Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 00:11:42 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1355 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 268/300 Energy 125/125 System Corruption 0% Temperature Cool (43) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Laser Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | . 10 2 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | . 6 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 14 11 Leg 27 | . 28 22 Storage 13 | . 14 11 Protection 14 | . 13 22 Ballistic Gun 27 | . 27 22 Naked Turns . | . . . Heaviest Build 20 | 9 15 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 5 Average Carried 5 | . 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 502 | 136 366 . Remotely . | . . . Salvage Created 537 | . 537 . Parts 43 | . 43 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 14 . Guns 10 | . 10 . AOE 4 | . 4 . Classes Destroyed 7 | . 7 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Best Kill Streak 7 | . 7 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 502 | . 375 127 Core 61 | . 45 16 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 54 | . 51 3 Largest 2 | . 2 2 Hottest 50 | . 50 40 Shots Fired 108 | . 102 6 Gun 104 | . 98 6 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 104 | . 98 6 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 64 5 Core Hits 39 | . 38 1 Critical Hits 3 | . 3 . Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 864 | . 802 62 Guns 647 | . 585 62 Cannons . | . . . Explosions 217 | . 217 . Melee . | . . . Ramming . | . . . Kinetic 647 | . 585 62 Thermal . | . . . Explosive 217 | . 217 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 16 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 92 | . 92 56 Average Temperature 29 | . 29 30 Received Heat Transfer 165 | . 138 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 311 | . 311 89 Average Influence 156 | . 161 89 Maximum Alert Level 1 | . 1 . Low Security (%) 67 | . 65 100 Level 1 32 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 9 | . 7 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful . | . . . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 659 | . 610 49 Spaces Moved 396 | 1 363 32 Core . | . . . Treads . | . . . Legs 396 | 1 363 32 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 51 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 491 | . 454 37 Wait 12 | . 12 . Move 394 | . 362 32 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 2 | . 2 . Attach 2 | . . 2 Detach . | . . . Swap 8 | . 8 . Drop 12 | . 12 . Fire 54 | . 51 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x2 613 | -9/Materials | Discovered new exit (range 7) 621 | -9/Materials | Identified exit to Storage 660 | -9/Materials | Self-destructed Last Messages --------------- 00503_ Acquired 43 matter. 00503_ U-05 Engineer builds a Door. 00506_ R-06 Scavenger collects Com. Wheel. 00509_ R-06 Scavenger collects Tractor Beam. 00511_ U-05 Engineer lays Concrete. 00513_ R-06 Scavenger collects Com. Wheel. 00516_ R-06 Scavenger collects Lgt. Ion Engine. 00520_ R-06 Scavenger collects Sml. Storage Unit. 00529_ R-06 Scavenger collects Hacking Suite. 00582_ K-01 Serf cleans the Electrolysis Chamber. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00613_ EXIT=FOUND 00621_ EXIT=IDENTIFIED: STORAGE 00645_ Triggered Alarm Trap. 00645_ An alarm sounds. 00645_ ALERT: Alarm triggered, dispatching investigation squad. 00648_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#???######??????????????????? | | ?????????????????????# ? #??????????????????? | | ??????????############ """ #??????????????????? | | ?????###### ## "R #??????????????????? | | ?????# ## """ # """ #??????????????????? | | ?????# ## """ "" ## "" !!!#??????????????????? | | ?????# ## """ """## !!!#??????????????????? | | ?????# ## S"## !! #??????????????????? | | ?????# ## """## Y #??????????????????? | | ?????# ## """## @ #??????????????????? | | ????## ## ######s####??????????????????? | | ##### ###+########## s #???????????????????? | | #???????????????????? | | > ! #???????????????????? | | #???????????????????? | | ##### ############## #???????????????????? | | ????#######????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ]????????????????? | | ????????????????????????## ???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationTiamatSink Manual? 0 Play Time 00:05:40 Cumulative 229.9 hours Start 2020.06.04 @ 00:06:22 End 2020.06.04 @ 00:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3625ef74-960b-477e-87a6-bbedde837169