Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 21:28:12 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (904) 904 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4304 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (32) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Advanced Terrain Scanner Particle Charger AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Light Assault Rifle Axe > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Particle Charger Medium Armor Plating Light Assault Rifle Light Assault Rifle Shotgun AWS/Autocannon Improved Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Humpback Processor Seismic Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 65 | 7 1 7 1 5 4 25 15 Power 6 | 1 . 1 . 1 . 2 1 Engine 5 | 1 . 1 . 1 . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 . . . 8 3 Treads 1 | . . . . . . . 1 Leg 6 | 2 . 3 . . . 1 . Wheel 7 | . . . . . . 5 2 Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 19 | 2 1 1 1 2 3 3 6 Device 7 | 1 1 1 . 1 1 1 1 Storage 9 | . . . 1 1 2 2 3 Processor 1 | 1 . . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 . 2 . 2 1 12 5 Energy Gun 2 | 1 . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 . 1 . 2 . 7 3 Ballistic Cannon 2 | . . 1 . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 1 . 3 . 8 15 Power 4 | . . 1 . 1 . . 2 Propulsion 9 | . . . . 1 . 4 4 Utility 6 | . 1 . . 1 . 1 3 Weapon 9 | . . . . . . 3 6 Highest Loss Streak 13 | . 1 1 . 3 . 3 13 Average Slot Usage (%) 84 | . 99 96 88 84 73 89 75 Engine 9 | . 14 10 11 10 11 8 5 Leg 9 | . 28 28 22 11 11 . . Wheel 6 | . . . . . . 16 21 Device 9 | . 13 14 11 10 6 9 4 Storage 13 | . . . 11 18 12 17 19 Processor 11 | . 14 14 11 11 11 11 5 Ballistic Gun 15 | . 14 14 11 21 11 19 9 Ballistic Cannon 2 | . . 11 11 . . 1 . Special Melee Weapon 3 | . . . . . 10 . . Naked Turns . | . . . . . . . . Heaviest Build 95 | 9 9 14 16 22 88 95 78 Greatest Support 46 | 20 20 20 20 20 10 20 46 Greatest Overweight (x) 29 | . . . . 2 8 29 24 Average Overweight (x) 2 | . . . . 1 6 3 1 Largest Inventory Capacity 32 | 4 4 4 6 10 30 32 32 Average Capacity 14 | 4 4 4 6 8 22 15 20 Most Carried 17 | 4 4 4 6 7 14 16 17 Average Carried 9 | 2 3 3 4 5 11 12 14 Final Capacity 32 | 4 4 4 6 10 24 12 32 Final Carried 14 | 4 3 4 6 7 14 12 9 Class Distribution -------------------- 33% | Hauler-Mutant 23% | Scavenger-Mutant 21% | Scavenger-Skirmisher 14% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1074 | 296 13 258 . 122 . 383 2 Remotely . | . . . . . . . . Salvage Created 1188 | 260 65 197 . 43 . 315 308 Parts 111 | 21 9 17 . 11 . 33 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 2 5 . 4 . 13 6 Melee 3 | . . . . . . . 3 Guns 22 | . 2 1 . 4 . 12 3 Cannons 5 | . . 4 . . . 1 . Classes Destroyed 9 | 3 2 1 . . . . 3 Worker 4 | 1 . 1 . . . 2 . Builder 1 | . . . . . . . 1 Tunneler 10 | 7 . 2 . . . 1 . Recycler 1 | 1 . . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 16 | . 2 . . 4 . 10 . Grunt 12 | . . 5 . . . 3 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Best Kill Streak 5 | 4 2 2 . 4 . 5 3 Combat Bots Only 4 | . 2 2 . 4 . 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3758 | . 165 274 . 251 . 1123 1945 Core 842 | . 26 34 . 27 . 203 552 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 76 . . . 42 . Volleys Fired 145 | 27 17 24 . 8 . 43 26 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 88 | 70 70 70 . 69 . 88 43 Shots Fired 274 | 54 34 48 . 16 . 85 37 Gun 241 | 54 34 27 . 12 . 77 37 Cannon 33 | . . 21 . 4 . 8 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 225 | 27 17 45 . 16 . 83 37 Thermal 49 | 27 17 3 . . . 2 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 6 7 10 . 6 . 7 6 Robot Miss Streak 8 | 8 4 4 . 5 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . . . 5 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 184 | 24 21 29 . 8 1 62 39 Core Hits 83 | 16 7 14 . 4 . 25 17 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 27 | . . . . . 1 4 22 Impact . | . . . . . . . . Slashing 23 | . . . . . . 4 19 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2784 | 287 211 507 . 121 . 900 758 Guns 1727 | 287 211 225 . 96 . 658 250 Cannons 352 | . . 282 . 25 . 45 . Explosions . | . . . . . . . . Melee 704 | . . . . . . 197 507 Ramming 1 | . . . . . . . 1 Kinetic 1704 | 99 62 469 . 121 . 703 250 Thermal 375 | 188 149 38 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 704 | . . . . . . 197 507 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 175 | . . . . . . 89 86 Projectiles 5 | . . . . . . 5 . Explosions . | . . . . . . . . Melee 170 | . . . . . . 84 86 Knockbacks 5 | . . 4 . 1 . . . Impact . | . . . . . . . . Kinetic 5 | . . 4 . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 200 | 120 200 81 . . . 24 144 Average Temperature 40 | 44 80 30 . . . 6 25 Received Heat Transfer 1206 | . . 153 . . . 279 774 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 1110 | 555 444 111 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 115 | 45 98 107 18 66 . 115 87 Initial 37 | . 29 37 . 6 . . 15 Average 31 | 21 64 32 12 28 . 30 31 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 1 . . . . 2 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 8 7 1 4 . 15 9 Peak Tracking Total 4 | . 4 2 1 4 . 4 4 Tactical Retreats 3 | . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . . 1 1 . 1 . 3 Terminals 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 16 | . . 1 4 . 1 . 10 Successful 10 | . . 1 1 . 1 . 7 Failed 6 | . . . 3 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 4 . 1 . 5 Terminals 6 | . . . 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 2 | . . 1 . . 1 . . Open Door 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 1 . . . 3 Terminals 2 | . . . 1 . . . 1 Track 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Reprogram 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 15 | . . . . . . . 15 Highest-Rated Ally 15 | . . . . . . . 15 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 55 | . . . . . . . 55 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8799 | 264 164 1223 99 841 2784 3000 424 Spaces Moved 3310 | 148 96 830 72 462 852 647 203 Core 20 | 9 . . . . . 8 3 Treads 2 | . . . . . . . 2 Legs 2483 | 139 96 830 72 462 852 32 . Wheels 763 | . . . . . . 565 198 Hover . | . . . . . . . . Flight 42 | . . . . . . 42 . Fastest Speed 50 | 50 120 120 120 120 150 100 90 Average Speed 191 | 115 120 120 120 167 325 184 113 Slowest Speed 1720 | 120 120 120 120 180 360 1720 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 7 22 92 6 59 78 95 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 3 | . . . . . . 2 1 Terrain Destroyed 14 | . . 6 . 1 . 6 1 Melee 3 | . . . . . . 2 1 Projectile 11 | . . 6 . 1 . 4 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5451 | 192 114 1011 84 511 869 2362 308 Wait 1837 | . 1 140 9 34 . 1621 32 Move 3303 | 147 95 829 71 461 851 646 203 Hop . | . . . . . . . . Pick Up 49 | 11 . 3 3 3 8 13 8 Fast Attach 10 | . . 5 . 1 . 4 . Attach 36 | 7 1 . 1 2 2 12 11 Detach 1 | . . . . . 1 . . Swap 19 | . . 2 . 2 2 9 4 Drop 22 | . . 8 . . 4 10 . Fire 145 | 27 17 24 . 8 . 43 26 Melee 27 | . . . . . 1 4 22 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Entered Mines 509 | -10/Mines | Assembled infested the area 514 | -10/Mines | Assisted by a Guerilla fighting off Assembled 633 | -10/Mines | Met a Derelict shopkeep closing up shop 644 | -10/Mines | Learned Materials trap positions 1274 | -10/Mines | Discovered new exit (range 15) 1334 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1429 | -10/Mines | Discovered new exit (range 16) 1541 | -10/Mines | Build established: Scavenger-Mutant 1652 | -10/Mines | Entered Materials 1652 | -9/Materials | Evolved 2 slots: Utility x2 1653 | -9/Materials | Loaded intel: 17 trap records 1671 | -9/Materials | Discovered new exit (range 16) 1751 | -9/Materials | Entered Mines 1833 | -9/Mines | Lost 3 parts (1p1n1u) 2010 | -9/Mines | Discovered new exit (range 14) 2373 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2375 | -9/Mines | Discovered new exit (range 5) 2502 | -9/Mines | Learned Materials trap positions 2504 | -9/Mines | Discovered new exit (range 5) 2592 | -9/Mines | Entered Exiles 2655 | -9/Exiles | Met 8R-AWN 2693 | -9/Exiles | Met EX-HEX 2799 | -9/Exiles | Met EX-DEC 3166 | -9/Exiles | Met EX-BIN 3177 | -9/Exiles | Build established: Hauler-Mutant 3249 | -9/Exiles | Aligned with FarCom system 3253 | -9/Exiles | Given EX-Vault access code 3368 | -9/Exiles | Opened EX-Vault 3408 | -9/Exiles | Found AWS/Autocannon 3484 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3752 | -9/Exiles | Visited The Gauntlet 4112 | -9/Exiles | Discovered new exit (range 14) 5376 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5376 | -9/Exiles | Entered Mines 5785 | -8/Mines | Build established: Hauler-Assassin 5996 | -8/Mines | Lost 3 parts (1n2w) 6145 | -8/Mines | Build established: Hauler-Mutant 6460 | -8/Mines | Build established: Scavenger-Mutant 6787 | -8/Mines | Build established: Scavenger-Skirmisher 7957 | -8/Mines | Core integrity fell below 50% 8099 | -8/Mines | Discovered new exit (range 15) 8368 | -8/Mines | Discovered new exit (range 6) 8376 | -8/Mines | Entered Materials 8376 | -8/Materials | Evolved 2 slots: Propulsion x2 8377 | -8/Materials | Identified exit to Storage 8378 | -8/Materials | Loaded intel: 11 trap records 8625 | -8/Materials | Garrison activated, responded to threat 8694 | -8/Materials | Core integrity fell below 50% 8729 | -8/Materials | Core integrity fell below 20% 8744 | -8/Materials | Lost 13 parts (2p4n3u4w) 8800 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08769_ Destroyed Lgt. Treads. 08771_ Axe destroyed. 08771_ System corrupted by crushing effect (+1). 08772_ Jacked B-36 Bruiser... 08772_ Command string: //IAMDERELICT 08772_ No effect. 08774_ Jacked B-36 Bruiser... >>parse_system Reading system data... 08775_ Jacked B-36 Bruiser... 08778_ Imp. Datajack destroyed. 08778_ System corrupted by crushing effect (+1). 08779_ R-06 Scavenger collects Aluminum Leg. 08779_ Slammed into B-36 Bruiser. 08782_ R-06 Scavenger collects Particle Gun. 08786_ Knocked back. 08786_ R-06 Scavenger collects Lgt. Treads. 08788_ K-01 Serf collects debris. 08795_ Slammed into G-47 Trooper. 08797_ K-01 Serf collects debris. 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Terrain Scanner | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpUltimateArmor Manual? 0 Play Time 00:45:47 Cumulative 134.6 hours Start 2022.01.12 @ 19:57:35 End 2022.01.12 @ 21:28:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c377d8c1-62c4-4556-913b-19b6c74035f4