Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 21:21:29 Player: M4NZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (2118) 2118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 4465 Bonus ------- High Alert Combat Kills 322 Cogmind --------- Core Integrity 0/550 Matter 390/400 Energy 114/125 System Corruption 0% Temperature Cool (63) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Medium Storage Unit Medium Matter Pod Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Spread Laser Particle Cannon > --- INVENTORY (10) --- Improved Treads Improved Treads Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Small Battery Visual Processing Unit Advanced Visual Processing Unit Utility Shielding > --- WEAPON ----------- Particle Cannon Ion Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Medium Matter Pod Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 74 | 6 15 29 24 Power 9 | 1 2 2 4 Engine 7 | 1 2 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | 2 4 9 11 Treads 6 | . . . 6 Leg 20 | 2 4 9 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 2 3 Device 2 | . 2 . . Storage 4 | 1 1 . 2 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 29 | 2 5 16 6 Energy Gun 7 | . 2 4 1 Energy Cannon 9 | . 2 4 3 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher 9 | . . 7 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 3 2 12 Power 3 | . . . 3 Propulsion 4 | . 1 . 3 Utility 4 | . 1 1 2 Weapon 6 | . 1 1 4 Highest Loss Streak 4 | . 3 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 94 98 86 Engine 10 | . 14 10 6 Treads 1 | . . . 5 Leg 27 | . 27 33 19 Device 1 | . 3 . . Storage 12 | . 14 11 11 Processor 11 | . 7 11 16 Protection 5 | . . 11 6 Energy Gun 6 | . 12 2 3 Energy Cannon 7 | . 2 10 9 Ballistic Gun 5 | . 7 3 4 Ballistic Cannon 1 | . 3 . . Launcher 2 | . . 4 1 Naked Turns . | . . . . Heaviest Build 27 | 12 21 24 27 Greatest Support 69 | 20 20 34 69 Greatest Overweight (x) 7 | 3 1 2 7 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 10 10 10 Average Carried 8 | . 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1625 | 233 302 591 499 Remotely . | . . . . Salvage Created 2967 | . 642 1289 1036 Parts 181 | . 37 81 63 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 11 23 18 Guns 9 | . 2 1 6 Cannons 27 | . 9 11 7 AOE 16 | . . 11 5 Classes Destroyed 16 | . 7 5 4 Worker 8 | . 2 2 4 Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 4 | . 1 2 1 Recycler 9 | . 2 4 3 Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 7 | . 3 1 3 Swarmer 10 | . 3 4 3 Grunt 29 | . 8 13 8 Brawler 3 | . . 3 . Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | . 8 8 9 Combat Bots Only 7 | . 7 4 7 Max Kills in Single Turn 4 | . 1 3 4 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2919 | . 599 491 1829 Core 825 | . 205 59 561 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 22 28 Core Remaining (%) 67 | 100 18 85 . Volleys Fired 177 | . 64 47 66 Largest 2 | . 2 2 2 Hottest 133 | . 106 106 133 Shots Fired 300 | . 110 68 122 Gun 146 | . 81 15 50 Cannon 130 | . 29 39 62 Launcher 24 | . . 14 10 Special . | . . . . Kinetic 100 | . 65 9 26 Thermal 101 | . 36 6 59 Explosive 24 | . . 14 10 Electromagnetic 75 | . 9 39 27 Robot Hit Streak 18 | . 18 9 11 Robot Miss Streak 9 | . 5 3 9 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 184 | . 60 40 84 Core Hits 150 | . 30 43 77 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 1 1 Burn 3 | . 3 . . Blast 1 | . 1 . . Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4971 | . 869 1850 2252 Guns 1076 | . 447 96 533 Cannons 2024 | . 422 668 934 Explosions 1871 | . . 1086 785 Melee . | . . . . Ramming . | . . . . Kinetic 770 | . 477 48 245 Thermal 1396 | . 265 258 873 Explosive 1623 | . . 876 747 Electromagnetic 1182 | . 127 668 387 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 9 | . . 9 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 26 . Message Errors 8 | . . 8 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 144 | . . 85 59 Projectiles 38 | . . 26 12 Explosions 106 | . . 59 47 Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 13 | . . . 13 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 673 | . 172 128 673 Average Temperature 99 | . 41 25 223 Received Heat Transfer 843 | . 219 147 477 Effects 27 | . . . 27 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . 1 5 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 1 1 Heat Transferred 2592 | . 999 298 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 897 | . 242 897 685 Initial 321 | . . 11 321 Average 357 | . 99 533 503 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 39 | 100 85 20 . Level 1 12 | . 14 3 22 Level 2 33 | . . 36 78 Level 3 13 | . . 40 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 4 5 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 9 | . 2 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 27 27 26 Peak Tracking Total 8 | . 8 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 14 | . 3 3 8 Successful 11 | . 2 1 8 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 3 . 1 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Locate Traps 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . 1 . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2526 | 60 901 865 700 Spaces Moved 1410 | 37 543 538 292 Core 22 | 21 . . 1 Treads 56 | . . . 56 Legs 1332 | 16 543 538 235 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 90 Average Speed 121 | 138 123 120 118 Slowest Speed 400 | 200 190 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 40 | 2 79 59 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 190 | . . 123 67 Melee . | . . . . Projectile . | . . . . AOE 190 | . . 123 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1933 | 43 680 681 529 Wait 196 | . 28 52 116 Move 1407 | 36 542 537 292 Hop . | . . . . Pick Up 36 | 1 16 6 13 Fast Attach 18 | 6 4 1 7 Attach 19 | . 3 4 12 Detach 5 | . 2 . 3 Swap 37 | . 8 24 5 Drop 38 | . 13 10 15 Fire 177 | . 64 47 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Destroyed 7 combat bots 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Core integrity fell below 50% 407 | -10/Materials | Lost 3 parts (1n1u1w) 409 | -10/Materials | Core integrity fell below 20% 478 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Identified exit to Materials 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Crushed by falling debris 1352 | -9/Materials | Discovered new exit (range 12) 1816 | -9/Materials | Discovered new exit (range 5) 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Utility x2 1995 | -8/Materials | Discovered new exit (range 16) 2179 | -8/Materials | Lost 3 parts (1p2w) 2229 | -8/Materials | Destroyed 7 combat bots 2334 | -8/Materials | Lost 4 parts (1p1n1u1w) 2386 | -8/Materials | Core integrity fell below 50% 2397 | -8/Materials | Core integrity fell below 20% 2420 | -8/Materials | Lost 3 parts (1p1n1u) 2527 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02440_ Acquired Imp. Treads. 02449_ Dropped Broken Imp. Treads. 02450_ Dropped Aluminum Leg. 02452_ Dropped Imp. Aluminum Leg. 02452_ Dropped Carbon-fiber Leg. 02453_ Dropped VSS Leg. 02455_ Acquired Imp. Treads. 02459_ Dropped Imp. Treads. 02463_ Acquired Particle Gun. 02464_ Acquired 19 matter. 02472_ Acquired 9 matter. 02484_ K-01 Serf destroyed. 02487_ Acquired 2 matter. 02494_ Acquired Lgt. Ion Engine. 02496_ Acquired 10 matter. 02516_ Triggered Alarm Trap. 02516_ An alarm sounds. 02516_ ALERT: Alarm triggered, dispatching investigation squad. 02524_ Dropped Broken Lgt. Nuclear Core. 02525_ Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? 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