Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:24:07 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1546) 1546 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 3996 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 134 Cogmind --------- Core Integrity 328/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Improved Signal Interpreter Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Improved Signal Interpreter Core Shielding Hardened Light Armor Plating Hacking Suite Recalibrator [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 54 | 6 4 21 16 7 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 1 6 8 2 Treads . | . . . . . Leg 19 | 2 1 6 8 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 4 4 3 Device 2 | . . . 1 1 Storage 3 | 1 . 2 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | . . 2 3 2 Artifact . | . . . . . Weapon 18 | 2 2 9 3 2 Energy Gun 4 | 2 . . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | . . 7 2 . Ballistic Cannon 3 | . 2 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 16 | . . 5 2 9 Power 2 | . . 1 . 1 Propulsion 5 | . . 1 1 3 Utility 3 | . . . . 3 Weapon 6 | . . 3 1 2 Highest Loss Streak 9 | . . 4 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 98 98 95 Engine 10 | . 14 11 9 8 Leg 32 | . 28 33 35 34 Device 1 | . . . 1 5 Storage 10 | . 14 11 9 9 Processor 5 | . 11 8 . . Protection 7 | . . 2 16 11 Energy Gun 4 | . 12 . . 8 Energy Cannon 1 | . . . 2 6 Ballistic Gun 15 | . . 23 23 12 Ballistic Cannon 5 | . 15 4 . . Impact Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 39 | 12 16 32 39 39 Greatest Support 49 | 20 20 30 44 49 Greatest Overweight (x) 2 | 1 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 1 8 10 10 10 Average Carried 8 | . 6 8 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 1 8 10 9 8 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Tank 15% | Tank 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2451 | 217 477 653 946 158 Remotely . | . . . . . Salvage Created 2241 | . 432 664 1024 121 Parts 120 | . 25 49 41 5 Haulers Intercepted 8 | . 2 3 2 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 8 14 18 1 Guns 31 | . 3 12 16 . Cannons 9 | . 5 2 2 . Classes Destroyed 11 | . 4 4 3 . Worker 2 | . 1 1 . . Builder 1 | . . . 1 . Hauler 8 | . 2 3 2 1 Recycler 1 | . . . 1 . Mechanic 1 | . 1 . . . Operator 2 | . . 1 . 1 Watcher 2 | . . 2 . . Swarmer 9 | . . 5 4 . Grunt 26 | . 8 6 11 1 Sentry 5 | . . 3 2 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 5 7 1 Combat Bots Only 6 | . 3 4 6 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 458 | . 34 115 130 179 Missed 162 | . 16 36 42 68 Damage Taken 3676 | . 218 901 1201 1356 Core 537 | . 75 240 58 164 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . . . 12 12 Regen/Repaired (Parts) 35 | . . 35 . . Core Remaining (%) 70 | 100 70 40 . . Volleys Fired 176 | . 39 52 74 11 Largest 3 | . 2 3 3 3 Hottest 154 | . 80 70 121 154 Shots Fired 422 | . 78 111 200 33 Gun 334 | . 42 88 180 24 Cannon 88 | . 36 23 20 9 Launcher . | . . . . . Special . | . . . . . Kinetic 340 | . 36 111 180 13 Thermal 82 | . 42 . 20 20 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 10 11 5 Robot Miss Streak 8 | . 8 7 6 7 Penetration Max . | . . . . . Secondary Targets 8 | . 1 2 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 236 | . 45 61 116 14 Core Hits 95 | . 19 28 42 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 1 1 2 . Destroy 2 | . . . 2 . Blast 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3881 | . 596 996 1923 366 Guns 2835 | . 303 713 1666 153 Cannons 976 | . 293 283 250 150 Explosions . | . . . . . Melee . | . . . . . Ramming 70 | . . . 7 63 Kinetic 3036 | . 293 996 1666 81 Thermal 775 | . 303 . 250 222 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . 7 . . . Projectiles 7 | . 7 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 2 2 . . Impact . | . . . . . Kinetic 4 | . 2 2 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 13 | . . . 2 11 Kicked 13 | . . . 2 11 Crushed . | . . . . . Highest Temperature 345 | . 138 38 330 345 Average Temperature 88 | . 38 11 121 109 Received Heat Transfer 1431 | . 108 153 567 603 Effects 7 | . . . 6 1 Energy Bleed 3 | . . . 2 1 Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1443 | . 675 . 370 398 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 450 | . 113 258 450 263 Initial 189 | . . 47 108 189 Average 160 | . 46 162 269 183 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 60 | 100 100 53 35 49 Level 1 33 | . . 46 42 50 Level 2 5 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 2 2 5 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 14 19 28 30 Peak Tracking Total 21 | . 5 7 6 21 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 4 6 2 4 Terminals 9 | . 3 3 . 3 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 42 | . 9 19 4 10 Successful 22 | . 4 13 1 4 Failed 20 | . 5 6 3 6 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 23 | . 9 9 . 5 Terminals 26 | . 8 10 . 8 Fabricators . | . . . . . Repair Stations 5 | . . 4 1 . Recycling Units 1 | . 1 . . . Scanalyzers 8 | . . 5 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 3 7 . 4 Part Schematic 2 | . . 2 . . Prototype ID Bank 5 | . 2 2 . 1 Open Door 1 | . . . . 1 Terminal Index 1 | . . 1 . . Alert Level 1 | . . . . 1 Unreport Threat 2 | . 1 . . 1 Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 5 | . . 4 1 . Insert Component 2 | . . 1 1 . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 11 | . 2 4 2 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 29 | . . . . 29 Total Damage 423 | . . . . 423 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2393 | 74 575 761 628 355 Spaces Moved 1354 | 46 357 427 260 264 Core 1 | 1 . . . . Treads . | . . . . . Legs 1353 | 45 357 427 260 264 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 100 Average Speed 118 | 141 120 124 113 109 Slowest Speed 270 | 190 120 190 120 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 47 34 24 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile 10 | . . . 10 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1818 | 52 427 564 467 308 Wait 142 | . 7 38 91 6 Move 1350 | 45 356 426 259 264 Hop . | . . . . . Pick Up 40 | 1 14 12 10 3 Fast Attach 15 | 6 1 3 3 2 Attach 10 | . . 5 3 2 Detach . | . . . . . Swap 30 | . 3 14 10 3 Drop 42 | . 7 14 15 6 Fire 176 | . 39 52 74 11 Melee . | . . . . . Ram . | . . . . . Kick 13 | . . . 2 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Derelicts attacked the area 629 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 729 | -9/Materials | Discovered new exit (range 13) 835 | -9/Materials | Lost 4 parts (1p1n2w) 984 | -9/Materials | Repaired Hvy. Assault Rifle 1070 | -9/Materials | Discovered new exit (range 16) 1144 | -9/Materials | Core integrity fell below 50% 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -8/Materials | Build established: Scavenger-Tank 2021 | -8/Materials | Discovered new exit (range 16) 2039 | -8/Materials | Entered Storage 2118 | -8/Storage | Build established: Tank 2151 | -8/Storage | Met a pair of Derelict thieves 2250 | -8/Storage | Garrison activated, responded to threat 2394 | -8/Storage | Self-destructed Last Messages --------------- 02365_ Kicked G-47 Trooper out of the way. 02365_ Carbon-fiber Leg destroyed. 02366_ Critical hit (Burn: +37). 02368_ Cld. Ion Engine destroyed. 02369_ Aluminum Leg destroyed. 02369_ Critical hit (Burn: +37). 02379_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02379_ VSS Leg destroyed. [Achievement: Hunted] 02386_ Beam Rifle destroyed. 02387_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 02387_ Autogun destroyed. 02389_ M-13 Machinist repairs G-50 Soldier. 02392_ Hrd. Light Armor Plating destroyed. 02392_ Critical hit (Burn: +37). 02394_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????#####+####???????? | | ????????????????????? ????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# """ #????????? | | ??????????########### """ #????????? | | ??????????# %%%% #??"" ??????????? | | ??????????# """ % #####/############# | | ??????????# "?"""" # | | ??????????# "????" / | | ??????????+ "????" # =% | | ??????????# "????" # ################# | | ??????????# ????" # #???????????????? | | ??????????# ???? # #???????????????? | | ??????????###???##### #???????????????? | | ????????????????????# #???????????????? | | ?????????????#####??# #???????????????? | | ????????????## ####Y#######?????????? | | ????????????#T@ gsg g ??? | | ????????????## ###g gg g a ??? | | ?????????????! !?# ??? | | ?????????????! !?###############+##???? | | ????????????#! !#?????????????????????? | | ????????????#! !#?????????????????????? | | ????????????#####?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 59 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed WardroneDeepDoomcannon Manual? 0 Play Time 01:14:53 Cumulative 12.9 hours Start 2024.04.10 @ 21:45:45 End 2024.04.10 @ 23:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4774e755-5f10-46a1-93c0-5e26e0cd5817