_ Penetrated by Slug. 07004_ System corrupted: Energy discharge (-21). 07004_ Slug penetrates Electrolysis Chamber. 07004_ Electrolysis Chamber disabled. 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"" #???????????????????????? | | #???????????# """ #### ##????????????????? | | #???????????# """ @ +????????????????? | | #######???????????# ########????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeFlyingMultirail Manual? 0 Play Time 00:47:37 Cumulative 20.0 hours Start 2025.01.16 @ 18:23:06 End 2025.01.19 @ 07:59:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 16 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b2de55-18a6-4446-97ad-29483ef1ad37